Difference between revisions of "Demonist"
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'''Type''' : Passive<br> | '''Type''' : Passive<br> | ||
'''Max Level''' : 5<br> | '''Max Level''' : 5<br> | ||
− | '''Cost to learn''' : | + | '''Cost to learn''' : 1<br> |
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.<br> | '''Description''' : Each level grants +1 to one attribute and +1% HP/SP.<br> | ||
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|} | |} | ||
− | '''Soul Strike | + | '''Already Soul Strike in Skill Tree''' : Counter strikes to long ranged attacks with Dark Strike (level 3).<br> |
In addition if the player have the initiative when Dark Strike hits a target then it becomes more sensitive to none natural elements (holy, dark, poison, ghost) attacks for a short period of time (7 seconds).<br> | In addition if the player have the initiative when Dark Strike hits a target then it becomes more sensitive to none natural elements (holy, dark, poison, ghost) attacks for a short period of time (7 seconds).<br> | ||
A player have the initiative when he didn't get involved in a fight for at least 7 seconds.<br> | A player have the initiative when he didn't get involved in a fight for at least 7 seconds.<br> | ||
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|} | |} | ||
− | '''Lightning Storm | + | '''Already Lightning Storm in Skill Tree''' : Counter strikes to physical attacks with Dark Thunder (level 3).<br> |
If target have modified none natural resistance effects then the target suffer some battle damage and is Slowed for a very short period of time.<br> | If target have modified none natural resistance effects then the target suffer some battle damage and is Slowed for a very short period of time.<br> | ||
− | Those | + | Those damage are based on MATK, are reduced by target's MDEF, are increased by half on monsters and bears the dark element.<br> |
{| class="wikitable" | {| class="wikitable" | ||
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Dark Breath is a NPC skill which can deal dark attribute special damage to a single target.<br> | Dark Breath is a NPC skill which can deal dark attribute special damage to a single target.<br> | ||
Damage are based on target remaining HP, but with a cap based on maximum ATK and MATK.<br> | Damage are based on target remaining HP, but with a cap based on maximum ATK and MATK.<br> | ||
− | Since those are special damage no DEF nor MDEF can reduce | + | Since those are special damage no DEF nor MDEF can reduce damage.<br> |
This skill consumes 3% of the user's HP as an additional cost.<br> | This skill consumes 3% of the user's HP as an additional cost.<br> | ||
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! Level !! Skill !! SP !! Cast !! CoolDown !! Damage !! ASD !! Maximum Damage | ! Level !! Skill !! SP !! Cast !! CoolDown !! Damage !! ASD !! Maximum Damage | ||
|- | |- | ||
− | | 1 || Dark | + | | 1 || Dark Breath Level 1 || 30 || 0,5s || 10s || 10% target's HP || 0 || 450% of (max ATK + max MATK) |
|- | |- | ||
− | | 1 || Dark | + | | 1 || Dark Breath Level 2 || 45 || 1s || 10s || 20% target's HP || 0 || 600% of (max ATK + max MATK) |
|- | |- | ||
− | | 2 || Dark | + | | 2 || Dark Breath Level 3 || 60 || 1,5s || 10s || 30% target's HP || 0 || 750% of (max ATK + max MATK) |
|- | |- | ||
− | | 2 || Dark | + | | 2 || Dark Breath Level 4 || 75 || 2s || 10s || 40% target's HP || 0 || 900% of (max ATK + max MATK) |
|- | |- | ||
− | | 3 || Dark | + | | 3 || Dark Breath Level 5 || 90 || 2,5s || 10s || 50% target's HP || 0 || 1050% of (max ATK + max MATK) |
|} | |} | ||
− | '''Already Soul Burn | + | '''Already Soul Burn in Skill Tree''' : Cooldown reduced by 10/20/30/40/50% |
=== [[File:4504.png]] Occult Napalm === | === [[File:4504.png]] Occult Napalm === | ||
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|} | |} | ||
− | '''Already | + | '''Already in Skill Tree''' : Chances of inflicting Meltdawn (7 seconds) and SP cost are increased.<br> |
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
− | '''Already | + | '''Already in Skill Tree''' : Increase the level of Soul Burn by 1 per Occult Death level.<br> |
=== [[File:4506.png]] Occult Conversion === | === [[File:4506.png]] Occult Conversion === | ||
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'''Max Level''' : 5<br> | '''Max Level''' : 5<br> | ||
'''Cost to learn''' : 1<br> | '''Cost to learn''' : 1<br> | ||
− | '''LP cost''' : | + | '''LP cost''' : 8<br> |
'''Casting Time''' : 1 seconds (interruptible)<br> | '''Casting Time''' : 1 seconds (interruptible)<br> | ||
'''Cooldown''' : 3 seconds<br> | '''Cooldown''' : 3 seconds<br> | ||
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'''Max Level''' : 5<br> | '''Max Level''' : 5<br> | ||
'''Cost to learn''' : 1<br> | '''Cost to learn''' : 1<br> | ||
− | '''LP cost''' : | + | '''LP cost''' : 20<br> |
'''Casting Time''' : 1 seconds (interruptible)<br> | '''Casting Time''' : 1 seconds (interruptible)<br> | ||
− | + | '''Duration''' : 20 seconds<br> | |
− | '''Duration''' : | ||
'''Description''' : It is a form of rampage which allows the user to sacrifice himself for much greater magical power.<br> | '''Description''' : It is a form of rampage which allows the user to sacrifice himself for much greater magical power.<br> | ||
First of all the user is associated to the demon race.<br> | First of all the user is associated to the demon race.<br> | ||
As the level of this skill grows the character receive better MATK, can ignore MDEF and cast cancel resistance bonus.<br> | As the level of this skill grows the character receive better MATK, can ignore MDEF and cast cancel resistance bonus.<br> | ||
This form also grants some dark element mastery.<br> | This form also grants some dark element mastery.<br> | ||
− | However, this form no longer allows real protection: | + | However, this form no longer allows real protection: DEF and MDEF are halved (nullified in sacrifice mode), Maximum HP are reduced by 25% (50% in sacrifice mode), Walkspeed -10% (-20% in sacrifice mode).<br> |
+ | You can use @occult to switch from normal mode to sacrifice mode.<br> | ||
+ | Sacrifice mode bonus written in parantheses.<br> | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | ! Level !! MATK bonus !! Piercing MDEF !! No Cast Cancel !! Dark Mastery | + | ! Level !! ATK/MATK bonus !! Piercing DEF/MDEF !! No Cast Cancel !! Dark Mastery |
|- | |- | ||
− | | 1 || | + | | 1 || 2% (4%) || 3% (4%) || 20% || 2% (4%) |
|- | |- | ||
− | | 2 || | + | | 2 || 4% (8%) || 6% (10%) || 40% || 4% (8%) |
|- | |- | ||
− | | 3 || | + | | 3 || 6% (12%) || 9% (15%) || 60% || 6% (12%) |
|- | |- | ||
− | | 4 || | + | | 4 || 8% (16%) || 12% (20%) || 80% || 8% (16%) |
|- | |- | ||
− | | 5 || | + | | 5 || 10% (20%) || 15% (25%) || 100% || 10% (20%) |
|} | |} | ||
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'''Max Level''' : 5<br> | '''Max Level''' : 5<br> | ||
'''Cost to learn''' : 2<br> | '''Cost to learn''' : 2<br> | ||
− | '''LP cost''' : | + | '''LP cost''' : 30<br> |
'''Casting Time''' : 5 seconds (interruptible)<br> | '''Casting Time''' : 5 seconds (interruptible)<br> | ||
'''Cooldown''' : 60 seconds<br> | '''Cooldown''' : 60 seconds<br> |
Latest revision as of 13:52, 6 November 2022
Description
Original Job : Sage
Version : 1.0
Kugans
Occult Specialization
ID : 4500
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute and +1% HP/SP.
Level | Attribute |
---|---|
1 | INT |
2 | LUK |
3 | VIT |
4 | LUK |
5 | INT |
Occult Strike
ID : 4501
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Dark Strike.
Dark Strike is a NPC skill which can deal dark attribute magical damage to a single target.
Globally this is a dark bolt with less casting time and after skill delay but with higher SP cost.
This skill consumes 1% of the user's HP as an additional cost.
Level | Skill | SP | Cast | CoolDown | Damage | ASD |
---|---|---|---|---|---|---|
1 | Dark Strike Level 1 | 14 | 0,4s | 0 | 100% of MATK | 0,5s |
1 | Dark Strike Level 2 | 16 | 0,8s | 0 | 200% of MATK | 0,6s |
2 | Dark Strike Level 3 | 18 | 1,2s | 0 | 300% of MATK | 0,7s |
2 | Dark Strike Level 4 | 20 | 1,6s | 0 | 400% of MATK | 0,8s |
3 | Dark Strike Level 5 | 22 | 2s | 0 | 500% of MATK | 0,9s |
3 | Dark Strike Level 6 | 24 | 2,4s | 0 | 600% of MATK | 1s |
4 | Dark Strike Level 7 | 26 | 2,8s | 0 | 700% of MATK | 1,1s |
4 | Dark Strike Level 8 | 28 | 3,2s | 0 | 800% of MATK | 1,2s |
5 | Dark Strike Level 9 | 30 | 3,6s | 0 | 900% of MATK | 1,3s |
5 | Dark Strike Level 10 | 32 | 4s | 0 | 1000% of MATK | 1,4s |
Already Soul Strike in Skill Tree : Counter strikes to long ranged attacks with Dark Strike (level 3).
In addition if the player have the initiative when Dark Strike hits a target then it becomes more sensitive to none natural elements (holy, dark, poison, ghost) attacks for a short period of time (7 seconds).
A player have the initiative when he didn't get involved in a fight for at least 7 seconds.
Level | Counter Attack | Debuff Resistance |
---|---|---|
1 | 4% | Resistance -4% |
2 | 8% | Resistance -8% |
3 | 12% | Resistance -12% |
4 | 16% | Resistance -16% |
5 | 20% | Resistance -20% |
Occult Jupitel
ID : 4502
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Dark Thunder.
Dark Thunder is a NPC skill which can deal dark attribute magical damage to a single target and push the target back.
Globally this is a dark jupitel thunder with less casting time and after skill delay but with higher SP cost.
This skill consumes 2% of the user's HP as an additional cost.
Level | Skill | SP | Cast | CoolDown | Damage | ASD | Pushback |
---|---|---|---|---|---|---|---|
1 | Dark Thunder Level 1 | 20 | 2,5s | 0 | 500% of MATK | 0,5s | 2 cells |
1 | Dark Thunder Level 2 | 23 | 3s | 0 | 600% of MATK | 0,5s | 3 cells |
2 | Dark Thunder Level 3 | 26 | 3,5s | 0 | 700% of MATK | 0,5s | 3 cells |
2 | Dark Thunder Level 4 | 29 | 4 | 0 | 800% of MATK | 0,5s | 4 cells |
3 | Dark Thunder Level 5 | 32 | 4,5s | 0 | 900% of MATK | 0,5s | 4 cells |
3 | Dark Thunder Level 6 | 35 | 5s | 0 | 1000% of MATK | 0,5s | 5 cells |
4 | Dark Thunder Level 7 | 38 | 5,5s | 0 | 1100% of MATK | 0,5s | 5 cells |
4 | Dark Thunder Level 8 | 41 | 6s | 0 | 1200% of MATK | 0,5s | 6 cells |
5 | Dark Thunder Level 9 | 44 | 6,5s | 0 | 1300% of MATK | 0,5s | 6 cells |
5 | Dark Thunder Level 10 | 47 | 7s | 0 | 1400% of MATK | 0,5s | 7 cells |
Already Lightning Storm in Skill Tree : Counter strikes to physical attacks with Dark Thunder (level 3).
If target have modified none natural resistance effects then the target suffer some battle damage and is Slowed for a very short period of time.
Those damage are based on MATK, are reduced by target's MDEF, are increased by half on monsters and bears the dark element.
Level | Counter Attack | Battle Damage | Slow Duration |
---|---|---|---|
1 | 2% | 20% | 1s |
2 | 4% | 40% | 1,5s |
3 | 6% | 60% | 2s |
4 | 8% | 80% | 2,5s |
5 | 10% | 100% | 3s |
Occult Breath
ID : 4503
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Dark Breath.
Dark Breath is a NPC skill which can deal dark attribute special damage to a single target.
Damage are based on target remaining HP, but with a cap based on maximum ATK and MATK.
Since those are special damage no DEF nor MDEF can reduce damage.
This skill consumes 3% of the user's HP as an additional cost.
Level | Skill | SP | Cast | CoolDown | Damage | ASD | Maximum Damage |
---|---|---|---|---|---|---|---|
1 | Dark Breath Level 1 | 30 | 0,5s | 10s | 10% target's HP | 0 | 450% of (max ATK + max MATK) |
1 | Dark Breath Level 2 | 45 | 1s | 10s | 20% target's HP | 0 | 600% of (max ATK + max MATK) |
2 | Dark Breath Level 3 | 60 | 1,5s | 10s | 30% target's HP | 0 | 750% of (max ATK + max MATK) |
2 | Dark Breath Level 4 | 75 | 2s | 10s | 40% target's HP | 0 | 900% of (max ATK + max MATK) |
3 | Dark Breath Level 5 | 90 | 2,5s | 10s | 50% target's HP | 0 | 1050% of (max ATK + max MATK) |
Already Soul Burn in Skill Tree : Cooldown reduced by 10/20/30/40/50%
Occult Napalm
ID : 4504
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Napalm Beat.
Level | Skill |
---|---|
1 | Napalm Beat Level 2 |
2 | Napalm Beat Level 4 |
3 | Napalm Beat Level 6 |
4 | Napalm Beat Level 8 |
5 | Napalm Beat Level 10 |
Already in Skill Tree : Chances of inflicting Meltdawn (7 seconds) and SP cost are increased.
Level | Bonus | SP cost |
---|---|---|
1 | Chance to inflict Meltdawn 20% | +3 |
2 | Chance to inflict Meltdawn 40% | +6 |
3 | Chance to inflict Meltdawn 60% | +9 |
4 | Chance to inflict Meltdawn 80% | +12 |
5 | Chance to inflict Meltdawn 100% | +15 |
- Meltdawn : The damage inflicted by the target affected by this state is partially inflicted on it, up to 20% of the damage inflicted plus a fixed part which depends on its ATK
Occult Death
ID : 4505
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Soul Burn.
Level | Skill |
---|---|
1 | Soul Burn Level 1 |
2 | Soul Burn Level 2 |
3 | Soul Burn Level 3 |
4 | Soul Burn Level 4 |
5 | Soul Burn Level 5 |
Cooldown | Casting Time | SP cost | Duration |
---|---|---|---|
x2 | - | x1,5 | - |
Already in Skill Tree : Increase the level of Soul Burn by 1 per Occult Death level.
Occult Conversion
ID : 4506
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 8
Casting Time : 1 seconds (interruptible)
Cooldown : 3 seconds
Duration : depends on level
Description : The user can select a cell on the floor within a distance of 7 cells, a dark energy growth here.
This energy serves as a mana source that refill nearby allies SP when they are near (by using Potion Pitcher).
This energy can deals some minor damage to enemy too but can't move.
Summon's power depends on user's INT.
Role | Strong Attributes > Weakness | Race | Element | Size | DEF/MDEF | Range | Attack Speed | Walking Speed | Hit Recovery | Skills |
---|---|---|---|---|---|---|---|---|---|---|
Support | INT>VIT>AGI>LUK>DEX>STR | Formless | Dark 2 | Medium | Lowest / Highest | 5 | Slow | - | - | Potion Pitcher (allies), Dark Attack |
Level | Summon Level | Duration |
---|---|---|
1 | 8% of total INT | 7 seconds |
2 | 10% of total INT | 9 seconds |
3 | 12% of total INT | 11 seconds |
4 | 14% of total INT | 13 seconds |
5 | 16% of total INT | 15 seconds |
Occult Incarnation
ID : 4507
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 20
Casting Time : 1 seconds (interruptible)
Duration : 20 seconds
Description : It is a form of rampage which allows the user to sacrifice himself for much greater magical power.
First of all the user is associated to the demon race.
As the level of this skill grows the character receive better MATK, can ignore MDEF and cast cancel resistance bonus.
This form also grants some dark element mastery.
However, this form no longer allows real protection: DEF and MDEF are halved (nullified in sacrifice mode), Maximum HP are reduced by 25% (50% in sacrifice mode), Walkspeed -10% (-20% in sacrifice mode).
You can use @occult to switch from normal mode to sacrifice mode.
Sacrifice mode bonus written in parantheses.
Level | ATK/MATK bonus | Piercing DEF/MDEF | No Cast Cancel | Dark Mastery |
---|---|---|---|---|
1 | 2% (4%) | 3% (4%) | 20% | 2% (4%) |
2 | 4% (8%) | 6% (10%) | 40% | 4% (8%) |
3 | 6% (12%) | 9% (15%) | 60% | 6% (12%) |
4 | 8% (16%) | 12% (20%) | 80% | 8% (16%) |
5 | 10% (20%) | 15% (25%) | 100% | 10% (20%) |
Occult Summon
ID : 4508
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 30
Casting Time : 5 seconds (interruptible)
Cooldown : 60 seconds
Duration : 180 seconds
Description : Summons a demon to fight alongside the player.
All demons are tuned for different roles.
Summon's power depends on user's INT.
There is a 25% malus HP when active
Demon | Role | Strong Attributes > Weakness | Race | Element | DEF/MDEF | Range | Attack Speed | Walking Speed | Hit Recovery | Skills |
---|---|---|---|---|---|---|---|---|---|---|
Incarnation | Tank | VIT > LUK > INT > AGI > STR > DEX | Demon | Dark 2 | High / High | 1 | Slow | Slow | Fast | Heal, Devotion |
Frus | Debuffer | LUK > STR > DEX > VIT > INT > AGI | Demon | Dark 2 | Low / low | 1 | Average | Average | Average | Silence Attack, Blind Attack, Curse Attack, Dispell |
Skogul | DPS/magical/DOT | DEX > AGI > LUK > STR > VIT > INT | Demon | Dark 2 | Medium / Medium | 1 | Average | Average | Average | Poison, Bleeding |
Matyr | DPS/DOT | AGI > DEX > STR > INT > LUK > VIT | Demon | Dark 2 | Low / Low | 1 | Fast | Fast | Average | Sonic Blow, Critical Slash, Bleeding, Poison |
Succubus | DPS | INT > VIT > AGI > LUK > DEX > STR | Demon | Dark 2 | Low / High | 1 | Average | Average | Average | Wink Charm, Throw Arrow, Arrow Vulcan, Dark Strike |
Balord | Magical | STR > INT > VIT > DEX > AGI > LUK | Demon | Dark 2 | Medium / Medium | 1 | Slow | Slow | Fast | Dark Strike, Darkness Attack, Bowling Bash, Fire Ball, Dark Thunder |
Level | Summon Level |
---|---|
1 | 40% of total INT |
2 | 50% of total INT |
3 | 60% of total INT |
4 | 70% of total INT |
5 | 80% of total INT |
- @summonconfig grants the possibility to configure prefered summon in order to avoid promps when skill is used
- With this skill at level 5 a total INT of 180 the level of the summon is 144
Occult Armor
ID : 4509
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 30
Casting Time : 5~3 seconds (interruptible)
Cooldown : No
Duration : 30~90 seconds
Description : For a notable period of time, user's element of defense will be Dark and user's race will be Demon.
As long as he is under the effects of this ability and the skill is not at level 5, negative effects will occurs.
While under the effect of this skill the user have increased damage from that element.
Level | Duration | Casting Time | SP of all skills | natural SP recovery | Elemental Boost |
---|---|---|---|---|---|
1 | 30 seconds | 5 seconds | SP use rate +200% | SP regen -40% | +3% |
2 | 45 seconds | 4,5 seconds | SP use rate +150% | SP regen -30% | +6% |
3 | 60 seconds | 4 seconds | SP use rate +100% | SP regen -20% | +9% |
4 | 75 seconds | 3,5 seconds | SP use rate +50% | SP regen -10% | +12% |
5 | 90 seconds | 3 seconds | - | - | +15% |