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Home › The Codex › Kugan specializations › Auramancer

Auramancer

Wizard · 10 Kugan skills · 2 active, 8 passive

Level

Wind Elemental Specialization

#4200 · SPE_20
Passive Max Lv 5

The elementalist is a practitioner of the art of magic like more martial arcane whose mastery revolves around a unique natural element.

The element of Wind delivers blazingly stunning speed.

LevelEffect
Lv 1INT+2HP/SP +1%
Lv 2AGI+2HP/SP +2%
Lv 3DEX+2HP/SP +3%
Lv 4AGI+2HP/SP +4%
Lv 5INT+2HP/SP +5%

Wind Elemental Bolt

#4201 · SPE_20_1
Passive Max Lv 5 Swift: Gives 30% to only get a scratch (1 damage) from an attack (no matter the type)

Enable the use of a minored version of Lightning Bolt.

The first effect is a 5 + 10% fast casting buff for a short period of time.

The second effect is the positive status Swift for that same amount of time.

The duration of those effects depends on the devotion to the element.

Already in Skill Tree: When the bolt in question is used the user receives two positives effects for 1*SkillLv sec.
LevelEffect
Lv 1Lightning Bolt Level 2
Lv 2Lightning Bolt Level 4
Lv 3Lightning Bolt Level 6
Lv 4Lightning Bolt Level 8
Lv 5Lightning Bolt Level 10

Wind Elemental Attack

#4202 · SPE_20_2
Passive Max Lv 5

Enable the use of Wind Attack.

Wind Attack is a NPC skill which deal at weapon range some Wind attribute physical damage.

Devotion to the element grants a chance to cast the elemental bolt at level following this skill at level aquired, chance to cast the spell is equal to devotion rate (100% or higher = always)

Already Lightning Bolt Learned : Cooldown reduced by 5/10/15/20/25%, damage increased by 0.25*INT%, this bonus damage is doubled if base INT > base DEX and base STR
LevelEffect
Lv 1Wind Attack Level 2
Lv 2Wind Attack Level 4
Lv 3Wind Attack Level 6
Lv 4Wind Attack Level 8
Lv 5Wind Attack Level 10

Wind Elemental Utility

#4203 · SPE_20_3
Passive Max Lv 5

Enable the use of a minored version of Ganbantein.

Brake : CAST and ASD doubled, ASPD reduce by 50%, cured by Cure, considered has common status, resistance attribut is DEF

Already in Skill Tree: Ganbantein casting time reduced by 5%*SkillLv, 8%*SkillLv Chance of inflicting Brake status (15 seconds) and SP cost are increased by 2*SkillLv.
LevelEffect
Lv 1Ganbantein Level 1
Lv 2Ganbantein Level 2
Lv 3Ganbantein Level 3
Lv 4Ganbantein Level 4
Lv 5Ganbantein Level 5

Wind Elemental Zone

#4204 · SPE_20_4
Passive Max Lv 5

Enable the use of a minored version of Lightning Storm.

cripple : Maximum HP and SP reduced by a maximum of 30% (15% on MVP), also reduce incoming heals (HP or SP), cured by Cure, considered has common status, resistance attribut is MDEF

Already in Skill Tree: 5%*SkillLv Chance of inflicting cripple status (15 seconds) and SP cost are increased by 2*SkillLv.
LevelEffect
Lv 1Lightning Storm Level 2
Lv 2Lightning Storm Level 4
Lv 3Lightning Storm Level 6
Lv 4Lightning Storm Level 8
Lv 5Lightning Storm Level 10

Wind Elemental Spell

#4205 · SPE_20_5
Passive Max Lv 5

Enable the use of a minored version of Lord of Vermillion.

Already in Skill Tree: Slightly improve mastery of Lord of Vermillion by increasing damage/reducing casting time/after skill delay/SP cost by 1%/2%/2%/2% per SkillLv.
LevelEffect
Lv 1Lord of Vermillion Level 2
Lv 2Lord of Vermillion Level 4
Lv 3Lord of Vermillion Level 6
Lv 4Lord of Vermillion Level 8
Lv 5Lord of Vermillion Level 10

Wind Elemental Strike

#4206 · SPE_20_6
Passive Max Lv 5

The character increases his mastery of the Wind element and receives a double advantage:

When his attacks are increased thanks to the element then the gain is improved.

When his attacks are reduced due to the element then the loss is reduced.

LevelEffect
Lv 1Mastery 4%
Lv 2Mastery 8%
Lv 3Mastery 12%
Lv 4Mastery 16%
Lv 5Mastery 20%

Wind Elemental Charm

#4207 · SPE_20_7
Passive Max Lv 5

Elemental Wind attribute attacks of any kind have a passive chance to inflict status stop (5 seconds).

Damage increased against targets under the effect of status stop, the element of attack does not matter here.

Also grants Wind Elemental Expertise, improving wind ratios below 100%. Devotion can raise this bonus up to 30% at Lv 5.

LevelEffect
Lv 1Chance to inflict Stop status 1% Damage +2% Expertise +4%
Lv 2Chance to inflict Stop status 2% Damage +3% Expertise +8%
Lv 3Chance to inflict Stop status 3% Damage +4% Expertise +12%
Lv 4Chance to inflict Stop status 4% Damage +5% Expertise +16%
Lv 5Chance to inflict Stop status 5% Damage +7% Expertise +20%

Wind Elemental Enhancement

#4208 · SPE_20_8
Active Max Lv 5 LP Cost: 10Cast: 1.5secDuration: 120sec

Wind element damage is increased, the bonus in question depends on the type of attack.

Soul Strike and Napalm Beat become element of Wind.

Other elements inflict reduced damage instead.

LevelEffect
Lv 1Damage Magical +2%Physical +3%
Lv 2Damage Magical +4%Physical +6%
Lv 3Damage Magical +6%Physical +9%
Lv 4Damage Magical +8%Physical +12%
Lv 5Damage Magical +10%Physical +15%

Wind Elemental Summon

#4209 · SPE_20_9
Active Max Lv 5 LP Cost: 30Cast: 2.5secDuration: 180secCooldown: 60sec

Summons an elemental to fight alongside the player.

The Wind Elemental is turned toward celerity and control.

Summon's power depends on user's INT.

Can consume Wind Essence with @summonboost for extra summon power.

Wind Elemental

Strong Attributes > Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills

DEX>AGI>INT>LUK>VIT>STR Formless Wind 3 Medium Low / High 7 Fast Very Fast Very Slow Wind Attack, Combo Attack, Charge Arrow, Lightning Bolt, Stop

Do not stack with other summons.

LevelEffect
Lv 1Summon's Stats equal 15% of total INT
Lv 2Summon's Stats equal 20% of total INT
Lv 3Summon's Stats equal 25% of total INT
Lv 4Summon's Stats equal 30% of total INT
Lv 5Summon's Stats equal 35% of total INT
Generated from game data (client skilldescript.lub, server skill_kugan_specialization_db.yml) · October 25, 2026