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Home › The Codex › Kugan specializations › Master of the Pack

Master of the Pack

Hunter · 10 Kugan skills · 1 active, 9 passive

Level

Pack Specialization

#4490 · SPE_49
Passive Max Lv 5

Each level grants +2 to one attribute.

LevelEffect
Lv 1DEX+2HP/SP +1%
Lv 2STR+2HP/SP +2%
Lv 3DEX+2HP/SP +3%
Lv 4STR+2HP/SP +4%
Lv 5DEX+2HP/SP +5%

Pack Repel

#4491 · SPE_49_1
Passive Max Lv 5 Already in Skill Tree: Charge Arrow stagger targets more efficiently.

Enable the use of a minored version of Charge Arrow.

LevelEffect
Lv 1Charge Arrow Level 1
Lv 2Charge Arrow Level 2
Lv 3Charge Arrow Level 3
Lv 4Charge Arrow Level 4
Lv 5Charge Arrow Level 5

Pack Straff

#4492 · SPE_49_2
Passive Max Lv 5 Already in Skill Tree: Double Straff : Skill's damage +2~10%

Enable the use of a minored version of Double Strafing.

LevelEffect
Lv 1Double Strafing Level 2
Lv 2Double Strafing Level 4
Lv 3Double Strafing Level 6
Lv 4Double Strafing Level 8
Lv 5Double Strafing Level 10

Pack Walk

#4493 · SPE_49_3
Passive Max Lv 5

Enable the use of a minored version of Wind Walk.

Affects only himself and not his allies.

Already in Skill Tree: When the user attacks he has 1%+SkillLv% chance to re-roll (if already active) the effects Wind Walk has a higher level than the one he acquired for 20+5*SkillLv sec.
LevelEffect
Lv 1Wind Walk Level 1
Lv 2Wind Walk Level 2
Lv 3Wind Walk Level 3
Lv 4Wind Walk Level 4
Lv 5Wind Walk Level 5

Pack Snare

#4494 · SPE_49_4
Passive Max Lv 5 Already in Skill Tree: Ankle Snare can inflict Bleeding AND Poison for 2+SkillLv seconds.

Enable the use of a minored version of Ankle Snare.

LevelEffect
Lv 1Skill Level 1
Lv 2Skill Level 2
Lv 3Skill Level 3
Lv 4Skill Level 4
Lv 5Skill Level 5

Pack Arrow

#4495 · SPE_49_5
Passive Max Lv 5

Enable the use of a minored version of Phantasmic Arrow.

Damages are based on ATK, are reduced by target's MDEF, are increased by half on monsters and bears the weapon element.

User's INT increase damage and target's INT reduce it.

Also this skill have now some chance to stop Blessing's effects. If this is the case then target will suffer another battle damage (same).

Already in Skill Tree: In exchange of a higher cast time and SP cost this skill adds battle damage on hit. (View Wiki for Details)
LevelEffect
Lv 1Phantasmic Arrow Level 1
Lv 2Phantasmic Arrow Level 2
Lv 3Phantasmic Arrow Level 3
Lv 4Phantasmic Arrow Level 4
Lv 5Phantasmic Arrow Level 5

Pack Resilience

#4496 · SPE_49_6
Passive Max Lv 5

Short-range long distance attacks received deal reduced damage.

Attacks affected by this bonus are those considered to be 'ranged'

The further away the attacks come, the less resistance is applied in its entirety, and vice versa

If a ranged attack hits a square away from you, the resistance is fully applied

If a ranged attack hits 12 squares away (or more), resistance is not applied

LevelEffect
Lv 1Short ranged resistance 4%
Lv 2Short ranged resistance 8%
Lv 3Short ranged resistance 12%
Lv 4Short ranged resistance 16%
Lv 5Short ranged resistance 20%

Pack Adaptation

#4497 · SPE_49_7
Passive Max Lv 5

Each ranged physical attack generates a ?melee? stack and removes all ranged stacks to convert them to melee damage buffs for a short duration (7 seconds).

Each melee physical attack generates a ?ranged? stack and removes all ranged stacks to convert them to ranged damage buffs for a short duration (7 seconds).

Stacks can only increase once every 0.5 seconds.

LevelEffect
Lv 11.2%/6 damage per stack, max 6
Lv 21.4%/7 damage per stack, max 6 8
Lv 31.6%/8 damage per stack, max 6 10
Lv 41.8%/9 damage per stack, max 6 12
Lv 52%/10 damage per stack, max 6 14

Pack Wits

#4498 · SPE_49_8
Passive Max Lv 5

Physical attacks increased if facing multiple ennemies.

LevelEffect
Lv 1Pack Damage +2%
Lv 2Pack Damage +4%
Lv 3Pack Damage +6%
Lv 4Pack Damage +8%
Lv 5Pack Damage +10%

Pack Summon

#4499 · SPE_49_9
Active Max Lv 5 LP Cost: 15Cast: 0.75secDuration: 7secCooldown: 7sec

Summons a big wolf (worg) to fight alongside the player for a short duration.

Having an Odd Int summons Blue Warg. Even Int summons Red Warg.

The Red Warg is turned towards massive physical damage and staggering.

The Blue Warg is turned towards massive magical damage and staggering.

Summon's power depends on user's (INT or STR (the higher one) + DEX)/2.

If INT is higher than STR then the summon is a Blue Worg. Otherwise it is a Red Worg instead.

Blue Worg

Strong Attributes > Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills Special

Brute Ghost 1 Big 2 Very Low / Very Low Fast Fast Average Charge Attack (1s), Combo Attack, Pierce Autospell Level 10

Red Worg

Strong Attributes > Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills Special

Brute Neutral 1 Big 2 Very Low / Very Low Fast Fast Average Charge Attack (1s), Combo Attack, Pierce Quicken Level 10

LevelEffect
Lv 140% of total (INT/2 or STR/2 + DEX/2)
Lv 250% of total (INT/2 or STR/2 + DEX/2)
Lv 360% of total (INT/2 or STR/2 + DEX/2)
Lv 470% of total (INT/2 or STR/2 + DEX/2)
Lv 580% of total (INT/2 or STR/2 + DEX/2)
Generated from game data (client skilldescript.lub, server skill_kugan_specialization_db.yml) · October 25, 2026