Juggernaut

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Description

Original Job :
Version : 1.0
The juggernaut is a monster of destruction that is difficult to stop as the excessive force can bend both steel used by humans and the flesh of monsters.
It is even said that some juggernauts specialized in magic and ranged attacks for more exotic uses of this art without subtleties.

Kugans

Destroy Specialization

ID : 4360
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute.
TODO :

Level Attribute
1 STR
2 CON
3 STR
4 DEX
5 STR

Destroy Armor

ID : 4361
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Armor Break.
Armor Break is a NPC skill which grant a chance to break target's armor.
Note: STR increase chance to break from this skill.

Level Skill SP Cast Cooldown Base Chance
1 Armor Break Level 1 30 1s 10s 2% to break armor
2 Armor Break Level 2 30 1s 10s 4% to break armor
3 Armor Break Level 3 30 1s 10s 6% to break armor
4 Armor Break Level 4 30 1s 10s 8% to break armor
5 Armor Break Level 5 30 1s 10s 10% to break armor

Destroy Shield

ID : 4362
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Shield Break.
Shield Break is a NPC skill which grant a chance to break target's shield.
Note: STR increase chance to break from this skill.

Level Skill SP Cast Cooldown Base Chance
1 Shield Break Level 1 30 1s 10s 2% to break shield
2 Shield Break Level 2 30 1s 10s 4% to break shield
3 Shield Break Level 3 30 1s 10s 6% to break shield
4 Shield Break Level 4 30 1s 10s 8% to break shield
5 Shield Break Level 5 30 1s 10s 10% to break shield

Destroy Armor

ID : 4363
Type : Passive
Max Level : 5
Cost to learn : 1
Description : .
TODO : Enable the use of Armor Break.
Armor Break is a NPC skill which grant a chance to break target's armor.
Note: STR increase chance to break from this skill.

Level Skill SP Cast Cooldown Base Chance
1 Armor Break Level 1 30 1s 10s 2% to break armor
2 Armor Break Level 2 30 1s 10s 4% to break armor
3 Armor Break Level 3 30 1s 10s 6% to break armor
4 Armor Break Level 4 30 1s 10s 8% to break armor
5 Armor Break Level 5 30 1s 10s 10% to break armor

Destroy Weapon

ID : 4364
Type : Passive
Max Level : 5
Cost to learn : 1
Description : .
TODO : Enable the use of Weapon Break.
Weapon Break is a NPC skill which grant a chance to break target's weapon.
Note: STR increase chance to break from this skill.

Level Skill SP Cast Cooldown Base Chance
1 Weapon Break Level 1 30 1s 10s 2% to break weapon
2 Weapon Break Level 2 30 1s 10s 4% to break weapon
3 Weapon Break Level 3 30 1s 10s 6% to break weapon
4 Weapon Break Level 4 30 1s 10s 8% to break weapon
5 Weapon Break Level 5 30 1s 10s 10% to break weapon

Destroy Will

ID : 4365
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Grants chances to ignore enemy equipment's immunity when it comes to destroying or striping it.

Level Bypass Rate
1 3%
2 6%
3 9%
4 12%
5 15%

Destroy Counter

ID : 4366
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Grants a chance to destroy enemy equipment on each hit recieved, works only short ranged attacks.
In fact this skill will autocast one of the Brake skills (above) at level 5.
If these skills are acquired then their level is added.
If the user is equipped with a rod then those effects only works on magical attacks.
If the user is equipped with a gun (any kind) fitted then those effects only works on long ranged attacks.

Level Rate
1 1%
2 2%
3 3%
4 4%
5 5%

Implementation note:

  • Best way to handle this effect is to use autospell bonus

Destroy Mastery

ID : 4367
Type : Passive
Max Level : 5
Cost to learn : 1
Description : .
TODO : Grants a chance to destroy enemy equipment with every hits inflicted to targets, works only short ranged attacks.
In fact this skill will autocast one of the Brake skills (above) at level 5.
If these skills are acquired then their level is added.
If the user is equipped with a rod then those effects only works on magical attacks.
If the user is equipped with a gun (any kind) fitted then those effects only works on long ranged attacks.

Level Rate
1 1%
2 2%
3 3%
4 4%
5 5%

Implementation note:

  • Best way to handle this effect is to use autospell bonus

Destroy Cycle

ID : 4368
Type : Passive
Max Level : 5
Cost to learn : 1
Description : TODO.

Destroy Uprise

ID : 4369
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 10
Casting Time : 1 seconds (interruptible)
Cooldown : 30 seconds
Duration : 15 seconds
Description : For a limited period of time the equipment is much more efficient but has a significant chance of breaking with use.
Weapon can break on hit. Armor, shield, muffler and hat can break when hit.
This effect increase the ATK and DEF/MDEF of the user.

Level Bonus Break on/when hit
1 5% 1%
2 10% 2%
3 15% 3%
4 20% 4%
5 25% 5%
  • Each piece of stuff can break seperatly
  • Immunity effects can prevent this breaks

Implementation note:

  • We can use the same bonus we use on Half God item, since it works the same way : bBreakWeaponRateOnHit & bBreakArmorRateWhenHit & bBreakShoesRateWhenHit & bBreakMufflerRateWhenHit & bBreakShieldRateWhenHit