Mdef +10
Resistance to Fire, Water, Earth and Wind element by 10%
________________________
Class: Card
Compound on: Garment
Weight: 1
Kapha 0.15% 305 items · Page 2 / 3
Mdef +10
Resistance to Fire, Water, Earth and Wind element by 10%
________________________
Class: Card
Compound on: Garment
Weight: 1
Kapha 0.15% Adds 2% chance of auto casting Level 5 Fire Ball or Level 5 Fire Bolt with each physical attack.
Each refine of the equipment this card is compounded on adds 0.3% chance to auto cast those skills.
Class: Card
Compound on: Garment
Weight: 1
Kasa 0.15% Flee +10
If refine +0: Perfect Dodge +9
When the compounded
garmet's refine level
is lower than 5, this
this card adds Perfect
Dodge +1 and an
additional Flee +10.
Class: Card
Compound on: Garment
Weight: 1
Kavach Icarus 0.15% Reduces After Skill Delay of all skills by 20%.
Class: Card
Compound on: Headgear
Weight: 1
Kiel D-01 0.1% Increases critical attack damage by 12%.
Critical +7 on Plant monsters.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Kobold Archer 0.15% Inflict 20% more physical damage on Kobolds.
Increase Atk by 12% and MATK +4%. Only the first Kobold Leader Card will grant you this attack bonus.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Kobold Leader 0.15% Add 3% chance of casting Blind on an enemy when the user receives Physical Damage.
If Base Vit is 77 or higher, provide an additional 6% chance.
Class: Card
Compound on: Armor
Weight: 1
Kraben 0.15% MaxHP +500
Adds 2% chance of auto casting Level 10 Frost Nova when the wearer receives short ranged physical damage.
Each uprade of the equipment this card is compound on increases chance of auto casting Level 10 Frost Nova by 0.3%. Up to 3% at +10.
Class: Card
Compound on: Armor
Weight: 1
Ktullanux 0.1% Increases Holy damage by 8%.
Increases physical Holy damage by an additional 6%.
Class: Card
Compound on: Weapon
Weight: 1
Lady Solace 0.15% MaxSP +30%
MaxHP -15%
Adds a low chance of dropping Banana when defeating monsters.
Increases healing effect of Banana by 100%.
Additional drop infos: Adds a 2% chance to obtain Banana when killing a monster.
Class: Card
Compound on: Footgear
Weight: 1
Lady Tanee 0.1% Increases all Water damage inflicted by 8%, +6% on Water physical attacks.
Class: Card
Compound on: Weapon
Weight: 1
Laurell Weinder 0.15% Inflict 20% more physical damage on Golems.
Increase Atk by 12% and MATK +4%. Only the first Lava Golem Card will grant you this attack bonus.
Class: Card
Compound on: Weapon
Weight: 1
Lava Golem 0.15% Inflict 5% more damage on Fish monsters.
Add the chance of gaining Crystal Blue item each time a Fish or Shell Fish monster is killed.
Add 10% more tolerance against Water elemental attack.
Additional drop infos: Adds a 1% chance to obtain Crystal Blue when killing a Fish monster.
Class: Card
Compound on: Headgear
Weight: 1
Leaf Cat 0.15% Inflict 5% more damage on Brute monsters.
Add the chance of gaining Red Blood item each time a Brute monster is killed.
Add 10% more tolerance against Fire elemental attack.
Additional drop infos: Adds a 1% chance to obtain Red Blood when killing a Brute monster.
Class: Card
Compound on: Headgear
Weight: 1
Leib Olmai 0.15% Atk +15%
Matk +15%
Def -20%
MDef -20%
Flee -20%
Class: Card
Compound on: Headgear
Weight: 1
Lord Knight Seyren 0.1% Add 0.1% chance of auto casting Coma while physically attacking with short range attacks.
Add 5% chance of auto casting Stun, Curse, Silence, Poison or Bleeding randomly while physically attacking with short range attacks.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Lord of the Dead 0.1% Increase resistance against Wind elemental enemies by 15%.
Each refine of the equipment this card is compound on increases resistance against Wind elemental enemies by 1%. Up to 10% at +10.
Each refine of the equipment this card is compound on increases damage against Wind elemental enemies by 1%. Up to 10% at +10.
Class: Card
Compound on: Shield
Weight: 1
Luciola Vespa 0.15% 20% chance of auto casting Level 1 Endure when physically attacked.
Each 5 level known by the wearer adds 1 Skill Level to the effect, up to level 3.
[Combo Quve Card]:
MaxHP +300, MaxSP +60
Class: Card
Compound on: Accessory
Weight: 1
Lude 0.15% Luk +2
Critical +2
Perfect Dodge +2
[Combo Eclipse Card]:
Flee +18
Class: Card
Compound on: Weapon
Weight: 1
Lunatic 0.15% Adds 5% chance of auto casting Level 3 Decrease AGI on target with each physical attack.
Each refine of the equipment this card is compounded on increase the level of Decrease Agi by 1. Up to Level 13 at +10.
Class: Card
Compound on: Weapon
Weight: 1
Maero of Thanatos 0.15% Atk +5
Matk +5
Increase Atk and Matk by an amount equal to the refine rate of the equipment this card is compounded on.
Increases damage to Earth elemental enemies by 10%.
Critical Rate +15 bonus against Brute monsters.
Class: Card
Compound on: Garment
Weight: 1
Magmaring 0.15%
Marine Sphere 0.15% Atk +5
Matk +5
Adds 5% chance of inflicting Curse status on the target when the user is physically or magically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Magnolia 0.15% Increases physical damage inflicted on Wind elemental monsters by 20%.
Increases magical damage inflicted on Wind elemental monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Mandragora 0.15% Increases physical damage inflicted on Ghost monsters by 20%.
Increases magical damage inflicted on Ghost monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Mao Guai 0.15% Int +2
Adds 15% chance of autocasting Level 5 Lex Divina on the attacking enemy each time the wearer is magically attacked.
Class: Card
Compound on: Headgear
Weight: 1
Margaretha Sorin 0.15% MaxSP +3%
Add the chance of gaining Jellopy or Large Jellopy item each time a monster is killed.
Additional drop infos: Adds a 20% chance to obtain Jellopy when killing a monster.
Additional drop infos: Adds a 0.1% chance to obtain Large Jellopy when killing a monster.
Class: Card
Compound on: Accessory
Weight: 1
Marin 0.15% Atk +5
Matk +5
Adds 5% chance of inflicting Freezing status on the target when the user is physically or magically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Marina 0.15% MaxHP +4%
Luk +1
Add Flee +18 if the user is equipped with an item compounded to the Poring card.
Class: Card
Compound on: Garment
Weight: 1
Mastering 0.15% Adds a 7% chance of destroying an enemy's weapon and a 7% chance of destroying its armor each time the wearer physically attacks.
Class: Card
Compound on: Weapon
Weight: 1
Whitesmith Howard 0.1% Matk +1%,
Casting time reduced by 1%.
Matk +2%,
Casting time reduced by 1%.
Enable a 50% chance of reflecting Magic spells casted on the wearer, aside from skills which target the ground.
Class: Card
Compound on: Shield
Weight: 1
Maya 0.1% Increase Hit by 3%
Enable its user to detect hidden enemies.
Class: Card
Compound on: Headgear
Weight: 1
Maya Purple 0.15% Atk -20%
Flee -30
Def -30
Mdef -30
Enchants compounded weapon with the Infiltration skill effect, dealing damage depending of target's defenses.
Class: Card
Compound on: Weapon
Weight: 1
Memory of Thanatos 0.1% Increase natural HP regeneration by 25%.
Increase natural SP regeneration by 10%.
________________________
[Hunter Card Set]
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
Agi +5
Dex +3
+20% Perfect Hit (which never miss its target)
Archer Class Bonus:
A low chance of auto casting Coma on Brute monsters when attacking.
+5% EXP from Brute monsters.
________________________
Class: Card
Compound on: Footgear
Weight: 1
Merman 0.15% Atk +5
Matk +5
Adds 5% chance of inflicting Silence status on the target when the user is physically or magically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Metaller 0.15% Receive 50% less damage from Guardians during War of Emperium hours.
Class: Card
Compound on: Shield
Weight: 1
Mi Gao 0.15% Luk +2
Add the chance of gaining Old Blue Box each time a monster is killed.
Additional drop infos: Adds a 0.1% chance to obtain Old Blue Box when killing a monster.
Class: Card
Compound on: Accessory
Weight: 1
Mimic 0.15% Int +2
Nullify the Gemstone requirement of certain skills.
Does no longer increase SP Consumption by 25%
Class: Card
Compound on: Headgear
Weight: 1
Mistress 0.1% Increase maximum SP by 10%
Inflict 5% more damage with Frost Diver.
Increase the chance to freeze the target with Frost Diver by 5%.
________________________
[Sage Card Set]
Yellow Novus Card
Evil Nymph Card
Miyabi Doll Card
Bloody Butterfly Card
Harpy Card
+3 INT
+10% Thunderstorm Damage
+10% Heaven Drive Damage
Sage only Bonuses
+20% chance to reflect Magic
20% Faster cast
Adds a low chance of dropping Red or Yellow Gemstones when defeating monsters.
________________________
[Wizard Card Set]
Loli Ruri Card
Parasite Card
Miyabi Doll Card
Evil Nymph
Harpy Card
Bloody Butterfly Card
+500 HP
+5 MDEF
+5 DEF
+10% Damage using the Cold Bolt, Fire Bolt, and Lightning Bolt skills.
Mage class Bonuses
+3% MATK
15% Faster Cast
Additional drop infos: Combo bonus: Adds a 1% chance to obtain Red Gemstone when killing a monster.
Additional drop infos: Combo bonus: Adds a 1% chance to obtain Yellow Gemstone when killing a monster.
________________________
Class: Card
Compound on: Footgear
Weight: 1
Miyabi Doll 0.15% Critical +4
Inflict 15% more damage with Critical Attack.
Class: Card
Compound on: Weapon
Weight: 1
Mobster 0.15% Enable +20% Movement Speed so long as the Footgear to which this card is compounded is equipped. Can be stacked with other movespeed bonuses.
Class: Card
Compound on: Footgear
Weight: 1
Moonlight Flower 0.1% Increases natural HP regeneration by 25%.
________________________
[Alchemist Card Set]
Zipper Bear Card
Baby Leopard Card
Raggler Card
Muka Card
Holden Card
Str +4
MaxHP +7%
MaxSP +7%
Increases Mammonite damage by 20%.
Restore SP by 1 when dealing physical attack.
Alchemist Class Bonus:
A chance of auto casting Level 1 Adrenaline Rush when attacking physically.
Randomly a defeated monster will drop Glistening Coat or Stem.
Additional drop infos: Combo bonus: Adds a 0.03% chance to obtain Glistening Coat when killing a monster.
Additional drop infos: Combo bonus: Adds a 0.1% chance to obtain Stem when killing a monster.
Class: Card
Compound on: Accessory
Weight: 1
Muka 0.15% Hit +25
[Combo Ancient Mummy Card]:
20% chance of perfect hiding
Class: Card
Compound on: Weapon
Weight: 1
Mummy 0.15% Adds 10% chance of auto casting Level 1 Increase Agility on the wearer when the user receives damage.
Adds 10% chance of auto casting Level 1 Heal on the wearer when the user receives damage.
Each refine of the equipment this card is compound on adds 1% chance to auto cast those skills. Up to 10% at +10.
Class: Card
Compound on: Shield
Weight: 1
Muscipular 0.15% Atk +15
Matk +15
Add the chance of auto casting Level 3 Fire Ball on an enemy while attacking.
If the user has mastered the skill at least at level 1, the level of the skill will be determined by this formula : Fire Ball SkillLvl / 5 + 3. Rounded down.
The refine rate of the equipment this card is compounded on will affect the chance of occurring this effect.
The chance of auto casting is determined by the following formula : (RefineLvl * 0.5 + 5)%. Rounded down.
Class: Card
Compound on: Weapon
Weight: 1
Mutant Dragonoid 0.15% Luk +2
Add the chance of gaining Gift Box each time a monster is killed.
________________________
[Merchant Card Set]
Zipper Bear Card
Baby Leopard Card
Raggler Card
Myst Case Card
Heirozoist Card
Luk +10
Increases Mammonite damage by 20%.
+2 SP per attack.
Merchant Class Bonus:
20% chance of reflecting Magic spells.
A chance of gaining 'Old Purple Box' each time a monster is killed.
Additional drop infos: Adds a 0.3% chance to obtain Gift Box when killing a monster.
Additional drop infos: Combo bonus: Adds a 0.05% chance to obtain Old Purple Box when killing a monster.
________________________
Class: Card
Compound on: Headgear
Weight: 1
Myst Case 0.15% Int +1
Ignores 2% Mdef of all enemies, including Bosses.
________________________
When compounded to a One-Handed Rod :
Ignores an additional 1% Mdef of all enemies, including Bosses.
________________________
When compounded to a Two-Handed Rod :
Ignores an additional 2% Mdef of all enemies, including Bosses.
Class: Card
Compound on: Weapon
Weight: 1
Necromancer 0.15% Critical +12 on Brute monsters.
Gain 5 SP each time a Brute monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
Class: Card
Compound on: Weapon
Weight: 1
Nereid 0.15% Add 6% chance of auto casting Curse status on an enemy when the user receives Physical Damage.
[Combo Nightmare Card]:
Adds 6% chance of inflicting Curse when receiving damage
Class: Card
Compound on: Armor
Weight: 1
Nightmare Terror 0.15% AGI -4
Adds an amount of Agi equal to the compounded Shoes's refine level.
Class: Card
Compound on: Footgear
Weight: 1
Odium of Thanatos 0.15% Inflict 5% more damage on Demihuman monsters.
Add the chance of gaining Box of Panting each time a Demihuman monsters is killed.
This card does not work on Players.
Additional drop infos: Adds a 1% chance to obtain Box of Panting when killing a DemiHuman monster.
Class: Card
Compound on: Accessory
Weight: 1
Orc Archer 0.15% Flee +5
Neutral resistance +5%
Adds an additional amount of Flee and Neutral resistance equal to the compounded garment's refine level.
Class: Card
Compound on: Garment
Weight: 1
Orc Baby 0.15% Inflict 20% more damage on every Orc including Orc Lord and Orc Hero.
Increase Atk by 12% and MATK +4%. Only the first Orc Lady Card will grant you this attack bonus.
Class: Card
Compound on: Weapon
Weight: 1
Orc Lady 0.15% Reflect 40% of all melee physical damage back to attacker.
Grants 20% resistance to close range attacks.
Class: Card
Compound on: Armor
Weight: 1
Orc Lord 0.1% Increases physical damage inflicted on Holy elemental monsters by 20%.
Increases magical damage inflicted on Holy elemental monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Orc Skeleton 0.15% Enable full HP and SP restoration when resurrected.
MaxHP +5%
MaxSP +5%
Class: Card
Compound on: Accessory
Weight: 1
Osiris 0.1% 3% chance of auto casting Level 3 Impositio Manus on the user when physically attacking.
If the user is equipped with an item compounded to the Owl Baron Card :
It adds the chance of auto casting Level 5 Lightning Bolt on an enemy when physically attacking.
Class: Card
Compound on: Accessory
Weight: 1
Owl Duke 0.15% Increases critical attack damage by 12%.
Increases Critical by 7 when attacking Demon monsters.
Class: Card
Compound on: Weapon
Weight: 1
Panzer Goblin 0.15% Def +4
Mdef +4
Increases Neutral resistance by 10%.
________________________
[Wizard Card set]
Loli Ruri Card
Parasite Card
Miyabi Doll Card
Evil Nymph
Harpy Card
Bloody Butterfly Card
MaxHP +500
Def +5
Mdef +5
Increases Cold Bolt, Fire Bolt and Lightning Bolt damage by 10%.
When equipped by Mage classes:
MATK +3%
Reduces cast time by 15%.
Class: Card
Compound on: Shield
Weight: 1
Parasite 0.15% Def +1
Enchants armor with Fire elemental.
Class: Card
Compound on: Armor
Weight: 1
Pasana 0.15% Increases physical damage inflicted on Formless monsters by 20%.
Increases magical/misc damage inflicted on Formless monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Peco Peco Egg 0.15% Vit +1
Reduces damage taken from Shadow and Undead elemental attack by 15%.
________________________
[Swordman Card set]
Assaulter Card
Permeter Card
Solider Card
Freezer Card
Heater Card
Str +10
MaxHP +20%
Increases HP regen by 50%.
Randomly autocasts Level 1 Weapon Perfection when dealing physical attack.
Randomly a defeated monster will drop Red Potion.
When equipped by Swordman classes:
Increases restoration gained from Red Potion, Yellow Potion and White Potion by 50%.
________________________
[Crusader Card set]
Archdam Card
Permeter Card
Freezer Card
Heater Card
Int +1
Str +1
Def +2
Increases SP regen by 10%.
Increases Shield Chain and Sacrifice damage by 10%.
Reduces cast time by 10%.
When equipped by Crusader classes:
Enchants armor with Holy elemental.
Additional drop infos: Combo bonus: Adds a 5% chance to obtain Red Potion when killing a monster.
Class: Card
Compound on: Headgear
Weight: 1
Permeter 0.15% Spell casting cannot be interrupted.
Increase cast time by 25%.
Class: Card
Compound on: Accessory
Weight: 1
Phen 0.15% Critical +12 on Demihuman monsters.
Critical +12 on All players.
Gain 5 SP each time a Demihuman monsters is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
Class: Card
Compound on: Weapon
Weight: 1
Phendark 0.15% Increases all Earth damage inflicted by 8%, +6% on Earth physical attacks.
Class: Card
Compound on: Weapon
Weight: 1
Pitman 0.15% Atk +5
Matk +5
Adds 5% chance of inflicting Sleep status on the target when the user is physically or magically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Plankton 0.15% Enables use of Level 3 Envenom.
Class: Card
Compound on: Accessory
Weight: 1
Poison Spore 0.15% Luk +2
Perfect Dodge +5
[Combo Mastering Card]:
Flee +18
Class: Card
Compound on: Armor
Weight: 1
Adds 5% chance of auto casting Level 1 Quagmire around the user when physically attacked.
If the user mastered Quagmire, each level known by the wearer adds 1 Skill Level to the effect. Up to 5 Skill Level added.
________________________
Clock Tower Card Set
Tower Keeper Card
Punk Card
Alarm Card
Clock Card
Def +3
Mdef +3
________________________
Class: Card
Compound on: Garment
Weight: 1
Punk 0.15% Add 10% chance of auto casting Level 1 Increase AGI when physical damage is received.
[Combo Lude Card]:
MaxHP +300, MaxSP +60
Class: Card
Compound on: Accessory
Weight: 1
Quve 0.15% Increases physical and magic damage to Demihuman enemies by 2%.
Increases physical and magic damage to All players by 2%.
Critical +5 bonus against Demihuman monsters and Players.
________________________
Increases physical and magical damage received by Demihuman enemies by 3%.
Increases physical and magical damage received by Players by 3%.
Adds 2% chance of inflicting the Bleeding status to the wearer.
[Combo Zombie Slaughter Card]:
Gain 2 SP when killing demi-humans or players.
Compound on: Accessory
Weight: 1
Ragged Zombie 0.15% Str +1
Vit +2
________________________
[Merchant Card Set]
Zipper Bear Card
Baby Leopard Card
Raggler Card
Myst Case Card
Heirozoist Card
Luk +10
Increases Mammonite damage by 20%.
+2 SP per attack.
Merchant Class Bonus:
20% chance of reflecting Magic spells.
A chance of gaining 'Old Purple Box' each time a monster is killed.
________________________
[Alchemist Card Set]
Zipper Bear Card
Baby Leopard Card
Raggler Card
Muka Card
Holden Card
Str +4
MaxHP +7%
MaxSP +7%
Increases Mammonite damage by 20%.
Restore SP by 1 when dealing physical attack.
Alchemist Class Bonus:
A chance of auto casting Level 1 Adrenaline Rush when attacking physically.
Randomly a defeated monster will drop Glistening Coat or Stem.
Additional drop infos: Combo bonus: Adds a 0.03% chance to obtain Glistening Coat when killing a monster.
Additional drop infos: Combo bonus: Adds a 0.1% chance to obtain Stem when killing a monster.
Additional drop infos: Combo bonus: Adds a 0.05% chance to obtain Old Purple Box when killing a monster.
________________________
Class: Card
Compound on: Footgear
Weight: 1
Raggler 0.15% Increase physical damage dealt to all enemies by 10%.
Adds 5% chance of autocast Level 1 Dispell with each physical attack.
Make compounded Weapon indestructible, but it can still be destroyed by failing refine attempts.
Class: Card
Compound on: Weapon
Weight: 1
Valkyrie Randgris 0.1% Inflict 5% more damage on Demon monsters.
Add the chance of gaining Box of Resentment each time a Demon monster is killed.
Additional drop infos: Adds a 1% chance to obtain Box of Resentment when killing a Demon monster.
Class: Card
Compound on: Accessory
Weight: 1
Raydric Archer 0.15% Increases all Fire damage inflicted by 8%, +6% on Fire physical attacks.
Class: Card
Compound on: Weapon
Weight: 1
Ferus 0.15% Increases HP Recovery by 25%.
Increase MaxHP +1200
Each refine of the equipment this card is compound on reduces MaxHP by 60. Up to 600 MaxHP reduction at +10.
Class: Card
Compound on: Armor
Weight: 1
Remover 0.15% Atk +5
Matk +5
Enable a 5% chance of inflicting the Chaos status on the target when the user is physically or magically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Requiem 0.15% Int +2
Mdef +1
________________________
[Acolyte Card set]
Rideword Card
Cookie Card
Fur Seal Card
Geographer Card
Enchanted Peach Tree Card
Vit +10
Reduces cast time by 10%.
Reduces SP cost by 10%.
When equipped by Acolyte classes:
Reduces damage taken from Undead and Demon monsters by 30%.
Increases experience gained from defeating Undead and Demon monsters by 5%.
________________________
[Monk Card set]
Rideword Card
Cookie Card
Fur Seal Card
Waste Stove Card
STR +3
MaxSP +80
ATK +25
A chance of casting Level 5 Signum Crusis when dealing physical attack.
Increases Asura Strike damage by 10%
When equipped by Monk classes:
Enables uninterruptable skill cast.
Reduces SP cost by 10%.
________________________
Class: Card
Compound on: Headgear
Weight: 1
Rideword 0.15% Increases critical attack damage by 12%.
Critical +7 on Fish monsters.
Class: Card
Compound on: Weapon
Weight: 1
Rotar Zairo 0.15% Flee +5
Perfect Dodge +5
Adds an amount of Flee and Perfect Dodge equal to the compounded garment's refine level. Up to 10 at +10.
Increases damage to Water elemental enemies by 10%.
Increase Critical by 15 while fightning Fish monsters.
Class: Card
Compound on: Garment
Weight: 1
Roween 0.15% Vit +3
Adds immunity to the Knockback effect.
Compounded armor is indestructible, but it can still be destroyed by failed refine attempts.
Class: Card
Compound on: Armor
Weight: 1
RSX-0806 0.1% Int +1
Add the chance of gaining a Gemstone item each time a monster is killed.
Additional drop infos: Adds a 0.3% chance to obtain Yellow Gemstone when killing a monster.
Additional drop infos: Adds a 0.3% chance to obtain Red Gemstone when killing a monster.
Additional drop infos: Adds a 0.3% chance to obtain Blue Gemstone when killing a monster.
Class: Card
Compound on: Accessory
Weight: 1
Sage Worm 0.15% Increases damage of the Fire Pillar and Meteor Storm skills by 20%.
Class: Card
Compound on: Garment
Weight: 1
Salamander 0.15% Def +1
Enchants armor with Earth elemental.
Class: Card
Compound on: Armor
Weight: 1
Sandman 0.15% Increases physical damage inflicted on Shadow elemental monsters by 20%.
Increases magical damage inflicted on Shadow elemental monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Bring it on! 4.82% Atk +5
Matk +5
Adds 5% chance of inflicting Stun status on the target when the user is physically or magically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Savage Babe 0.15% Increases physical damage inflicted on Plant monsters by 20%.
Increases magical/misc damage inflicted on Plant monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Scorpion 0.15% Increases physical damage inflicted on Undead monsters by 20%.
Increases magical damage inflicted on Undead monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Inflict 5% more damage on Fish monsters.
Add the chance of gaining Sushi or Raw Fish each time a Fish monster is killed.
Sushi and Raw Fish items restore 50% more HP.
Additional drop infos: Adds a 3% chance to obtain Sushi when killing a Fish monster.
Additional drop infos: Adds a 3% chance to obtain Raw Fish when killing a Fish monster.
Class: Card
Compound on: Accessory
Weight: 1
Sea Otter 0.15% Mdef +10
Add a 3% chance of auto casting 'Stone Curse' on an enemy when the user receives physical damage.
Adds 30% tolerance to Stone Curse status.
Class: Card
Compound on: Shield
Weight: 1
Seeker 0.15% Atk +5
Hit +20
Inflict 30% more damage on Crab.
________________________
[Beach Card set]
Shell Fish Card
Crab Card
Aster Card
Increases physical damage inflicted on Water elemental monsters by 30%.
Randomly a defeated Fish monster will drop Raw Fish.
Additional drop infos: Combo bonus: Adds a 30% chance to obtain Raw Fish when killing a Fish monster.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Shellfish 0.15% Enables Level 2 Double Attack on compounded weapon.
If character has learned Double Attack, effects of the mastered level are added to this card's effect.
Adds an additional 10% chance of attacking twice while physically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Side Winder 0.15% Each 3 refine of the equipment this card is compounded on will increase your Matk by 1%.
Class: Card
Compound on: Weapon
Weight: 1
Skeggiold 0.15% Atk +10
Adds 2.5% chance of inflicting Stun status on target when dealing physical attack.
[Combo Skeleton Prisoner Card]:
Adds 6% chance of inflicting Sleep status on target when receiving damage
Class: Card
Compound on: Weapon
Weight: 1
Skeleton 0.15% Add 3% chance of auto casting Sleep status on an enemy when the user receives Physical Damage.
If Base Luk is 77 or higher, provide an additional 6% chance.
Class: Card
Compound on: Armor
Weight: 1
Skeleton Prisoner 0.15% Inflict 5% more damage on Fish monsters.
Add the chance of gaining Box of Drowsiness each time a Fish monster is killed.
Additional drop infos: Adds a 1% chance to obtain Box of Drowsiness when killing a Fish monster.
Class: Card
Compound on: Accessory
Weight: 1
Sleeper 0.15% Atk +5
Matk +5
Adds 5% chance of inflicting Poison status on the target when the user is physically or magically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Boa 0.15% Returns 40% of long range damage to the attacker.
Grants 20% resistance to long range attacks.
Class: Card
Compound on: Shield
Weight: 1
Sniper Cecil 0.1% Def +5
Mdef +3
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[Swordman Card set]
Assaulter Card
Permeter Card
Solider Card
Freezer Card
Heater Card
Str +10
MaxHP +20%
Increases HP regen by 50%.
Randomly autocasts Level 1 Weapon Perfection when dealing physical attack.
Randomly a defeated monster will drop Red Potion.
When equipped by Swordman classes:
Increases restoration gained from Red Potion, Yellow Potion and White Potion by 50%.
Additional drop infos: Combo bonus: Adds a 5% chance to obtain Red Potion when killing a monster.
________________________
Class: Card
Compound on: Armor
Weight: 1
Solider 0.15% Inflict 5% more damage on Brute monsters.
Add the chance of gaining Meat or Monster's Feed item each time a Brute monster is killed.
Meat and Monster's Feed restore 50% more HP.
Additional drop infos: Adds a 2% chance to obtain Meat when killing a Brute monster.
Additional drop infos: Adds a 2% chance to obtain Monster's Feed when killing a Brute monster.
Class: Card
Compound on: Accessory
Weight: 1
Spring Rabbit 0.15% Enable the use of Throw Stone & Pick Stone.
If the user already learned Throw Stone, grants 5% more chance to apply Stun status effect to the target by using it.
Class: Card
Compound on: Accessory
Weight: 1
Stapo 0.15% Def +2
Mdef +2
Reduces damage taken from Wind elemental attacks by 10%.
Class: Card
Compound on: Armor
Weight: 1
Steel Chonchon 0.15% Inflict 5% more damage on Brute monsters.
Add the chance of gaining Box of Storms each time a Brute monster is killed.
Additional drop infos: Adds a 1% chance to obtain Box of Storms when killing a Brute monster.
Class: Card
Compound on: Accessory
Weight: 1
Stem Worm 0.15% Add 2% chance of auto casting Level 5 Storm Gust on an enemy while physically attacking.
If the user mastered Storm Gust, each level known by the wearer adds 0.3% chance to trigger the effect. Up to 3% at Skill Level 10.
Increases physical damage inflicted on Water elemental monsters by 10%.
Increase Wind elemental damage by 10%.
________________________
Class: Card
Compound on: Weapon
Weight: 1
Stormy Knight 0.1% Increases physical damage inflicted on Demon monsters by 20%.
Increases magical/misc damage inflicted on Demon monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Strouf 0.15% When compounded into a One-Handed or Two-Handed Sword,
Critical Rate +5, Hit +5,
increases power of Bowling Bash skill by 25%
Class: Card
Compound on: Weapon
Weight: 1
Def +1
Enchants armor with Water elemental.
Class: Card
Compound on: Armor
Weight: 1
Swordfish 0.15% Def +5
Inflict 15% more damage with Shield Charge, Spear Boomerang and Shield Boomerang.
Class: Card
Compound on: Shield
Weight: 1
Tamruan 0.15% MaxHP +30%
Reduces DEF and MDEF by 30%. (Not flat)
Class: Card
Compound on: Armor
Weight: 1
Tao Gunka 0.1% Str +2
Luk +1
[Combo Cramp Card]:
STR + 3
Class: Card
Compound on: Accessory
Weight: 1
Tarou 0.15% Increases resistance against Neutral elemental attacks by 15%.
Each refine of the equipment this card is compound on increases resistance against Neutral elemental enemies by 1%. Up to 10% at +10.
Each refine of the equipment this card is compound on increases damage inflicted to Neutral elemental enemies by 1%. Up to 10% at +10.
Class: Card
Compound on: Shield
Weight: 1
Tatacho 0.15% MaxHP +200
Add the chance of gaining a restorative item each time a monster is killed.
________________________
Class: Card
Compound on: Accessory
Weight: 1
Tengu 0.15% Inflict 20% more damage with critical attacks.
________________________
[Thief Card Set]
Wanderer Card
Wild Rose Card
Shinobi Card
Zhu Po Long Card
The Paper Card
Agi +5
Str +5
Increase attack speed and movement speed by 5%.
Recover SP by 1 on each attack.
Disable the Auto-Intimidate ability of the Wanderer Card
Thief Class Bonus:
No Gemstones required to use certain skills.
________________________
Class: Card
Compound on: Weapon
Weight: 1
The Paper 0.15% Perfect Dodge +10
[Combo Roda Frog Card]:
Flee +18
Class: Card
Compound on: Garment
Weight: 1
Toad 0.15% Critical +12 on Formless monsters.
Gain 5 SP each time a Formless monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
Class: Card
Compound on: Weapon
Weight: 1
Tri Joint 0.15% Increase physical damage dealt to all enemies by 20%.
Class: Card
Compound on: Weapon
Weight: 1
Turtle General 0.1% Prevents the wearer from being affected by the Bleeding status.
Increases HP Recovery by 25%.
Class: Card
Compound on: Headgear
Weight: 1
Increases physical damage inflicted on Fire elemental monsters by 20%.
Increases magical damage inflicted on Fire elemental monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Vadon 0.15% Str +2
Add Flee +18 if the user is equipped with an item compounded to the Wolf Card.
Class: Card
Compound on: Garment
Weight: 1
Vagabond Wolf 0.15% Dex +2
Ignores 30% of Boss monster's Magic Defense Rate when inflicting magic attacks against them.
Class: Card
Compound on: Headgear
Weight: 1
Vesper 0.1% Add 3% chance of auto casting Level 1 Frost Joke on an enemy when attacking.
Auto cast Level 5 Frost Joke instead, if Frost Joke is mastered.
Class: Card
Compound on: Accessory
Weight: 1
Violy 0.15% Enables use of Level 1 Heal.
Does no longer increase SP consumption of all skills by 25%.
Class: Card
Compound on: Accessory
Weight: 1
Vitata 0.15% Mdef +10
Perfect Dodge +10
[Combo Rocker Card]:
Flee +18
Class: Card
Compound on: Garment
Weight: 1
Vocal 0.15% Hit +10
Flee +15
________________________
[Thief Classes]
Flee +5
________________________
[Thief Card Set]
Wanderer Card
Wild Rose Card
Shinobi Card
Zhu Po Long Card
The Paper Card
Agi +5
Str +5
Increase attack speed and movement speed by 5%.
Recover SP by 1 on each attack.
Disable the Auto-Intimidate ability of the Wanderer Card
Thief Class Bonus: No Gemstones required to use certain skills.
________________________
[Rogue Card Set]
Wanderer Card
Wild Rose Card
Shinobi Card
Stainer Card
Wickebine Tres Card
Str +6
Agi +4
Backstab Damage +10%
A chance of auto casting Level 5 Strip Armor if Level 5 Strip Armor is learned.
________________________
[Rogue class]
-20% SP Consumption
________________________
Class: Card
Compound on: Garment
Weight: 1
Wanderer 0.15% Str +1
Int +1
Atk +5
Matk +5
________________________
[Monk Card set]
Rideword Card
Cookie Card
Fur Seal Card
Waste Stove Card
STR +3
MaxSP +80
ATK +25
A chance of casting Level 5 Signum Crusis when dealing physical attack.
Increases Asura Strike damage by 10%
When equipped by Monk classes:
Enables uninterruptable skill cast.
Reduces SP cost by 10%.
________________________
Class: Card
Compound on: Armor
Weight: 1
Old Stove 0.15% Increases effectiveness of Healing skills by 20% when they are casted by the wearer.
Class: Card
Compound on: Headgear
Weight: 1
White Lady 0.1% Agi +1
Perfect Dodge +5
________________________
[Thief Card Set]
Wanderer Card
Wild Rose Card
Shinobi Card
Zhu Po Long Card
The Paper Card
Agi +5
Str +5
Increase attack speed and movement speed by 5%.
Recover SP by 1 on each attack.
Disable the Auto-Intimidate
ability of the
Wanderer Card
Thief Class Bonus:
No Gemstones required to
use certain skills.
Rogue Card Set
Wanderer Card
Wild Rose Card
Shinobi Card
Stainer Card
Wickebine Tres Card
Str +6
Agi +4
Backstab Damage +10%
A chance of auto casting
Level 5 Strip Armor
if Level 5 Strip Armor is
learned.
Rogue Class Bonus:
-20% SP Consumption
Disables the Auto-Intimidate
ability of the
Wanderer Card.
Class: Card
Compound on: Footgear
Weight: 1
Wild Rose 0.15% Add 3% chance of casting Level 3 Jupitel Thunder on an enemy when physically attacking.
If the user has mastered the skill at level 10, it will cast Level 10 Jupitel Thunder.
Class: Card
Compound on: Accessory
Weight: 1
Wind Ghost 0.15% Atk +15
Critical +3
[Combo Vagabond Wolf Card]:
Flee +18
Class: Card
Compound on: Weapon
Weight: 1
Wolf 0.15% Def +2
Increases HP regen by 50%.
Class: Card
Compound on: Armor
Weight: 1
Wooden Golem 0.15% Inflict 5% more damage on Undead monsters.
Add the chance of gaining Giggling Box each time an Undead monster is killed.
Additional drop infos: Adds a 1% chance to obtain Giggling Box when killing an Undead monster.
Class: Card
Compound on: Accessory
Weight: 1
Wraith 0.15% Add 3% chance of auto casting Curse status on an enemy when the user receives Physical Damage.
If Base Int is 77 or higher, provide an additional 6% chance.
Class: Card
Compound on: Armor
Weight: 1
Wraith Dead 0.15% Flee +15
Critical +3
________________________
Tragic Trio Card Set
Munak Card
Bongun Card
Yao Jun Card
All stats +1
________________________
Class: Card
Compound on: Garment
Weight: 1
Yao Jun 0.15% MaxHP +500
Increases HP Recovery by 25%.
________________________
Sage Card Set
Yellow Novus Card
Evil Nymph Card
Miyabi Doll Card
Bloody Butterfly Card
Harpy Card
+3 INT
+10% Thunderstorm Damage
+10% Heaven's Drive Damage
Sage only Bonuses
+20% chance to reflect Magic
20% Faster cast time
Adds a low chance of
dropping Red or Yellow
Gemstones when defeating
monsters.
Additional drop infos: Combo bonus: Adds a 1% chance to obtain Red Gemstone when killing a monster.
Additional drop infos: Combo bonus: Adds a 1% chance to obtain Yellow Gemstone when killing a monster.
________________________
Class: Card
Compound on: Armor
Weight: 1
Novus 0.15% Luk +4
Inflict 15% more damage with Throw Arrow and Musical Strike.
[Combo Injustice Card]:
ATK +20, LUK +3
________________________
Class: Card
Compound on: Shield
Weight: 1
Zealotus 0.15% Atk +15
Matk +15
Adds 3.5% chance of inflicting Poison status on the target when the user is physically or magically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Zenorc 0.15% No item matches these filters.