Chemist

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Revision as of 15:32, 6 June 2022 by Kaly (talk | contribs)

Description

Original Job :
Version : 1.0

Kugans

4330.png Chemical Specialization

ID : 4330
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute and +1% HP/SP.

Level Attribute
1 INT
2 STR
3 VIT
4 STR
5 INT

4331.png Chemical Pharmacy

ID : 4331
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a Pharmacy.

Level Skill
1 Skill Level 2
2 Skill Level 4
3 Skill Level 6
4 Skill Level 8
5 Skill Level 10

Already in Skill Tree : Increase the level of Pharmacy by 1 per Chemical Pharmacy.
Also slightly increase chimical attacks damage.

Level Demo/Acid Terror Bonus Acid Demo
1 +2% +0%
2 +3% +1%
3 +5% +1%
4 +6% +2%
5 +8% +2%

4332.png Chemical Fire

ID : 4332
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of (Fire) Demonstration.

Level Skill
1 Demonstration & Pharmacy Level 1
2 Demonstration Level 2
3 Demonstration Level 3
4 Demonstration Level 4
5 Demonstration Level 5

Already in Skill Tree : Increase the level of Demonstration by 1 per Chemic Fire level.

4333.png Chemical Acid

ID : 4333
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Acid Terror.

Level Skill
1 Acid Terror & Pharmacy Level 1
2 Acid Terror Level 2
3 Acid Terror Level 3
4 Acid Terror Level 4
5 Acid Terror Level 5

Already in Skill Tree : Increase the level of Acid Terror by 1 per Chemic Acid level.

4334.png Chemical Demo

ID : 4334
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Acid Demonstration.

Level Skill
1 Acid Demonstration & Pharmacy Level 1
2 Acid Demonstration Level 2
3 Acid Demonstration Level 3
4 Acid Demonstration Level 4
5 Acid Demonstration Level 5
Cooldown Casting Time SP cost
10 seconds x2 x2

Already in Skill Tree : When used Acid Demonstration have a low chance to grants back bottle(s) used.
When used Acid Terror and Demonstration have high chance (twice the chance of AD) to grants back bottle used.

Level Skip Bottle Chance
1 3%
2 6%
3 9%
4 12%
5 15%
  • For Acid Demonstration user may recover Bottle Grenade and/or Acid Bottle, each of them are subject to different probabilities

4335.png Chemic Toxic Cloud

ID : 4335
Type : Passive
Max Level : 5
Cost to learn : 1
LP cost : 8
Casting Time : 1 seconds (interruptible)
Cooldown : 3 seconds
Duration : depends on level
Description : The user can select a cell on the floor within a distance of 7 cells, a toxic cloud growth here.
This cloud is a support which throw poison on enemies nearby regularly.
Summon's power depends on user's INT.

2365.gif
Toxic Cloud
Role Strong Attributes > Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
DPS/Debuff DEX>AGI>LUK>INT>STR>VIT Formeless Poison 2 Small Very Low / Low 5 Normal Very Slow Very Fast Enchant Poison
Level Summon Level Duration
1 8% of total INT 7 seconds
2 10% of total INT 9 seconds
3 12% of total INT 11 seconds
4 14% of total INT 13 seconds
5 16% of total INT 15 seconds

4336.png Chemical Acid Cloud

ID : 4336
Type : Passive
Max Level : 5
Cost to learn : 1
LP cost : 8
Casting Time : 1 seconds (interruptible)
Cooldown : 3 seconds
Duration : depends on level
Description : The user can select a cell on the floor within a distance of 7 cells, an acid cloud growth here.
This cloud is a support which throw acid on enemies nearby regularly.
Summon's power depends on user's INT.

3247.gif
Acid Cloud
Role Strong Attributes > Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
DPS/Debuff DEX>AGI>LUK>INT>STR>VIT Formeless Ghost 2 Small Very Low / Low 5 Normal Very Slow Very Fast Acid Demonstration
Level Summon Level Duration
1 8% of total INT 7 seconds
2 10% of total INT 9 seconds
3 12% of total INT 11 seconds
4 14% of total INT 13 seconds
5 16% of total INT 15 seconds

4337.png Chemical Fire Cloud

ID : 4337
Type : Passive
Max Level : 5
Cost to learn : 1
LP cost : 8
Casting Time : 1 seconds (interruptible)
Cooldown : 3 seconds
Duration : depends on level
Description : The user can select a cell on the floor within a distance of 7 cells, a fire cloud growth here.
This cloud is a support which throw fire on enemies nearby regularly.
This cloud can also set ground nearby ablaze.
Summon's power depends on user's INT.

2154.gif
Vine
Role Strong Attributes Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
DPS/Debuff DEX>AGI>LUK>INT>STR>VIT Formeless Fire 2 Small Very Low / Low 5 Normal Very Slow Very Fast Fire Demonstration
Level Summon Level Duration
1 8% of total INT 7 seconds
2 10% of total INT 9 seconds
3 12% of total INT 11 seconds
4 14% of total INT 13 seconds
5 16% of total INT 15 seconds

4338.png Chemical Effect

ID : 4338
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 24
Casting Time : 3 seconds (interruptible)
Cooldown : No
Duration : 120 seconds
Description : The user can choose from 4 types of reagents.
He and his allies (within 5x5) then benefit from an effect that applies a status or effects that depends on the chosen reagent when attacked.
The reagent is less effective on its allies.
Reagents are:

  • Saltpetre : Can cause Burning (10 seconds).
  • Basilicus : Stone Curse (5 seconds).
  • Cryonics : Freeze (5 seconds).
  • Glistering : Blind (10 seconds).
  • Brinks : Can break weapon (20% chance when occuring).
Level Rates
1 3%
2 6%
3 9%
4 12%
5 15%

4339.png Chemical Bomb

ID : 4339
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 15
Casting Time : 1 seconds (interruptible)
Cooldown : 5 seconds
Duration : 15 seconds
Description : Summons 3 bombs which goes to the first target it sees in order to explode.
Summon's power depends on user's INT.

Name Role Strong Attributes > Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
1904.gif Bomb Suicide DPS STR>VIT>LUK>AGI>DEX>INT Formless Neutral 3 Small Very Low / Average 1 Slow Slow Slow Charge Attack (chase), Suicide (melee, 1 second cast)
Level Summon Level
1 1% of total INT
2 2% of total INT
3 3% of total INT
4 4% of total INT
5 5% of total INT
  • @summonconfig grants the possibility to configure prefered summon in order to avoid promps when skill is used
  • With this skill at level 5 a total INT of 180 the level of the summon is 144