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| ! colspan="8"| <span style="font-weight: 700">[[File:Sword_Mastery.gif]] Sword Mastery</span> | | ! colspan="8"| <span style="font-weight: 700">[[File:Sword_Mastery.gif]] Sword Mastery</span> |
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− | ! <span style="font-weight: 700">Description:</span> || colspan="7"| <span style="font-weight: 400"> Increases damage with One-handed Sword and Dagger class weapon. | + | ! <span style="font-weight: 700">Description:</span> || colspan="7"| <span style="font-weight: 400"> Increases damage with One-Handed Sword and Dagger class weapon. |
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| ! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10 | | ! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10 |
Revision as of 00:16, 15 May 2021
Introduction
A lot of Skills has been revisited just for you !
There you can see all In-Game informations you need about these modifications.
Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
Go Back to Jobs & Skills
Skills
Sword Mastery
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Description: |
Increases damage with One-Handed Sword and Dagger class weapon.
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Max Level: 10
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Skill Form: Passive
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Effects
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Information
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Level 1 |
Damage +5
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Level 2 |
Damage +10
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Level 3 |
Damage +15
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Level 4 |
Damage +20
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Level 5 |
Damage +25
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Level 6 |
Damage +30
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Level 7 |
Damage +35
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Level 8 |
Damage +40
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Level 9 |
Damage +45
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Level 10 |
Damage +50
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Two-Handed Weapon Mastery
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Description: |
Increases damage with Two-Handed Weapon class weapon.
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Max Level: 10
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Skill Form: Passive
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Additional Information: |
+10 damage on Skill attacks and +2 damage right-handed weapon per Skill level.
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Effects
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Information
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Level 1 |
Damage +5, Sword/Axe/Mace/Spear damage +0.5%
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Level 2 |
Damage +10, Sword/Axe/Mace/Spear damage +1%
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Level 3 |
Damage +15, Sword/Axe/Mace/Spear damage +1.5%
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Level 4 |
Damage +20, Sword/Axe/Mace/Spear damage +2%
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Level 5 |
Damage +25, Sword/Axe/Mace/Spear damage +2.5%
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Level 6 |
Damage +30, Sword/Axe/Mace/Spear damage +3%
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Level 7 |
Damage +35, Sword/Axe/Mace/Spear damage +3.5%
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Level 8 |
Damage +40, Sword/Axe/Mace/Spear damage +4%
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Level 9 |
Damage +45, Sword/Axe/Mace/Spear damage +4.5%
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Level 10 |
Damage +50, Sword/Axe/Mace/Spear damage +5%
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Prerequisites |
Sword Mastery level 1
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Increase HP Recovery
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Description: |
Enhances natural HP regeneration. MaxHP affects how much HP restoration is increased by this skill.
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Max Level: 10
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Skill Form: Passive
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Effects
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Information
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Level 1 |
HP +5 every 10 sec
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Level 2 |
HP +10 every 10 sec
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Level 3 |
HP +15 every 10 sec
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Level 4 |
HP +20 every 10 sec
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Level 5 |
HP +25 every 10 sec
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Level 6 |
HP +30 every 10 sec
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Level 7 |
HP +35 every 10 sec
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Level 8 |
HP +40 every 10 sec
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Level 9 |
HP +45 every 10 sec
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Level 10 |
HP +50 every 10 sec
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Bash
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Description: |
Hits an enemy with crushing force that can inflict Stun status.
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Max Level: 10
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Skill Form: Physical attack
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Target: 1 Enemy
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Cast: Instant
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Range: 1 Cell
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Delay: ASPD based
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Effects
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Information
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SP Cost
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Level 1 |
130% damage, Hit +5%, Stun2.5% |
8
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Level 2 |
160% damage, Hit +10%, Stun 5% |
8
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Level 3 |
190% damage, Hit +15%, Stun 7.5% |
8
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Level 4 |
220% damage, Hit +20%, Stun 10% |
8
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Level 5 |
250% damage, Hit +25%, Stun 12.5% |
8
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Level 6 |
280% damage, Hit +30%, Stun 15% |
15
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Level 7 |
310% damage, Hit +35%, Stun 17.5% |
15
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Level 8 |
340% damage, Hit +40%, Stun 20% |
15
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Level 9 |
370% damage, Hit +45%, Stun 22.5% |
15
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Level 10 |
400% damage, Hit +50%, Stun 25% |
15
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Magnum Break
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Description: |
Drains a small amount of the caster's HP to inflict Fire elemental area 5x5 cells effect damage on enemies in the caster's vicinity and force them backward. For 10 seconds after Magnum Break, caster's weapon will receive a 20% Fire elemental strength enhancement.
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Max Level: 10
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Skill Form: Physical attack
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Target: Self
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Cast: Instant
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Delay: 2 sec
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Element: Fire
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Effects
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Information
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HP Cost
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Level 1 |
120% damage, Hit +10% |
20
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Level 2 |
140% damage, Hit +20% |
20
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Level 3 |
160% damage, Hit +30% |
19
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Level 4 |
180% damage, Hit +40% |
19
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Level 5 |
200% damage, Hit +50% |
18
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Level 6 |
220% damage, Hit +60% |
18
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Level 7 |
240% damage, Hit +70% |
17
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Level 8 |
260% damage, Hit +80% |
17
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Level 9 |
280% damage, Hit +90% |
16
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Level 10 |
300% damage, Hit +100% |
16
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Prerequisites |
Bash level 5
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SM_PROVOKE
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Provoke:
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Description : |
Enrages a target to decrease its Defense while increasing its Attack Strength for 10 sec. Skill level affect the success chance. Ineffective against the Undead.
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Max Level: 10
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Skill Form: Active
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Target : 1 Enemy
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Cooldown : 20sec
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Range : 9 Cells
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Additional Information : |
If given by autoberserk, Damage +2 +3% per Lv, Def -6% per Lv (Old effect), otherwise, it decreases ATK/DEF/DEF2.
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Effective on Boss (MVP).
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Effects
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Informations
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SP Cost
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Level 1 |
73% chance, ATK -1%, DEF2 -6%, DEF -2%
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Level 2 |
76% chance, ATK -2%, DEF2 -12%, DEF -4%
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Level 3 |
79% chance, ATK -3%, DEF2 -18%, DEF -6%
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Level 4 |
82% chance, ATK -4%, DEF2 -24%, DEF -8%
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Level 5 |
85% chance, ATK -5%, DEF2 -30%, DEF -10%
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Level 6 |
88% chance, ATK -6%, DEF2 -36%, DEF -12%
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Level 7 |
91% chance, ATK -7%, DEF2 -42%, DEF -14%
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Level 8 |
94% chance, ATK -8%, DEF2 -48%, DEF -16%
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Level 9 |
97% chance, ATK -9%, DEF2 -54%, DEF -18%
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Level 10 |
100% chance, ATK -10%, DEF2 -60%, DEF -20%
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SM_ENDURE
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Endure
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Description : |
Removes attack and movement delay that occurs when a character receives damage.
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Max Level: 10! width="17%"| Skill Form: Active
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Target : Self
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Cooldown : 10sec
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Additional Information : |
Enabled in War of Emperium.
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Effects
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Informations
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SP Cost
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Level 1 |
10 sec, Mdef +1, Def+1
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Level 2 |
13 sec, Mdef +2, Def+2
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Level 3 |
16 sec, Mdef +3, Def+3
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Level 4 |
19 sec, Mdef +4, Def+4
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Level 5 |
22 sec, Mdef +5, Def+5
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Level 6 |
25 sec, Mdef +6, Def+6
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Level 7 |
28 sec, Mdef +7, Def+7
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Level 8 |
31 sec, Mdef +8, Def+8
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Level 9 |
34 sec, Mdef +9, Def+9
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Level 10 |
37 sec, Mdef +10, Def+10
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requirement : |
Provoke 5
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SM_MOVINGRECOVERY
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Moving HP Recovery
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Description : |
Enables HP regen while moving.
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Only 25% of the HP that is recovered while standing is restored during movement.
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The Increase Recovery skill does not affect HP Recovery While Moving.
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Max Level: 5
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Skill Form: Passive
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Effects
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Informations
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SP Cost
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Level 1 |
Heals every 12sec
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Level 2 |
Heals every 10sec
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Level 3 |
Heals every 8sec
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Level 4 |
Heals every 6sec
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Level 5 |
Heals every 3sec
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requirement : |
Finish Quest / Platinum Skills
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SM_FATALBLOW
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Fatal Blow
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Description : |
Increases the probability to do a critical skill and enhances it.
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Max Level: 5
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Skill Form: Passive
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Effects
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Informations
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SP Cost
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Level 1 |
Skill damages +1%, Critical skill ignore 2% def, Critical skill hit rate +3%, 1% chance to do a critical physical, magical or misc skill attacks
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Level 2 |
Skill damages +2%, Critical skill ignore 4% def, Critical skill hit rate +6%, 2% chance to do a critical physical, magical or misc skill attacks
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Level 3 |
Skill damages +3%, Critical skill ignore 6% def, Critical skill hit rate +9%, 3% chance to do a critical physical, magical or misc skill attacks
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Level 4 |
Skill damages +4%, Critical skill ignore 8% def, Critical skill hit rate +12%, 4% chance to do a critical physical, magical or misc skill attacks
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Level 5 |
Skill damages +5%, Critical skill ignore 10% def, Critical skill hit rate +15%, 5% chance to do a critical physical, magical or misc skill attacks
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requirement : |
Finish Quest / Platinum Skills
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SM_AUTOBERSERK
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Auto Berserk
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Description : |
Empowered by rage, character enters condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of MaxHP.
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Provoked status lasts until character HP is restored to more than 25% of MaxHP or if Provoke effect is nullified.
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Max Level: 5
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Skill Form: Passive with activation
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Effects
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Informations
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SP Cost
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Level 1 |
Provoked status
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Level 2 |
Provoked status, +3% ATK and -5% DEF2
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Level 3 |
Provoked status, +6% ATK and -10% DEF2
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Level 4 |
Provoked status, +9% ATK and -15% DEF2
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Level 5 |
Provoked status, +12% ATK and -20% DEF2
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requirement : |
Finish Quest / Platinum Skills
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