Scrollmaster Specialization
| Level | Effect | |
|---|---|---|
| Lv 1 | INT +2 | HP/SP +1% |
| Lv 2 | DEX +2 | HP/SP +2% |
| Lv 3 | INT +2 | HP/SP +3% |
| Lv 4 | DEX +2 | HP/SP +4% |
| Lv 5 | INT +2 | HP/SP +5% |

Sage · 10 Kugan skills · 1 active, 9 passive
| Level | Effect | |
|---|---|---|
| Lv 1 | INT +2 | HP/SP +1% |
| Lv 2 | DEX +2 | HP/SP +2% |
| Lv 3 | INT +2 | HP/SP +3% |
| Lv 4 | DEX +2 | HP/SP +4% |
| Lv 5 | INT +2 | HP/SP +5% |
Adds Fire Bolt to player's grimoire.
Adds Cold Bolt to player's grimoire.
Adds Lightning Bolt to player's grimoire.
Adds Earth Spike to player's grimoire.
Adds Soul Strike to player's grimoire.
Adds Fire Ball, Frost Diver, Thunder Storm, Stone Curse and Healing to grimoire if associated scroll skill are learned.
If Scroll Fire learned, adds Fire Ball to player's grimoire depending of Scroll Fire level.
If Scroll Water learned, adds Frost Diver to player's grimoire depending of Scroll Water level.
If Scroll Wind learned, adds Thunder Storm to player's grimoire depending of Scroll Wind level.
If Scroll Earth learned, adds Stone Curse to player's grimoire depending of Scroll Earth level.
If Scroll Soul learned, adds Heal to player's grimoire depending of Scroll Soul level.
Increases the level of the spells thrown from scrolls contained into the grimoire.
Grants the ability to create 4/8/12/16/20 Level 5 Scrolls at once with 20/40/60/80/100% chance.
Only allows creation of Scrolls contained into the grimoire.
| Level | Effect |
|---|---|
| Lv 1 | Scrolls' Level +1. Ability to create Scrolls. |
| Lv 2 | Scrolls' Level +2 |
| Lv 3 | Scrolls' Level +3 |
| Lv 4 | Scrolls' Level +4 |
| Lv 5 | Scrolls' Level +5 |
Reduces Scrolls' weight.
| Level | Effect |
|---|---|
| Lv 1 | Scrolls' weight -10% |
| Lv 2 | Scrolls' weight -20% |
| Lv 3 | Scrolls' weight -30% |
| Lv 4 | Scrolls' weight -40% |
| Lv 5 | Scrolls' weight -50% |
Unlocks a special effect depending on the type of weapon used.
Upon use, skills related to Scrollmaster Specialization will require an infinite amount of SP to use.
Active for 10 activations but can be configured for single activation instead.
This effect lasts until all activations are used or if its duration ends.
You can use @scroll to choose if you want a classic usage or a unique usage.
- One-Handed Staff : Increases the range of skills added to the grimoire by 1/2/3/4/5 cells, doubled if unique.
- Two-Handed Staff : Increases damage of the skills added to the grimoire by 4/8/12/16/20%, efficiency doubled if unique.
- Book : Reduces casting time of skills added to the grimoire by 10/20/30/40/50%, efficiency doubled if unique.
- Other Melee Weapons : Can Autospell at 6/12/18/24/30% chance with each attacks by consuming a scroll, efficiency increased by half if unique but will last for 3 activations.
- Long Range Weapons : Can Autospell at 4/8/12/16/20% chance with each attack by consuming a scroll, efficiency increased by half if unique but will last for 3 activations.