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Home › The Codex › Kugan: Specializations › Marksman

Marksman

Hunter · 10 Kugan skills · 3 active, 7 passive

WIP The lore and ratings of this specialization are being written.

Marksman Specialization

Passive Max Lv 5
ID
3530
Type
Passive
Max level
5
Cost to learn
1

Each level grants +2 to one attribute and +1% HP/SP.

LevelAttribute
1DEX
2LUK
3DEX
4LUK
5DEX
  • The Marksman masters the bow: steady aim, long range pressure and the perfect shot.

Marksman Straff

Passive Max Lv 5
ID
3531
Type
Passive
Max level
5
Cost to learn
1

Enables the use of a Minor Version of Double Strafe.

LevelSkill
1Double Strafe Level 2
2Double Strafe Level 4
3Double Strafe Level 6
4Double Strafe Level 8
5Double Strafe Level 10
Already in Skill Tree

Each Double Strafe hit that lands gives you HIT +1 and lowers the target's FLEE by 1, up to 5/10/15/20/25 (by rank).

Both effects last 7 seconds, renewed by each new hit.

Marksman Shooting

Passive Max Lv 5
ID
3532
Type
Passive
Max level
5
Cost to learn
1

Stacking: ATK buff (shared)

Enables the use of a Minor Version of Sharp Shooting.

LevelSkill
1Sharp Shooting Level 1
2Sharp Shooting Level 2
3Sharp Shooting Level 3
4Sharp Shooting Level 4
5Sharp Shooting Level 5
Already in Skill Tree

Once every 7 seconds, Sharp Shooting also deals battle damage to every target it hits: (HIT given by your HIT buffs) x 50% ATK, half of the DEF ignored, element of the equipped arrow, doubled on monsters.

When this happens, you get ATK + that HIT bonus for 7 seconds (at most +10/20/30/40/50 by rank): the buff also shows when the 7 seconds are over.

Only the HIT buffs count (Double Strafe with Marksman Straff, Concentration-type buffs...), not your equipment or your DEX. Example: with +20 HIT from buffs, the extra damage is 1000% ATK.

Marksman Shower

Passive Max Lv 5
ID
3533
Type
Passive
Max level
5
Cost to learn
1

Enables the use of a Minor Version of Arrow Shower.

LevelSkill
1Arrow Shower Level 2
2Arrow Shower Level 4
3Arrow Shower Level 6
4Arrow Shower Level 8
5Arrow Shower Level 10
Already in Skill Tree

Targets hit by Arrow Shower lose 2/4/6/8/10% FLEE (by rank) for 7 seconds.

Marksman Counter

Passive Max Lv 5
ID
3534
Type
Passive
Max level
5
Cost to learn
1

Enables the use of a Minor Version of Phantasmic Arrow.

LevelSkill
1Phantasmic Arrow Level 1
2Phantasmic Arrow Level 2
3Phantasmic Arrow Level 3
4Phantasmic Arrow Level 4
5Phantasmic Arrow Level 5
Already in Skill Tree

For 1 second after a ranged attack is aimed at you (physical, magic or special, hit or not), Phantasmic Arrow deals 30/60/90/120/150% more damage (by rank): a ranged counter-attack.

Marksman Stance

Passive Max Lv 5
ID
3535
Type
Passive
Max level
5
Cost to learn
1

Each ranged shot made from the same cell as the previous one gives ATK +1, up to +15/30/45/60/75 (by rank), for 7 seconds (renewed by each shot).

A shot from another cell restarts the bonus at +1. A shot that hits several targets counts once.

LevelMaximum ATK
1+15
2+30
3+45
4+60
5+75

Marksman Crippling

Passive Max Lv 5
ID
3536
Type
Passive
Max level
5
Cost to learn
1

Your critical ranged shots make the target walk 50% slower for 0.5/1/1.5/2/2.5 seconds (by rank).

Other ranged shots have a 5% chance to do the same.

LevelDuration
10.5 seconds
21 seconds
31.5 seconds
42 seconds
52.5 seconds

Marksman Accuracy

Active Max Lv 5
ID
3537
Type
Active
Max level
5
Cost to learn
1
LP Cost
15
Casting Time
Instant
Duration
7 seconds

For 7 seconds, each point of hit chance above 100% against the target is turned into 0.5/1/1.5/2/2.5 raw damage (by rank) per hit.

Example at rank 5: 130% hit chance against a target gives +75 damage per hit.

LevelDamage per point over 100%
10.5
21
31.5
42
52.5

Marksman Cover

Active Max Lv 5
ID
3538
Type
Active
Max level
5
Cost to learn
1
LP Cost
15
Casting Time
Instant
Duration
7 seconds

For 7 seconds, damage taken from ranged physical attacks is reduced by 15/30/45/60/75% (by rank).

LevelRanged resistance
115%
230%
345%
460%
575%

Marksman Volley

Active Max Lv 5
ID
3539
Type
Active
Max level
5
Cost to learn
2
LP Cost
30
Casting Time
Instant
Duration
7 seconds

Your next 2/4/6/8/10 ranged attacks (by rank) within 7 seconds also deal battle damage of 400% ATK, element of the equipped arrow, reduced by the target's DEF with half of the DEF ignored.

LevelEmpowered shots
12
24
36
48
510
Generated from game data (client skilldescript.lub, server skill_kugan_specialization_db.yml) · November 15, 2026
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