Difference between revisions of "Swordman Skill Modifications"
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− | == | + | == Introduction == |
A lot of Skills has been revisited just for you ! | A lot of Skills has been revisited just for you ! | ||
There you can see all In-Game informations you need about these modifications. | There you can see all In-Game informations you need about these modifications. | ||
− | |||
<div class="center-item"> | <div class="center-item"> | ||
Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account. | Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account. | ||
</div> | </div> | ||
− | + | [[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]] | |
− | + | <div class="center-item">[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs & Skills]]</div> | |
− | [[ | ||
− | |||
== Skills == | == Skills == | ||
− | + | === [[File:sm_sword.png]] Sword Mastery === | |
− | + | Increases damage with One-Handed Sword and Dagger class weapon. </span> | |
− | + | ______________________________________ | |
− | + | Max Level: 10 </span> Skill Form: Passive </span> | |
− | + | ______________________________________ | |
− | + | [Lv 1]: Damage <span style="color:#9999ff">+5 </span> | |
− | + | [Lv 2]: Damage <span style="color:#9999ff">+10 </span> | |
− | + | [Lv 3]: Damage <span style="color:#9999ff">+15 </span> | |
− | + | [Lv 4]: Damage <span style="color:#9999ff">+20 </span> | |
− | + | [Lv 5]: Damage <span style="color:#9999ff">+25 </span> | |
− | + | [Lv 6]: Damage <span style="color:#9999ff">+30 </span> | |
− | + | [Lv 7]: Damage <span style="color:#9999ff">+35 </span> | |
− | + | [Lv 8]: Damage <span style="color:#9999ff">+40 </span> | |
− | + | [Lv 9]: Damage <span style="color:#9999ff">+45 </span> | |
− | + | [Lv 10]: Damage <span style="color:#9999ff">+50 </span> | |
− | + | ||
− | + | === [[File:sm_twohand.png]] Two-Handed Weapon Mastery === | |
− | + | Increases damage with Two-Handed Weapon class weapon. </span> | |
− | + | ______________________________________ | |
− | + | Max Level: 10 </span> Skill Form: Passive </span> | |
− | + | ______________________________________ | |
− | + | <span style="color:#9999ff">+10 damage on skill attacks and +2 damage right hand weapon per SkillLv.</span> | |
− | + | ______________________________________ | |
− | + | [Lv 1]: Damage <span style="color:#9999ff">+5, sword/axe/mace/spear damage +0.5% </span> | |
− | + | [Lv 2]: Damage <span style="color:#9999ff">+10, sword/axe/mace/spear damage +1% </span> | |
− | + | [Lv 3]: Damage <span style="color:#9999ff">+15, sword/axe/mace/spear damage +1.5% </span> | |
− | + | [Lv 4]: Damage <span style="color:#9999ff">+20, sword/axe/mace/spear damage +2% </span> | |
− | + | [Lv 5]: Damage <span style="color:#9999ff">+25, sword/axe/mace/spear damage +2.5% </span> | |
− | + | [Lv 6]: Damage <span style="color:#9999ff">+30, sword/axe/mace/spear damage +3% </span> | |
− | + | [Lv 7]: Damage <span style="color:#9999ff">+35, sword/axe/mace/spear damage +3.5% </span> | |
− | + | [Lv 8]: Damage <span style="color:#9999ff">+40, sword/axe/mace/spear damage +4% </span> | |
− | + | [Lv 9]: Damage <span style="color:#9999ff">+45, sword/axe/mace/spear damage +4.5% </span> | |
− | + | [Lv 10]: Damage <span style="color:#9999ff">+50, sword/axe/mace/spear damage +5% </span> | |
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+ | === [[File:sm_recovery.png]] Increase HP Recovery === | ||
+ | Enhances natural HP regeneration. MaxHP affects how much HP restoration is increased by this skill. </span> | ||
+ | ______________________________________ | ||
+ | Max Level: 10 Skill Form: Passive </span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]: HP +5 every 10 sec </span> | ||
+ | [Lv 2]: HP +10 every 10 sec </span> | ||
+ | [Lv 3]: HP +15 every 10 sec </span> | ||
+ | [Lv 4]: HP +20 every 10 sec </span> | ||
+ | [Lv 5]: HP +25 every 10 sec </span> | ||
+ | [Lv 6]: HP +30 every 10 sec </span> | ||
+ | [Lv 7]: HP +35 every 10 sec </span> | ||
+ | [Lv 8]: HP +40 every 10 sec </span> | ||
+ | [Lv 9]: HP +45 every 10 sec </span> | ||
+ | [Lv 10]: HP +50 every 10 sec </span> | ||
+ | |||
+ | === [[File:sm_bash.png]] Bash === | ||
+ | [[File:Bash_Info.gif]] | ||
+ | Hits an enemy with crushing force that can inflict <span style="color:#663399">Stun status.</span> | ||
+ | ______________________________________ | ||
+ | Max Level: 10</span> Skill Form: <span style="color:#FF0000">Physical attack </span> | ||
+ | Target: 1 Enemy</span> Cast: 0 sec</span> | ||
+ | Range: 1 Cell</span> Delay: ASPD based</span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]: 130% damage, Hit +5%, <span style="color:#9999ff">Stun2.5% </span> | ||
+ | [Lv 2]: 160% damage, Hit +10%, <span style="color:#9999ff">Stun 5% </span> | ||
+ | [Lv 3]: 190% damage, Hit +15%, <span style="color:#9999ff">Stun 7.5% </span> | ||
+ | [Lv 4]: 220% damage, Hit +20%, <span style="color:#9999ff">Stun 10% </span> | ||
+ | [Lv 5]: 250% damage, Hit +25%, <span style="color:#9999ff">Stun 12.5% </span> | ||
+ | [Lv 6]: 280% damage, Hit +30%, <span style="color:#9999ff">Stun 15% </span> | ||
+ | [Lv 7]: 310% damage, Hit +35%, <span style="color:#9999ff">Stun 17.5% </span> | ||
+ | [Lv 8]: 340% damage, Hit +40%, <span style="color:#9999ff">Stun 20% </span> | ||
+ | [Lv 9]: 370% damage, Hit +45%, <span style="color:#9999ff">Stun 22.5% </span> | ||
+ | [Lv 10]: 400% damage, Hit +50%, <span style="color:#9999ff">Stun 25% </span> | ||
+ | |||
+ | === [[File:sm_magnum.png]] Magnum Break === | ||
+ | [[File:Magnum Break Info.gif]] | ||
+ | Drains a small amount of the caster's HP to inflict Fire elemental area 5x5 cells effect damage on enemies in the caster's vicinity and force them backward. For 10 seconds after Magnum Break, caster's weapon will receive a 20% Fire elemental strength enhancement. </span> | ||
+ | ______________________________________ | ||
+ | Max Level: 10</span> Skill Form: <span style="color:#FF0000">Physical attack </span> | ||
+ | Target: Self</span> Cast: 0 sec</span> Delay: 2 sec</span> | ||
+ | Element: <span style="color:#FF0000">Fire </span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]: 120% damage, Hit +10%, 20 HP cost </span> | ||
+ | [Lv 2]: 140% damage, Hit +20%, 20 HP cost </span> | ||
+ | [Lv 3]: 160% damage, Hit +30%, 19 HP cost </span> | ||
+ | [Lv 4]: 180% damage, Hit +40%, 19 HP cost </span> | ||
+ | [Lv 5]: 200% damage, Hit +50%, 18 HP cost </span> | ||
+ | [Lv 6]: 220% damage, Hit +60%, 18 HP cost </span> | ||
+ | [Lv 7]: 240% damage, Hit +70%, 17 HP cost </span> | ||
+ | [Lv 8]: 260% damage, Hit +80%, 17 HP cost </span> | ||
+ | [Lv 9]: 280% damage, Hit +90%, 16 HP cost </span> | ||
+ | [Lv 10]: 300% damage, Hit +100%, 16 HP cost </span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#CC3399">Requirement: Bash 5 </span> | ||
+ | |||
+ | === [[File:sm_provoke.png]] Provoke === | ||
+ | [[File:Provoke_Info.gif]] | ||
+ | Enrages a target to decrease its DEF while reducing its ATK for 10 sec. SkillLv affects the success chance, however, the success is also affected by the difference between caster's and target's level. | ||
+ | Bypass all kind of conditions, if the skill is successfull then the monster change its current targets regardless of factors like distance, AI type, elite or not. | ||
+ | Effective on Boss and MvP</span> | ||
+ | ______________________________________ | ||
+ | Max Level: 10</span> Skill Form: Active </span> | ||
+ | Target: 1 Enemy</span> Cooldown:<span style="color:#9999ff"> 1sec</span> | ||
+ | Range: 9 Cells</span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#9999ff">If given by Autoberserk, Damage +2% +3% per Lv, Def -6% per Lv (Old effect), otherwise, it decreases ATK/DEF/DEF2. | ||
+ | ______________________________________ | ||
+ | [Lv 1]:<span style="color:#9999ff"> 73% chance, ATK -1%,DEF2 -6%,DEF -2%</span> | ||
+ | [Lv 2]:<span style="color:#9999ff"> 76% chance, ATK -2%,DEF2 -12%,DEF -4%</span> | ||
+ | [Lv 3]:<span style="color:#9999ff"> 79% chance, ATK -3%,DEF2 -18%,DEF -6%</span> | ||
+ | [Lv 4]:<span style="color:#9999ff"> 82% chance, ATK -4%,DEF2 -24%,DEF -8%</span> | ||
+ | [Lv 5]:<span style="color:#9999ff"> 85% chance, ATK -5%,DEF2 -30%,DEF -10%</span> | ||
+ | [Lv 6]:<span style="color:#9999ff"> 88% chance, ATK -6%,DEF2 -36%,DEF -12%</span> | ||
+ | [Lv 7]:<span style="color:#9999ff"> 91% chance, ATK -7%,DEF2 -42%,DEF -14%</span> | ||
+ | [Lv 8]:<span style="color:#9999ff"> 94% chance, ATK -8%,DEF2 -48%,DEF -16%</span> | ||
+ | [Lv 9]:<span style="color:#9999ff"> 97% chance, ATK -9%,DEF2 -54%,DEF -18%</span> | ||
+ | [Lv 10]:<span style="color:#9999ff"> 100% chance, ATK -10%,DEF2 -60%,DEF -20%</span> | ||
− | + | === [[File:sm_endure.png]] Endure === | |
− | + | [[File:Endure_Info.gif]] | |
− | + | Removes attack and movement delay that occurs when a character receives damage. </span> | |
− | + | ______________________________________ | |
− | + | Max Level: 10 Skill Form: Active </span> | |
− | + | Target: Self</span> | |
− | + | Cooldown: 10sec</span> | |
− | + | ______________________________________ | |
− | + | <span style="color:#9999ff">Also works in War of Emperium.</span> | |
− | + | ______________________________________ | |
− | + | [Lv 1]: 10 sec, Mdef +1, <span style="color:#9999ff">Def+1 </span> | |
− | + | [Lv 2]: 13 sec, Mdef +2, <span style="color:#9999ff">Def+2 </span> | |
− | + | [Lv 3]: 16 sec, Mdef +3, <span style="color:#9999ff">Def+3 </span> | |
− | + | [Lv 4]: 19 sec, Mdef +4, <span style="color:#9999ff">Def+4 </span> | |
− | + | [Lv 5]: 22 sec, Mdef +5, <span style="color:#9999ff">Def+5 </span> | |
− | + | [Lv 6]: 25 sec, Mdef +6, <span style="color:#9999ff">Def+6 </span> | |
− | + | [Lv 7]: 28 sec, Mdef +7, <span style="color:#9999ff">Def+7 </span> | |
− | + | [Lv 8]: 31 sec, Mdef +8, <span style="color:#9999ff">Def+8 </span> | |
− | + | [Lv 9]: 34 sec, Mdef +9, <span style="color:#9999ff">Def+9 </span> | |
− | + | [Lv 10]: 37 sec, Mdef +10, <span style="color:#9999ff">Def+10 </span> | |
− | + | ______________________________________ | |
− | + | <span style="color:#CC3399">Requirement: Provoke 5 </span> | |
− | + | ||
− | + | === [[File:sm_movingrecovery.png]] Moving HP Recovery === | |
− | + | Character regenerates HP while walking. Rate is 50% of standing recovery. | |
− | + | The Increase Recovery skill does not affect HP Recovery While Moving. </span> | |
− | + | ______________________________________ | |
− | + | Max Level: 5 Skill Form: Passive </span> | |
− | + | ______________________________________ | |
− | + | [Lv 1]:<span style="color:#9999ff"> Rate 55% </span> | |
− | + | [Lv 2]:<span style="color:#9999ff"> Rate 60% </span> | |
− | + | [Lv 3]:<span style="color:#9999ff"> Rate 65% </span> | |
− | + | [Lv 4]:<span style="color:#9999ff"> Rate 70% </span> | |
− | + | [Lv 5]:<span style="color:#9999ff"> Rate 75% </span> | |
− | + | ______________________________________ | |
− | + | <span style="color:#CC3399">Requirement: Finish Quest / Platinum Skills </span> | |
− | |||
− | == | + | === [[File:sm_fatalblow.png]] Fatal Blow === |
+ | Increases the probability to do a critical skill and enhances it. </span> | ||
+ | ______________________________________ | ||
+ | Max Level: 5 Skill Form: Passive </span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]:<span style="color:#9999ff"> Skill damage +1%, Critical skill ignore 2% def, Critical skill hit rate +3%, 1% chance to do a critical physical, magical or misc skill attacks </span> | ||
+ | [Lv 2]:<span style="color:#9999ff"> Skill damage +2%, Critical skill ignore 4% def, Critical skill hit rate +6%, 2% chance to do a critical physical, magical or misc skill attacks </span> | ||
+ | [Lv 3]:<span style="color:#9999ff"> Skill damage +3%, Critical skill ignore 6% def, Critical skill hit rate +9%, 3% chance to do a critical physical, magical or misc skill attacks </span> | ||
+ | [Lv 4]:<span style="color:#9999ff"> Skill damage +4%, Critical skill ignore 8% def, Critical skill hit rate +12%, 4% chance to do a critical physical, magical or misc skill attacks </span> | ||
+ | [Lv 5]:<span style="color:#9999ff"> Skill damage +5%, Critical skill ignore 10% def, Critical skill hit rate +15%, 5% chance to do a critical physical, magical or misc skill attacks </span> | ||
+ | <span style="color:#9999ff"> * Kugan - Specialization : *</span> | ||
+ | [Lv 6]:<span style="color:#9999ff"> Skill damage +6%, Critical skill ignore 12% def, Critical skill hit rate +18%, 6% chance to do a critical physical, magical or misc skill attacks </span> | ||
+ | [Lv 7]:<span style="color:#9999ff"> Skill damage +7%, Critical skill ignore 14% def, Critical skill hit rate +21%, 7% chance to do a critical physical, magical or misc skill attacks </span> | ||
+ | [Lv 8]:<span style="color:#9999ff"> Skill damage +8%, Critical skill ignore 16% def, Critical skill hit rate +24%, 8% chance to do a critical physical, magical or misc skill attacks </span> | ||
+ | [Lv 9]:<span style="color:#9999ff"> Skill damage +9%, Critical skill ignore 18% def, Critical skill hit rate +27%, 9% chance to do a critical physical, magical or misc skill attacks </span> | ||
+ | [Lv 10]:<span style="color:#9999ff"> Skill damage +10%, Critical skill ignore 20% def, Critical skill hit rate +30%, 10% chance to do a critical physical, magical or misc skill attacks </span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#CC3399">Requirement: Finish Quest / Platinum Skills </span> | ||
+ | |||
+ | === [[File:sm_autoberserk.png]] Auto Berserk === | ||
+ | Empowered by rage, character enters condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of MaxHP. | ||
+ | Provoked status lasts until character HP is restored to more than 25% of MaxHP or if Provoke effect is nullified. </span> | ||
+ | ______________________________________ | ||
+ | Max Level: 5 Skill Form: Passive with activation </span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]: <span style="color:#9999ff">Provoked status </span> | ||
+ | [Lv 2]: <span style="color:#9999ff">Provoked status, +3% ATK and -5% DEF2 </span> | ||
+ | [Lv 3]: <span style="color:#9999ff">Provoked status, +6% ATK and -10% DEF2 </span> | ||
+ | [Lv 4]: <span style="color:#9999ff">Provoked status, +9% ATK and -15% DEF2 </span> | ||
+ | [Lv 5]: <span style="color:#9999ff">Provoked status, +12% ATK and -20% DEF2 </span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#CC3399">Requirement: Finish Quest / Platinum Skills </span> | ||
− | [[ | + | [[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]] |
+ | <div class="center-item">[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs & Skills]]</div> |
Latest revision as of 03:02, 29 December 2022
Introduction
A lot of Skills has been revisited just for you !
There you can see all In-Game informations you need about these modifications.
Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
Skills
Sword Mastery
Increases damage with One-Handed Sword and Dagger class weapon. ______________________________________ Max Level: 10 Skill Form: Passive ______________________________________ [Lv 1]: Damage +5 [Lv 2]: Damage +10 [Lv 3]: Damage +15 [Lv 4]: Damage +20 [Lv 5]: Damage +25 [Lv 6]: Damage +30 [Lv 7]: Damage +35 [Lv 8]: Damage +40 [Lv 9]: Damage +45 [Lv 10]: Damage +50
Two-Handed Weapon Mastery
Increases damage with Two-Handed Weapon class weapon. ______________________________________ Max Level: 10 Skill Form: Passive ______________________________________ +10 damage on skill attacks and +2 damage right hand weapon per SkillLv. ______________________________________ [Lv 1]: Damage +5, sword/axe/mace/spear damage +0.5% [Lv 2]: Damage +10, sword/axe/mace/spear damage +1% [Lv 3]: Damage +15, sword/axe/mace/spear damage +1.5% [Lv 4]: Damage +20, sword/axe/mace/spear damage +2% [Lv 5]: Damage +25, sword/axe/mace/spear damage +2.5% [Lv 6]: Damage +30, sword/axe/mace/spear damage +3% [Lv 7]: Damage +35, sword/axe/mace/spear damage +3.5% [Lv 8]: Damage +40, sword/axe/mace/spear damage +4% [Lv 9]: Damage +45, sword/axe/mace/spear damage +4.5% [Lv 10]: Damage +50, sword/axe/mace/spear damage +5%
Increase HP Recovery
Enhances natural HP regeneration. MaxHP affects how much HP restoration is increased by this skill. ______________________________________ Max Level: 10 Skill Form: Passive ______________________________________ [Lv 1]: HP +5 every 10 sec [Lv 2]: HP +10 every 10 sec [Lv 3]: HP +15 every 10 sec [Lv 4]: HP +20 every 10 sec [Lv 5]: HP +25 every 10 sec [Lv 6]: HP +30 every 10 sec [Lv 7]: HP +35 every 10 sec [Lv 8]: HP +40 every 10 sec [Lv 9]: HP +45 every 10 sec [Lv 10]: HP +50 every 10 sec
Bash
Hits an enemy with crushing force that can inflict Stun status. ______________________________________ Max Level: 10 Skill Form: Physical attack Target: 1 Enemy Cast: 0 sec Range: 1 Cell Delay: ASPD based ______________________________________ [Lv 1]: 130% damage, Hit +5%, Stun2.5% [Lv 2]: 160% damage, Hit +10%, Stun 5% [Lv 3]: 190% damage, Hit +15%, Stun 7.5% [Lv 4]: 220% damage, Hit +20%, Stun 10% [Lv 5]: 250% damage, Hit +25%, Stun 12.5% [Lv 6]: 280% damage, Hit +30%, Stun 15% [Lv 7]: 310% damage, Hit +35%, Stun 17.5% [Lv 8]: 340% damage, Hit +40%, Stun 20% [Lv 9]: 370% damage, Hit +45%, Stun 22.5% [Lv 10]: 400% damage, Hit +50%, Stun 25%
Magnum Break
Drains a small amount of the caster's HP to inflict Fire elemental area 5x5 cells effect damage on enemies in the caster's vicinity and force them backward. For 10 seconds after Magnum Break, caster's weapon will receive a 20% Fire elemental strength enhancement. ______________________________________ Max Level: 10 Skill Form: Physical attack Target: Self Cast: 0 sec Delay: 2 sec Element: Fire ______________________________________ [Lv 1]: 120% damage, Hit +10%, 20 HP cost [Lv 2]: 140% damage, Hit +20%, 20 HP cost [Lv 3]: 160% damage, Hit +30%, 19 HP cost [Lv 4]: 180% damage, Hit +40%, 19 HP cost [Lv 5]: 200% damage, Hit +50%, 18 HP cost [Lv 6]: 220% damage, Hit +60%, 18 HP cost [Lv 7]: 240% damage, Hit +70%, 17 HP cost [Lv 8]: 260% damage, Hit +80%, 17 HP cost [Lv 9]: 280% damage, Hit +90%, 16 HP cost [Lv 10]: 300% damage, Hit +100%, 16 HP cost ______________________________________ Requirement: Bash 5
Provoke
Enrages a target to decrease its DEF while reducing its ATK for 10 sec. SkillLv affects the success chance, however, the success is also affected by the difference between caster's and target's level. Bypass all kind of conditions, if the skill is successfull then the monster change its current targets regardless of factors like distance, AI type, elite or not. Effective on Boss and MvP ______________________________________ Max Level: 10 Skill Form: Active Target: 1 Enemy Cooldown: 1sec Range: 9 Cells ______________________________________ If given by Autoberserk, Damage +2% +3% per Lv, Def -6% per Lv (Old effect), otherwise, it decreases ATK/DEF/DEF2. ______________________________________ [Lv 1]: 73% chance, ATK -1%,DEF2 -6%,DEF -2% [Lv 2]: 76% chance, ATK -2%,DEF2 -12%,DEF -4% [Lv 3]: 79% chance, ATK -3%,DEF2 -18%,DEF -6% [Lv 4]: 82% chance, ATK -4%,DEF2 -24%,DEF -8% [Lv 5]: 85% chance, ATK -5%,DEF2 -30%,DEF -10% [Lv 6]: 88% chance, ATK -6%,DEF2 -36%,DEF -12% [Lv 7]: 91% chance, ATK -7%,DEF2 -42%,DEF -14% [Lv 8]: 94% chance, ATK -8%,DEF2 -48%,DEF -16% [Lv 9]: 97% chance, ATK -9%,DEF2 -54%,DEF -18% [Lv 10]: 100% chance, ATK -10%,DEF2 -60%,DEF -20%
Endure
Removes attack and movement delay that occurs when a character receives damage. ______________________________________ Max Level: 10 Skill Form: Active Target: Self Cooldown: 10sec ______________________________________ Also works in War of Emperium. ______________________________________ [Lv 1]: 10 sec, Mdef +1, Def+1 [Lv 2]: 13 sec, Mdef +2, Def+2 [Lv 3]: 16 sec, Mdef +3, Def+3 [Lv 4]: 19 sec, Mdef +4, Def+4 [Lv 5]: 22 sec, Mdef +5, Def+5 [Lv 6]: 25 sec, Mdef +6, Def+6 [Lv 7]: 28 sec, Mdef +7, Def+7 [Lv 8]: 31 sec, Mdef +8, Def+8 [Lv 9]: 34 sec, Mdef +9, Def+9 [Lv 10]: 37 sec, Mdef +10, Def+10 ______________________________________ Requirement: Provoke 5
Moving HP Recovery
Character regenerates HP while walking. Rate is 50% of standing recovery. The Increase Recovery skill does not affect HP Recovery While Moving. ______________________________________ Max Level: 5 Skill Form: Passive ______________________________________ [Lv 1]: Rate 55% [Lv 2]: Rate 60% [Lv 3]: Rate 65% [Lv 4]: Rate 70% [Lv 5]: Rate 75% ______________________________________ Requirement: Finish Quest / Platinum Skills
Fatal Blow
Increases the probability to do a critical skill and enhances it. ______________________________________ Max Level: 5 Skill Form: Passive ______________________________________ [Lv 1]: Skill damage +1%, Critical skill ignore 2% def, Critical skill hit rate +3%, 1% chance to do a critical physical, magical or misc skill attacks [Lv 2]: Skill damage +2%, Critical skill ignore 4% def, Critical skill hit rate +6%, 2% chance to do a critical physical, magical or misc skill attacks [Lv 3]: Skill damage +3%, Critical skill ignore 6% def, Critical skill hit rate +9%, 3% chance to do a critical physical, magical or misc skill attacks [Lv 4]: Skill damage +4%, Critical skill ignore 8% def, Critical skill hit rate +12%, 4% chance to do a critical physical, magical or misc skill attacks [Lv 5]: Skill damage +5%, Critical skill ignore 10% def, Critical skill hit rate +15%, 5% chance to do a critical physical, magical or misc skill attacks * Kugan - Specialization : * [Lv 6]: Skill damage +6%, Critical skill ignore 12% def, Critical skill hit rate +18%, 6% chance to do a critical physical, magical or misc skill attacks [Lv 7]: Skill damage +7%, Critical skill ignore 14% def, Critical skill hit rate +21%, 7% chance to do a critical physical, magical or misc skill attacks [Lv 8]: Skill damage +8%, Critical skill ignore 16% def, Critical skill hit rate +24%, 8% chance to do a critical physical, magical or misc skill attacks [Lv 9]: Skill damage +9%, Critical skill ignore 18% def, Critical skill hit rate +27%, 9% chance to do a critical physical, magical or misc skill attacks [Lv 10]: Skill damage +10%, Critical skill ignore 20% def, Critical skill hit rate +30%, 10% chance to do a critical physical, magical or misc skill attacks ______________________________________ Requirement: Finish Quest / Platinum Skills
Auto Berserk
Empowered by rage, character enters condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of MaxHP. Provoked status lasts until character HP is restored to more than 25% of MaxHP or if Provoke effect is nullified. ______________________________________ Max Level: 5 Skill Form: Passive with activation ______________________________________ [Lv 1]: Provoked status [Lv 2]: Provoked status, +3% ATK and -5% DEF2 [Lv 3]: Provoked status, +6% ATK and -10% DEF2 [Lv 4]: Provoked status, +9% ATK and -15% DEF2 [Lv 5]: Provoked status, +12% ATK and -20% DEF2 ______________________________________ Requirement: Finish Quest / Platinum Skills