Falconer

From DARO

Description

Original Job :
Version : 1.0

Kugans

4470.png Falcon Specialization

ID : 4470
Type : Passive
Max Level : 5
Cost to learn : 2
Description : Each level grants +1 to one attribute and +1% HP/SP.

Level Attribute
1 DEX
2 LUK
3 INT
4 LUK
5 DEX

4471.png Falcon Beat

ID : 4471
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Blitz Beat.
Enable the use of Falcon Mastery Level 1.

Level Skill
1 Blitz Beat Level 1
2 Blitz Beat Level 2
3 Blitz Beat Level 3
4 Blitz Beat Level 4
5 Blitz Beat Level 5

Already Learned : When hit by Falcon Blitz enemies receive increased damage from neutral element attacks for a short duration (7 seconds).

Level Effect
1 Neutral Damage received +4%
2 Neutral Damage received +8%
3 Neutral Damage received +12%
4 Neutral Damage received +16%
5 Neutral Damage received +20%

4472.png Falcon Detect

ID : 4472
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Detecting.
Enable the use of Falcon Mastery Level 1.

Level Skill
1 Detecting Level 1
2 Detecting Level 2
3 Detecting Level 3
4 Detecting Level 4
5 Detecting Level 5

Already Learned : While SP cost is increased, even if the targets are not affected by Detecting they are under Slow status for a short time.

Level Duration SP cost
1 3 seconds +2
2 4 seconds +4
3 5 seconds +6
4 6 seconds +8
5 7 seconds +10

4473.png Falcon Spring

ID : 4473
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Spring Trap.

Level Skill
1 Spring Trap Level 1
2 Spring Trap Level 2
3 Spring Trap Level 3
4 Spring Trap Level 4
5 Spring Trap Level 6

Already Learned : Increase level.

4474.png Falcon Eye

ID : 4474
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Owl Eye.

Level Skill
1 Owl Eye Level 1
2 Owl Eye Level 2
3 Owl Eye Level 3
4 Owl Eye Level 5
5 Owl Eye Level 6

Already Learned : Increase the range of sight.

Level Sight
1 +1 cell
2 +2 cell
3 +3 cell
4 +4 cell
5 +5 cell
  • With this bonus it is possible to see the monsters (i.e. they appear on the screen) before the latter is able to do so (although some rather rare monsters have enlarged vision as well)

4475.png Falcon Assault

ID : 4475
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Falcon Assault.

Level Skill
1 Falcon Assault Level 1
2 Falcon Assault Level 2
3 Falcon Assault Level 3
4 Falcon Assault Level 4
5 Falcon Assault Level 5
Cooldown Casting Time SP cost
10 seconds x2 x2

Already Learned : Falcon Assault receives a mutation that inflict battle damage on uninjured targets.
Damages are based on BaseLevel, are increase by user's DEX and INT (%), ignores DEF or MDEF, are tripled on monsters, also deals more on boss and MVP, and bears the neutral element.

Level Battle Damage
1 40%
2 80%
3 120%
4 160%
5 200%

4476.png Falcon Celerity

ID : 4476
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Special attacks can trigger an attack speed bonus for 7 seconds.

Level ASPD buff
1 Attack speed +2%
2 Attack speed +4%
3 Attack speed +6%
4 Attack speed +8%
5 Attack speed +10%

4477.png Falcon Haste

ID : 4477
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Reduce after skill delay from all skills.

Level Bonus
1 After skill delay -2%
2 After skill delay -3%
3 After skill delay -4%
4 After skill delay -5%
5 After skill delay -7%

4478.png Falcon Beat

ID : 4478
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Any attack (physical, magical, ranged or not...) has a chance to trigger Blitz Beat depending on the LUK.
Enable the use of Falcon Mastery Level 1.
Requires the presence of the falcon.

Level Rate Blitz Beat Level Blitz Beat
1 2% + bLUK * 0,02 Level 1
2 3% + bLUK * 0,03 Level 2
3 4% + bLUK * 0,04 Level 3
4 5% + bLUK * 0,05 Level 4
5 6% + bLUK * 0,06 Level 5

4479.png Falcon Overrun

ID : 4479
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 6
Casting Time : 1.5 second (interruptible)
Cooldown : 7 seconds
Duration : Instant
Description : Attack the last target hit again (regardless of which attack) via a Falcon Assault.
The level of Falcon Assault depends on how many times the target has been hit before that without activating this ability.
This count only takes into account hits occurring with at least 1s delay.
A hit made via Blitz Beat is counted double.

Level Maximum Level
1 7
2 9
3 11
4 13
5 15