Difference between revisions of "Chemist"

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(Created page with "== Description == '''Original Job''' : <br> '''Version''' : 1.0<br> <br> == Kugans == === Chemic Specialization === '''ID''' : 4330<br> '''Type''' : Passive<br> '''Max Lev...")
 
 
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== Kugans ==
 
== Kugans ==
  
=== Chemic Specialization ===  
+
=== [[File:4330.png]] Chemical Specialization ===  
 
'''ID''' : 4330<br>
 
'''ID''' : 4330<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : Each level grants +1 to one attribute.<br>
+
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.<br>
'''TODO''' : INT +2 STR +2 CON +1
 
  
 
{| class="wikitable"
 
{| class="wikitable"
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! Level !! Attribute
 
! Level !! Attribute
 
|-
 
|-
| 1 || ATT
+
| 1 || INT
 
|-
 
|-
| 2 || ATT
+
| 2 || STR
 
|-
 
|-
| 3 || ATT
+
| 3 || VIT
 
|-
 
|-
| 4 || ATT
+
| 4 || STR
 
|-
 
|-
| 5 || ATT
+
| 5 || INT
 
|}
 
|}
  
=== Chemic Pharmacy ===
+
=== [[File:4331.png]] Chemical Pharmacy ===
 
'''ID''' : 4331<br>
 
'''ID''' : 4331<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : .<br>
+
'''Description''' : Enable the use of a Pharmacy.<br>
'''TODO''' : Donne "Pharmacy" (max 5) Si l'a déjà : Dégats des skills "chimiques" (pas AD) augmentés, Pharmacy est amélioré
 
  
 
{| class="wikitable"
 
{| class="wikitable"
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|}
 
|}
  
'''Already Learned''' : .<br>
+
'''Already in Skill Tree''' : Increase the level of Pharmacy by 1 per Chemical Pharmacy.<br>
 +
Also slightly increase chimical attacks damage.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Level !! Bonus
+
! Level !! Demo/Acid Terror Bonus !! Acid Demo
 
|-
 
|-
| 1 || ?
+
| 1 || +2% || +0%
 
|-
 
|-
| 2 || ?
+
| 2 || +3% || +1%
 
|-
 
|-
| 3 || ?
+
| 3 || +5% || +1%
 
|-
 
|-
| 4 || ?
+
| 4 || +6% || +2%
 
|-
 
|-
| 5 || ?
+
| 5 || +8% || +2%
 
|}
 
|}
  
=== Chemic Fire ===
+
=== [[File:4332.png]] Chemical Fire ===
 
'''ID''' : 4332<br>
 
'''ID''' : 4332<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
'''Already Learned''' : Increase the level of Demonstration by 1 per Chemic Fire level.<br>
+
'''Already in Skill Tree''' : Increase the level of Demonstration by 1 per Chemic Fire level.<br>
  
=== Chemic Acid ===
+
=== [[File:4333.png]] Chemical Acid ===
 
'''ID''' : 4333<br>
 
'''ID''' : 4333<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
'''Already Learned''' : Increase the level of Acid Terror by 1 per Chemic Acid level.<br>
+
'''Already in Skill Tree''' : Increase the level of Acid Terror by 1 per Chemic Acid level.<br>
  
=== Chemic Demo ===
+
=== [[File:4334.png]] Chemical Demo ===
 
'''ID''' : 4334<br>
 
'''ID''' : 4334<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
'''Already Learned''' : Acid Demonstration receives a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Mutation_of_a_skill mutation] which ...<br>
+
'''Already in Skill Tree''' : When used Acid Demonstration have a low chance to grants back bottle(s) used.<br>
 +
When used Acid Terror and Demonstration have high chance (twice the chance of AD) to grants back bottle used.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Level !! Heals on hit !! Recovery Duration
+
! Level !! Skip Bottle Chance
 
|-
 
|-
| 1 || 20% of BaseLevel || 3 seconds
+
| 1 || 3%
 
|-
 
|-
| 2 || 40% of BaseLevel || 4 seconds
+
| 2 || 6%
 
|-
 
|-
| 3 || 60% of BaseLevel || 5 seconds
+
| 3 || 9%
 
|-
 
|-
| 4 || 80% of BaseLevel || 6 seconds
+
| 4 || 12%
 
|-
 
|-
| 5 || 100% of BaseLevel || 7 seconds
+
| 5 || 15%
 
|}
 
|}
  
=== Chemic Toxic Cloud ===
+
* For Acid Demonstration user may recover Bottle Grenade and/or Acid Bottle, each of them are subject to different probabilities
 +
 
 +
=== [[File:4335.png]] Chemic Toxic Cloud ===
 
'''ID''' : 4335<br>
 
'''ID''' : 4335<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''LP cost''' : 4<br>
+
'''LP cost''' : 8<br>
 
'''Casting Time''' : 1 seconds (interruptible)<br>
 
'''Casting Time''' : 1 seconds (interruptible)<br>
 
'''Cooldown''' : 3 seconds<br>
 
'''Cooldown''' : 3 seconds<br>
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'''Description''' : The user can select a cell on the floor within a distance of 7 cells, a toxic cloud growth here.<br>
 
'''Description''' : The user can select a cell on the floor within a distance of 7 cells, a toxic cloud growth here.<br>
 
This cloud is a support which throw poison on enemies nearby regularly.<br>
 
This cloud is a support which throw poison on enemies nearby regularly.<br>
 +
The user can type @chemic to switch to "material consumption" mode, which will consume Toxic Gas to improve damage by 33%.<br>
 
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT.<br>
 
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
|+ Toxic Cloud
+
|+ [[File:2365.gif|none]] Toxic Cloud
 
|-
 
|-
 
! Role !! Strong Attributes > Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills
 
! Role !! Strong Attributes > Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills
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|}
 
|}
  
=== Chemic Acid Cloud ===
+
=== [[File:4336.png]] Chemical Acid Cloud ===
 
'''ID''' : 4336<br>
 
'''ID''' : 4336<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''LP cost''' : 4<br>
+
'''LP cost''' : 8<br>
 
'''Casting Time''' : 1 seconds (interruptible)<br>
 
'''Casting Time''' : 1 seconds (interruptible)<br>
 
'''Cooldown''' : 3 seconds<br>
 
'''Cooldown''' : 3 seconds<br>
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'''Description''' : The user can select a cell on the floor within a distance of 7 cells, an acid cloud growth here.<br>
 
'''Description''' : The user can select a cell on the floor within a distance of 7 cells, an acid cloud growth here.<br>
 
This cloud is a support which throw acid on enemies nearby regularly.<br>
 
This cloud is a support which throw acid on enemies nearby regularly.<br>
 +
The user can type @chemic to switch to "material consumption" mode, which will consume Toxic Gas to improve damage by 33%.<br>
 
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT.<br>
 
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
|+ Acid Cloud
+
|+ [[File:3247.gif|none]] Acid Cloud
 
|-
 
|-
 
! Role !! Strong Attributes > Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills
 
! Role !! Strong Attributes > Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills
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|}
 
|}
  
=== Chemic Fire Cloud ===
+
=== [[File:4337.png]] Chemical Fire Cloud ===
 
'''ID''' : 4337<br>
 
'''ID''' : 4337<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''LP cost''' : 4<br>
+
'''LP cost''' : 8<br>
 
'''Casting Time''' : 1 seconds (interruptible)<br>
 
'''Casting Time''' : 1 seconds (interruptible)<br>
 
'''Cooldown''' : 3 seconds<br>
 
'''Cooldown''' : 3 seconds<br>
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This cloud is a support which throw fire on enemies nearby regularly.<br>
 
This cloud is a support which throw fire on enemies nearby regularly.<br>
 
This cloud can also set ground nearby ablaze.<br>
 
This cloud can also set ground nearby ablaze.<br>
 +
The user can type @chemic to switch to "material consumption" mode, which will consume Toxic Gas to improve damage by 33%.<br>
 
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT.<br>
 
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
|+ Vine
+
|+ [[File:2154.gif|none]] Vine
 
|-
 
|-
 
! Role !! Strong Attributes !! Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills
 
! Role !! Strong Attributes !! Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills
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|}
 
|}
  
=== Chemic Effect ===
+
=== [[File:4338.png]] Chemical Effect ===
 
'''ID''' : 4338<br>
 
'''ID''' : 4338<br>
 
'''Type''' : Active<br>
 
'''Type''' : Active<br>
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|}
 
|}
  
=== Chemic Bomb ===
+
=== [[File:4339.png]] Chemical Bomb ===
 
'''ID''' : 4339<br>
 
'''ID''' : 4339<br>
 
'''Type''' : Active<br>
 
'''Type''' : Active<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
'''Cost to learn''' : 1<br>
+
'''Cost to learn''' : 2<br>
'''LP cost''' : 6<br>
+
'''LP cost''' : 15<br>
 
'''Casting Time''' : 1 seconds (interruptible)<br>
 
'''Casting Time''' : 1 seconds (interruptible)<br>
'''Cooldown''' : 5 seconds<br>
+
'''Cooldown''' : 10 seconds<br>
 
'''Duration''' : 15 seconds<br>
 
'''Duration''' : 15 seconds<br>
 
'''Description''' : Summons 3 bombs which goes to the first target it sees in order to explode.<br>
 
'''Description''' : Summons 3 bombs which goes to the first target it sees in order to explode.<br>
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT.<br>
+
The user can type @chemic to switch to "material consumption" mode, which will consume Burning Heart to improve damage by 33%.<br>
 +
[http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power Summon's power] depends on user's INT.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
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! Name !! Role !! Strong Attributes > Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills
 
! Name !! Role !! Strong Attributes > Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills
 
|-
 
|-
| Bomb || Suicide DPS || STR>VIT>LUK>AGI>DEX>INT || Formless || Neutral 3 || Small || Very Low / Average || 1 || Slow || Slow || Slow || Charge Attack (chase), Suicide (melee, 1 second cast)
+
| [[File:1904.gif]] Bomb || Suicide DPS || STR>VIT>LUK>AGI>DEX>INT || Formless || Neutral 3 || Small || Very Low / Average || 1 || Slow || Slow || Slow || Charge Attack (chase), Suicide (melee, 1 second cast)
 
|}
 
|}
  
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! Level !! Summon Level
 
! Level !! Summon Level
 
|-
 
|-
| 1 || 14% of total INT
+
| 1 || 3% of total INT
 
|-
 
|-
| 2 || 18% of total INT
+
| 2 || 4% of total INT
 
|-
 
|-
| 3 || 22% of total INT
+
| 3 || 5% of total INT
 
|-
 
|-
| 4 || 26% of total INT
+
| 4 || 6% of total INT
 
|-
 
|-
| 5 || 30% of total INT
+
| 5 || 7% of total INT
 
|}
 
|}
  
 
* @summonconfig grants the possibility to configure prefered summon in order to avoid promps when skill is used
 
* @summonconfig grants the possibility to configure prefered summon in order to avoid promps when skill is used
 
* With this skill at level 5 a total INT of 180 the level of the summon is 144
 
* With this skill at level 5 a total INT of 180 the level of the summon is 144
 
Implementation note:
 
* This skill have changed its name, we need to update server/client/sql side
 

Latest revision as of 11:47, 25 May 2023

Description

Original Job :
Version : 1.0

Kugans

4330.png Chemical Specialization

ID : 4330
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute and +1% HP/SP.

Level Attribute
1 INT
2 STR
3 VIT
4 STR
5 INT

4331.png Chemical Pharmacy

ID : 4331
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a Pharmacy.

Level Skill
1 Skill Level 2
2 Skill Level 4
3 Skill Level 6
4 Skill Level 8
5 Skill Level 10

Already in Skill Tree : Increase the level of Pharmacy by 1 per Chemical Pharmacy.
Also slightly increase chimical attacks damage.

Level Demo/Acid Terror Bonus Acid Demo
1 +2% +0%
2 +3% +1%
3 +5% +1%
4 +6% +2%
5 +8% +2%

4332.png Chemical Fire

ID : 4332
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of (Fire) Demonstration.

Level Skill
1 Demonstration & Pharmacy Level 1
2 Demonstration Level 2
3 Demonstration Level 3
4 Demonstration Level 4
5 Demonstration Level 5

Already in Skill Tree : Increase the level of Demonstration by 1 per Chemic Fire level.

4333.png Chemical Acid

ID : 4333
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Acid Terror.

Level Skill
1 Acid Terror & Pharmacy Level 1
2 Acid Terror Level 2
3 Acid Terror Level 3
4 Acid Terror Level 4
5 Acid Terror Level 5

Already in Skill Tree : Increase the level of Acid Terror by 1 per Chemic Acid level.

4334.png Chemical Demo

ID : 4334
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Acid Demonstration.

Level Skill
1 Acid Demonstration & Pharmacy Level 1
2 Acid Demonstration Level 2
3 Acid Demonstration Level 3
4 Acid Demonstration Level 4
5 Acid Demonstration Level 5
Cooldown Casting Time SP cost
10 seconds x2 x2

Already in Skill Tree : When used Acid Demonstration have a low chance to grants back bottle(s) used.
When used Acid Terror and Demonstration have high chance (twice the chance of AD) to grants back bottle used.

Level Skip Bottle Chance
1 3%
2 6%
3 9%
4 12%
5 15%
  • For Acid Demonstration user may recover Bottle Grenade and/or Acid Bottle, each of them are subject to different probabilities

4335.png Chemic Toxic Cloud

ID : 4335
Type : Passive
Max Level : 5
Cost to learn : 1
LP cost : 8
Casting Time : 1 seconds (interruptible)
Cooldown : 3 seconds
Duration : depends on level
Description : The user can select a cell on the floor within a distance of 7 cells, a toxic cloud growth here.
This cloud is a support which throw poison on enemies nearby regularly.
The user can type @chemic to switch to "material consumption" mode, which will consume Toxic Gas to improve damage by 33%.
Summon's power depends on user's INT.

2365.gif
Toxic Cloud
Role Strong Attributes > Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
DPS/Debuff DEX>AGI>LUK>INT>STR>VIT Formeless Poison 2 Small Very Low / Low 5 Normal Very Slow Very Fast Enchant Poison
Level Summon Level Duration
1 8% of total INT 7 seconds
2 10% of total INT 9 seconds
3 12% of total INT 11 seconds
4 14% of total INT 13 seconds
5 16% of total INT 15 seconds

4336.png Chemical Acid Cloud

ID : 4336
Type : Passive
Max Level : 5
Cost to learn : 1
LP cost : 8
Casting Time : 1 seconds (interruptible)
Cooldown : 3 seconds
Duration : depends on level
Description : The user can select a cell on the floor within a distance of 7 cells, an acid cloud growth here.
This cloud is a support which throw acid on enemies nearby regularly.
The user can type @chemic to switch to "material consumption" mode, which will consume Toxic Gas to improve damage by 33%.
Summon's power depends on user's INT.

3247.gif
Acid Cloud
Role Strong Attributes > Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
DPS/Debuff DEX>AGI>LUK>INT>STR>VIT Formeless Ghost 2 Small Very Low / Low 5 Normal Very Slow Very Fast Acid Demonstration
Level Summon Level Duration
1 8% of total INT 7 seconds
2 10% of total INT 9 seconds
3 12% of total INT 11 seconds
4 14% of total INT 13 seconds
5 16% of total INT 15 seconds

4337.png Chemical Fire Cloud

ID : 4337
Type : Passive
Max Level : 5
Cost to learn : 1
LP cost : 8
Casting Time : 1 seconds (interruptible)
Cooldown : 3 seconds
Duration : depends on level
Description : The user can select a cell on the floor within a distance of 7 cells, a fire cloud growth here.
This cloud is a support which throw fire on enemies nearby regularly.
This cloud can also set ground nearby ablaze.
The user can type @chemic to switch to "material consumption" mode, which will consume Toxic Gas to improve damage by 33%.
Summon's power depends on user's INT.

2154.gif
Vine
Role Strong Attributes Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
DPS/Debuff DEX>AGI>LUK>INT>STR>VIT Formeless Fire 2 Small Very Low / Low 5 Normal Very Slow Very Fast Fire Demonstration
Level Summon Level Duration
1 8% of total INT 7 seconds
2 10% of total INT 9 seconds
3 12% of total INT 11 seconds
4 14% of total INT 13 seconds
5 16% of total INT 15 seconds

4338.png Chemical Effect

ID : 4338
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 24
Casting Time : 3 seconds (interruptible)
Cooldown : No
Duration : 120 seconds
Description : The user can choose from 4 types of reagents.
He and his allies (within 5x5) then benefit from an effect that applies a status or effects that depends on the chosen reagent when attacked.
The reagent is less effective on its allies.
Reagents are:

  • Saltpetre : Can cause Burning (10 seconds).
  • Basilicus : Stone Curse (5 seconds).
  • Cryonics : Freeze (5 seconds).
  • Glistering : Blind (10 seconds).
  • Brinks : Can break weapon (20% chance when occuring).
Level Rates
1 3%
2 6%
3 9%
4 12%
5 15%

4339.png Chemical Bomb

ID : 4339
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 15
Casting Time : 1 seconds (interruptible)
Cooldown : 10 seconds
Duration : 15 seconds
Description : Summons 3 bombs which goes to the first target it sees in order to explode.
The user can type @chemic to switch to "material consumption" mode, which will consume Burning Heart to improve damage by 33%.
Summon's power depends on user's INT.

Name Role Strong Attributes > Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
1904.gif Bomb Suicide DPS STR>VIT>LUK>AGI>DEX>INT Formless Neutral 3 Small Very Low / Average 1 Slow Slow Slow Charge Attack (chase), Suicide (melee, 1 second cast)
Level Summon Level
1 3% of total INT
2 4% of total INT
3 5% of total INT
4 6% of total INT
5 7% of total INT
  • @summonconfig grants the possibility to configure prefered summon in order to avoid promps when skill is used
  • With this skill at level 5 a total INT of 180 the level of the summon is 144