DARO
My account Play now
Home › The Codex › Kugan specializations › Sylph

Sylph

Sage · 10 Kugan skills · 1 active, 9 passive

Level

Hybrid Specialization

#4540 · SPE_54
Passive Max Lv 5

Each level grants +2 to one attribute.

LevelEffect
Lv 1INT +2HP/SP +1%
Lv 2AGI +2HP/SP +2%
Lv 3DEX +2HP/SP +3%
Lv 4AGI +2HP/SP +4%
Lv 5INT +2HP/SP +5%

Hybrid Attack

#4541 · SPE_54_1
Passive Max Lv 5

Enable the use of Ghost Attack.

Ghost Attack is a NPC skill which deal at weapon range some ghost attribute physical damage.

Already Soul Strike Learned : When used 33% chance to inflict resistance debuff on target at 3/6/9/12/15% for 7 seconds
LevelEffect
Lv 1Ghost Attack Level 2
Lv 2Ghost Attack Level 4
Lv 3Ghost Attack Level 6
Lv 4Ghost Attack Level 8
Lv 5Ghost Attack Level 10

Hybrid Spell

#4542 · SPE_54_2
Passive Max Lv 5 Already in Skill Tree: Increase level of AutoSpell by 2 per Hybrid Spell level.

Enable the use of a minored version of AutoSpell.

LevelEffect
Lv 1AutoSpell Level 1
Lv 2AutoSpell Level 2
Lv 3AutoSpell Level 3
Lv 4AutoSpell Level 4
Lv 5AutoSpell Level 5

Hybrid Coat

#4543 · SPE_54_3
Passive Max Lv 5 Already in Skill Tree: Increase level of Energy Coat by 1 per Hybrid Coat level.

Enable the use of a minored version of Energy Coat.

LevelEffect
Lv 1Energy Coat Level 1
Lv 2Energy Coat Level 2
Lv 3Energy Coat Level 3
Lv 4Energy Coat Level 4
Lv 5Energy Coat Level 5

Hybrid Freedom

#4544 · SPE_54_4
Passive Max Lv 5 Already in Skill Tree: Increase level of Free Cast by 1 per Hybrid Freedom level.At level 15: 95% Walking Speed and 110% ATK speed

Enable the use of a minored version of Free Cast.

Can be stack with Hybrid Specialization to achieve level 20: 115% Walking Speed and 120% ATK speed

LevelEffect
Lv 1Free Cast Level 1
Lv 2Free Cast Level 2
Lv 3Free Cast Level 3
Lv 4Free Cast Level 4
Lv 5Free Cast Level 5

Hybrid Napalm

#4545 · SPE_54_5
Passive Max Lv 5

Enable the use of a minored version of Napalm Beat.

User's maximum SP will increase by 2%*SkillLv + a percentage value based on its own maximum SP.

Target's maximum SP will decrease by 2%*SkillLv + a percentage value based on its own maximum SP. (reduced by MDEF)

Already in Skill Tree: Drains SP of the target by 4%*SkillLv for 7sec. Gains 10 SP per level (+INT%).
LevelEffect
Lv 1Napalm Beat Level 2
Lv 2Napalm Beat Level 4
Lv 3Napalm Beat Level 6
Lv 4Napalm Beat Level 8
Lv 5Napalm Beat Level 10

Hybrid Celerity

#4546 · SPE_54_6
Passive Max Lv 5

Whenever the player strikes with physical attacks he receive a buff to casting time for a short period of time (7 seconds).

Whenever the player strikes with magical attacks he receive a buff to attack speed for a short period of time (7 seconds).

LevelEffect
Lv 15% Cast/Delay1% ASPD (2% if autospell not active)
Lv 210% Cast/Delay2% ASPD (4% if autospell not active)
Lv 315% Cast/Delay3% ASPD (6% if autospell not active)
Lv 420% Cast/Delay4% ASPD (8% if autospell not active)
Lv 525% Cast/Delay5% ASPD (10% if autospell not active)

Hybrid Mastery

#4547 · SPE_54_7
Passive Max Lv 5

Attack speed is affected by base INT.

LevelEffect
Lv 1ASPD +1% every 30 base INT
Lv 2ASPD +1% every 25 base INT
Lv 3ASPD +1% every 20 base INT
Lv 4ASPD +1% every 15 base INT
Lv 5ASPD +1% every 10 base INT

Hybrid Adaptation

#4548 · SPE_54_8
Passive Max Lv 5

Whenever the player strikes with physical attacks the enemy receives a debuff to magical piercing effect for a short period of time (7 seconds).

Whenever the player strikes with magical attacks he receive a buff to physical piercing effect for a short period of time (7 seconds).

LevelEffect
Lv 1Piercing +3%
Lv 2Piercing +6%
Lv 3Piercing +9%
Lv 4Piercing +12%
Lv 5Piercing +15%

Hybrid Armor

#4549 · SPE_54_9
Active Max Lv 5 LP Cost: 30 Cast: 1.5secDuration: 120sec

The player can choose an element among fire, water, earth and wind. For a notable period of time, he receive effects depending on the choosen element.

Fire : Fire resistance increased, Water resistance reduced, grants bonus damage to fire attacks, counter attacks with fire battle damage which are increased by target's VIT.

Water : Water resistance increased, Wind resistance reduced, grants bonus damage to Water attacks, counter attacks with water battle damage which are increased by target's INT.

Earth : Earth resistance increased, Fire resistance reduced, grants bonus damage to Earth attacks, counter attacks earth fire battle damage which are are increased by target's STR.

Wind : Wind resistance increased, Earth resistance reduced, grants bonus damage to Wind attacks, counter attacks with wind battle damage which are are increased by target's DEX.

Those Damages are based on MATK, are reduced by target's MDEF, are increased by half on monsters and bears an element.

Finally DEF2 and MDEF2 are increased by a lot. Also, damage received from Acid Demonstration are reduced by the same percentage.

LevelEffect
Lv 17% Resistance3% MalusBonus 2%Damage 50%DEF2/MDEF2 +10% and +10
Lv 214% Resistance6% MalusBonus 4%Damage 75%DEF2/MDEF2 +20% and +20
Lv 321% Resistance9% MalusBonus 6%Damage 100%DEF2/MDEF2 +30% and +30
Lv 428% Resistance12% MalusBonus 8%Damage 125%DEF2/MDEF2 +40% and +40
Lv 535% Resistance15% MalusBonus 10%Damage 150%DEF2/MDEF2 +50% and +50
Generated from game data (client skilldescript.lub, server skill_kugan_specialization_db.yml) · October 24, 2026