Mage
First Jobs · 16 habilidades · 13 ativa, 3 passiva
Os textos dos Kugans e das habilidades estão em inglês, exatamente como no jogo.
Increase SP Recovery
#9 · MG_SRECOVERY
Passive Lv máx. 10
Increase SP Recovery
Enhances natural SP regeneration. MaxSP affects how much SP restoration is increased by this skill.
Also increases SP recovered from items by 10% per level.
| Nível | Efeito |
|---|---|
| Lv 1 | SP +3 every 10 sec |
| Lv 2 | SP +6 every 10 sec |
| Lv 3 | SP +9 every 10 sec |
| Lv 4 | SP +12 every 10 sec |
| Lv 5 | SP +15 every 10 sec |
| Lv 6 | SP +18 every 10 sec |
| Lv 7 | SP +21 every 10 sec |
| Lv 8 | SP +24 every 10 sec |
| Lv 9 | SP +27 every 10 sec |
| Lv 10 | SP +30 every 10 sec |
Concedida ou aumentada por: Arcane Recovery (Arcanist)
Sight
#10 · MG_SIGHT
Active Lv máx. 5
Target: SelfElement: Fire
Sight
▶ Ver a demonstração

Detects hidden enemies in the caster's vicinity.
| Nível | Efeito |
|---|---|
| Lv 1 | 10sec, area 7x7, 0.5sec cooldown on hidden/cloaked humans. |
| Lv 2 | 10sec, area 7x7, 1sec cooldown on hidden/cloaked humans. |
| Lv 3 | 10sec, area 7x7, 1.5sec cooldown on hidden/cloaked humans. |
| Lv 4 | 10sec, area 7x7, 2sec cooldown on hidden/cloaked humans. |
| Lv 5 | 10sec, area 7x7, 2.5sec cooldown on hidden/cloaked humans. |
Concedida ou aumentada por: Arcane Sight (Arcanist), Free Sight (Freelancer)
Napalm Beat
#11 · MG_NAPALMBEAT
Magical attack Lv máx. 10
Target: 1 EnemyCast: 0.5 sec +0.05 sec per LvRange: 9 CellsDelay: 0.5 sec +0.05 sec per LvElement: Ghost
Napalm Beat
▶ Ver a demonstração

Attacks a target and all enemies in a 5x5 area around the target with telekinesis.
| Nível | Efeito |
|---|---|
| Lv 1 | 115% MATK damage, delay .55sec |
| Lv 2 | 130% MATK damage, delay .6sec |
| Lv 3 | 145% MATK damage, delay .65sec |
| Lv 4 | 160% MATK damage, delay .7sec |
| Lv 5 | 175% MATK damage, delay .75sec |
| Lv 6 | 190% MATK damage, delay .8sec |
| Lv 7 | 205% MATK damage, delay .85sec |
| Lv 8 | 220% MATK damage, delay .9sec |
| Lv 9 | 235% MATK damage, delay .95sec |
| Lv 10 | 250% MATK damage, delay 1sec |
Concedida ou aumentada por: Arcane Napalm (Arcanist), Charm Napalm (Evoker), Occult Napalm (Demonist), Death Napalm (Necromancer), Hybrid Napalm (Sylph), Witch Napalm (Witch), Red Napalm (Red Mage), Ghost Beat (Ghostmancer)
Safety Wall
#12 · MG_SAFETYWALL
Active Lv máx. 10
Target: GroundCast: 1 secRange: 9 CellsDelay: ASPD basedElement: GhostRequirement: Napalm Beat 7, Soul Strike 5
Safety Wall
▶ Ver a demonstração

Creates a magic barrier on a targeted spot that will block melee physical attacks for the duration of the Safety Wall.
Maximum hit: 2, +1 every 3 levels. (Max 5, or 10 if Advanced Spirit Mastery active)
| Nível | Efeito |
|---|---|
| Lv 1 | Lasts 6 sec |
| Lv 2 | Lasts 7 sec |
| Lv 3 | Lasts 8 sec |
| Lv 4 | Lasts 9 sec |
| Lv 5 | Lasts 10 sec |
| Lv 6 | Lasts 11 sec |
| Lv 7 | Lasts 12 sec |
| Lv 8 | Lasts 13 sec |
| Lv 9 | Lasts 14 sec |
| Lv 10 | Lasts 15 sec |
Concedida ou aumentada por: Charm Safety (Evoker), Keep Safety (Shepherd)
Soul Strike
#13 · MG_SOULSTRIKE
Magical attack Lv máx. 10
Target: 1 EnemyCast: 0.5 secRange: 9 CellsDelay: See belowElement: GhostRequirement: Napalm Beat 4
Soul Strike
▶ Ver a demonstração

Summons ancient spirits to attack an enemy. Very effective against Undead monsters (+5% damage per level).
| Nível | Efeito |
|---|---|
| Lv 1 | 1 Hit (100% MATK), 1.2 sec delay |
| Lv 2 | 1 Hit (100% MATK), 1 sec delay |
| Lv 3 | 2 Hits (200% MATK), 1.4 sec delay |
| Lv 4 | 2 Hits (200% MATK), 1.2 sec delay |
| Lv 5 | 3 Hits (300% MATK), 1.6 sec delay |
| Lv 6 | 3 Hits (300% MATK), 1.4 sec delay |
| Lv 7 | 4 Hits (400% MATK), 1.8 sec delay |
| Lv 8 | 4 Hits (400% MATK), 1.6 sec delay |
| Lv 9 | 5 Hits (500% MATK), 2 sec delay |
| Lv 10 | 5 Hits (500% MATK), 1.8 sec delay |
Concedida ou aumentada por: Arcane Strike (Arcanist), Arcane Shield (Arcanist), Charm Strike (Evoker), Occult Strike (Demonist), Death Strike (Necromancer), Death Corruption (Necromancer), Sorcerous Strike (Sorcerer), Hybrid Attack (Sylph), Witch Strike (Witch), Red Strike (Red Mage), Ghost Strike (Ghostmancer), Ghost Attack (Ghostmancer)
Cold Bolt
#14 · MG_COLDBOLT
Magical attack Lv máx. 10
Target: 1 EnemyCast: 0.7 sec per LvRange: 9 CellsDelay: 0.8 sec +0.2 sec per LvElement: WaterSP Cost: 12/14/16/18/20
Cold Bolt
▶ Ver a demonstração

Attacks a target with arrows made of ice. Each arrow has power equal to caster's MATK.
| Nível | Efeito |
|---|---|
| Lv 1 | 1 hit |
| Lv 2 | 2 hits |
| Lv 3 | 3 hits |
| Lv 4 | 4 hits |
| Lv 5 | 5 hits |
Concedida ou aumentada por: Spell Cold (Conjurer), Water Elemental Bolt (Hydromancer), Water Elemental Attack (Hydromancer), Red Spell (Red Mage), Battle Ice (Battle Mage)
Frost Diver
#15 · MG_FROSTDIVER
Magical attack Lv máx. 10
Target: 1 EnemyCast: 0.8 secRange: 9 CellsDelay: 1.5 secElement: WaterRequirement: Cold Bolt 5
Frost Diver
▶ Ver a demonstração

Freezes an enemy and has chances to make it impossible to move for a certain period of time.
| Nível | Efeito |
|---|---|
| Lv 1 | Lasts 3 sec, 38% Success / 110% MATK |
| Lv 2 | Lasts 6 sec, 41% Success / 120% MATK |
| Lv 3 | Lasts 9 sec, 44% Success / 130% MATK |
| Lv 4 | Lasts 12 sec, 47% Success / 140% MATK |
| Lv 5 | Lasts 15 sec, 50% Success / 150% MATK |
| Lv 6 | Lasts 18 sec, 53% Success / 160% MATK |
| Lv 7 | Lasts 21 sec, 56% Success / 170% MATK |
| Lv 8 | Lasts 24 sec, 59% Success / 180% MATK |
| Lv 9 | Lasts 27 sec, 62% Success / 190% MATK |
| Lv 10 | Lasts 30 sec, 65% Success / 200% MATK |
Concedida ou aumentada por: Charm Diver (Evoker), Water Elemental Utility (Hydromancer)
Stone Curse
#16 · MG_STONECURSE
Curse Lv máx. 10
Target: 1 EnemyCast: 1 secRange: 2 CellsDelay: ASPD basedElement: Earth
Stone Curse
▶ Ver a demonstração

Curses an enemy by turning it into a stone, rendering it immobile for 20 seconds.
Does not work on status immune monsters.
| Nível | Efeito |
|---|---|
| Lv 1 | 24% Success |
| Lv 2 | 28% Success |
| Lv 3 | 32% Success |
| Lv 4 | 36% Success |
| Lv 5 | 40% Success |
| Lv 6 | 44% Success |
| Lv 7 | 48% Success |
| Lv 8 | 52% Success |
| Lv 9 | 56% Success |
| Lv 10 | 60% Success |
Concedida ou aumentada por: Charm Stone (Evoker), Earth Elemental Utility (Terramancer), Natural Stone (Druid)
Fire Ball
#17 · MG_FIREBALL
Magical attack Lv máx. 10
Target: 1 EnemyCast: 0.5 sec+0.05 sec per LvRange: 9 CellsDelay: 0.5 sec+0.05 sec per LvElement: FireRequirement: Fire Bolt 4
Fire Ball
▶ Ver a demonstração

Attacks a target and enemies in a 5x5 area around it with Fire Ball.
| Nível | Efeito |
|---|---|
| Lv 1 | 115% MATK damage |
| Lv 2 | 130% MATK damage |
| Lv 3 | 145% MATK damage |
| Lv 4 | 160% MATK damage |
| Lv 5 | 175% MATK damage |
| Lv 6 | 190% MATK damage |
| Lv 7 | 205% MATK damage |
| Lv 8 | 220% MATK damage |
| Lv 9 | 235% MATK damage |
| Lv 10 | 250% MATK damage |
Concedida ou aumentada por: Fire Elemental Zone (Pyromancer), Red Area (Red Mage)
Fire Wall
#18 · MG_FIREWALL
Magical attack Lv máx. 10
Target: GroundCast: 2.15sec-0.15sec per LvRange: 9 CellsElement: FireRequirement: Sight 1, Fire Ball 5
Fire Wall
▶ Ver a demonstração

Creates a 3 cells of Fire Wall that will block enemies from approaching the caster.
Each hit deals 50% MATK and pushes the enemy back 2 cells.
| Nível | Efeito |
|---|---|
| Lv 1 | 5 sec, 5 Hits |
| Lv 2 | 6 sec, 6 Hits |
| Lv 3 | 7 sec, 7 Hits |
| Lv 4 | 8 sec, 8 Hits |
| Lv 5 | 9 sec, 9 Hits |
| Lv 6 | 10 sec, 10 Hits |
| Lv 7 | 11 sec, 11 Hits |
| Lv 8 | 12 sec, 12 Hits |
| Lv 9 | 13 sec, 13 Hits |
| Lv 10 | 14 sec, 14 Hits |
Concedida ou aumentada por: Charm Fire (Evoker), Fire Elemental Utility (Pyromancer)
Fire Bolt
#19 · MG_FIREBOLT
Magical attack Lv máx. 10
Target: 1 EnemyCast: 0.7 sec per LvRange: 9 CellsDelay: 0.8 sec +0.2 sec per LvElement: FireSP Cost: 12/14/16/18/20
Fire Bolt
▶ Ver a demonstração

Attacks a target with arrows made of fire. Each arrow has power equal to caster's MATK.
| Nível | Efeito |
|---|---|
| Lv 1 | 1 hit |
| Lv 2 | 2 hits |
| Lv 3 | 3 hits |
| Lv 4 | 4 hits |
| Lv 5 | 5 hits |
Concedida ou aumentada por: Spell Fire (Conjurer), Fire Elemental Bolt (Pyromancer), Fire Elemental Attack (Pyromancer), Red Spell (Red Mage), Red Area (Red Mage), Battle Fire (Battle Mage)
Lightning Bolt
#20 · MG_LIGHTNINGBOLT
Magical attack Lv máx. 10
Target: 1 EnemyCast: 0.7 sec per LvRange: 9 CellsDelay: 0.8s +0.2s per LvElement: WindSP Cost: 12/14/16/18/20
Lightning Bolt
▶ Ver a demonstração

Attacks a target with lightning.
| Nível | Efeito |
|---|---|
| Lv 1 | 1 hit |
| Lv 2 | 2 hits |
| Lv 3 | 3 hits |
| Lv 4 | 4 hits |
| Lv 5 | 5 hits |
Concedida ou aumentada por: Spell Lightning (Conjurer), Wind Elemental Bolt (Auramancer), Wind Elemental Attack (Auramancer), Red Spell (Red Mage), Battle Lightning (Battle Mage)
Thunder Storm
#21 · MG_THUNDERSTORM
Magical attack Lv máx. 10
Target: 1 GroundCast: 1 sec per LvRange: 9 CellsDelay: 2 secElement: WindRequirement: Lightning Bolt 4
Thunder Storm
▶ Ver a demonstração

Summons a thunderstorm to inflict splash damage in 5x5 area around the targeted spot.
| Nível | Efeito |
|---|---|
| Lv 1 | 1 Bolts (80% MATK damage) |
| Lv 2 | 2 Bolts (160% MATK damage) |
| Lv 3 | 3 Bolts (240% MATK damage) |
| Lv 4 | 4 Bolts (320% MATK damage) |
| Lv 5 | 5 Bolts (400% MATK damage) |
| Lv 6 | 6 Bolts (480% MATK damage) |
| Lv 7 | 7 Bolts (560% MATK damage) |
| Lv 8 | 8 Bolts (640% MATK damage) |
| Lv 9 | 9 Bolts (720% MATK damage) |
| Lv 10 | 10 Bolts (800% MATK damage) |
Concedida ou aumentada por: Witchcraft Storm (Spellcaster), Wind Elemental Zone (Auramancer), Occult Jupitel (Demonist), Red Area (Red Mage)
Energy Coat
#157 · MG_ENERGYCOAT
Active Lv máx. 5
Cast: 5secDuration: 300 secRequirement: Finish Quest / Platinum Skills
Energy Coat
▶ Ver a demonstração

Creates a barrier of spiritual energy that will buffer physical attacks at the caster. Caster's remaining SP affects the amount of damage reduced by the barrier. More SP is drained as attacks buffered by the barrier accumulate.
Reduces damage up to 31% (when SP full) and SP consumption is equal to % SP left (full = 100, mid SP = 50, etc).
| Nível | Efeito |
|---|---|
| Lv 1 | SP Consumption 100% of SP % left, Maximum damage reduction max 31% |
| Lv 2 | SP Consumption 96% of SP % left, Maximum damage reduction max 34% |
| Lv 3 | SP Consumption 92% of SP % left, Maximum damage reduction max 37% |
| Lv 4 | SP Consumption 88% of SP % left, Maximum damage reduction max 40% |
| Lv 5 | SP Consumption 84% of SP % left, Maximum damage reduction max 43% |
| Lv 6 | SP Consumption 80% of SP % left, Maximum damage reduction max 46% |
| Lv 7 | SP Consumption 76% of SP % left, Maximum damage reduction max 49% |
| Lv 8 | SP Consumption 72% of SP % left, Maximum damage reduction max 52% |
| Lv 9 | SP Consumption 68% of SP % left, Maximum damage reduction max 55% |
| Lv 10 | SP Consumption 64% of SP % left, Maximum damage reduction max 58% |
Concedida ou aumentada por: Hybrid Coat (Sylph), Battle Coat (Battle Mage)
Bare Hand Mastery
#259 · MO_IRONHAND
Passive Lv máx. 10
Bare Hand Mastery
Increases damage with bare hands and Knuckle class weapons.
| Nível | Efeito |
|---|---|
| Lv 1 | Damage +5 |
| Lv 2 | Damage +10 |
| Lv 3 | Damage +15 |
| Lv 4 | Damage +20 |
| Lv 5 | Damage +25 |
| Lv 6 | Damage +30 |
| Lv 7 | Damage +35 |
| Lv 8 | Damage +40 |
| Lv 9 | Damage +45 |
| Lv 10 | Damage +50 |
Two-Handed Weapon Mastery
#3 · SM_TWOHAND
Passive Lv máx. 10
Two-Handed Weapon Mastery
Increases damage with Two-Handed Weapon class weapon.
+10 damage on skill attacks and +1/5 of the right hand weapon ATK per SkillLv.
| Nível | Efeito |
|---|---|
| Lv 1 | Damage +5, sword/axe/mace/spear damage +0.5% |
| Lv 2 | Damage +10, sword/axe/mace/spear damage +1% |
| Lv 3 | Damage +15, sword/axe/mace/spear damage +1.5% |
| Lv 4 | Damage +20, sword/axe/mace/spear damage +2% |
| Lv 5 | Damage +25, sword/axe/mace/spear damage +2.5% |
| Lv 6 | Damage +30, sword/axe/mace/spear damage +3% |
| Lv 7 | Damage +35, sword/axe/mace/spear damage +3.5% |
| Lv 8 | Damage +40, sword/axe/mace/spear damage +4% |
| Lv 9 | Damage +45, sword/axe/mace/spear damage +4.5% |
| Lv 10 | Damage +50, sword/axe/mace/spear damage +5% |
