Difference between revisions of "Byakko Expert"
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− | '''Already in Skill Tree''' : Asura Strike | + | '''Already in Skill Tree''' : Asura Strike : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.<br> |
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=== [[File:4417.png]] Byakko Fist === | === [[File:4417.png]] Byakko Fist === |
Latest revision as of 13:30, 31 August 2022
Description
Original Job :
Version : 1.0
Kugans
Byakko Specialization
ID : 4410
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute and +1% HP/SP.
Level | Attribute |
---|---|
1 | STR |
2 | AGI |
3 | DEX |
4 | AGI |
5 | STR |
Byakko Triple
ID : 4411
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Triple Attack.
Level | Skill |
---|---|
1 | Triple Attack Level 2 |
2 | Triple Attack Level 4 |
3 | Triple Attack Level 6 |
4 | Triple Attack Level 8 |
5 | Triple Attack Level 10 |
Already in Skill Tree : Increase the level of Triple Attack by 1 per Byakko Triple level.
Byakko Spirits
ID : 4412
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Call Spirits.
Level | Skill |
---|---|
1 | Call Spirits Level 1 |
2 | Call Spirits Level 2 |
3 | Call Spirits Level 3 |
4 | Call Spirits Level 4 |
5 | Call Spirits Level 5 |
Already in Skill Tree : Call Spirits have a small chance to be casted for one sphere while physically attacking.
Level | Rate |
---|---|
1 | 3% |
2 | 6% |
3 | 9% |
4 | 12% |
5 | 15% |
Byakko Explosion
ID : 4413
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Critical Explosion.
Level | Skill |
---|---|
1 | Critical Explosion Level 1 |
2 | Critical Explosion Level 2 |
3 | Critical Explosion Level 3 |
4 | Critical Explosion Level 4 |
5 | Critical Explosion Level 5 |
Already in Skill Tree : Increase the level of Critical Explosion by 1 per Byakko Explosion level.
Byakko Chain
ID : 4414
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Chain Combo.
Level | Skill |
---|---|
1 | Chain Combo Level 1 |
2 | Chain Combo Level 2 |
3 | Chain Combo Level 3 |
4 | Chain Combo Level 4 |
5 | Chain Combo Level 5 |
Already in Skill Tree : Increase the level of Chain Combo by 1 per Byakko Chain level.
Byakko Finish
ID : 4415
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Combo Finish.
Level | Skill |
---|---|
1 | Combo Finish Level 1 |
2 | Combo Finish Level 2 |
3 | Combo Finish Level 3 |
4 | Combo Finish Level 4 |
5 | Combo Finish Level 5 |
Already in Skill Tree : Increase the level of Combo Finish by 1 per Byakko Finish level.
Byakko Strike
ID : 4416
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Asura Strike.
Asura Strike casting time is multipled by 8.
Level | Skill | Cooldown |
---|---|---|
1 | Asura Strike Level 1 | 100 seconds |
2 | Asura Strike Level 2 | 80 seconds |
3 | Asura Strike Level 3 | 60 seconds |
4 | Asura Strike Level 4 | 40 seconds |
5 | Asura Strike Level 5 | 20 seconds |
Already in Skill Tree : Asura Strike : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.
Byakko Fist
ID : 4417
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Tiger Knucle Fist.
Level | Skill |
---|---|
1 | Tiger Knucle Fist Level 1 |
2 | Tiger Knucle Fist Level 2 |
3 | Tiger Knucle Fist Level 3 |
4 | Tiger Knucle Fist Level 4 |
5 | Tiger Knucle Fist Level 5 |
Cooldown | Casting Time | SP cost |
---|---|---|
10 seconds | - | x3 |
Already in Skill Tree : This skill have very high chance to inflict stun status for a short duration.
Level | Stun Rate | Stun Duration |
---|---|---|
1 | 100% | 0,5 seconds |
2 | 125% | 1 seconds |
3 | 150% | 1,5 seconds |
4 | 175% | 2 seconds |
5 | 200% | 2,5 seconds |
Byakko Crush
ID : 4418
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Chain Crush Combo.
Level | Skill |
---|---|
1 | Chain Crush Combo Level 1 |
2 | Chain Crush Combo Level 2 |
3 | Chain Crush Combo Level 3 |
4 | Chain Crush Combo Level 4 |
5 | Chain Crush Combo Level 5 |
Cooldown | Casting Time | SP cost |
---|---|---|
10 seconds | - | x3 |
Already in Skill Tree : This skill heals the user when hit.
Heal are based on STR and VIT.
Level | Heal Power |
---|---|
1 | 200% |
2 | 400% |
3 | 600% |
4 | 800% |
5 | 1000% |
Byakko Overrun
ID : 4419
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 5
Casting Time : 2 seconds (interruptible)
Cooldown : 10 seconds
Duration : 10 seconds
Description : The next time Triple Attack hits the other combos are cascaded, with no delay nor SP cost nor sphere cost.
The chance to hit for combos after Triple Attack is reduced, however.
Triple Attack > Chain Combo > Combo Finish > Pulse Strike.
Chain Combo and Combo Finish are used at level aquired (or level 1).
While this effect is active all combo (Triple Attack, Chain Combo, Combo Finish) have modified damage.
Pulse Strike does damage in an area of 11x11.
This effect ends as soon as a Triple Attack occurs.
Level | Hit Penalty | Combo damage | Pulse Strike damage |
---|---|---|---|
1 | 30% | -10% | 300% |
2 | 25% | -5% | 400% |
3 | 20% | +0% | 500% |
4 | 15% | +5% | 600% |
5 | 10% | +10% | 700% |
- Hit penalty is in fact a real HIT debuff for a very short duration, which covers combos activation (0,2s)