Introduction
New to Ragnarok Online, or not sure which class to play? The table below grades every class in each role and damage type, so you can see its strengths at a glance.
- 0 to 3 grade in each category
- 1 Advanced Mastery only, learned from Job Level 40
- 31 Oct 2026 last update of the grades
- Grades do not depend on the Kugan you choose, but they do include the changes made to each class's Skills.
- Each grade shows what the class can do with its best Advanced Mastery: if one mastery makes a class extremely powerful in a category, the class gets that grade.
- The extended classes (Star Emperor, Soul Reaper, Rebellion, Oboro / Kagerou) come right after their first class.
Still unsure? Send a message to Kaly on Discord: Kaly will help you find your path!
How to choose your class...
DARO has no usual Rebirth System: you do not go through the High Novice class to become a Transcended class.
Each class is strong in some categories, depending on its Skills and its basic Stats.
The categories
DPS
"Damage Per Second": how much damage the class deals.
Tank
How well the class takes damage.
Tactical
Limits enemy movement, or sets up the area to fight in its favor (traps and the like).
Healer
Heals teammates so the fight can go on.
Buffer
Gives bonuses to teammates.
Debuffer
Inflicts bad status effects on enemies.
The grades
Very weak, or even useless, in this category
Decent in this category
Powerful in this category
Extremely powerful in this category
All classes
| Job | Icon | Main Role | Main Damage Type | ||||||||
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| DPS | Tank | Tactical | Healer | Buffer | Debuffer | Melee Physical | Ranged Physical | Magical | Special | ||
| Lord Knight |
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| Paladin |
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| Assassin Cross |
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| Stalker |
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| Whitesmith |
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| Creator |
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| Sniper |
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| Clown | ![]()
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| Gypsy | ![]()
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| Professor |
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| High Wizard |
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| High Priest |
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| Champion |
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| Taekwon Rank |
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| Star Gladiator |
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| Star Emperor |
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| Soul Linker |
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| Soul Reaper |
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| Gunslinger |
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| Rebellion |
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| Ninja |
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| Oboro / Kagerou |
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| Super Novice |
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Notes by class
What makes each class special, in a few words.
Lord Knight
Frenzy, Spiral Pierce and Bowling Bash. Advanced Spear Mastery chains Spear Boomerang into Spiral Pierce.
Paladin
The most complete class: Devotion, Auto Guard, Shield Chain (lowers the target's damage) and Gospel. Advanced Sacred Mastery adds up to +50% to Pressure.
Assassin Cross
Burst on a single target (Sonic Blow, Enchant Deadly Poison), less versatile.
Stalker
Strips (better chance on monsters), Back Stab and Plagiarism. Close Confine stops the target from turning, and Advanced Striking Mastery makes the bow strong at short range.
Whitesmith
Cart Termination and party weapon buffs. Advanced Weapon Mastery can break the target's protections.
Creator
Acid Demonstration, Potion Pitcher and party protections. Acidity (up to 50%) makes the target weaker against everyone.
Sniper
Long-range damage and traps (Advanced Trap Mastery).
Clown / Gypsy
Songs and dances. Ensembles need a partner; Arrow Vulcan is the main attack.
Professor
Control (Land Protector, Dispell, Spider Web, Magic Rod). Advanced Spelling Mastery raises Double Casting to 75%.
High Wizard
Area magic and control (Storm Gust, Gravitation, Quagmire). The elemental masteries stack bonuses for the whole party.
High Priest
Heals, buffs and Magnus Exorcismus.
Champion
Asura Strike and Chain Crush (the target takes more damage), with the full Acolyte tree.
Star Emperor
Stances and burst (Nova Explosion, Star Emperor Advent, Flash Kick). Advanced Universal Mastery strengthens Gravity Control.
Soul Reaper
Spirits for the party and percentage damage (Soul Explosion).
Rebellion
Ranged damage on one target or an area (Tracking, Fire Dance, Howling Mine with Flicker). Advanced Rebellion Mastery removes speed buffs with Spread Attack.
Oboro / Kagerou
Throws, ninjutsu and illusions: very versatile.

Essentials