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Home › The Codex › Kugan: Specializations › Sorcerer

Sorcerer

Sage · 10 Kugan skills · 2 active, 8 passive

Sorcerous is the mage who refuses to stand still while the spell decides what it wants to be.

Its casters prize movement, interruption and layered casting: a spell doubled, a cast broken, a rod that answers magic with silence, a step through space before danger finishes choosing a target. They are not the loudest mages. They are the hardest to pin down cleanly.

The Sorcerous path improves classic Sage and Professor control. Soul Strike gains reach, Double Casting and Free Cast support sustained offense, and Magic Rod can silence targets caught by its effects. Spell Breaker deals more damage and adds cooldown to interrupted spells, Dispel and Memorize become smoother with investment, and Sorcerous Drain turns incoming magical hits into SP, MATK and reflected damage. Sorcerous Warp provides short-cooldown targeted teleportation, with a brief dodge window when Soul Change is learned.

Sorcerous wins by refusing the enemy a clean cast, a clean chase, or a clean answer.

To face Sorcerous is to aim at a thought already elsewhere.

The spell is still here, though.

Tank★★☆☆☆Drain helps against magic and Warp can avoid hits, but direct durability is limited.
Tactical★★★★★Spell interruption, Dispel timing, Warp positioning, Drain windows and Double Casting make Sorcerous very tactical.
Healer★☆☆☆☆Sorcerous can recover SP through Drain but does not heal HP.
Buffer★★★☆☆Memorize, Free Cast, Double Casting and Drain provide strong self-tempo buffs.
Debuffer★★★★★Silence from Magic Rod, Spell Breaker cooldowns and Dispel make Sorcerous excellent anti-caster control.
DPS Melee Physical☆☆☆☆☆The path has no melee physical identity.
DPS Ranged Physical☆☆☆☆☆Sorcerous does not use ranged physical damage as a plan.
DPS Magical★★★★☆Soul Strike range, Double Casting and MATK from Drain support strong magical offense.
Special★★★★★Universal map teleport, anti-caster interruption and magic absorption give Sorcerous a very distinct role.
Resources★★★★☆Drain restores SP and Memorize/Free Cast improve spell flow, though several upgrades increase SP costs.
Mobility★★★★★Sorcerous Warp gives reliable targeted movement with very short cooldown at high level.

Sorcerous Specialization

Passive Max Lv 5
ID
4530
Type
Passive
Max level
5
Cost to learn
1

Each level grants +2 to one attribute and +1% HP/SP.

LevelAttributeHP/SP
1INT+1%
2AGI+2%
3LUK+3%
4AGI+4%
5INT+5%
  • Attribute bonuses are cumulative: at level 5 you get INT +4, AGI +4 and LUK +2.

Sorcerous Strike

Passive Max Lv 5
ID
4531
Type
Passive
Max level
5
Cost to learn
1

Enable the use of a minored version of Soul Strike.

LevelSkill
1Soul Strike Level 2
2Soul Strike Level 4
3Soul Strike Level 6
4Soul Strike Level 8
5Soul Strike Level 10
Already Soul Strike in Skill Tree

Soul Strike : Increase Soul Strike's range by 1~5, Skill's SP cost +5~25%.

Sorcerous Casting

Passive Max Lv 5
ID
4532
Type
Passive
Max level
5
Cost to learn
1

Enable the use of a minored version of Double Cast.

LevelSkillCasting Time
1Double Cast Level 1+100%
2Double Cast Level 2+75%
3Double Cast Level 3+50%
4Double Cast Level 4+25%
5Double Cast Level 5+0%
Minor Advanced Skill Modifiers
CooldownCasting TimeSP costDuration
-+100% to +0% (depends on level)+50%-50%
Already Double Cast in Skill Tree

Increase the level of Double Cast by 1 per Sorcerous Casting level.

Sorcerous Rod

Passive Max Lv 5
ID
4533
Type
Passive
Max level
5
Cost to learn
1

Enable the use of a minored version of Magic Rod.

LevelSkill
1Magic Rod Level 1
2Magic Rod Level 2
3Magic Rod Level 3
4Magic Rod Level 4
5Magic Rod Level 5
Already Magic Rod in Skill Tree

While Magic Rod is active, any attacker hitting the user may be silenced for a short period of time (7 seconds).

LevelStatus Rate
120%
240%
360%
480%
5100%
  • The target's status resistance applies.

Sorcerous Breaker

Passive Max Lv 5
ID
4534
Type
Passive
Max level
5
Cost to learn
1

Enable the use of a minored version of Spell Breaker.

LevelSkill
1Spell Breaker Level 1
2Spell Breaker Level 2
3Spell Breaker Level 3
4Spell Breaker Level 4
5Spell Breaker Level 5
Already Spell Breaker in Skill Tree

Increase Spell Breaker damage.

Also increase the duration of cooldown from any spells which imposed a cooldown (like Spell Breaker or Sight).

Note : Spell Breaker have been modified and all interrupted spells can thus receive a cooldown (their own cooldown + 0.5 second per Spell Breaker level).

LevelDamageCooldown
1+20%+20%
2+40%+40%
3+60%+60%
4+80%+80%
5+100%+100%

Sorcerous Freedom

Passive Max Lv 5
ID
4535
Type
Passive
Max level
5
Cost to learn
1

Enable the use of a minored version of Free Cast.

LevelSkill
1Free Cast Level 1
2Free Cast Level 2
3Free Cast Level 3
4Free Cast Level 4
5Free Cast Level 5
Already Free Cast in Skill Tree

Increase the level of Free Cast by 1 per Sorcerous Freedom level.

  • At level 15: 95% Walking Speed and 110% ATK speed
  • Can be stack with Sylph Specialization to achieve level 20: 115% Walking Speed and 120% ATK speed

Sorcerous Dispel

Passive Max Lv 5
ID
4536
Type
Passive
Max level
5
Cost to learn
1

Enable the use of a minored version of Dispell.

LevelSkillCasting TimeCooldown
1Dispell Level 1+100%10 seconds
2Dispell Level 2+75%7.5 seconds
3Dispell Level 3+50%5 seconds
4Dispell Level 4+25%2.5 seconds
5Dispell Level 5+0%0 seconds
Already Dispell in Skill Tree

Increase the level of Dispell by 1 per Sorcerous Dispel level.

Sorcerous Memorize

Passive Max Lv 5
ID
4537
Type
Passive
Max level
5
Cost to learn
1

Enable the use of a minored version of Memorize.

LevelSkillCasting Time
1Memorize Level 1+100%
2Memorize Level 1+75%
3Memorize Level 1+50%
4Memorize Level 1+25%
5Memorize Level 1+0%
Minor Advanced Skill Modifiers
CooldownCasting TimeSP costDuration
+20 seconds+100% to +0% (depends on level)+50%-
Already Memorize in Skill Tree

Increase SP cost but reduce Memorize casting time.

LevelCasting TimeSP cost
1-5%+5
2-10%+10
3-15%+15
4-20%+20
5-25%+25

Sorcerous Drain

Active Max Lv 5
ID
4538
Type
Active
Max level
5
Cost to learn
1
LP Cost
4
Cast
1 sec (interruptible)
Cooldown
10 seconds
Duration
10 seconds
Target
Self

Stacking: MATK buff (shared)

For a short period the user absorbs any magical hits received to regain SP and increase MATK.

Part of those damage received are returned to its opponents.

SP healed depends on damage.

MATK buff depends on damage and last for a short period of time (7 seconds).

LevelSP when hitMATK buffMaximum MATKDamage Reflection
10.2%1%50% of INT5%
20.4%2%75% of INT10%
30.6%3%100% of INT15%
40.8%4%125% of INT20%
51%5%150% of INT25%
  • SP and MATK buff are a percentage of the magical damage received.
  • If a magical hit inflicts 1500 damage to the user with this skill at level 5, he regains 15 SP and gets a MATK buff of 75 for 7 seconds (if 150% of his INT is at least 75).

Sorcerous Warp

Active Max Lv 5
ID
4539
Type
Active
Max level
5
Cost to learn
2
LP Cost
3
Cast
2/1.75/1.5/1.25/1 sec (interruptible)
Cooldown
11/9/7/5/3 seconds
Range
5/6/7/8/9 cells
Target
Ground

Stacking: Avoid (shared)

The user can select a cell on the floor within a distance define by level, the user will be teleported on that cell.

This effect is enabled in every map. Period.

Casting time occurs before the cell selection; the user is teleported 0.75 second after the selection.

The chosen cell must be walkable and reachable on foot (no cliffs, no crossing walls).

If the way gets blocked during the 0.75 second, the user does not move: the skill is cancelled, the LP are refunded and no cooldown starts.

LevelCasting TimeCooldownRange (Cells)
12 seconds11 seconds5 cells
21.75 seconds9 seconds6 cells
31.5 seconds7 seconds7 cells
41.25 seconds5 seconds8 cells
51 second3 seconds9 cells
Already Soul Change in Skill Tree

When the player arrives there he receives a short duration effect allowing him to dodge the next attack received.

LevelDuration
11 second
21.5 second
32 seconds
42.5 seconds
53 seconds
Generated from game data (client skilldescript.lub, server skill_kugan_specialization_db.yml) · November 08, 2026
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