Difference between revisions of "Chemist"

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(Created page with "== Description == '''Original Job''' : <br> '''Version''' : 1.0<br> <br> == Kugans == === Chemic Specialization === '''ID''' : 4330<br> '''Type''' : Passive<br> '''Max Lev...")
 
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== Kugans ==
 
== Kugans ==
  
=== Chemic Specialization ===  
+
=== Chemical Specialization ===  
 
'''ID''' : 4330<br>
 
'''ID''' : 4330<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
Line 13: Line 13:
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
 
'''Description''' : Each level grants +1 to one attribute.<br>
 
'''Description''' : Each level grants +1 to one attribute.<br>
'''TODO''' : INT +2 STR +2 CON +1
 
  
 
{| class="wikitable"
 
{| class="wikitable"
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! Level !! Attribute
 
! Level !! Attribute
 
|-
 
|-
| 1 || ATT
+
| 1 || INT
 
|-
 
|-
| 2 || ATT
+
| 2 || STR
 
|-
 
|-
| 3 || ATT
+
| 3 || VIT
 
|-
 
|-
| 4 || ATT
+
| 4 || STR
 
|-
 
|-
| 5 || ATT
+
| 5 || INT
 
|}
 
|}
  
=== Chemic Pharmacy ===
+
=== Chemical Pharmacy ===
 
'''ID''' : 4331<br>
 
'''ID''' : 4331<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
=== Chemic Fire ===
+
=== Chemical Fire ===
 
'''ID''' : 4332<br>
 
'''ID''' : 4332<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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'''Already Learned''' : Increase the level of Demonstration by 1 per Chemic Fire level.<br>
 
'''Already Learned''' : Increase the level of Demonstration by 1 per Chemic Fire level.<br>
  
=== Chemic Acid ===
+
=== Chemical Acid ===
 
'''ID''' : 4333<br>
 
'''ID''' : 4333<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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'''Already Learned''' : Increase the level of Acid Terror by 1 per Chemic Acid level.<br>
 
'''Already Learned''' : Increase the level of Acid Terror by 1 per Chemic Acid level.<br>
  
=== Chemic Demo ===
+
=== Chemical Demo ===
 
'''ID''' : 4334<br>
 
'''ID''' : 4334<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
=== Chemic Acid Cloud ===
+
=== Chemical Acid Cloud ===
 
'''ID''' : 4336<br>
 
'''ID''' : 4336<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
=== Chemic Fire Cloud ===
+
=== Chemical Fire Cloud ===
 
'''ID''' : 4337<br>
 
'''ID''' : 4337<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
=== Chemic Effect ===
+
=== Chemical Effect ===
 
'''ID''' : 4338<br>
 
'''ID''' : 4338<br>
 
'''Type''' : Active<br>
 
'''Type''' : Active<br>
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|}
 
|}
  
=== Chemic Bomb ===
+
=== Chemical Bomb ===
 
'''ID''' : 4339<br>
 
'''ID''' : 4339<br>
 
'''Type''' : Active<br>
 
'''Type''' : Active<br>

Revision as of 22:19, 22 April 2021

Description

Original Job :
Version : 1.0

Kugans

Chemical Specialization

ID : 4330
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute.

Level Attribute
1 INT
2 STR
3 VIT
4 STR
5 INT

Chemical Pharmacy

ID : 4331
Type : Passive
Max Level : 5
Cost to learn : 1
Description : .
TODO : Donne "Pharmacy" (max 5) Si l'a déjà : Dégats des skills "chimiques" (pas AD) augmentés, Pharmacy est amélioré

Level Skill
1 Skill Level 2
2 Skill Level 4
3 Skill Level 6
4 Skill Level 8
5 Skill Level 10

Already Learned : .

Level Bonus
1 ?
2 ?
3 ?
4 ?
5 ?

Chemical Fire

ID : 4332
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of (Fire) Demonstration.

Level Skill
1 Demonstration & Pharmacy Level 1
2 Demonstration Level 2
3 Demonstration Level 3
4 Demonstration Level 4
5 Demonstration Level 5

Already Learned : Increase the level of Demonstration by 1 per Chemic Fire level.

Chemical Acid

ID : 4333
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Acid Terror.

Level Skill
1 Acid Terror & Pharmacy Level 1
2 Acid Terror Level 2
3 Acid Terror Level 3
4 Acid Terror Level 4
5 Acid Terror Level 5

Already Learned : Increase the level of Acid Terror by 1 per Chemic Acid level.

Chemical Demo

ID : 4334
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Acid Demonstration.

Level Skill
1 Acid Demonstration & Pharmacy Level 1
2 Acid Demonstration Level 2
3 Acid Demonstration Level 3
4 Acid Demonstration Level 4
5 Acid Demonstration Level 5
Cooldown Casting Time SP cost
10 seconds x2 x2

Already Learned : Acid Demonstration receives a mutation which ...

Level Heals on hit Recovery Duration
1 20% of BaseLevel 3 seconds
2 40% of BaseLevel 4 seconds
3 60% of BaseLevel 5 seconds
4 80% of BaseLevel 6 seconds
5 100% of BaseLevel 7 seconds

Chemic Toxic Cloud

ID : 4335
Type : Passive
Max Level : 5
Cost to learn : 1
LP cost : 4
Casting Time : 1 seconds (interruptible)
Cooldown : 3 seconds
Duration : depends on level
Description : The user can select a cell on the floor within a distance of 7 cells, a toxic cloud growth here.
This cloud is a support which throw poison on enemies nearby regularly.
Summon's power depends on user's INT.

Toxic Cloud
Role Strong Attributes > Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
DPS/Debuff DEX>AGI>LUK>INT>STR>VIT Formeless Poison 2 Small Very Low / Low 5 Normal Very Slow Very Fast Enchant Poison
Level Summon Level Duration
1 8% of total INT 7 seconds
2 10% of total INT 9 seconds
3 12% of total INT 11 seconds
4 14% of total INT 13 seconds
5 16% of total INT 15 seconds

Chemical Acid Cloud

ID : 4336
Type : Passive
Max Level : 5
Cost to learn : 1
LP cost : 4
Casting Time : 1 seconds (interruptible)
Cooldown : 3 seconds
Duration : depends on level
Description : The user can select a cell on the floor within a distance of 7 cells, an acid cloud growth here.
This cloud is a support which throw acid on enemies nearby regularly.
Summon's power depends on user's INT.

Acid Cloud
Role Strong Attributes > Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
DPS/Debuff DEX>AGI>LUK>INT>STR>VIT Formeless Ghost 2 Small Very Low / Low 5 Normal Very Slow Very Fast Acid Demonstration
Level Summon Level Duration
1 8% of total INT 7 seconds
2 10% of total INT 9 seconds
3 12% of total INT 11 seconds
4 14% of total INT 13 seconds
5 16% of total INT 15 seconds

Chemical Fire Cloud

ID : 4337
Type : Passive
Max Level : 5
Cost to learn : 1
LP cost : 4
Casting Time : 1 seconds (interruptible)
Cooldown : 3 seconds
Duration : depends on level
Description : The user can select a cell on the floor within a distance of 7 cells, a fire cloud growth here.
This cloud is a support which throw fire on enemies nearby regularly.
This cloud can also set ground nearby ablaze.
Summon's power depends on user's INT.

Vine
Role Strong Attributes Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
DPS/Debuff DEX>AGI>LUK>INT>STR>VIT Formeless Fire 2 Small Very Low / Low 5 Normal Very Slow Very Fast Fire Demonstration
Level Summon Level Duration
1 8% of total INT 7 seconds
2 10% of total INT 9 seconds
3 12% of total INT 11 seconds
4 14% of total INT 13 seconds
5 16% of total INT 15 seconds

Chemical Effect

ID : 4338
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 24
Casting Time : 3 seconds (interruptible)
Cooldown : No
Duration : 120 seconds
Description : The user can choose from 4 types of reagents.
He and his allies (within 5x5) then benefit from an effect that applies a status or effects that depends on the chosen reagent when attacked.
The reagent is less effective on its allies.
Reagents are:

  • Saltpetre : Can cause Burning (10 seconds).
  • Basilicus : Stone Curse (5 seconds).
  • Cryonics : Freeze (5 seconds).
  • Glistering : Blind (10 seconds).
  • Brinks : Can break weapon (20% chance when occuring).
Level Rates
1 3%
2 6%
3 9%
4 12%
5 15%

Chemical Bomb

ID : 4339
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 6
Casting Time : 1 seconds (interruptible)
Cooldown : 5 seconds
Duration : 15 seconds
Description : Summons 3 bombs which goes to the first target it sees in order to explode.
Summon's power depends on user's INT.

Name Role Strong Attributes > Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
Bomb Suicide DPS STR>VIT>LUK>AGI>DEX>INT Formless Neutral 3 Small Very Low / Average 1 Slow Slow Slow Charge Attack (chase), Suicide (melee, 1 second cast)
Level Summon Level
1 14% of total INT
2 18% of total INT
3 22% of total INT
4 26% of total INT
5 30% of total INT
  • @summonconfig grants the possibility to configure prefered summon in order to avoid promps when skill is used
  • With this skill at level 5 a total INT of 180 the level of the summon is 144

Implementation note:

  • This skill have changed its name, we need to update server/client/sql side