Official cards
305 items · Page 1 / 3
Vit +2
MaxHP +300
Add 20% chance of auto casting Level 1 Sight around the user when physically attacked.
________________________
Clock Tower Card Set
Tower Keeper Card
Punk Card
Alarm Card
Clock Card
Def +3
Mdef +3
________________________
Class: Card
Compound on: Footgear
Weight: 1
Alarm 0.15% [Archer,Acolyte,Mage]
Int +2
MaxSP +5%.
________________________
[Other Classes]
Str +2
MaxHP +5%
________________________
Class: Card
Compound on: Garment
Weight: 1
Aliot 0.15% Adds 5% chance of autocasting Charming Wink each time the wearer is physically attacked.
Each refine of the equipment this card is compounded on adds 0.5% chance of autocasting Charming Wink each time the wearer is physically attacked. Up to 5% at +10.
Class: Card
Compound on: Armor
Weight: 1
Aliza 0.15% All stats +1
3% chance of auto casting Level 10 Kyrie Eleison when physically attacked.
The chance of casting the skill increases by 0.1% per Base Int. Up to 9% with 90 Base Int.
Class: Card
Compound on: Footgear
Weight: 1
Amon Ra 0.1% Increases physical damage inflicted on Poison elemental monsters by 20%.
Increases magical damage inflicted on Poison elemental monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Anacondaq 0.15% Adds 1 AGI for every 15 points of base LUK.
Class: Card
Compound on: Armor
Weight: 1
Ancient Mimic 0.15% Add 3% chance of auto casting Level 5 Signum Crucis on an enemy when the user receives Physical Damage.
Decrease magic damage received by 35%.
[Combo Mummy Card]:
20% chance of perfect hiding
Class: Card
Compound on: Shield
Weight: 1
Ancient Mummy 0.15% Atk +25
Class: Card
Compound on: Weapon
Weight: 1
Blesses an Armor with the Holy elemental.
________________________
When combined with Kardui Robe:
Each refine level adds 2% resistance against Frozen, Stun, Sleep, Stone status.
________________________
Class: Card
Compound on: Armor
Weight: 1
Angeling 0.15% 3% chance of auto casting Level 5 Improve Concentration when physically attacked.
If the user mastered Improve Concentration, each 2 level known by the wearer adds 1 Skill Level to the effect. Up to 5 Skill Level added if learned at Level 10.
________________________
Hunter Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
Agi +5
Dex +3
+20% Seeking Attack
(which never miss its target)
Archer Class Bonus:
A low chance of
auto casting Coma on
Brute monsters
when attacking.
+5% EXP from
Brute monsters.
Bard/Dancer Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Musical Strike Damage
+10% Throw Arrow Damage
Bard or Dancer Bonus:
A low chance of
auto casting
level 2 Tarot Card of Fate
when hit by a melee attack.
________________________
Class: Card
Compound on: Armor
Weight: 1
Anolian 0.15% Inflict 5% more damage on Insect monsters.
Adds a chance of dropping Tentacle Cheese Gratin when defeating Insect monsters.
Additional drop infos: Adds a 0.5% chance to obtain Tentacle Cheese Gratin when killing an Insect monster.
Class: Card
Compound on: Accessory
Weight: 1
Anopheles 0.15% Vit +2
Increase MaxHP by an amount equal to the refine rate of the equipment this card is compounded on, multiplied by 90, which means an armor refined at +10 grants a bonus of 900 MaxHP.
Class: Card
Compound on: Armor
Weight: 1
Apocalypse 0.15% Increase resistance against Water elemental enemies by 15%.
Each refine of the equipment this card is compound on increases resistance against Water elemental enemies by 1%. Up to 10% at +10.
Each refine of the equipment this card is compound on increases damage against Water elemental enemies by 1%. Up to 10% at +10.
Class: Card
Compound on: Shield
Weight: 1
Aqua Elemental 0.15% Reduce Casting Time by 5%
Reduce Casting Delay by 5%
________________________
Crusader Card Set
Archdam Card
Permeter Card
Freezer Card
Heater Card
Crusader Card set bonus is
Int +1
Str +1
Def +2
SP Recovery +10%
+10% Shield Chain and
Sacrifice Damage
Casting Speed +10%
Crusader/Paladin Only Bonus:
Armor becomes Holy Element.
________________________
Class: Card
Compound on: Armor
Weight: 1
Archdam 0.15% Increases long range physical attacks by 10%.
Weapon Atk +5.
Class: Card
Compound on: Weapon
Weight: 1
Archer Skeleton 0.15% Def +1
Enchants armor with Poison elemental.
Class: Card
Compound on: Armor
Weight: 1
Argiope 0.15% Inflict 5% more damage on Fish monsters.
Adds a chance of dropping Clam Soup when defeating Fish monsters.
Additional drop infos: Adds a 0.5% chance to obtain Clam Soup when killing a Fish monster.
Class: Card
Compound on: Accessory
Weight: 1
Armeyer Dinze 0.15% Increase 20% more damage on normal monsters. Does not work on players.
Class: Card
Compound on: Garment
Weight: 1
Assassin Cross Eremes 0.1% Increases critical attack damage by 12%.
Critical +7 on Demihuman monsters.
Critical +7 on All players.
________________________
[Swordman Card set]
Assaulter Card
Permeter Card
Solider Card
Freezer Card
Heater Card
Str +10
MaxHP +20%
Increases HP regen by 50%.
Randomly autocasts Level 1 Weapon Perfection when dealing physical attack.
Randomly a defeated monster will drop Red Potion.
When equipped by Swordman classes:
Increases restoration gained from Red Potion, Yellow Potion and White Potion by 50%.
Additional drop infos: Combo bonus: Adds a 5% chance to obtain Red Potion when killing a monster.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Assaulter 0.15% Atk +10
Hit +10
Inflict 30% more damage on Shell Fish.
________________________
[Beach Card set]
Shell Fish Card
Crab Card
Aster Card
Increases physical damage inflicted on Water elemental monsters by 30%.
Randomly a defeated Fish monster will drop Raw Fish.
Additional drop infos: Combo bonus: Adds a 30% chance to obtain Raw Fish when killing a Fish monster.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Aster 0.15% Atk +25
Adds 0.5% chance of increasing ASPD by 100% for 10 seconds when the user is physically attacking.
Each refine of the equipment this card is compound on adds 0.1% chance to trigger the effect ASPD +100%. Up to 1% at +10.
Class: Card
Compound on: Weapon
Weight: 1
Atroce 0.1% Luk +4
Make armor indestructible.
________________________
Merchant Card Set
Zipper Bear Card
Baby Leopard Card
Raggler Card
Myst Case Card
Heirozoist Card
Luk +10
Increases Mammonite damage by 20%.
+2 SP per attack.
Merchant Class Bonus:
20% chance of reflecting Magic spells.
A chance of gaining 'Old Purple Box' each time a monster is killed.
________________________
[Alchemist Card Set]
Zipper Bear Card
Baby Leopard Card
Raggler Card
Muka Card
Holden Card
Str +4
MaxHP +7%
MaxSP +7%
Increases Mammonite damage by 20%.
Restore SP by 1 when dealing physical attack.
Alchemist Class Bonus:
A chance of auto casting Level 1 Adrenaline Rush when attacking physically.
Randomly a defeated monster will drop Glistening Coat or Stem.
Additional drop infos: Combo bonus: Adds a 0.03% chance to obtain Glistening Coat when killing a monster.
Additional drop infos: Combo bonus: Adds a 0.1% chance to obtain Stem when killing a monster.
Additional drop infos: Combo bonus: Adds a 0.05% chance to obtain Old Purple Box when killing a monster.
________________________
Class: Card
Compound on: Armor
Weight: 1
Baby Leopard 0.15% MaxSP +5%
Increases damage of Soul Strike, Napalm Beat and Napalm Vulcan by 20%.
Class: Card
Compound on: Headgear
Weight: 1
Banshee 0.15% Hit -10
Endow a weapon with damage that will splash 9 cells around the target with each attack.
Class: Card
Compound on: Weapon
Weight: 1
Baphomet 0.1% Inflict 5% more damage on Angel monsters.
Adds a chance of dropping Fried Sweet Potatoes when defeating Angel monsters.
Additional drop infos: Adds a 0.5% chance to obtain Fried Sweet Potato when killing an Angel monster.
Class: Card
Compound on: Accessory
Weight: 1
Baroness of Retribution 0.15% Enchants armor with Shadow elemental.
Class: Card
Compound on: Armor
Weight: 1
Bathory 0.15%
Wicked Bathory 0.15% Critical +12 on Fish monsters.
Gain 5 SP each time a Fish monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
Class: Card
Compound on: Weapon
Weight: 1
Beetle King 0.15% Int +1
Dex +1
Enables use of Level 1 Cast Cancel.
Class: Card
Compound on: Accessory
Weight: 1
Beholder 0.15% Reduce cast time of all skills by 20%.
Class: Card
Compound on: Accessory
Weight: 1
Beelzebub 0.1% Spell casting cannot be interrupted.
Increase cast time by 25%.
Inflict 5% more damage with Fire Wall.
________________________
[Sage Card set]
Yellow Novus Card
Evil Nymph Card
Miyabi Doll Card
Bloody Butterfly Card
Harpy Card
Int +3
Increases Thunderstorm damage by 10%.
Increases Heaven Drive damage by 10%
When equipped by Sage classes:
+20% chance of reflecting Magic
Reduces cast time by 20%
Randomly a defeated monster will drop Red Gemstone or Yellow Gemstone.
[Wizard Card set]
Loli Ruri Card
Parasite Card
Miyabi Doll Card
Evil Nymph
Harpy Card
Bloody Butterfly Card
MaxHP +500
Def +5
Mdef +5
Increases Cold Bolt, Fire Bolt and Lightning Bolt damage by 10%.
When equipped by Mage classes:
MATK +3%
Reduces cast time by 15%.
Additional drop infos: Combo bonus: Adds a 1% chance to obtain Red Gemstone when killing a monster.
Additional drop infos: Combo bonus: Adds a 1% chance to obtain Yellow Gemstone when killing a monster.
________________________
Class: Card
Compound on: Accessory
Weight: 1
Bloody Butterfly 0.15% Add 5% chance of casting Level 1 Meteor Storm on an enemy when physically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Bloody Knight 0.15% Increases critical attack damage by 12%.
Critical +7 on Insect monsters.
Class: Card
Compound on: Weapon
Weight: 1
Bloody Murderer 0.15% Increase SP recovery rate by 10%
MaxSP +100. Each refine of the equipment this card is compounded on will reduce this amount by 10. Up to 0 SP at +10.
Class: Card
Compound on: Headgear
Weight: 1
Acidus 0.15% When compounded to a Bow,
Critical Rate +5, HIT +5,
increases the power of the Arrow Shower skill by 50%.
Class: Card
Compound on: Weapon
Weight: 1
Atk +5
Matk +5
Adds a 5% chance of inflicting the Bleeding status on the target when the user is physically or magically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Breeze 0.15% Increase physical and magical damage dealt to all enemies by 2%.
When equipped by [Rogue class] :
Increase physical and magical damage dealt to all enemies by 10% instead.
Class: Card
Compound on: Armor
Weight: 1
Byorgue 0.15%
Assassin 0.15% Increases physical damage inflicted on Insect monsters by 20%.
Increases magical/misc damage inflicted on Insect monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Caramel 0.15% Int +2
Each refine increase MaxSP by 17.
________________________
Class: Card
Compound on: Headgear
Weight: 1
Carat 0.15% Mdef +4
Each refine rate of the equipment this card is compounded on grants 1% chance to reflect magic damage. Up to 10% at +10.
________________________
Class: Card
Compound on: Footgear
Weight: 1
Cat o' Nine Tails 0.15% Critical +12 on Plant monsters.
Gain 5 SP each time a Plant monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Caterpillar 0.15% Increase resistance against Poison elemental enemies by 15%.
Each refine of the equipment this card is compound on increases resistance against Poison elemental enemies by 1%. Up to 10% at +10.
Each refine of the equipment this card is compound on increases damage against Poison elemental enemies by 1%. Up to 10% at +10.
Class: Card
Compound on: Shield
Weight: 1
Centipede 0.15% Int +1
Luk +1
Matk +5
Class: Card
Compound on: Weapon
Weight: 1
Centipede Larva 0.15% Perfect Dodge +4
Critical +4
Add a chance of auto casting Level 5 Heal on target when the user is phyisically attacking.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Chepet 0.15% Add 3% chance of auto casting Poison status on an enemy when the user receives Physical Damage.
If Base Dex is 77 or higher, provide an additional 6% chance.
Class: Card
Compound on: Armor
Weight: 1
Chimera 0.15% Flee +15
Perfect Dodge +10
________________________
Class: Card
Compound on: Garment
Weight: 1
Choco 0.15% Agi +1
Flee +4
[Combo Dragon Fly Card]:
Flee +18
Class: Card
Compound on: Footgear
Weight: 1
Chonchon 0.15% If a shield is equipped : Grants 5% chance of auto casting Level 5 Auto Guard for 10 seconds on the user when physically attacked.
This effect have an internal cooldown of 7 seconds.
If the user knows Autoguard, each 5 level known by the wearer adds 5 Skill Level to the effect. Up to 15 Skill Level added, which means this effect auto cast Level 20 Auto Guard with Auto Guard level 15 learned.
________________________
Clock Tower Card Set
Tower Keeper Card
Punk Card
Alarm Card
Clock Card
Def +3
Mdef +3
________________________
Class: Card
Compound on: Armor
Weight: 1
Clock 0.15% Inflict 5% more damage on Plant monsters.
Randomly a defeated Plant monster will drop Box of Gloom.
Additional drop infos: Adds a 1% chance to obtain Box of Gloom when killing a Plant monster.
Class: Card
Compound on: Accessory
Weight: 1
Taoist Hermit 0.15% Increase resistance against Holy elemental enemies by 15%.
Each refine of the equipment this card is compound on increases resistance against Holy elemental enemies by 1%. Up to 10% at +10.
Each refine of the equipment this card is compound on increases damage against Holy elemental enemies by 1%. Up to 10% at +10.
Class: Card
Compound on: Shield
Weight: 1
Cornus 0.15% Def +2
Make an Armor indestructible.
Armor can still be destroyed during refine attempts.
Class: Card
Compound on: Armor
Weight: 1
Cornutus 0.15% Atk +15
Hit +10
Inflict 30% more physical damage on Aster.
________________________
[Beach Card set]
Shell Fish Card
Crab Card
Aster Card
Increases physical damage inflicted on Water elemental monsters by 30%.
Randomly a defeated Fish monster will drop Raw Fish.
Additional drop infos: Combo bonus: Adds a 30% chance to obtain Raw Fish when killing a Fish monster.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Crab 0.15% Increase the amount of zenys earned upon killing a monster by 25%.
[Combo Tarou Card]:
STR + 3
Class: Card
Compound on: Headgear
Weight: 1
Cramp 0.15% Increases critical attack damage by 12%.
Critical +7 on Brute monsters.
________________________
Hunter Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
Agi +5
Dex +3
+20% Seeking Attack
(which never miss its target)
Archer Class Bonus:
A low chance of
auto casting Coma on
Brute monsters
when attacking.
+5% EXP from
Brute monsters.
Bard/Dancer Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Musical Strike Damage
+10% Throw Arrow Damage
Bard or Dancer Bonus:
A low chance of
auto casting
level 2 Tarot Card of Fate
when hit by a melee attack.
Class: Card
Compound on: Weapon
Weight: 1
Cruiser 0.15% 10% chance of auto casting Level 5 Meteor Storm around the user when physically attacked.
If the user mastered Meteor Storm, each 2 level known by the wearer adds 1 Skill Level to the effect. Up to 5 Skill Level added.
[Combo Dark Illusion Card]:
MaxHP +20%, MaxSP +20%, Cast Rate -10%.
Class: Card
Compound on: Footgear
Weight: 1
Dark Lord 0.1% Increase damage inflicted to all monsters by 5%.
Each physical attack will drain 1% of the target's maximum SP. This effect can't be stacked up if several cards are equipped, it will only give you less chance to drain more SP of the target.
Gains 1 SP with each physical attack on monsters. Does not work on players.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Dark Priest 0.15% Increase resistance against Shadow elemental enemies by 15%.
Each refine of the equipment this card is compound on increases resistance against Shadow elemental enemies by 1%. Up to 10% at +10.
Each refine of the equipment this card is compound on increases damage against Shadow elemental enemies by 1%. Up to 10% at +10.
Class: Card
Compound on: Shield
Weight: 1
Dark Shadow 0.15% Increases all Ghost damage inflicted by 8%, +6% on Ghost physical attacks.
Class: Card
Compound on: Weapon
Weight: 1
Death Word 0.15% Vit +4
Adds 7% chance of auto casting Level 1 Land Protector each time the wearer is magically attacked.
Each refine level of the equipment this card is compounded on adds 0.5% chance.
Class: Card
Compound on: Armor
Weight: 1
Detardeurus 0.1% Atk +5
Increases physical damage inflicted to All players by 12%.
Increases physical damage inflicted on Demihuman, Brute, Plant and Insect monsters by 12%.
Class: Card
Compound on: Weapon
Weight: 1
Deviace 0.15% Increases resistance against Neutral elemental attack by 35%.
Reduces resistance against other element attack by 20%.
Class: Card
Compound on: Garment
Weight: 1
Deviling 0.15% Critical +12 on Demon monsters.
Gain 5 SP each time a Demon monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
Class: Card
Compound on: Weapon
Weight: 1
Diabolic 0.15% Def +1
Enchants armor with Wind elemental.
Class: Card
Compound on: Armor
Weight: 1
Dokebi 0.15% Atk +4, +4 per Weapon Level
Matk +4, +4 per Weapon Level
Increases physical damage inflicted on Angel monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Angel monsters by 2% +2% per Weapon Level.
Class: Card
Compound on: Weapon
Weight: 1
Dolor of Thanatos 0.15% Increase resistance against Earth elemental enemies by 15%.
Each refine of the equipment this card is compound on increases resistance against Earth elemental enemies by 1%. Up to 10% at +10.
Each refine of the equipment this card is compound on increases damage against Earth elemental enemies by 1%. Up to 10% at +10.
Class: Card
Compound on: Shield
Weight: 1
Draco 0.15% Adds 10% chance of gaining 5% of the damage inflicted on target as SP with each attack.
Class: Card
Compound on: Weapon
Weight: 1
Dracula 0.1% Inflict 5% more damage on Dragon monsters.
Adds a chance of dropping Honey Herbal Tea when defeating Dragon monsters.
Additional drop infos: Adds a 0.5% chance to obtain Honey Herbal Tea when killing a Dragon monster.
Class: Card
Compound on: Accessory
Weight: 1
Dragon Egg 0.15% Agi +4
Add Flee +18 if the user is equipped with an item compounded to the Chonchon Card.
Class: Card
Compound on: Garment
Weight: 1
Dragon Fly 0.15% Agi +2
Flee +10
Long range resistance +5%
Inflict 5% more damage with Double Strafe.
Inflict 10% more damage with Arrow Shower.
________________________
[Hunter Card Set]
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
Agi +5
Dex +3
+20% Perfect Hit (which never miss its target)
Archer Class Bonus:
A low chance of auto casting Coma on Brute monsters when attacking.
+5% EXP from Brute monsters.
________________________
[Bard/Dancer Card Set]
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Musical Strike Damage
+10% Throw Arrow Damage
Bard or Dancer Bonus: A low chance of auto casting level 2 Tarot Card of Fate when hit by a melee attack.
Class: Card
Compound on: Garment
Weight: 1
Dragon Tail 0.15% Increases physical damage inflicted on Water elemental monsters by 20%.
Increases magical damage inflicted on Water elemental monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Drainliar 0.15% Nullify reduction in damage inflicted on monsters resulting from monster's size.
Increase Weapon Atk by 30%
Class: Card
Compound on: Weapon
Weight: 1
Drake 0.1% Critical +12 on Dragon monsters.
Gain 5 SP each time a Dragon monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
Class: Card
Compound on: Weapon
Weight: 1
Driller 0.15% Add 1% chance of gaining Green Live each time a Plant monster is killed. The higher the monster's level is, the more the drop rate is increased.
Add 10% more tolerance against Earth elemental attack.
Add 5% more tolerance against Plant & Insect monsters.
Additional drop infos: Adds a level-based chance to obtain Green Live when killing a Plant monster.
Additional drop infos: Chance examples: Lv25 2.51%, Lv50 5.01%, Lv100 10.01%.
Class: Card
Compound on: Headgear
Weight: 1
Dryad 0.15% Increases critical attack damage by 12%.
Critical +7 on Dragon monsters.
Class: Card
Compound on: Weapon
Weight: 1
Dullahan 0.15% Add the chance of gaining Candy or Candy Cane item each time a Demihuman monsters is killed.
Candy and Candy Cane restore 50% more HP.
Additional drop infos: Adds a 3% chance to obtain Candy when killing a DemiHuman monster.
Additional drop infos: Adds a 1% chance to obtain Candy Cane when killing a DemiHuman monster.
Class: Card
Compound on: Accessory
Weight: 1
Dumpling Child 0.15% Increases physical damage inflicted on Dragon monsters by 20%.
Increases magical/misc damage inflicted on Dragon monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Petite 0.15% Vit +3
Luk +3
[Combo Lunatic Card]:
Flee +18
Class: Card
Compound on: Garment
Weight: 1
Eclipse 0.15% Enable effect of the Endure skill so long as the Footgear to which this card is compounded is equipped.
Does no longer reduce MaxHP by -25%
Class: Card
Compound on: Footgear
Weight: 1
Eddga 0.1% Inflict 20% more damage on Guardians during War of Emperium hours.
Increase Atk by 12% and MATK +4%. Only the first Elder Card will grant you this attack bonus.
Class: Card
Compound on: Weapon
Weight: 1
Elder 0.15% Add 3% chance of auto casting Level 1 Heal on the user when physically attacking.
Auto cast Level 10 Heal instead, if Heal is mastered.
________________________
[Acolyte Card set]
Rideword Card
Cookie Card
Fur Seal Card
Geographer Card
Enchanted Peach Tree Card
Vit +10
Reduces cast time by 10%.
Reduces SP cost by 10%.
When equipped by SAcolyte classes:
Reduces damage taken from Undead and Demon monsters by 30%.
Increases experience gained from defeating Undead and Demon monsters by 5%.
________________________
Class: Card
Compound on: Shield
Weight: 1
Enchanted Peach Tree 0.15% Critical +12 against Demihuman monsters.
Critical +12 against All players.
Class: Card
Compound on: Weapon
Weight: 1
Eremes Guile 0.15% Int +1
Def +1
Enchants armor with Undead elemental.
Class: Card
Compound on: Armor
Weight: 1
Evil Druid 0.15% Int +1
MaxSP +75
________________________
[Sage Card set]
Yellow Novus Card
Evil Nymph Card
Miyabi Doll Card
Bloody Butterfly Card
Harpy Card
Int +3
Increases Thunderstorm damage by 10%.
Increases Heaven Drive damage by 10%
When equipped by Sage classes:
+20% chance of reflecting Magic
Reduces cast time by 20%
Randomly a defeated monster will drop Red Gemstone or Yellow Gemstone.
[Wizard Card set]
Loli Ruri Card
Parasite Card
Miyabi Doll Card
Evil Nymph
Harpy Card
Bloody Butterfly Card
MaxHP +500
Def +5
Mdef +5
Increases Cold Bolt, Fire Bolt and Lightning Bolt damage by 10%.
When equipped by Mage classes:
MATK +3%
Reduces cast time by 15%.
Additional drop infos: Combo bonus: Adds a 1% chance to obtain Red Gemstone when killing a monster.
Additional drop infos: Combo bonus: Adds a 1% chance to obtain Yellow Gemstone when killing a monster.
Class: Card
Compound on: Headgear
Weight: 1
Evil Nymph 0.15% Int +3
Grants 100% resistance to Blind and Curse state.
Class: Card
Compound on: Headgear
Weight: 1
Evil Snake Lord 0.1% Each refine of the equipment this card is compound on increases Matk by 1%. Up to 10% at +10.
MaxSP -50%
Increases magic damage to Demihuman and Angel monsters by 20%.
Increases magic damage to All players by 20%.
Class: Card
Compound on: Footgear
Weight: 1
Fallen Bishop Hibram 0.1% Critical +12 on Angel monsters.
Gain 5 SP each time an Angel monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
Class: Card
Compound on: Weapon
Weight: 1
False Angel 0.15% Atk +5
Matk +5
Adds 5% chance of inflicting Blind status on the target when the user is physically or magically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Familiar 0.15% Str +2
Increase MaxHP & MaxSP by 1% per refine rate of the equipment this card is compounded on.
Class: Card
Compound on: Footgear
Weight: 1
Firelock Soldier 0.15% Increases physical damage inflicted on Fish monsters by 20%.
Increases magical/misc damage inflicted on Fish monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Flora 0.15% MaxHP +300.
Increase damage inflicted with Bash by 10%.
________________________
[Swordman Card set]
Assaulter Card
Permeter Card
Solider Card
Freezer Card
Heater Card
Str +10
MaxHP +20%
Increases HP regen by 50%.
Randomly autocasts Level 1 Weapon Perfection when dealing physical attack.
Randomly a defeated monster will drop Red Potion.
When equipped by Swordman classes:
Increases restoration gained from Red Potion, Yellow Potion and White Potion by 50%.
________________________
[Crusader Card set]
Archdam Card
Permeter Card
Freezer Card
Heater Card
Int +1
Str +1
Def +2
Increases SP regen by 10%.
Increases Shield Chain and Sacrifice damage by 10%.
Reduces cast time by 10%.
When equipped by Crusader classes:
Enchants armor with Holy elemental.
Additional drop infos: Combo bonus: Adds a 5% chance to obtain Red Potion when killing a monster.
________________________
Class: Card
Compound on: Footgear
Weight: 1
Freezer 0.15% Mdef +3
Every refine add chance by 2% of reflecting magic damage.
Class: Card
Compound on: Armor
Weight: 1
Frus 0.15% Hit +10
Flee +3
Increases Critical by 9 when attacking Demon and Undead monsters.
________________________
[Acolyte Card set]
Rideword Card
Cookie Card
Fur Seal Card
Geographer Card
Enchanted Peach Tree Card
Vit +10
Reduces cast time by 10%.
Reduces SP cost by 10%.
When equipped by SAcolyte classes:
Reduces damage taken from Undead and Demon monsters by 30%.
Increases experience gained from defeating Undead and Demon monsters by 5%.
________________________
[Monk Card set]
Rideword Card
Cookie Card
Fur Seal Card
Waste Stove Card
STR +3
MaxSP +80
ATK +25
A chance of casting Level 5 Signum Crusis when dealing physical attack.
Increases Asura Strike damage by 10%
When equipped by Monk classes:
Enables uninterruptable skill cast.
Reduces SP cost by 10%.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Seal 0.15%Bloc Glace 0.15% Increase damage on Fish monsters by 5%.
Add the chance of gaining Apple Juice, Banana Juice and Carrot Juice each time an Insect monster is killed.
Juice items restores 50% more HP.
Additional drop infos: Adds a 3% chance to obtain Apple Juice when killing an Insect monster.
Additional drop infos: Adds a 3% chance to obtain Banana Juice when killing an Insect monster.
Additional drop infos: Adds a 3% chance to obtain Carrot Juice when killing an Insect monster.
Class: Card
Compound on: Accessory
Weight: 1
Galapago 0.15% Reduce Casting Time of Lightning Bolt by 25%. Inflict 25% more damage with Lightning Bolt.
Class: Card
Compound on: Accessory
Weight: 1
Galion 0.15% Increase damage on Insect monsters by 5%.
Randomly a defeated Insect monster will drop Box of Thunder.
Additional drop infos: Adds a 1% chance to obtain Box of Thunder when killing an Insect monster.
Class: Card
Compound on: Accessory
Weight: 1
Gargoyle 0.15% Adds 20% chance to freeze any enemies when being physically attacked.
Decrease Freeze resistance from attacking ennemies by 50%.
Class: Card
Compound on: Armor
Weight: 1
Hatii 0.1% MaxHP +9%
MaxSP +9%
Recover 50 HP and 10 SP every 10 seconds.
Class: Card
Compound on: Footgear
Weight: 1
Egnigem Cenia 0.1% MaxHP +300
Add 3% chance of auto casting Level 5 Blessing on the user when physically attacked.
If the user mastered Blessing, each 2 level known by the wearer adds 1 Skill Level to the effect. Up to 5 Skill Level added.
________________________
[Acolyte Card set]
Rideword Card
Cookie Card
Fur Seal Card
Geographer Card
Enchanted Peach Tree Card
Vit +10
Reduces cast time by 10%.
Reduces SP cost by 10%.
When equipped by SAcolyte classes:
Reduces damage taken from Undead and Demon monsters by 30%.
Increases experience gained from defeating Undead and Demon monsters by 5%.
________________________
Class: Card
Compound on: Armor
Weight: 1
Geographer 0.15% Inflict 5% more damage on Insect monsters.
Add the chance of gaining Wind of Verdure each time an Insect monster is killed.
Add 10% more tolerance against Wind elemental attack.
Additional drop infos: Adds a 1% chance to obtain Wind of Verdure when killing an Insect monster.
Class: Card
Compound on: Headgear
Weight: 1
Giant Hornet 0.15% If STR >= 80: ATK +20
If AGI >= 80: Flee +5%
If VIT >= 80: MaxHP +5%
If INT >= 80: MATK +20
If DEX >= 80: HIT +5%
If LUK >= 80: Critical +5
Class: Card
Compound on: Garment
Weight: 1
Giant Whisper 0.15% Critical +12 on Insect monsters.
Gain 5 SP each time an Insect monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
Class: Card
Compound on: Weapon
Weight: 1
Gig 0.15% Damage from Ghost element attacks are increased by 15%.
Enchant all physical attacks with the Ghost element property.
Class: Card
Compound on: Weapon
Weight: 1
Gloom Under Night 0.1% Def +3
Mdef +5
These bonus are now given no matter the armor refine level.
Class: Card
Compound on: Armor
Weight: 1
Goat 0.15% Increases critical attack damage by 12%.
Critical +7 on Undead monsters.
Class: Card
Compound on: Weapon
Weight: 1
Goblin Archer 0.15% Increases physical damage inflicted on Brute monsters by 20%.
Increases magical/misc damage inflicted on Brute monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Goblin 0.15%
Christmas Goblin 0.15% Inflict 20% more physical damage on Goblins.
Increase Atk by 12% and MATK +4%. Only the first Goblin Leader Card will grant you this attack bonus.
Class: Card
Compound on: Weapon
Weight: 1
Goblin Leader 0.15% Increases critical attack damage by 12%.
Critical +7 on Formless monsters.
Class: Card
Compound on: Weapon
Weight: 1
Goblin Steamrider 0.15% Adds 10% of MaxHP and MaxSP reduced by an amount equal to the compounded footgear's refine level. Up to 0% at +10.
Adds 50% HP regeneration. Each refine of the equipment this card is compounded on will reduce this HP regeneration by 5%. Up to 0% at +10.
Adds 10% SP regeneration. Each refine of the equipment this card is compounded on will reduce this SP regeneration by 1%. Up to 0% at +10.
Class: Card
Compound on: Footgear
Weight: 1
Acidus 0.15% MDEF +50 which means 50% resistance to Coma, Soul Drain and Dispell.
Class: Card
Compound on: Shield
Weight: 1
Golden Thief Bug 0.1% Add 5% chance of gaining a Spirit Sphere when physically attacking.
________________________
Class: Card
Compound on: Accessory
Weight: 1
Greatest General 0.15% Luk -3
Adds an amount of Luk and Critical equal to the compounded garment's refine level.
Class: Card
Compound on: Garment
Weight: 1
Green Maiden 0.15% Inflict 5% more damage on Brute monsters.
Adds a chance of dropping Bomber Steak when defeating Brute monsters.
Additional drop infos: Adds a 0.5% chance to obtain Bomber Steak when killing a Brute monster.
Class: Card
Compound on: Accessory
Weight: 1
Gremlin 0.15% Add 6% chance of auto casting Blind status on an enemy when the user receives Physical Damage.
Class: Card
Compound on: Armor
Weight: 1
Grizzly 0.15% Inflict 5% more damage on Formless monsters.
Adds a chance of dropping Fruit Mix when defeating Formless monsters.
Additional drop infos: Adds a 0.5% chance to obtain Fruit Mix when killing a Formless monster.
Class: Card
Compound on: Accessory
Weight: 1
Grove 0.15% Flee +2
Critical +7
Adds the chance of auto casting Level 5 Bowling Bash skill on enemy while attacking.
Class: Card
Compound on: Weapon
Weight: 1
Gryphon 0.15% MDEF +5
Add 15% neutral resistance.
Inflict 10% more damage with Napalm Beat.
________________________
[Sage Card set]
Yellow Novus Card
Evil Nymph Card
Miyabi Doll Card
Bloody Butterfly Card
Harpy Card
Int +3
Increases Thunderstorm damage by 10%.
Increases Heaven Drive damage by 10%
When equipped by Sage classes:
+20% chance of reflecting Magic
Reduces cast time by 20%
Randomly a defeated monster will drop Red Gemstone or Yellow Gemstone.
[Wizard Card set]
Loli Ruri Card
Parasite Card
Miyabi Doll Card
Evil Nymph
Harpy Card
Bloody Butterfly Card
MaxHP +500
Def +5
Mdef +5
Increases Cold Bolt, Fire Bolt and Lightning Bolt damage by 10%.
When equipped by Mage classes:
MATK +3%
Reduces cast time by 15%.
Additional drop infos: Combo bonus: Adds a 1% chance to obtain Red Gemstone when killing a monster.
Additional drop infos: Combo bonus: Adds a 1% chance to obtain Yellow Gemstone when killing a monster.
________________________
Class: Card
Compound on: Garment
Weight: 1
Harpy 0.15% Critical +3
Perfect Dodge +3
________________________
[Swordman Card set]
Assaulter Card
Permeter Card
Solider Card
Freezer Card
Heater Card
Str +10
MaxHP +20%
Increases HP regen by 50%.
Randomly autocasts Level 1 Weapon Perfection when dealing physical attack.
Randomly a defeated monster will drop Red Potion.
When equipped by Swordman classes:
Increases restoration gained from Red Potion, Yellow Potion and White Potion by 50%.
________________________
[Crusader Card set]
Archdam Card
Permeter Card
Freezer Card
Heater Card
Int +1
Str +1
Def +2
Increases SP regen by 10%.
Increases Shield Chain and Sacrifice damage by 10%.
Reduces cast time by 10%.
When equipped by Crusader classes:
Enchants armor with Holy elemental.
Additional drop infos: Combo bonus: Adds a 5% chance to obtain Red Potion when killing a monster.
________________________
Class: Card
Compound on: Accessory
Weight: 1
Heater 0.15% Hit +5
Increases recovery rate of Meat by 100%.
Each short range physical attack has 2% chance of inflicting the Bleeding status to enemies.
Class: Card
Compound on: Accessory
Weight: 1
Hell Poodle 0.15% Inflict 5% more damage on Plant monsters.
Adds 1.5% chance to obtain a Red Herb upon killing a Plant monster.
Adds 1% chance to obtain a Yellow Herb or a Green Herb upon killing a Plant monster.
Adds 0.5% chance to obtain a White Herb or a Blue Herb upon killing a Plant monster.
Each 10 level of the monster killed increased this chance.
All herb items restore 50% more HP.
Additional drop infos: Adds a level-based chance to obtain Red Herb when killing a Plant monster.
Additional drop infos: Chance examples: Lv25 3.76%, Lv50 7.51%, Lv100 15.01%.
Additional drop infos: Adds a level-based chance to obtain Yellow Herb when killing a Plant monster.
Additional drop infos: Chance examples: Lv25 2.51%, Lv50 5.01%, Lv100 10.01%.
Additional drop infos: Adds a level-based chance to obtain White Herb when killing a Plant monster.
Additional drop infos: Chance examples: Lv25 1.26%, Lv50 2.51%, Lv100 5.01%.
Additional drop infos: Adds a level-based chance to obtain Blue Herb when killing a Plant monster.
Additional drop infos: Chance examples: Lv25 2.51%, Lv50 5.01%, Lv100 10.01%.
Additional drop infos: Adds a level-based chance to obtain Apple when killing a Plant monster.
Additional drop infos: Chance examples: Lv25 1.26%, Lv50 2.51%, Lv100 5.01%.
Class: Card
Compound on: Accessory
Weight: 1
Hermit Plant 0.15% Reflect 5% of every close range physical attack damage.
Each refine rate of the equipment this card is compounded on increase the amount of damage reflected by 1%.
Class: Card
Compound on: Shield
Weight: 1
High Orc 0.15% Adds 0.5% chance of autocasting Level 1 Assumptio on the wearer each time the wearer is physically or magically attacked.
Class: Card
Compound on: Armor
Weight: 1
High Priest Margaretha 0.1% Magical attacks will ignore 40% of the target's Mdef, including Bosses.
Class: Card
Compound on: Headgear
Weight: 1
High Wizard Kathryne 0.1% Increases all Wind damage inflicted by 8%, +6% on Wind physical attacks.
Class: Card
Compound on: Weapon
Weight: 1
Hill Wind 0.15% Atk +30
Hit +5
Class: Card
Compound on: Weapon
Weight: 1
Hillslion 0.15% Reduces all damage taken from Small, Medium and Large size monsters by 15%.
Has 0.5% chance of adding a Perfect Dodge +30 bonus for 10 seconds each time the wearer receives physical or magical damage.
Each refine of the equipment this card is compounded on adds 0.1% chance to trigger the effect Perfect Dodge +30. Up to 1% at +10.
Class: Card
Compound on: Shield
Weight: 1
Hodremlin 0.15% Luk +5
________________________
Alchemist Card Set
Zipper Bear Card
Baby Leopard Card
Raggler Card
Muka Card
Holden Card
Str +4
Increases Mammonite damage by 20%.
Restore SP by 1 when dealing physical attack.
+7% MaxHP/SP
Alchemist Class Bonus:
A chance of auto casting
level 1 Adrenaline Rush
when attacking physically.
A low chance of obtaining
Glistening Coat and/or
Stem when defeating
monsters.
Additional drop infos: Combo bonus: Adds a 0.03% chance to obtain Glistening Coat when killing a monster.
Additional drop infos: Combo bonus: Adds a 0.1% chance to obtain Stem when killing a monster.
________________________
Class: Card
Compound on: Headgear
Weight: 1
Holden 0.15% Increases physical damage inflicted on Demihuman monsters by 20%.
Increases physical damage inflicted to All players by 20%.
Increases magical/misc damage inflicted on Demihuman monsters by 10%.
Increases magical/misc damage inflicted to All players by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Hydra 0.15% Adds 15% chance of autocasting Level 1 Spell Breaker each time the wearer physically attacks.
Class: Card
Compound on: Accessory
Weight: 1
Hydrolancer 0.15% Perfect Dodge +4
Add the chance of transmogrifying a monster while fighting.
________________________
Merchant Card Set
Zipper Bear Card
Baby Leopard Card
Raggler Card
Myst Case Card
Heirozoist Card
Luk +10
Increases Mammonite damage by 20%.
+2 SP per attack.
Merchant Class Bonus:
20% chance of reflecting
Magic spells.
A chance of gaining
'Old Purple Box' each time
a monster is killed.
Additional drop infos: Combo bonus: Adds a 0.05% chance to obtain Old Purple Box when killing a monster.
________________________
Class: Card
Compound on: Accessory
Weight: 1
Heirozoist 0.15% Vit +2
Has 0.5% chance to increase Def & Mdef by 10 bonus for 10 seconds when the wearer receives physical or magical damage.
Each refine of the equipment this card is compounded on adds 0.1% chance to trigger the effect Def & Mdef +10. Up to 1% at +10.
Class: Card
Compound on: Footgear
Weight: 1
Ice Titan 0.15% Increase Atk, Matk and Hit depending on the wearer's job level. Each 5 Job Level grants 1 Atk, 1 Matk and 1 Hit, rounded down. Up to 14 Atk, Matk and Hit at Job Level 70 and 19 Atk, Matk and Hit at Job Level 99.
Increase Critical depending on the wearer's job level. Each 10 Job Level grants 1 Critical, rounded down. Up to 7 Critical at Job Level 70 and 9 Critical at Job Level 99.
Adds 3% chance of auto casting Level 5 Earthquake when the user is being physically attacked.
Class: Card
Compound on: Accessory
Weight: 1
Ifrit 0.1% Ignores 40% of target's Hard Defense when attacking.
Class: Card
Compound on: Weapon
Weight: 1
Samurai Specter 0.1% Atk +15
Add 5% chance of auto casting Level 1 Sonic Blow on an enemy when physically attacking.
[Combo Zealotus Card]:
ATK +20, LUK +3
Class: Card
Compound on: Weapon
Weight: 1
Injustice 0.15% Inflict 5% more damage on Angel monsters.
Add the chance of gaining Box of Sunlight item each time Angel monster is killed.
Additional drop infos: Adds a 1% chance to obtain Box of Sunlight when killing an Angel monster.
Class: Card
Compound on: Accessory
Weight: 1
Jing Guai 0.15% Increases physical damage inflicted on Earth elemental monsters by 20%.
Increases magical damage inflicted on Earth elemental monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Kaho 0.15% No item matches these filters.

Agav 0.15%
Alicel 0.15%
Ambernite 0.15%
Andre 0.15%
Deniro 0.15%
Piere 0.15%
Arclouze 0.15%
Baby Desert Wolf 0.15%
Baphomet Jr. 0.15%
Condor 0.15%
Doppelganger 0.1%
Drops 0.15%
Echio 0.15%
Elder Willow 0.15%
Fabre 0.15%
Thief Bug Female 0.15%
Gibbet 0.15%
Hornet 0.15%