Difference between revisions of "Huntsman"

From DARO
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== Description ==
 
== Description ==
  
'''Original Job''' : Archer<br>
+
'''Original Job''': Archer<br>
'''Version''' : 1.0<br>
+
'''Version''': 1.0<br>
 
The huntsman is the specialist in track and tracking, able to strike from afar from the shadow of the edge.<br>
 
The huntsman is the specialist in track and tracking, able to strike from afar from the shadow of the edge.<br>
 
Its attacks can be deadly and relentless. <br>
 
Its attacks can be deadly and relentless. <br>
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=== [[File:4050.png]] Hunt Specialization ===  
 
=== [[File:4050.png]] Hunt Specialization ===  
'''ID''' : 4050<br>
+
'''ID''': 4050<br>
'''Type''' : Passive<br>
+
'''Type''': Passive<br>
'''Max Level''' : 5<br>
+
'''Max Level''': 5<br>
'''Cost to learn''' : 2<br>
+
'''Cost to learn''': 2<br>
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.<br>
+
'''Description''': Each level grants +1 to one attribute and +1% HP/SP.<br>
  
 
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=== [[File:4051.png]] Hunt Straff ===
 
=== [[File:4051.png]] Hunt Straff ===
'''ID''' : 4051<br>
+
'''ID''': 4051<br>
'''Type''' : Passive<br>
+
'''Type''': Passive<br>
'''Max Level''' : 5<br>
+
'''Max Level''': 5<br>
'''Cost to learn''' : 1<br>
+
'''Cost to learn''': 1<br>
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Double Straff.<br>
+
'''Description''': Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Double Straff.<br>
  
 
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|}
 
|}
  
'''Already Learned''' : Double Straffing receives a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Mutation_of_a_skill mutation] that inflicts battle damage.<br>
+
'''Already Learned''': Double Straffing receives a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Mutation_of_a_skill mutation] that inflicts battle damage.<br>
 
Damages are based on maximum ATK, are reduced by target's DEF, inflicts twice damage on monsters and bears the weapon's element.<br>
 
Damages are based on maximum ATK, are reduced by target's DEF, inflicts twice damage on monsters and bears the weapon's element.<br>
 
When the hit do not connect correctly (dealing 0 damage or a miss for example) those damage are increased by 200%.<br>
 
When the hit do not connect correctly (dealing 0 damage or a miss for example) those damage are increased by 200%.<br>
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=== [[File:4052.png]] Hunt Repel ===
 
=== [[File:4052.png]] Hunt Repel ===
'''ID''' : 4052<br>
+
'''ID''': 4052<br>
'''Type''' : Passive<br>
+
'''Type''': Passive<br>
'''Max Level''' : 5<br>
+
'''Max Level''': 5<br>
'''Cost to learn''' : 1<br>
+
'''Cost to learn''': 1<br>
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Arrow Repel.<br>
+
'''Description''': Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Arrow Repel.<br>
  
 
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|}
 
|}
  
'''Already Learned''' : Arrow Repel receives a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Mutation_of_a_skill mutation] that debuff the target's walking speed and buff the user's walking speed for 7 seconds.<br>
+
'''Already Learned''': Arrow Repel receives a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Mutation_of_a_skill mutation] that debuff the target's walking speed and buff the user's walking speed for 7 seconds.<br>
  
 
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=== [[File:4053.png]] Hunt Shower ===
 
=== [[File:4053.png]] Hunt Shower ===
'''ID''' : 4053<br>
+
'''ID''': 4053<br>
'''Type''' : Passive<br>
+
'''Type''': Passive<br>
'''Max Level''' : 5<br>
+
'''Max Level''': 5<br>
'''Cost to learn''' : 1<br>
+
'''Cost to learn''': 1<br>
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Arrow Shower.<br>
+
'''Description''': Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Arrow Shower.<br>
  
 
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|}
  
'''Already Learned''' : The skill automatically stop targets for a very short period of time.<br>
+
'''Already Learned''': The skill automatically stop targets for a very short period of time.<br>
 
In the same time the user recieve a small buff in walking speed (for 7 seconds).<br>
 
In the same time the user recieve a small buff in walking speed (for 7 seconds).<br>
 
Those two effects occured at the same time and have an internal cooldown of 7 seconds.<br>
 
Those two effects occured at the same time and have an internal cooldown of 7 seconds.<br>
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=== [[File:4054.png]] Hunt Eye ===
 
=== [[File:4054.png]] Hunt Eye ===
'''ID''' : 4054<br>
+
'''ID''': 4054<br>
'''Type''' : Passive<br>
+
'''Type''': Passive<br>
'''Max Level''' : 5<br>
+
'''Max Level''': 5<br>
'''Cost to learn''' : 1<br>
+
'''Cost to learn''': 1<br>
'''Description''' : Increase weapon range and hit rate, depending on weapon type.<br>
+
'''Description''': Increase weapon range and hit rate, depending on weapon type.<br>
  
 
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* When a weapon range is higher than 3 cells then all basic attacks become ranged (affected by pneuma, ignored by safety wall)
 
* When a weapon range is higher than 3 cells then all basic attacks become ranged (affected by pneuma, ignored by safety wall)
  
'''Already Vulture Eye Learned''' : Increase weapon range.<br>
+
'''Already Vulture Eye Learned''': Increase weapon range.<br>
  
 
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=== [[File:4055.png]] Hunt Shooting ===
 
=== [[File:4055.png]] Hunt Shooting ===
'''ID''' : 4055<br>
+
'''ID''': 4055<br>
'''Type''' : Passive<br>
+
'''Type''': Passive<br>
'''Max Level''' : 5<br>
+
'''Max Level''': 5<br>
'''Cost to learn''' : 1<br>
+
'''Cost to learn''': 1<br>
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Sharp Shooting.<br>
+
'''Description''': Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Sharp Shooting.<br>
  
 
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|}
 
|}
  
'''Already Learned''' : Increase the level of Sharp Shooting by 1 per Hunt Shooting level.<br>
+
'''Already Learned''': Increase the level of Sharp Shooting by 1 per Hunt Shooting level.<br>
  
 
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=== [[File:4056.png]] Hunt Mastery ===
 
=== [[File:4056.png]] Hunt Mastery ===
'''ID''' : 4056<br>
+
'''ID''': 4056<br>
'''Type''' : Passive<br>
+
'''Type''': Passive<br>
'''Max Level''' : 5<br>
+
'''Max Level''': 5<br>
'''Cost to learn''' : 1<br>
+
'''Cost to learn''': 1<br>
'''Description''' : Each attack has a very low chance of causing coma.<br>
+
'''Description''': Each attack has a very low chance of causing coma.<br>
  
 
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=== [[File:4057.png]] Hunt Resilience ===
 
=== [[File:4057.png]] Hunt Resilience ===
'''ID''' : 4057<br>
+
'''ID''': 4057<br>
'''Type''' : Passive<br>
+
'''Type''': Passive<br>
'''Max Level''' : 5<br>
+
'''Max Level''': 5<br>
'''Cost to learn''' : 1<br>
+
'''Cost to learn''': 1<br>
'''Description''' : Long-range ranged attacks received deal reduced damage.<br>
+
'''Description''': Long-range ranged attacks received deal reduced damage.<br>
  
 
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=== [[File:4058.png]] Hunt Reach ===
 
=== [[File:4058.png]] Hunt Reach ===
'''ID''' : 4058<br>
+
'''ID''': 4058<br>
'''Type''' : Active<br>
+
'''Type''': Active<br>
'''Max Level''' : 5<br>
+
'''Max Level''': 5<br>
'''Cost to learn''' : 1<br>
+
'''Cost to learn''': 1<br>
'''LP cost''' : 8<br>
+
'''LP cost''': 8<br>
'''Casting Time''' : 2 seconds (interruptible)<br>
+
'''Casting Time''': 2 seconds (interruptible)<br>
'''Cooldown''' : No<br>
+
'''Cooldown''': No<br>
'''Duration''' : 20 seconds<br>
+
'''Duration''': 20 seconds<br>
'''Description''' : When the ability is used the last type of opponent that was attacked is memorized for the duration of the effects.<br>
+
'''Description''': When the ability is used the last type of opponent that was attacked is memorized for the duration of the effects.<br>
 
As long as the effects last all damage are reduced by 50% however damage done on the memorized type of opponent are increased drastically.<br>
 
As long as the effects last all damage are reduced by 50% however damage done on the memorized type of opponent are increased drastically.<br>
 
This ability can be stopped if re-rolled.<br>
 
This ability can be stopped if re-rolled.<br>
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=== [[File:4059.png]] Hunt Tracking ===
 
=== [[File:4059.png]] Hunt Tracking ===
'''ID''' : 4059<br>
+
'''ID''': 4059<br>
'''Type''' : Active<br>
+
'''Type''': Active<br>
'''Max Level''' : 5<br>
+
'''Max Level''': 5<br>
'''Cost to learn''' : 2<br>
+
'''Cost to learn''': 2<br>
'''LP cost''' : 30<br>
+
'''LP cost''': 30<br>
'''Casting Time''' : 5 seconds (interruptible, no DEX reduc)<br>
+
'''Casting Time''': 5 seconds (interruptible, no DEX reduc)<br>
'''Cooldown''' : Depends on level<br>
+
'''Cooldown''': Depends on level<br>
'''Duration''' : Depends on level<br>
+
'''Duration''': Depends on level<br>
'''Description''' : For a short time the character can sense the presence of a boss/mvp in the vicinity. Also grants passive bonus increasing by 2/3/4/5/7% the damage on boss.<br>
+
'''Description''': For a short time the character can sense the presence of a boss/mvp in the vicinity. Also grants passive bonus increasing by 2/3/4/5/7% the damage on boss.<br>
  
 
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{| class="wikitable"

Revision as of 10:12, 14 April 2022

Description

Original Job: Archer
Version: 1.0
The huntsman is the specialist in track and tracking, able to strike from afar from the shadow of the edge.
Its attacks can be deadly and relentless.

Kugans

4050.png Hunt Specialization

ID: 4050
Type: Passive
Max Level: 5
Cost to learn: 2
Description: Each level grants +1 to one attribute and +1% HP/SP.

Level Attribute
1 DEX
2 LUK
3 AGI
4 LUK
5 DEX

4051.png Hunt Straff

ID: 4051
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enable the use of a minored version of Double Straff.

Level Skill
1 Double Straff Level 2
2 Double Straff Level 4
3 Double Straff Level 6
4 Double Straff Level 8
5 Double Straff Level 10

Already Learned: Double Straffing receives a mutation that inflicts battle damage.
Damages are based on maximum ATK, are reduced by target's DEF, inflicts twice damage on monsters and bears the weapon's element.
When the hit do not connect correctly (dealing 0 damage or a miss for example) those damage are increased by 200%.
This effect can't occured more than once every 0,5 seconds.

Level ATK%
1 25%
2 50%
3 75%
4 100%
5 125%
  • Battle damage are inflicted no matter the skill hits or not

4052.png Hunt Repel

ID: 4052
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enable the use of a minored version of Arrow Repel.

Level Skill
1 Arrow Repel Level 1
2 Arrow Repel Level 2
3 Arrow Repel Level 3
4 Arrow Repel Level 4
5 Arrow Repel Level 5

Already Learned: Arrow Repel receives a mutation that debuff the target's walking speed and buff the user's walking speed for 7 seconds.

Level Debuff Buff
1 Walking speed -5% Walking speed +2%
2 Walking speed -10% Walking speed +4%
3 Walking speed -15% Walking speed +6%
4 Walking speed -20% Walking speed +8%
5 Walking speed -25% Walking speed +10%

4053.png Hunt Shower

ID: 4053
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enable the use of a minored version of Arrow Shower.

Level Skill
1 Arrow Shower Level 2
2 Arrow Shower Level 4
3 Arrow Shower Level 6
4 Arrow Shower Level 8
5 Arrow Shower Level 10

Already Learned: The skill automatically stop targets for a very short period of time.
In the same time the user recieve a small buff in walking speed (for 7 seconds).
Those two effects occured at the same time and have an internal cooldown of 7 seconds.

Level Stop duration Walking buff
1 0,5 seconds 4%
2 1 second 6%
3 1,5 seconds 8%
4 2 seconds 10%
5 2,5 seconds 12%

4054.png Hunt Eye

ID: 4054
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Increase weapon range and hit rate, depending on weapon type.

Level 1H Melee Weapons 2H Melee Weapons 1H Spears 2H Spears Staves or Long ranged
1 HIT +2% HIT +2% Range +1 Range +1 Range +1
2 HIT +4% Range +1, HIT +2% Range +2, HIT +2% Range +2 Range +2
3 Range +1, HIT +4% Range +1, HIT +4% Range +2, HIT +2% Range +2, HIT +2% Range +3
4 Range +1, HIT +6% Range +1, HIT +6% Range +2, HIT +2% Range +3, HIT +2% Range +4
5 Range +1, HIT +8% Range +2, HIT +6% Range +3, HIT +4% Range +4, HIT +2% Range +5
  • When a weapon range is higher than 3 cells then all basic attacks become ranged (affected by pneuma, ignored by safety wall)

Already Vulture Eye Learned: Increase weapon range.

Level Bonus
1 Weapon Range increased by 1
2 Weapon Range increased by 2
3 Weapon Range increased by 3
4 Weapon Range increased by 4
5 Weapon Range increased by 5

4055.png Hunt Shooting

ID: 4055
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enable the use of a minored version of Sharp Shooting.

Level Skill
1 Sharp Shooting Level 1
2 Sharp Shooting Level 2
3 Sharp Shooting Level 3
4 Sharp Shooting Level 4
5 Sharp Shooting Level 5

Already Learned: Increase the level of Sharp Shooting by 1 per Hunt Shooting level.

Level Sharp Shooting ATK% Cooldown SP Pushback After Skill Delay
1 Sharp Shooting Level 6 400% 2 seconds 33 1 cell 1.3 second
2 Sharp Shooting Level 7 450% 2 seconds 36 2 cells 1.1 second
3 Sharp Shooting Level 8 500% 2 seconds 39 3 cells 0.9 second
4 Sharp Shooting Level 9 550% 2 seconds 42 4 cells 0.7 second
5 Sharp Shooting Level 10 600% 2 seconds 45 5 cells 0.5 second


4056.png Hunt Mastery

ID: 4056
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Each attack has a very low chance of causing coma.

Level Coma chance
1 0,1%
2 0,2%
3 0,3%
4 0,4%
5 0,5%
  • The damage bonus affects both physical and magic attacks

4057.png Hunt Resilience

ID: 4057
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Long-range ranged attacks received deal reduced damage.

Level Bonus
1 Long ranged resistance 4%
2 Long ranged resistance 8%
3 Long ranged resistance 12%
4 Long ranged resistance 16%
5 Long ranged resistance 20%
  • Attacks affected by this bonus are those considered to be "ranged"
  • The further away the attacks come, the more resistance is applied in its entirety, and vice versa
  • If a ranged attack hits a square away from you, resistance is not applied
  • If a ranged attack hits 12 squares away (or more) the resistance is fully applied


4058.png Hunt Reach

ID: 4058
Type: Active
Max Level: 5
Cost to learn: 1
LP cost: 8
Casting Time: 2 seconds (interruptible)
Cooldown: No
Duration: 20 seconds
Description: When the ability is used the last type of opponent that was attacked is memorized for the duration of the effects.
As long as the effects last all damage are reduced by 50% however damage done on the memorized type of opponent are increased drastically.
This ability can be stopped if re-rolled.

Level Bonus against memorized target
1 Damage +7.5%
2 Damage +15%
3 Damage +22.5%
4 Damage +30%
5 Damage +37.5%
  • Monster's are memorized with the ID, every similar monsters are affected (normal or elite)
  • Player's are memorized with the job, every similar jobs are affected (none advanced and advanced are not considered as same jobs)
  • Does not work on traps.

4059.png Hunt Tracking

ID: 4059
Type: Active
Max Level: 5
Cost to learn: 2
LP cost: 30
Casting Time: 5 seconds (interruptible, no DEX reduc)
Cooldown: Depends on level
Duration: Depends on level
Description: For a short time the character can sense the presence of a boss/mvp in the vicinity. Also grants passive bonus increasing by 2/3/4/5/7% the damage on boss.

Level Duration Cooldown
1 4 seconds 60 minutes
2 8 seconds 50 minutes
3 16 seconds 40 minutes
4 32 seconds 30 minutes
5 64 seconds 20 minutes