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Home › The Codex › Kugan: Specializations › Shugenja of Water

Shugenja of Water

Ninja · 10 Kugan skills · 2 active, 8 passive

WIP The lore and ratings of this specialization are being written.

Water Mystic Specialization

Passive Max Lv 5
ID
4620
Type
Passive
Max level
5
Cost to learn
1

Each level grants +2 to one attribute and +1% HP/SP.

LevelAttribute
1INT
2LUK
3DEX
4LUK
5INT
  • HP/SP bonus: +1% per level (+5% at level 5).

Water Mystic Training

Passive Max Lv 5
ID
4621
Type
Passive
Max level
5
Cost to learn
1

Enable the use of a minored version of Ninja Mastery.

This may stack with the others kugans named "x" Mystic Training.

LevelSkill
1Ninja Mastery Level 1
2Ninja Mastery Level 2
3Ninja Mastery Level 3
4Ninja Mastery Level 4
5Ninja Mastery Level 5
Already in Skill Tree

Increase MATK based on base VIT. Ninja Mastery is not granted.

This may stack with the others kugans named "x" Mystic Training.

LevelBonus
1Convert 20% of base VIT into MATK
2Convert 40% of base VIT into MATK
3Convert 60% of base VIT into MATK
4Convert 80% of base VIT into MATK
5Convert 100% of base VIT into MATK
  • The minored version costs 50% more SP and has no weapon restriction.
  • Outside the skill tree, the Ninja Mastery levels of all "x" Mystic Training kugans learned add up.

Water Mystic Soul

Passive Max Lv 5
ID
4622
Type
Passive
Max level
5
Cost to learn
1

Stacking: Max HP buff (shared)

Enable the use of a minored version of Ninja Aura.

LevelSkill
1Ninja Aura Level 1
2Ninja Aura Level 2
3Ninja Aura Level 3
4Ninja Aura Level 4
5Ninja Aura Level 5
Already Ninja Aura in Skill Tree

Increase the level of Ninja Aura by 1 per Water Mystic Soul.

This may gets the skill to achieve level 10 but not above.

Also when using Ninja Aura grants to the user a buff in maximum HP (30/45/60/75/90 seconds, the same duration as Ninja Aura at the level of this kugan).

LevelBonus
1Maximum HP +100% of BaseLevel+Vitality
2Maximum HP +200% of BaseLevel+Vitality
3Maximum HP +300% of BaseLevel+Vitality
4Maximum HP +400% of BaseLevel+Vitality
5Maximum HP +500% of BaseLevel+Vitality
  • The minored version costs 50% more SP and has no weapon restriction.
  • The Ninja Aura levels granted by several "x" Mystic Soul kugans do not add up: the skill keeps the level of one of them.

Water Mystic Lesser Spell

Passive Max Lv 5
ID
4623
Type
Passive
Max level
5
Cost to learn
1

Enable the use of a minored version of Freezing Spear.

LevelSkill
1Freezing Spear Level 2
2Freezing Spear Level 4
3Freezing Spear Level 6
4Freezing Spear Level 8
5Freezing Spear Level 10
Already in Skill Tree

Increase the level of Freezing Spear by 1 per Water Mystic Lesser Spell.

Water Mystic Medium Spell

Passive Max Lv 5
ID
4624
Type
Passive
Max level
5
Cost to learn
1

Enable the use of a minored version of Watery Evasion.

LevelSkill
1Watery Evasion Level 2
2Watery Evasion Level 4
3Watery Evasion Level 6
4Watery Evasion Level 8
5Watery Evasion Level 10
Already in Skill Tree

Increase the level of Watery Evasion by 1 per Water Mystic Medium Spell.

Water Mystic Higher Spell

Passive Max Lv 5
ID
4625
Type
Passive
Max level
5
Cost to learn
1

Enable the use of a minored version of Snow Flake Draft.

LevelSkill
1Snow Flake Draft Level 1
2Snow Flake Draft Level 2
3Snow Flake Draft Level 3
4Snow Flake Draft Level 4
5Snow Flake Draft Level 5
Already in Skill Tree

Increase the level of Snow Flake Draft by 1 per Water Mystic Higher Spell.

Water Mystic Attack

Passive Max Lv 5
ID
4626
Type
Passive
Max level
5
Cost to learn
1
Cooldown
0.5 seconds

Every water magical hits landed by the user adds some battle damage.

In this case battle damage are based on ATK and are reduced by DEF of the target.

Also every water physical hits landed by the user adds some battle damage.

In this case battle damage are based on MATK and are reduced by MDEF of the target.

No matter the case, those battle damage are imbued with water element.

Those damage can be critical and are increased by half on monsters.

Each of these battle damage has a cooldown of 0.5 seconds.

LevelBattle Damage
120%
240%
360%
480%
5100%
Already Snow Flake Draft in Skill Tree

Reduces Snow Flake Draft casting time.

LevelCasting time
1-5%
2-10%
3-15%
4-20%
5-25%

Water Mystic Breath

Passive Max Lv 5
ID
4627
Type
Passive
Max level
5
Cost to learn
1

Enable the use of Ice Breath.

Ice Breath is a NPC skill which deals physical and water attribute damage within an aoe in front of the user (9x14), this effect can freeze targets.

While casting this skill damage received are increased by half.

Hit rate of this skill is reduced by a third.

LevelSkillSPCastDamageCooldown
1Ice Breath Level 1100.8s100% of ATK, freeze 70%5s
2Ice Breath Level 2201.0s200% of ATK, freeze 70%5s
3Ice Breath Level 3301.2s300% of ATK, freeze 70%5s
4Ice Breath Level 4401.4s400% of ATK, freeze 70%5s
5Ice Breath Level 5501.6s500% of ATK, freeze 70%5s
Already Snow Flake Draft in Skill Tree

Cooldown and casting time reduced by 5/10/15/20/25%

  • Ice Breath is granted in its normal version (not minored).
  • Freeze lasts up to 12 seconds.

Water Mystic Stones

Active Max Lv 5
ID
4628
Type
Active
Max level
5
Cost to learn
1
LP Cost
1
Casting Time
1 second (interruptible)
Cooldown
No
Duration
No

Consume some zeny in order to create Ice Stone.

LevelIce StoneCost
1x1300z per stones
2x2250z per stones
3x3200z per stones
4x4150z per stones
5x5100z per stones
Also the user gets passives benefits from its devotion to water element.
Water ResistanceWater DamageStatus Rate & Duration
Devotion * 0.05%Devotion * 0.05%Devotion * 0.05%
Devotion * 0.10%Devotion * 0.10%Devotion * 0.10%
Devotion * 0.15%Devotion * 0.15%Devotion * 0.15%
Devotion * 0.20%Devotion * 0.20%Devotion * 0.20%
Devotion * 0.25%Devotion * 0.25%Devotion * 0.25%
  • If the user does not have enough zeny the skill fails and the LP are refunded.
  • Devotion to an element is at most 50.

Water Mystic Tempest

Active Max Lv 5
ID
4629
Type
Active
Max level
5
Cost to learn
2
LP Cost
10
Casting Time
2 seconds (interruptible)
Cooldown
No
Duration
16 seconds
Range
7

Summons a static ice storm which deliver water spell on its own.

Summon's power depends on this kugan level and on the devotion to the element.

The user may have up to 3 tempest at the same times (no matter the element of those tempest).

The user needs at least 10 INT to summon.

LevelSummon Power
17%
211%
315%
419%
523%

Tempest Elemental

Water Mystic Tempest

Tempest Elemental

Strong Attributes > WeaknessRaceElementSizeDEF/MDEFRangeAttack SpeedWalking SpeedHit RecoverySkills
INT>AGI>LUK>DEX>STR>VITFormlessWater 3MediumVery Low / Very High7Very FastNoInfiniteElemental Attack, High Ninja's Element Spell
  • Devotion to the element increases this effect: power x (100 + devotion)%, so up to +50%.
Generated from game data (client skilldescript.lub, server skill_kugan_specialization_db.yml) · November 08, 2026
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