Difference between revisions of "Auramancer"

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== Kugans ==
 
== Kugans ==
  
=== Wind Elemental Specialization ===  
+
=== [[File:4200.png]] Wind Elemental Specialization ===  
 
'''ID''' : 4200<br>
 
'''ID''' : 4200<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : Each level grants +1 to one attribute.<br>
+
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
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|}
 
|}
  
=== Wind Elemental Bolt ===
+
=== [[File:4201.png]] Wind Elemental Bolt ===
 
'''ID''' : 4201<br>
 
'''ID''' : 4201<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
'''Already Learned''' : When the bolt in question is used the user receives two positives effects.<br>
+
'''Already in Skill Tree''' : When the bolt in question is used the user receives two positives effects.<br>
 
The first effect is a 5 + 10% fast casting buff for a short period of time.<br>
 
The first effect is a 5 + 10% fast casting buff for a short period of time.<br>
 
The second effect is the positive status Swift for that same amount of time.<br>
 
The second effect is the positive status Swift for that same amount of time.<br>
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|}
 
|}
  
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] increases this effect and can go as far as doubling it in case of devotion equal to or greater than 100%
+
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%
 
* Swift : Gives 30% to only get a scratch (1 damage) from an attack (no matter the type)
 
* Swift : Gives 30% to only get a scratch (1 damage) from an attack (no matter the type)
  
Implementation note:
+
=== [[File:4202.png]] Wind Elemental Attack ===
* Both effects can be given by bSkillScript
 
* SC_SWIFT, SC_BUFF_CAST (val1 for %, val2 for fix value)
 
 
 
=== Wind Elemental Attack ===
 
 
'''ID''' : 4202<br>
 
'''ID''' : 4202<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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| 2 || Wind Attack Level 2 || 9 || 0 || 0 || 300% of ATK || 0
 
| 2 || Wind Attack Level 2 || 9 || 0 || 0 || 300% of ATK || 0
 
|-
 
|-
| 2 || Wind Attack Level 2 || 12 || 0 || 0 || 400% of ATK || 0
+
| 2 || Wind Attack Level 2 || 12 || 0 || 1s || 400% of ATK || 0
 
|-
 
|-
| 3 || Wind Attack Level 3 || 15 || 0 || 0 || 500% of ATK || 0
+
| 3 || Wind Attack Level 3 || 15 || 0 || 2s || 500% of ATK || 0
 
|-
 
|-
| 3 || Wind Attack Level 3 || 18 || 0,2s || 2s || 600% of ATK || 0,5s
+
| 3 || Wind Attack Level 3 || 18 || 0,2s || 3s || 600% of ATK || 0,5s
 
|-
 
|-
 
| 4 || Wind Attack Level 4 || 21 || 0,4s || 4s || 700% of ATK || 0,5s
 
| 4 || Wind Attack Level 4 || 21 || 0,4s || 4s || 700% of ATK || 0,5s
 
|-
 
|-
| 4 || Wind Attack Level 4 || 24 || 0,6s || 6s || 800% of ATK || 0,5s
+
| 4 || Wind Attack Level 4 || 24 || 0,6s || 5s || 800% of ATK || 0,5s
 
|-
 
|-
| 5 || Wind Attack Level 5 || 27 || 0,8s || 8s || 900% of ATK || 0,5s
+
| 5 || Wind Attack Level 5 || 27 || 0,8s || 6s || 900% of ATK || 0,5s
 
|-
 
|-
| 5 || Wind Attack Level 5 || 30 || 1s || 10s || 1000% of ATK || 0,5s
+
| 5 || Wind Attack Level 5 || 30 || 1s || 7s || 1000% of ATK || 0,5s
 
|}
 
|}
 +
 +
'''Already Lightning Bolt in Skill Tree''' : Cooldown reduced by 5/10/15/20/25%, damage increased by 0.25*INT%, this bonus damage is doubled if base INT > base DEX and base STR
  
 
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] grants a chance to cast the elemental bolt at level following this skill at level aquired, chance to cast the spell is equal to devotion rate (100% or higher = always)
 
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] grants a chance to cast the elemental bolt at level following this skill at level aquired, chance to cast the spell is equal to devotion rate (100% or higher = always)
  
=== Wind Elemental Utility ===
+
'''If the user is under Double Casting''' : The bolt's level is reduced by half +1
 +
 
 +
=== [[File:4203.png]] Wind Elemental Utility ===
 
'''ID''' : 4203<br>
 
'''ID''' : 4203<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
{| class="wikitable"
+
'''Already in Skill Tree''' : Ganbantein casting time reduced by 5/10/15/20/25%. Grants 8/16/24/32/40% chance to inflict Break for 15 seconds and SP cost is icreased by 2/4/6/8/10.<br>
|+ Minor Advanced Skill Modifiers
+
Brake : Cast and ASD doubled, ASPD reduced by 50%, cured by Cure, condisered as coomon status, resistance attribut is DEF.
|-
 
! Cooldown !! Casting Time !! SP cost !! Duration
 
|-
 
| +50% || +50% || +50% || -
 
|}
 
 
 
'''Already Learned''' : Chances of inflicting Brake status (15 seconds) and SP cost are increased.<br>
 
  
 
{| class="wikitable"
 
{| class="wikitable"
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* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] grants better chance to inflict status, up to the double at a devotion of 100% or more
 
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] grants better chance to inflict status, up to the double at a devotion of 100% or more
  
Implementation note:
+
=== [[File:4204.png]] Wind Elemental Zone ===
* Brake : CAST and ASD doubled, ASPD reduce by 50%, cured by Cure, considered has common status, resistance attribut is DEF
 
 
 
=== Wind Elemental Zone ===
 
 
'''ID''' : 4204<br>
 
'''ID''' : 4204<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
'''Already Learned''' : Chances of inflicting Cripple status (15 seconds) and SP cost are increased.<br>
+
'''Already in Skill Tree''' : Chances of inflicting Cripple status (15 seconds) and SP cost are increased.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
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* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] grants better chance to inflict status, up to the double at a devotion of 100% or more
 
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] grants better chance to inflict status, up to the double at a devotion of 100% or more
  
Implementation note:
+
=== [[File:4205.png]] Wind Elemental Spell ===
* Cripple : Maximum HP and SP reduced by a maximum of 30% (15% on MVP), also reduce incoming heals (HP or SP), cured by Cure, considered has common status, resistance attribut is MDEF
 
 
 
=== Wind Elemental Spell ===
 
 
'''ID''' : 4205<br>
 
'''ID''' : 4205<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
'''Already Learned''' : Slightly improve mastery of Lord of Vermillion by increasing damage and reducing casting time, after skill delay and SP cost.<br>
+
'''Already in Skill Tree''' : Slightly improve mastery of Lord of Vermillion by increasing damage and reducing casting time, after skill delay and SP cost.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
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|}
 
|}
  
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] increases this effect and can go as far as doubling it in case of devotion equal to or greater than 100%
+
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] increases this effect and can go as far increasing the bonus by 50% in case of devotion equal to or greater than 100%
  
=== Wind Elemental Strike ===
+
=== [[File:4206.png]] Wind Elemental Strike ===
 
'''ID''' : 4206<br>
 
'''ID''' : 4206<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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! Level !! Mastery bonus
 
! Level !! Mastery bonus
 
|-
 
|-
| 1 || Mastery 5%
+
| 1 || Mastery 4%
 
|-
 
|-
| 2 || Mastery 10%
+
| 2 || Mastery 8%
 
|-
 
|-
| 3 || Mastery 15%
+
| 3 || Mastery 12%
 
|-
 
|-
| 4 || Mastery 20%
+
| 4 || Mastery 16%
 
|-
 
|-
| 5 || Mastery 25%
+
| 5 || Mastery 20%
 
|}
 
|}
  
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] increases this effect and can go as far as doubling it in case of devotion equal to or greater than 100%
+
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%
  
Implementation note:
+
=== [[File:4207.png]] Wind Elemental Charm ===
* bonus2 bElementMastery,ELE_Wind,%;
 
 
 
=== Wind Elemental Charm ===
 
 
'''ID''' : 4207<br>
 
'''ID''' : 4207<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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! Level !! Skill !! Bonus damage
 
! Level !! Skill !! Bonus damage
 
|-
 
|-
| 1 || Chance to inflict Stop status 1% || Damage +1%
+
| 1 || Chance to inflict Stop status 1% || Damage +2%
 
|-
 
|-
| 2 || Chance to inflict Stop status 2% || Damage +2%
+
| 2 || Chance to inflict Stop status 2% || Damage +3%
 
|-
 
|-
| 3 || Chance to inflict Stop status 3% || Damage +3%
+
| 3 || Chance to inflict Stop status 3% || Damage +4%
 
|-
 
|-
| 4 || Chance to inflict Stop status 4% || Damage +4%
+
| 4 || Chance to inflict Stop status 4% || Damage +5%
 
|-
 
|-
| 5 || Chance to inflict Stop status 5% || Damage +5%
+
| 5 || Chance to inflict Stop status 5% || Damage +7%
 
|}
 
|}
  
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] increases this effect and can go as far as doubling it in case of devotion equal to or greater than 100%
+
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%
  
Implementation note:
+
=== [[File:4208.png]] Wind Elemental Enhancement ===
* This skill name have changed, we need to add every thing server-side and skill-db for this change
 
 
 
=== Wind Elemental Enhancement ===
 
 
'''ID''' : 4208<br>
 
'''ID''' : 4208<br>
 
'''Type''' : Active<br>
 
'''Type''' : Active<br>
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|}
 
|}
  
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] increases this effect and can go as far as doubling it in case of devotion equal to or greater than 100%
+
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%
  
Implementation note:
+
=== [[File:4209.png]] Wind Elemental Summon ===
* This skill was a passive before, we need to add every thing server-side and skill-db for this change
 
 
 
=== Wind Elemental Summon ===
 
 
'''ID''' : 4209<br>
 
'''ID''' : 4209<br>
 
'''Type''' : Active<br>
 
'''Type''' : Active<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
'''Cost to learn''' : 1<br>
+
'''Cost to learn''' : 2<br>
'''LP cost''' : 20<br>
+
'''LP cost''' : 30<br>
 
'''Casting Time''' : 5 seconds (interruptible)<br>
 
'''Casting Time''' : 5 seconds (interruptible)<br>
 
'''Cooldown''' : 60 seconds<br>
 
'''Cooldown''' : 60 seconds<br>
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{| class="wikitable"
 
{| class="wikitable"
|+ Wind Elemental
+
|+ [[File:El_Ventus_M.gif|none]] Wind Elemental
 
|-
 
|-
 
! Strong Attributes > Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills
 
! Strong Attributes > Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills
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! Level !! Summon Level
 
! Level !! Summon Level
 
|-
 
|-
| 1 || 15% of total INT
+
| 1 || 22% of total INT
 
|-
 
|-
| 2 || 20% of total INT
+
| 2 || 29% of total INT
 
|-
 
|-
| 3 || 25% of total INT
+
| 3 || 36% of total INT
 
|-
 
|-
| 4 || 30% of total INT
+
| 4 || 43% of total INT
 
|-
 
|-
| 5 || 35% of total INT
+
| 5 || 50% of total INT
 
|}
 
|}
  
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] increases this effect and can go as far as doubling it in case of devotion equal to or greater than 100%
+
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%
* With this skill at level 5, a devotion at 100% and a total INT of 180 the level of the summon is 126
+
* With this skill at level 5, a devotion at 100% and a total INT of 180 the level of the summon is 135

Latest revision as of 06:21, 25 May 2023

Description

Original Job :
Version : 1.0
The elementalist is a practitioner of the art of magic like more martial arcane whose mastery revolves around a unique natural element.
The element of Wind delivers blazingly stunning speed.

Kugans

4200.png Wind Elemental Specialization

ID : 4200
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute and +1% HP/SP.

Level Attribute
1 INT
2 AGI
3 DEX
4 AGI
5 INT

4201.png Wind Elemental Bolt

ID : 4201
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Lightning Bolt.

Level Skill
1 Lightning Bolt Level 2
2 Lightning Bolt Level 4
3 Lightning Bolt Level 6
4 Lightning Bolt Level 8
5 Lightning Bolt Level 10

Already in Skill Tree : When the bolt in question is used the user receives two positives effects.
The first effect is a 5 + 10% fast casting buff for a short period of time.
The second effect is the positive status Swift for that same amount of time.
The duration of those effects depends on the devotion to the element.

Level Duration
1 1 seconds
2 2 seconds
3 3 seconds
4 4 seconds
5 5 seconds
  • Devotion to the element increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%
  • Swift : Gives 30% to only get a scratch (1 damage) from an attack (no matter the type)

4202.png Wind Elemental Attack

ID : 4202
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Wind Attack.
Wind Attack is a NPC skill which deal at weapon range some Wind attribute physical damage.

Level Skill SP Cast Cooldown Damage ASD
1 Wind Attack Level 1 3 0 0 100% of ATK 0
1 Wind Attack Level 1 6 0 0 200% of ATK 0
2 Wind Attack Level 2 9 0 0 300% of ATK 0
2 Wind Attack Level 2 12 0 1s 400% of ATK 0
3 Wind Attack Level 3 15 0 2s 500% of ATK 0
3 Wind Attack Level 3 18 0,2s 3s 600% of ATK 0,5s
4 Wind Attack Level 4 21 0,4s 4s 700% of ATK 0,5s
4 Wind Attack Level 4 24 0,6s 5s 800% of ATK 0,5s
5 Wind Attack Level 5 27 0,8s 6s 900% of ATK 0,5s
5 Wind Attack Level 5 30 1s 7s 1000% of ATK 0,5s

Already Lightning Bolt in Skill Tree : Cooldown reduced by 5/10/15/20/25%, damage increased by 0.25*INT%, this bonus damage is doubled if base INT > base DEX and base STR

  • Devotion to the element grants a chance to cast the elemental bolt at level following this skill at level aquired, chance to cast the spell is equal to devotion rate (100% or higher = always)

If the user is under Double Casting : The bolt's level is reduced by half +1

4203.png Wind Elemental Utility

ID : 4203
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Ganbantein.

Level Skill
1 Ganbantein Level 1
2 Ganbantein Level 2
3 Ganbantein Level 3
4 Ganbantein Level 4
5 Ganbantein Level 5

Already in Skill Tree : Ganbantein casting time reduced by 5/10/15/20/25%. Grants 8/16/24/32/40% chance to inflict Break for 15 seconds and SP cost is icreased by 2/4/6/8/10.
Brake : Cast and ASD doubled, ASPD reduced by 50%, cured by Cure, condisered as coomon status, resistance attribut is DEF.

Level Bonus SP cost
1 Chance to inflict Brake status 8% +2
2 Chance to inflict Brake status 16% +4
3 Chance to inflict Brake status 24% +6
4 Chance to inflict Brake status 32% +8
5 Chance to inflict Brake status 40% +10

4204.png Wind Elemental Zone

ID : 4204
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Lightning Storm.

Level Skill
1 Lightning Storm Level 2
2 Lightning Storm Level 4
3 Lightning Storm Level 6
4 Lightning Storm Level 8
5 Lightning Storm Level 10

Already in Skill Tree : Chances of inflicting Cripple status (15 seconds) and SP cost are increased.

Level Bonus SP cost
1 Chance to inflict Cripple status 5% +2
2 Chance to inflict Cripple status 10% +4
3 Chance to inflict Cripple status 15% +6
4 Chance to inflict Cripple status 20% +8
5 Chance to inflict Cripple status 25% +10

4205.png Wind Elemental Spell

ID : 4205
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Lord of Vermillion.

Level Skill
1 Lord of Vermillion Level 2
2 Lord of Vermillion Level 4
3 Lord of Vermillion Level 6
4 Lord of Vermillion Level 8
5 Lord of Vermillion Level 10

Already in Skill Tree : Slightly improve mastery of Lord of Vermillion by increasing damage and reducing casting time, after skill delay and SP cost.

Level Damage bonus Casting Time After Skill Delay SP cost
1 +1% -1% -1% -2%
2 +2% -2% -2% -4%
3 +3% -3% -3% -6%
4 +4% -4% -4% -8%
5 +5% -5% -5% -10%
  • Devotion to the element increases this effect and can go as far increasing the bonus by 50% in case of devotion equal to or greater than 100%

4206.png Wind Elemental Strike

ID : 4206
Type : Passive
Max Level : 5
Cost to learn : 1
Description : The character increases his mastery of the Wind element and receives a double advantage:

  • When his attacks are increased thanks to the element then the gain is improved.
  • When his attacks are reduced due to the element then the loss is reduced.
Level Mastery bonus
1 Mastery 4%
2 Mastery 8%
3 Mastery 12%
4 Mastery 16%
5 Mastery 20%
  • Devotion to the element increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%

4207.png Wind Elemental Charm

ID : 4207
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Elemental Wind attribute attacks of any kind have a passive chance to inflict status stop (5 seconds).
Damage increased against targets under the effect of status stop, the element of attack does not matter here.

Level Skill Bonus damage
1 Chance to inflict Stop status 1% Damage +2%
2 Chance to inflict Stop status 2% Damage +3%
3 Chance to inflict Stop status 3% Damage +4%
4 Chance to inflict Stop status 4% Damage +5%
5 Chance to inflict Stop status 5% Damage +7%
  • Devotion to the element increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%

4208.png Wind Elemental Enhancement

ID : 4208
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 10
Casting Time : 3 seconds (interruptible)
Cooldown : No
Duration : 120 seconds
Description : Wind element damage is increased, the bonus in question depends on the type of attack.
Soul Strike and Napalm Beat become element of Wind.
Other elements inflict reduced damage instead.

Level Magical Wind Damage Other Wind Damage
1 +2% +3%
2 +4% +6%
3 +6% +9%
4 +8% +12%
5 +10% +15%
  • Devotion to the element increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%

4209.png Wind Elemental Summon

ID : 4209
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 30
Casting Time : 5 seconds (interruptible)
Cooldown : 60 seconds
Duration : 180 seconds
Description : Summons an elemental to fight alongside the player.
The Wind Elemental is turned toward celerity and control.
Summon's power depends on user's INT.

El Ventus M.gif
Wind Elemental
Strong Attributes > Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
DEX>AGI>INT>LUK>VIT>STR Formless Wind 3 Medium Low / High 7 Fast Very Fast Very Slow Wind Attack, Combo Attack, Charge Arrow, Lightning Bolt, Stop
Level Summon Level
1 22% of total INT
2 29% of total INT
3 36% of total INT
4 43% of total INT
5 50% of total INT
  • Devotion to the element increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%
  • With this skill at level 5, a devotion at 100% and a total INT of 180 the level of the summon is 135