Difference between revisions of "Gunkata"
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− | '''Already | + | '''Already in Skill Tree''' : Each level of Gun Canceller increase Madness Canceller level by 1.<br> |
=== [[File:4572.png]] Gun Adjustment === | === [[File:4572.png]] Gun Adjustment === | ||
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− | '''Already | + | '''Already in Skill Tree''' : Each level of Gun Adjustement increase Adjustement level by 1.<br> |
=== [[File:4573.png]] Gun Accuracy === | === [[File:4573.png]] Gun Accuracy === | ||
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− | '''Already | + | '''Already in Skill Tree''' : Each level of Gun Accuracy increase Increase Accuracy level by 1.<br> |
=== [[File:4574.png]] Gun Eye === | === [[File:4574.png]] Gun Eye === | ||
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− | '''Already | + | '''Already in Skill Tree''' : Passively increases user's perfect hit.<br> |
{| class="wikitable" | {| class="wikitable" | ||
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− | '''Already | + | '''Already in Skill Tree''' : Increase SP cost but reduce Rapid Shower after skill delay.<br> |
Every points in AGI increase the after skill reduction of this skill by 1%.<br> | Every points in AGI increase the after skill reduction of this skill by 1%.<br> | ||
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− | '''Already | + | '''Already in Skill Tree''' : When Chain Action is activated the user receives a buff in attack speed for a short period of time (7 seconds).<br> |
{| class="wikitable" | {| class="wikitable" | ||
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− | '''Already | + | '''Already in Skill Tree''' : Each level of Gun Wits increase Magic Bullet level by 1. Also adds 2/4/6/8/10% damage to Magic Bullet.<br> |
Magic Bullet level 6+ is a burst version of the skill.<br> | Magic Bullet level 6+ is a burst version of the skill.<br> | ||
Revision as of 11:14, 16 May 2022
Description
Original Job : Gunslinger
Version : 1.0
NOTE : ONLY RANGED WEAPON MAY USE GUNSLINGERS OFFENSIVE SKILLS (but other skills are available to all)
Kugans
Gun Specialization
ID : 4570
Type : Passive
Max Level : 5
Cost to learn : 2
Description : Each level grants +1 to one attribute and +1% HP/SP. Grants Flip Coin Skill if not already in skill tree
Level | Attribute |
---|---|
1 | DEX, Flip Coin Lv 1 |
2 | AGI, Flip Coin Lv 2 |
3 | LUK, Flip Coin Lv 3 |
4 | AGI, Flip Coin Lv 4 |
5 | DEX, Flip Coin Lv 5 |
Gun Canceller
ID : 4571
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Madness Canceller.
Level | Skill |
---|---|
1 | Madness Canceller Level 1 |
2 | Madness Canceller Level 2 |
3 | Madness Canceller Level 3 |
4 | Madness Canceller Level 4 |
5 | Madness Canceller Level 5 |
Already in Skill Tree : Each level of Gun Canceller increase Madness Canceller level by 1.
Gun Adjustment
ID : 4572
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Adjustement.
Level | Skill |
---|---|
1 | Adjustement Level 1 |
2 | Adjustement Level 2 |
3 | Adjustement Level 3 |
4 | Adjustement Level 4 |
5 | Adjustement Level 5 |
Already in Skill Tree : Each level of Gun Adjustement increase Adjustement level by 1.
Gun Accuracy
ID : 4573
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Increase Accuracy.
Level | Skill |
---|---|
1 | Increase Accuracy Level 1 |
2 | Increase Accuracy Level 2 |
3 | Increase Accuracy Level 3 |
4 | Increase Accuracy Level 4 |
5 | Increase Accuracy Level 5 |
Already in Skill Tree : Each level of Gun Accuracy increase Increase Accuracy level by 1.
Gun Eye
ID : 4574
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Snake Eye.
Only usefull when using some Gunslinger's attack skills by increasing the range.
Level | Skill |
---|---|
1 | Snake Eye Level 1 |
2 | Snake Eye Level 2 |
3 | Snake Eye Level 3 |
4 | Snake Eye Level 4 |
5 | Snake Eye Level 5 |
Already in Skill Tree : Passively increases user's perfect hit.
Level | Perfect Hit |
---|---|
1 | 6% |
2 | 12% |
3 | 18% |
4 | 24% |
5 | 30% |
Gun Shower
ID : 4575
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Rapid Shower.
Level | Skill |
---|---|
1 | Rapid Shower Level 2 |
2 | Rapid Shower Level 4 |
3 | Rapid Shower Level 6 |
4 | Rapid Shower Level 8 |
5 | Rapid Shower Level 10 |
Already in Skill Tree : Increase SP cost but reduce Rapid Shower after skill delay.
Every points in AGI increase the after skill reduction of this skill by 1%.
Level | SP consumption | ASD reduction |
---|---|---|
1 | +10% | -7% |
2 | +20% | -14% |
3 | +30% | -21% |
4 | +40% | -28% |
5 | +50% | -35% |
Gun Chain
ID : 4576
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Chain Action.
Level | Skill |
---|---|
1 | Chain Action Level 1 |
2 | Chain Action Level 2 |
3 | Chain Action Level 3 |
4 | Chain Action Level 4 |
5 | Chain Action Level 5 |
Already in Skill Tree : When Chain Action is activated the user receives a buff in attack speed for a short period of time (7 seconds).
Level | ASPD boost |
---|---|
1 | +2% |
2 | +4% |
3 | +6% |
4 | +8% |
5 | +10% |
Gun Wits
ID : 4577
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Magic Bullet.
Level | Skill |
---|---|
1 | Skill Magic Bullet 1 |
2 | Skill Magic Bullet 2 |
3 | Skill Magic Bullet 3 |
4 | Skill Magic Bullet 4 |
5 | Skill Magic Bullet 5 |
Already in Skill Tree : Each level of Gun Wits increase Magic Bullet level by 1. Also adds 2/4/6/8/10% damage to Magic Bullet.
Magic Bullet level 6+ is a burst version of the skill.
Gun Position
ID : 4578
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each shot dealt on a different spot grants a position stack.
Each time a position stack is received the user gains a buff in ATK and MATK for a short period of time.
Every points in AGI increase maximum stacks and duration of this skill by 1%.
Level | ATK/MATK per stacks | Maximum stacks | Effects duration |
---|---|---|---|
1 | +4 | 6 | 5 seconds |
2 | +5 | 7 | 5.5 seconds |
3 | +6 | 8 | 6 seconds |
4 | +7 | 9 | 6.5 seconds |
5 | +8 | 10 | 7 seconds |
Gun Trick
ID : 4579
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 3
Casting Time : No
Cooldown : 1 seconds
Duration : 2 seconds
Description : Each time an attack hits an enemy, this enemy is memorized for 2 seconds.
If this skill is used while an enemy is memorize an invisible attack dealing battle damage is performed against it, after what target is not memorized anymore.
This attack have no animations and do not stop attack animations either.
Those Damages are based on ATK, are reduced by target's DEF, are increased by half on monsters and bears the weapon element.
Also, depending on which gunslinger's stance is active, those battle damage receives a bonus.
If Ajustement is active: Damage are increase by target's AGI.
If Improvement Accuracy is active: Damage are increase by target's VIT.
If Madness Canceller is active: Damage are increase by target's LUK.
Level | Battle Damage |
---|---|
1 | 100% |
2 | 135% |
3 | 170% |
4 | 205% |
5 | 240% |