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Home › The Codex › Kugan specializations › Shield Master

Shield Master

Crusader · 10 Kugan skills · 1 active, 9 passive

Level

Defensive Specialization

#4240 · SPE_24
Passive Max Lv 5

Each level grants +2 to one attribute.

LevelEffect
Lv 1VIT+2HP/SP +1%
Lv 2DEX+2HP/SP +2%
Lv 3STR+2HP/SP +3%
Lv 4LUK+2HP/SP +4%
Lv 5VIT+2HP/SP +5%

Defensive Guard

#4241 · SPE_24_1
Passive Max Lv 5 Already in Skill Tree: Grants 2%*SkillLv of Blocking any attack. Shield required.

Enable the use of a minored version of AutoGuard.

LevelEffect
Lv 1AutoGuard Level 1
Lv 2AutoGuard Level 2
Lv 3AutoGuard Level 3
Lv 4AutoGuard Level 4
Lv 5AutoGuard Level 5

Defensive Boomerang

#4242 · SPE_24_2
Passive Max Lv 5

Enable the use of a minored version of Shield Boomerang.

Already in Skill Tree: Shield Boomerang : Skill's stagger target +10~50%, also grants 4~20% autospell Shield Charge level 1 if Shrink is activated
LevelEffect
Lv 1Skill Level 1
Lv 2Skill Level 2
Lv 3Skill Level 3
Lv 4Skill Level 4
Lv 5Skill Level 5

Defensive Defender

#4243 · SPE_24_3
Passive Max Lv 5

Enable the use of a minored version of Defender.

Those Damages are based on the user's shield weight, are reduced by target's DEF, are increased by user's DEF and increased by half on monsters and bears the neutral element.

Their is a high chance to stun very brievely enemies with those damage.

Already in Skill Tree: Every hits received at long range under the effect of Defender will be countered with battle damage. (View Wiki for Details)
LevelEffect
Lv 1Defender Level 1, cast 1 sec, lasts 15 sec
Lv 2Defender Level 1, cast 1 sec, lasts 30 sec
Lv 3Defender Level 1, cast 1 sec, lasts 45 sec
Lv 4Defender Level 1, cast 1 sec, lasts 60 sec
Lv 5Defender Level 2, cast 2 sec, lasts 60 sec

Defensive Shrink

#4244 · SPE_24_4
Passive Max Lv 5 Already in Skill Tree: Increase level of Shrink by 1 per Defensive Shrink.

Enable the use of a minored version of Shrink.

LevelEffect
Lv 1Shrink Level 1
Lv 2Shrink Level 2
Lv 3Shrink Level 3
Lv 4Shrink Level 4
Lv 5Shrink Level 5

Defensive Chain

#4245 · SPE_24_5
Passive Max Lv 5

Enable the use of a minored version of Shield Chain.

Already in Skill Tree: Shield Chain : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%
LevelEffect
Lv 1Shield Chain Level 1
Lv 2Shield Chain Level 2
Lv 3Shield Chain Level 3
Lv 4Shield Chain Level 4
Lv 5Shield Chain Level 5

Defensive Wall

#4246 · SPE_24_6
Passive Max Lv 5

Enable the use of Great Wall.

Great Wall works much like Defender but with no penalities and on EVERY ranged attacks, even special ones (AD, etc).

Great Wall damage reduction is fixed at 80%.

LevelEffect
Lv 1Great Wall Level 1
Lv 2Great Wall Level 2
Lv 3Great Wall Level 3
Lv 4Great Wall Level 4
Lv 5Great Wall Level 5

Defensive Shield

#4247 · SPE_24_7
Passive Max Lv 5

Increase MDEF and DEF when wearing a shield.

Increase Shield Immunity based on the shield weight (the heavier, the better).

LevelEffect
Lv 1DEF/MDEF +2%2% + Shield Weight / 100 Immunity
Lv 2DEF/MDEF +4%4% + Shield Weight / 50 Immunity
Lv 3DEF/MDEF +6%6% + Shield Weight / 33 Immunity
Lv 4DEF/MDEF +8%8% + Shield Weight / 25 Immunity
Lv 5DEF/MDEF +10%10% + Shield Weight / 20 Immunity

Defensive Maximize

#4248 · SPE_24_8
Passive Max Lv 5

Shield's DEF (which includes the bonus linked to the refine) is also applied in resistance to common states and elements (non-neutral) and races (half, rounded down).

The level of this skill limits the maximum of this value which is thus applied.

LevelEffect
Lv 12%
Lv 24%
Lv 36%
Lv 48%
Lv 510%

Defensive Zone

#4249 · SPE_24_9
Active Max Lv 5 LP Cost: 10Cast: 0.5secDuration: 10 sec

This skill needs to wear a shield.

This ability affects the user and his close allies (5x5) and can take two different forms depending on whether the user has Great Wall activated or not.

If Great Wall is activated this is a great short duration protection that slows down movement (penalties are equivalent to protection buff %).

If Great Wall is not activated this is a small protection of longer duration which does not affect movement.

In all cases, allies receive a DEF bonus equal to the DEF granted by the user's shield (which includes the bonus linked to the refine).

If the allies already have a shield he only receives part of this bonus.

LevelEffect
Lv 1Normal 5%Small 2%Shield Sharing 20%
Lv 2Normal 10%Small 4%Shield Sharing 40%
Lv 3Normal 15%Small 6%Shield Sharing 60%
Lv 4Normal 20%Small 8%Shield Sharing 80%
Lv 5Normal 25%Small 10%Shield Sharing 100%
Generated from game data (client skilldescript.lub, server skill_kugan_specialization_db.yml) · October 24, 2026