Kugan Name |
Max Level (Point cost per Level) |
Effect
|
Pestilence according to Rinslet |
5 (2) |
Grants 1/2/3/4/5% chance to turn attacked targets into Undead (not matter the attack type used), cooldown 0.5 seconds
|
Cynism according to Cerenity |
5 (2) |
Grants 1/2/3/4/5% chance to Confuse when attacking a target, cooldown 0.5 seconds
|
Discord according to Freya |
5 (2) |
Grants 1/2/3/4/5% chance to inflict Decrease Agility when being attacked
|
Bullying according to Massacreur |
5 (2) |
Every physical attack on the same target grants an ATK buff of 0.5/1/1.5/2/2.5, cooldown 0.5 seconds, maximum 20 stacks, the buff is reset when attacking another target
|
Hallucination according to Zorin |
5 (2) |
Grants 1/2/3/4/5% chance to cause Hallucination when attacking a target, cooldown 0.5 seconds
|
Coercion according to Makkie |
5 (2) |
Grants 2/4/6/8/10% more damage when attacking from the back
|
Ravage according to Dentifrice |
5 (2) |
There is 0.05/0.1/0.15/0.2/0.25 times base STR to inflict stun status when dealing magical damage, cooldown 2 seconds
|
Transcendence according to TiNange |
5 (2) |
Grants 2/4/6/8/10% magical defense penetration
|
Skill according to Yuffa |
5 (2) |
Grants 1/2/3/4/5% more critical rate and critical damage
|
Perforation according to Hide |
5 (2) |
Grants 2/4/6/8/10% physical defense penetration
|
Pacification according to Vlad |
5 (2) |
Grants 1/2/3/4/5% chance to Silence when attacking a target, cooldown 0.5 seconds
|
Symbiosis according to Lidwyne |
5 (2) |
Increases all summons power by 2/4/6/8/10% (affect Kugan's and summoner's summons)
|
Righteousness according to Kwaii |
5 (2) |
Frontal attacks deals 1/2/3/4/5% more damage and frontal damage received are reduced by 1/2/3/4/5%
|
Altruism according to Hideki |
5 (2) |
Increase healing power to all targets by 2/4/6/8/10%. However, decrease healing power received by 2/4/6/8/10%.
|
Expertise according to Titenala |
5 (2) |
The lowest attribute received a bonus equal to 2/4/6/8/10% of its own value, minimum 1/2/3/4/5
|
Resistance according to Bodhiryu |
5 (2) |
Grants 1/2/3/4/5% damage reduction from Boss and big targets
|
Desire according to Elvy |
5 (2) |
Increase drop rates by 1/2/3/4/5%
|
Justification according to Yuan |
5 (2) |
Grants 1/2/3/4/5% chance to ignore stuff immunity to strip or break
|
Liveliness according to Moonie |
5 (2) |
When attacked with initiative, receive a walking bonus of 4/8/12/16/20% for 3 seconds
|
Honor according to Melihanda |
1 (10) |
If the damage received is more than 50% of Max HP, the damage received is [TotalDamage] - [50% of MaxHP] (doesn't stack, will use the highest value)
|
Enthusiasm according to Korros |
1 (10) |
If the damage received is more than 1% of Max HP, the damage received is [TotalDamage] - [1% of MaxHP] (doesn't stack, will use the highest value)
|
Word according to Colm |
5 (2) |
Grants 20/40/60/80/100% resistance to silence but reduce all other status resistance by 2/4/6/8/10%
|
Knowledge according to Kaly ? |
5 (2) |
Increases all elements masteries by 2/4/6/8/10%
|
Sarcasm according to Subarashi Kono Sekai |
5 (2) |
Increases DoT damage by 2/4/6/8/10%
|
Alcoholism according to Arkanjin |
5 (2) |
When consuming a Blue Potion, cause Confusion but have 5/10/15/20/25% chance to avoid next attack (cooldown 5 seconds)
|
Megalomania according to Lezard Valeth |
5 (2) |
Increases maximum MATK by 10/20/30/40/50% of base INT, reduce minimum MATK by half the same amount
|
Malice according to Grenat |
5 (2) |
Increases damage against deadly poisoned targets by 2/4/6/8/10%
|
Bitterness according to ShadeX |
5 (2) |
May counter long-ranged attacks at with Charge Arrow level 1 with 4/8/12/16/20% chance
|
Picking according to Usagi |
5 (2) |
Grants 2/4/6/8/10% chance to get a Stem on any Plant monster killed
|
Treachery according to Tutuxinton |
5 (2) |
Grants 2/4/6/8/10% more damage against players (not Demi-human monsters) but also receives 5/10/15/20/25% more damage from them
|
Challenge according to Imagine |
5 (2) |
There is 0.05/0.1/0.15/0.2/0.25 times base STR to increase After Skill Delay of the targets when physically attacking (cooldown 2 seconds)
|
Vandalism according to Nana |
5 (2) |
Each physical attack has 10/20/30/40/50% chance to break each kind of potion in the target inventory, cooldown 0.5 seconds, on monster grants 1/2/3/4/5% chance to inflict Deep Wound instead
|
Omnipotence according to Arkenciel |
5 (2) |
Magic may inflict any kind of common status, each of them have 0.15/0.3/0.45/0.6/0.75% chance to occur
|
Cheating according to Keren |
5 (2) |
Grants 0.5/1/1.5/2/2.5% to cast Dispell level 1 when physically attacking at short range
|
Crusade according to Lutie |
5 (2) |
Grants 1/2/3/4/5% more damage on Boss and big-sized targets
|
Faith according to Sup |
5 (2) |
???
|
Justice according to Duran |
5 (2) |
When HP are lower than 50% and receiv damage then inflicts battle damage based on 75/150/225/300/375% of ATK+MATK, damage are increased by attacker's left hp (up to +100% if full), doubled on monsters, cooldown 7 seconds
|
Wiggling according to Bibi |
5 (2) |
When dealing long-ranged physical damage and wearing a melee weapon, receive a 3/6/9/12/15% buff to Walking Speed
|
Strengthening according to Harikado |
5 (2) |
When dealing long-ranged physical damage and wearing a melee weapon, receive a 2/4/6/8/10% buff to physical damage
|
Fury according to Hubu |
5 (2) |
When receiving damage greater than half maximum HP, inflict battle damage based on 100/200/300/400/500% of ATK+MATK, doubled on monsters
|
Runology according to Evangeline |
5 (2) |
Consumes a Bloody Rune when dealing damage (no matter the type) on a full targets and inflicts battle damage based on 50/100/150/200/250% of MATK, reduced by MDEF, half more on monsters
|
Inspiration according to Akzzz |
5 (2) |
When have the initiative the user recovers 2/4/6/8/10 SP, this amount is increase by user's INT (4% of the base amount per points)
|
Diplomacy according to Malebolgia |
5 (2) |
When HP are lower than 50% and the user is attacked, grants a heal based on 100/200/300/400/500% of user's VIT, cooldown 7 seconds
|
Immunity according to Resorb |
5 (2) |
Grants 20/40/60/80/100% chance to bestow a common status immunity for 1 second after a hit received
|
Frustration according to Kaevek |
5 (2) |
When hit while under any common status, have 2/4/6/8/10% chance to inflicts the very same status (or multiple statuses if affected by multiples statuses)
|
Extavagency according to Ren |
5 (2) |
When attacked with initiative, receive a buff of 10 to all attribute for a very short period of time (2/4/5/6/7 seconds)
|
Impulse according to Shinrei |
5 (2) |
When attacking with initiative, receive an ASPD bonus of 7% for a very short period of time (2/4/5/6/7 seconds)
|
Frigidity according to Harle |
5 (2) |
When attacked with HP lower than 30%, 20/40/60/80/100% chance to Freeze the attacker for 2 seconds (cooldown 10 seconds)
|
Flowering according to Dark Shadows |
5 (2) |
When attacked with HP lower than 30%, the user become a plant for 7 seconds, while being a plant HP recovers at a rate of 0.5/1/1.5/2/2.5% per second and DEF/MDEF are at 100 but the player can move/act (cooldown 60 seconds)
|
Erudition according to Pirikos |
5 (2) |
When physically attacking, there is 1/2/3/4/5% chance to receive an INT buff of 5 for 7 seconds
|
Tactical according to Maneki |
5 (2) |
If STR/DEX/INT are strictly equals, grant 3/6/9/12/15% bonus to ATK/MATK
|
Initiative according to Creveladalle |
5 (2) |
When attacking with initiative, receive a critical bonus of 7 for a very short period of time (2/4/5/6/7 seconds)
|
Disappearance according to Tsuge |
5 (2) |
When attacked with HP lower than 30%, the user hide themslves and have 30/45/60/75/90% chance to avoid the next hit for 3/4/5/6/7 seconds (cooldown 60 seconds)
|
Devotion according to Tanya |
5 (2) |
Reduce damage received by Devotion by 2/4/6/8/10%
|
Providence according to Samano |
5 (2) |
Whenever Providence is active on the user every hits received is healed by 2/4/6/8/10% of the damage received, consuming an amount of SP equal to 1% of the healing
|
Fairness according to Hideki |
5 (2) |
Lex Aeterna have 5/10/15/20/25% chance to autocast itself at an increased level (x2), the skill cost that much more SP though
|
Stubbornness according to Huydu |
5 (2) |
After using Asura the user receive a SP healing based on 50/100/150/200/250% of user's STR
|
Chaining according to Bonten |
5 (2) |
Asura have 20/40/60/80/100% chance to launch Quake level 1 when used
|
Manalize according to Lune |
5 (2) |
When SP are higher than 50% and the user is under Energy Coat, each damage received grants a heal based on 50/100/150/200/250% INT, with 1 second cooldown. Healing effect occurs before the damage you received are calculated. You will still receive the damage from the hit which triggered the effect.
|
Persistence according to Exodus |
5 (2) |
When under the effets of Endure, damage received are followed by a small heal based on 50/100/150/200/250% of the user's VIT (cooldown 1 second)
|
Acidology according to Dentifrice |
5 (2) |
Increases Acid Terror and Demonstration damage of x% which x is 5/10/15/20/25% of base INT, they cost that much more SP
|
Cadence according to Pioupiou |
5 (2) |
Blitz Beat have 4/8/12/16/20% chance to activate the concentration potion effect, or awakening if already activated, or berserker if already activated
|
Grace according to Tchii |
5 (2) |
When attacked while performing (danse or music), grant a 4/8/12/16/20% Walking Seed buff and a chance to avoid next attack (5/10/15/20/25%) for 3 seconds
|