Difference between revisions of "Hydromancer"

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The elementalist is a practitioner of the art of magic like more martial arcane whose mastery revolves around a unique natural element.<br>
 
The elementalist is a practitioner of the art of magic like more martial arcane whose mastery revolves around a unique natural element.<br>
 
The element of water offers a great capacity of control thanks to its spells able to freeze everything that moves.<br>
 
The element of water offers a great capacity of control thanks to its spells able to freeze everything that moves.<br>
 
'''Devotion''': Devotion to an element is rated from 0 to 100% and represents the character's intimacy with that element.<br>
 
Each skill point of this element (among Mage or Ninja spells) increases devotion by 2%.<br>
 
Each skill point in another element reduces devotion accordingly.<br>
 
Many of the effects of this specialization are more powerful with high devotion, however it is almost like ignoring the other elements. It is a choice that has its consequences.<br>
 
  
 
== Kugans ==
 
== Kugans ==
  
=== Water Elemental Specialization ===  
+
=== [[File:4190.png]] Water Elemental Specialization ===  
 
'''ID''' : 4190<br>
 
'''ID''' : 4190<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : Each level grants +1 to one attribute.<br>
+
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 35: Line 30:
 
|}
 
|}
  
=== Water Elemental Bolt ===
+
=== [[File:4191.png]] Water Elemental Bolt ===
 
'''ID''' : 4191<br>
 
'''ID''' : 4191<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Cold Bolt.<br>
+
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Minor_version_of_a_skill minored version] of Cold Bolt.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
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|}
 
|}
  
'''Already Learned''' : When the bolt in question is used the user receives two positives effects.<b>
+
'''Already in Skill Tree''' : When the bolt in question is used the user receives two positives effects.<br>
 
The first effect is a 5 + 10% ignore defenses buff for a short period of time.<br>
 
The first effect is a 5 + 10% ignore defenses buff for a short period of time.<br>
 
The second effect is the positive status Recovery for that same amount of time.<br>
 
The second effect is the positive status Recovery for that same amount of time.<br>
Line 77: Line 72:
 
|}
 
|}
  
* Devotion increases this effect and can go as far as doubling it in case of devotion equal to or greater than 100%
+
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%
 
* Recovery : Duration of status reduce by half, HP recovery (0,5 %) every seconds, maximum HP increased by 25%
 
* Recovery : Duration of status reduce by half, HP recovery (0,5 %) every seconds, maximum HP increased by 25%
  
Implementation note:
+
=== [[File:4192.png]] Water Elemental Attack ===
* Both effects can be given by bSkillScript
 
* SC_RECOVERY, SC_BUFF_IGNORE (val1 for %, val2 for fix value)
 
 
 
=== Water Elemental Attack ===
 
 
'''ID''' : 4192<br>
 
'''ID''' : 4192<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
Line 94: Line 85:
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Level !! Skill !! SP !! Cast !! Cooldown !! Damage !! ASD
+
! Kugan Level !! Skill !! SP !! Cast !! Cooldown !! Damage !! ASD
 
|-
 
|-
 
| 1 || Water Attack Level 1 || 3 || 0 || 0 || 100% of ATK || 0
 
| 1 || Water Attack Level 1 || 3 || 0 || 0 || 100% of ATK || 0
 
|-
 
|-
| 1 || Water Attack Level 1 || 6 || 0 || 0 || 200% of ATK || 0
+
| 1 || Water Attack Level 2 || 6 || 0 || 0 || 200% of ATK || 0
 
|-
 
|-
| 1 || Water Attack Level 2 || 9 || 0 || 0 || 300% of ATK || 0
+
| 2 || Water Attack Level 3 || 9 || 0 || 0 || 300% of ATK || 0
 
|-
 
|-
| 1 || Water Attack Level 2 || 12 || 0 || 0 || 400% of ATK || 0
+
| 2 || Water Attack Level 4 || 12 || 0 || 1s || 400% of ATK || 0
 
|-
 
|-
| 1 || Water Attack Level 3 || 15 || 0 || 0 || 500% of ATK || 0
+
| 3 || Water Attack Level 5 || 15 || 0 || 2s || 500% of ATK || 0
 
|-
 
|-
| 1 || Water Attack Level 3 || 18 || 0,2s || 2s || 600% of ATK || 0,5s
+
| 3 || Water Attack Level 6 || 18 || 0,2s || 3s || 600% of ATK || 0,5s
 
|-
 
|-
| 1 || Water Attack Level 4 || 21 || 0,4s || 4s || 700% of ATK || 0,5s
+
| 4 || Water Attack Level 7 || 21 || 0,4s || 4s || 700% of ATK || 0,5s
 
|-
 
|-
| 1 || Water Attack Level 4 || 24 || 0,6s || 6s || 800% of ATK || 0,5s
+
| 4 || Water Attack Level 8 || 24 || 0,6s || 5s || 800% of ATK || 0,5s
 
|-
 
|-
| 1 || Water Attack Level 5 || 27 || 0,8s || 8s || 900% of ATK || 0,5s
+
| 5 || Water Attack Level 9 || 27 || 0,8s || 6s || 900% of ATK || 0,5s
 
|-
 
|-
| 1 || Water Attack Level 5 || 30 || 1s || 10s || 1000% of ATK || 0,5s
+
| 5 || Water Attack Level 10 || 30 || 1s || 7s || 1000% of ATK || 0,5s
 
|}
 
|}
  
* Devotion grants a chance to cast the elemental bolt at level following this skill at level aquired, chance to cast the spell is equal to devotion rate (100% or higher = always)
+
'''Already Cold Bolt in Skill Tree''' : Cooldown reduced by 5/10/15/20/25%, damage increased by 0.25*INT%, this bonus damage is doubled if base INT > base DEX and base STR
  
=== Water Elemental Utility ===
+
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] grants a chance to cast the elemental bolt at level following this skill at level aquired, chance to cast the spell is equal to devotion rate (100% or higher = always)
 +
 
 +
'''If the user is under Double Casting''' : The bolt's level is reduced by half +1
 +
 
 +
=== [[File:4193.png]] Water Elemental Utility ===
 
'''ID''' : 4193<br>
 
'''ID''' : 4193<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Frost Diver.<br>
+
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Minor_version_of_a_skill minored version] of Frost Diver.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
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|}
 
|}
  
'''Already Learned''' : Chances of inflicting Crack status and SP cost are increased.<br>
+
'''Already in Skill Tree''' : Chances of inflicting Crack status (15 seconds) and SP cost are increased.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
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! Level !! Bonus !! SP cost
 
! Level !! Bonus !! SP cost
 
|-
 
|-
| 1 || Chance to inflict Crack status 2% || +2
+
| 1 || Chance to inflict Crack status 7% || +2
 
|-
 
|-
| 2 || Chance to inflict Crack status 4% || +4
+
| 2 || Chance to inflict Crack status 14% || +4
 
|-
 
|-
| 3 || Chance to inflict Crack status 6% || +6
+
| 3 || Chance to inflict Crack status 21% || +6
 
|-
 
|-
| 4 || Chance to inflict Crack status 8% || +8
+
| 4 || Chance to inflict Crack status 28% || +8
 
|-
 
|-
| 5 || Chance to inflict Crack status 10% || +10
+
| 5 || Chance to inflict Crack status 35% || +10
 
|}
 
|}
  
* Devotion grants better chance to inflict status, up to the double at a devotion of 100% or more
+
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] grants better chance to inflict status, up to the double at a devotion of 100% or more
 
 
Implementation note:
 
* Crack : DEF/MDEF reduce by a third, DEF2/MDEF2 reduce by half, cured by Cure, considered has common status, resistance attribut is DEF
 
  
=== Water Elemental Zone ===
+
=== [[File:4194.png]] Water Elemental Zone ===
 
'''ID''' : 4194<br>
 
'''ID''' : 4194<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Frost Nova.<br>
+
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Minor_version_of_a_skill minored version] of Frost Nova.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
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|}
 
|}
  
'''Already Learned''' : Chances of inflicting Chill status and SP cost are increased.<br>
+
'''Already in Skill Tree''' : Chances of inflicting Chill status (15 seconds) and SP cost are increased.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
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! Level !! Bonus !! SP cost
 
! Level !! Bonus !! SP cost
 
|-
 
|-
| 1 || Chance to inflict Chill status 2% || +2
+
| 1 || Chance to inflict Chill status 10% || +2
 
|-
 
|-
| 2 || Chance to inflict Chill status 4% || +4
+
| 2 || Chance to inflict Chill status 20% || +4
 
|-
 
|-
| 3 || Chance to inflict Chill status 6% || +6
+
| 3 || Chance to inflict Chill status 30% || +6
 
|-
 
|-
| 4 || Chance to inflict Chill status 8% || +8
+
| 4 || Chance to inflict Chill status 40% || +8
 
|-
 
|-
| 5 || Chance to inflict Chill status 10% || +10
+
| 5 || Chance to inflict Chill status 50% || +10
 
|}
 
|}
  
* Devotion grants better chance to inflict status, up to the double at a devotion of 100% or more
+
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] grants better chance to inflict status, up to the double at a devotion of 100% or more
 
 
Implementation note:
 
* Chill : SPD, ASPD, FLEE, HIT reduced by 10%, CAST and ASD augmented by 25%, DEF and MDEF reduce by 15%, cured by Cure, considered has common status, resistance attribut is MDEF
 
  
=== Water Elemental Spell ===
+
=== [[File:4195.png]] Water Elemental Spell ===
 
'''ID''' : 4195<br>
 
'''ID''' : 4195<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Storm Gust.<br>
+
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Minor_version_of_a_skill minored version] of Storm Gust.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
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|}
 
|}
  
'''Already Learned''' : Slightly improve mastery of the Storm Gust by increasing damage and reducing casting time, after skill delay and SP cost.<br>
+
'''Already in Skill Tree''' : Slightly improve mastery of the Storm Gust by increasing damage and reducing casting time, after skill delay and SP cost.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
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|}
 
|}
  
* Devotion increases this effect and can go as far as doubling it in case of devotion equal to or greater than 100%
+
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%
  
=== Water Elemental Strike ===
+
=== [[File:4196.png]] Water Elemental Strike ===
 
'''ID''' : 4196<br>
 
'''ID''' : 4196<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
Line 261: Line 250:
 
! Level !! Mastery bonus
 
! Level !! Mastery bonus
 
|-
 
|-
| 1 || Mastery 5%
+
| 1 || Mastery 4%
 
|-
 
|-
| 2 || Mastery 10%
+
| 2 || Mastery 8%
 
|-
 
|-
| 3 || Mastery 15%
+
| 3 || Mastery 12%
 
|-
 
|-
| 4 || Mastery 20%
+
| 4 || Mastery 16%
 
|-
 
|-
| 5 || Mastery 25%
+
| 5 || Mastery 20%
 
|}
 
|}
  
* Devotion increases this effect and can go as far as doubling it in case of devotion equal to or greater than 100%
+
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%
  
Implementation note:
+
=== [[File:4197.png]] Water Elemental Charm ===
* bonus2 bElementMastery,ELE_Water,%; for all elements
 
 
 
=== Water Elemental Charm ===
 
 
'''ID''' : 4197<br>
 
'''ID''' : 4197<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : Elemental Water attribute attacks of any kind have a passive chance to inflict status freezing (3 seconds).<br>
+
'''Description''' : Elemental Water attribute attacks of any kind have a passive chance to inflict status freezing (5 seconds).<br>
 
Damage increased against targets under the effect of status freezing, the element of attack does not matter here.<br>
 
Damage increased against targets under the effect of status freezing, the element of attack does not matter here.<br>
  
Line 289: Line 275:
 
! Level !! Skill !! Bonus damage
 
! Level !! Skill !! Bonus damage
 
|-
 
|-
| 1 || Chance to inflict Freezing status 1% || Damage +1%
+
| 1 || Chance to inflict Freezing status 1% || Damage +2%
 
|-
 
|-
| 2 || Chance to inflict Freezing status 2% || Damage +2%
+
| 2 || Chance to inflict Freezing status 2% || Damage +3%
 
|-
 
|-
| 3 || Chance to inflict Freezing status 3% || Damage +3%
+
| 3 || Chance to inflict Freezing status 3% || Damage +4%
 
|-
 
|-
| 4 || Chance to inflict Freezing status 4% || Damage +4%
+
| 4 || Chance to inflict Freezing status 4% || Damage +5%
 
|-
 
|-
| 5 || Chance to inflict Freezing status 5% || Damage +5%
+
| 5 || Chance to inflict Freezing status 5% || Damage +7%
 
|}
 
|}
  
* Devotion increases this effect and can go as far as doubling it in case of devotion equal to or greater than 100%
+
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%
  
Implementation note:
+
=== [[File:4198.png]] Water Elemental Enhancement ===
* This skill name have changed, we need to add every thing server-side and skill-db for this change
 
 
 
=== Water Elemental Enhancement ===
 
 
'''ID''' : 4198<br>
 
'''ID''' : 4198<br>
 
'''Type''' : Active<br>
 
'''Type''' : Active<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''LP cost''' : ?<br>
+
'''LP cost''' : 10<br>
 
'''Casting Time''' : 3 seconds (interruptible)<br>
 
'''Casting Time''' : 3 seconds (interruptible)<br>
 
'''Cooldown''' : No<br>
 
'''Cooldown''' : No<br>
Line 316: Line 299:
 
'''Description''' : Water element damage is increased, the bonus in question depends on the type of attack.<br>
 
'''Description''' : Water element damage is increased, the bonus in question depends on the type of attack.<br>
 
Soul Strike and Napalm Beat become element of Water.<br>
 
Soul Strike and Napalm Beat become element of Water.<br>
 +
Other elements inflict reduced damage instead.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
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! Level !! Magical Water Damage !! Other Water Damage
 
! Level !! Magical Water Damage !! Other Water Damage
 
|-
 
|-
| 1 || +1% || +2%
+
| 1 || +2% || +3%
 
|-
 
|-
| 2 || +2% || +4%
+
| 2 || +4% || +6%
 
|-
 
|-
| 3 || +3% || +6%
+
| 3 || +6% || +9%
 
|-
 
|-
| 4 || +4% || +8%
+
| 4 || +8% || +12%
 
|-
 
|-
| 5 || +5% || +10%
+
| 5 || +10% || +15%
 
|}
 
|}
  
* Devotion increases this effect and can go as far as doubling it in case of devotion equal to or greater than 100%
+
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%
  
Implementation note:
+
=== [[File:4199.png]] Water Elemental Summon ===
* This skill was a passive before, we need to add every thing server-side and skill-db for this change
 
 
 
=== Water Elemental Summon ===
 
 
'''ID''' : 4199<br>
 
'''ID''' : 4199<br>
 
'''Type''' : Active<br>
 
'''Type''' : Active<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
'''Cost to learn''' : 1<br>
+
'''Cost to learn''' : 2<br>
'''LP cost''' : ?<br>
+
'''LP cost''' : 30<br>
 
'''Casting Time''' : 5 seconds (interruptible)<br>
 
'''Casting Time''' : 5 seconds (interruptible)<br>
 
'''Cooldown''' : 60 seconds<br>
 
'''Cooldown''' : 60 seconds<br>
Line 348: Line 329:
 
'''Description''' : Summons an elemental to fight alongside the player.<br>
 
'''Description''' : Summons an elemental to fight alongside the player.<br>
 
The Water Elemental is turned towards support.<br>
 
The Water Elemental is turned towards support.<br>
 +
Summon's [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Summon_Power power] depends on user's INT.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
|+ Water Elemental
+
|+ [[File:El_Aqua_M.gif|none]] Water Elemental
 
|-
 
|-
! Strong Attributes !! Weakness !! Race !! Element !! Size !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills
+
! Strong Attributes > Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills
 
|-
 
|-
| AGI/INT || STR/DEX || Formless || Water 3 || Medium || 1 || Slow || Slow || Fast || Water Attack, Cold Bolt, Frost Nova, Healing and Blessing
+
| AGI > DEX > VIT > STR > INT > LUK || Formless || Water 3 || Medium || High / Very High || 1 || Slow || Slow || Fast || Water Attack, Cold Bolt, Frost Nova, Healing and Blessing
 
|}
 
|}
  
Line 361: Line 343:
 
! Level !! Summon Level
 
! Level !! Summon Level
 
|-
 
|-
| 1 || 15% of total INT
+
| 1 || 22% of total INT
 
|-
 
|-
| 2 || 20% of total INT
+
| 2 || 29% of total INT
 
|-
 
|-
| 3 || 25% of total INT
+
| 3 || 36% of total INT
 
|-
 
|-
| 4 || 30% of total INT
+
| 4 || 43% of total INT
 
|-
 
|-
| 5 || 35% of total INT
+
| 5 || 50% of total INT
 
|}
 
|}
  
* Devotion increases this effect and can go as far as doubling it in case of devotion equal to or greater than 100%
+
* [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Devotion_to_an_element Devotion to the element] increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%
* With this skill at level 5, a devotion at 100% and a total INT of 180 the level of the summon is 126
+
* With this skill at level 5, a devotion at 100% and a total INT of 180 the level of the summon is 135

Latest revision as of 06:20, 25 May 2023

Description

Original Job :
Version : 1.0
The elementalist is a practitioner of the art of magic like more martial arcane whose mastery revolves around a unique natural element.
The element of water offers a great capacity of control thanks to its spells able to freeze everything that moves.

Kugans

4190.png Water Elemental Specialization

ID : 4190
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute and +1% HP/SP.

Level Attribute
1 INT
2 LUK
3 DEX
4 LUK
5 INT

4191.png Water Elemental Bolt

ID : 4191
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Cold Bolt.

Level Skill
1 Cold Bolt Level 2
2 Cold Bolt Level 4
3 Cold Bolt Level 6
4 Cold Bolt Level 8
5 Cold Bolt Level 10

Already in Skill Tree : When the bolt in question is used the user receives two positives effects.
The first effect is a 5 + 10% ignore defenses buff for a short period of time.
The second effect is the positive status Recovery for that same amount of time.
The duration of those effects depends on the devotion to the element.

Level Duration
1 1 seconds
2 2 seconds
3 3 seconds
4 4 seconds
5 5 seconds
  • Devotion to the element increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%
  • Recovery : Duration of status reduce by half, HP recovery (0,5 %) every seconds, maximum HP increased by 25%

4192.png Water Elemental Attack

ID : 4192
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Water Attack.
Water Attack is a NPC skill which deal at weapon range some Water attribute physical damage.

Kugan Level Skill SP Cast Cooldown Damage ASD
1 Water Attack Level 1 3 0 0 100% of ATK 0
1 Water Attack Level 2 6 0 0 200% of ATK 0
2 Water Attack Level 3 9 0 0 300% of ATK 0
2 Water Attack Level 4 12 0 1s 400% of ATK 0
3 Water Attack Level 5 15 0 2s 500% of ATK 0
3 Water Attack Level 6 18 0,2s 3s 600% of ATK 0,5s
4 Water Attack Level 7 21 0,4s 4s 700% of ATK 0,5s
4 Water Attack Level 8 24 0,6s 5s 800% of ATK 0,5s
5 Water Attack Level 9 27 0,8s 6s 900% of ATK 0,5s
5 Water Attack Level 10 30 1s 7s 1000% of ATK 0,5s

Already Cold Bolt in Skill Tree : Cooldown reduced by 5/10/15/20/25%, damage increased by 0.25*INT%, this bonus damage is doubled if base INT > base DEX and base STR

  • Devotion to the element grants a chance to cast the elemental bolt at level following this skill at level aquired, chance to cast the spell is equal to devotion rate (100% or higher = always)

If the user is under Double Casting : The bolt's level is reduced by half +1

4193.png Water Elemental Utility

ID : 4193
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Frost Diver.

Level Skill
1 Frost Diver Level 2
2 Frost Diver Level 4
3 Frost Diver Level 6
4 Frost Diver Level 8
5 Frost Diver Level 10

Already in Skill Tree : Chances of inflicting Crack status (15 seconds) and SP cost are increased.

Level Bonus SP cost
1 Chance to inflict Crack status 7% +2
2 Chance to inflict Crack status 14% +4
3 Chance to inflict Crack status 21% +6
4 Chance to inflict Crack status 28% +8
5 Chance to inflict Crack status 35% +10

4194.png Water Elemental Zone

ID : 4194
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Frost Nova.

Level Skill
1 Frost Nova Level 2
2 Frost Nova Level 4
3 Frost Nova Level 6
4 Frost Nova Level 8
5 Frost Nova Level 10

Already in Skill Tree : Chances of inflicting Chill status (15 seconds) and SP cost are increased.

Level Bonus SP cost
1 Chance to inflict Chill status 10% +2
2 Chance to inflict Chill status 20% +4
3 Chance to inflict Chill status 30% +6
4 Chance to inflict Chill status 40% +8
5 Chance to inflict Chill status 50% +10

4195.png Water Elemental Spell

ID : 4195
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Storm Gust.

Level Skill
1 Storm Gust Level 1
2 Storm Gust Level 2
3 Storm Gust Level 3
4 Storm Gust Level 4
5 Storm Gust Level 5

Already in Skill Tree : Slightly improve mastery of the Storm Gust by increasing damage and reducing casting time, after skill delay and SP cost.

Level Damage bonus Casting Time After Skill Delay SP cost
1 +1% -1% -1% -2%
2 +2% -2% -2% -4%
3 +3% -3% -3% -6%
4 +4% -4% -4% -8%
5 +5% -5% -5% -10%
  • Devotion to the element increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%

4196.png Water Elemental Strike

ID : 4196
Type : Passive
Max Level : 5
Cost to learn : 1
Description : The character increases his mastery of the Water element and receives a double advantage:

  • When his attacks are increased thanks to the element then the gain is improved.
  • When his attacks are reduced due to the element then the loss is reduced.
Level Mastery bonus
1 Mastery 4%
2 Mastery 8%
3 Mastery 12%
4 Mastery 16%
5 Mastery 20%
  • Devotion to the element increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%

4197.png Water Elemental Charm

ID : 4197
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Elemental Water attribute attacks of any kind have a passive chance to inflict status freezing (5 seconds).
Damage increased against targets under the effect of status freezing, the element of attack does not matter here.

Level Skill Bonus damage
1 Chance to inflict Freezing status 1% Damage +2%
2 Chance to inflict Freezing status 2% Damage +3%
3 Chance to inflict Freezing status 3% Damage +4%
4 Chance to inflict Freezing status 4% Damage +5%
5 Chance to inflict Freezing status 5% Damage +7%
  • Devotion to the element increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%

4198.png Water Elemental Enhancement

ID : 4198
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 10
Casting Time : 3 seconds (interruptible)
Cooldown : No
Duration : 120 seconds
Description : Water element damage is increased, the bonus in question depends on the type of attack.
Soul Strike and Napalm Beat become element of Water.
Other elements inflict reduced damage instead.

Level Magical Water Damage Other Water Damage
1 +2% +3%
2 +4% +6%
3 +6% +9%
4 +8% +12%
5 +10% +15%
  • Devotion to the element increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%

4199.png Water Elemental Summon

ID : 4199
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 30
Casting Time : 5 seconds (interruptible)
Cooldown : 60 seconds
Duration : 180 seconds
Description : Summons an elemental to fight alongside the player.
The Water Elemental is turned towards support.
Summon's power depends on user's INT.

El Aqua M.gif
Water Elemental
Strong Attributes > Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
AGI > DEX > VIT > STR > INT > LUK Formless Water 3 Medium High / Very High 1 Slow Slow Fast Water Attack, Cold Bolt, Frost Nova, Healing and Blessing
Level Summon Level
1 22% of total INT
2 29% of total INT
3 36% of total INT
4 43% of total INT
5 50% of total INT
  • Devotion to the element increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%
  • With this skill at level 5, a devotion at 100% and a total INT of 180 the level of the summon is 135