Difference between revisions of "Map Party"

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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
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== Introduction ==
|-
 
! colspan="8"| <span style="font-weight: 600">SM_BASH</span>
 
|-
 
! colspan="8"| <span style="font-weight: 600">[[File:Bash.gif]] Bash</span>
 
|-
 
! <span style="font-weight: 600">Description :</span> || colspan="5"| Hits an enemy with crushing force that can inflict Stun status.
 
|-
 
! width="17%"| <span style="font-weight: 600">Max Level:</span> || width="16%"|10
 
! width="17%"| <span style="font-weight: 600">Skill Form:</span> || width="16%"| Physical attack
 
! width="17%"| <span style="font-weight: 600">Target : 1 Enemy
 
! width="17%"| <span style="font-weight: 600">Cast : 0 sec
 
! width="17%"| <span style="font-weight: 600">Range : 1 Cell
 
! width="17%"| <span style="font-weight: 600">Delay : ASPD based
 
|-
 
! <span style="font-weight: 600">Level 1</span> ||  130% damage, Hit +5%, Stun2.5%
 
! <span style="font-weight: 600">Level 2</span> ||  160% damage, Hit +10%, Stun 5%
 
! <span style="font-weight: 600">Level 3</span> ||  190% damage, Hit +15%, Stun 7.5%
 
! <span style="font-weight: 600">Level 4</span> ||  220% damage, Hit +20%, Stun 10%
 
! <span style="font-weight: 600">Level 5</span> ||  250% damage, Hit +25%, Stun 12.5%
 
! <span style="font-weight: 600">Level 6</span> ||  280% damage, Hit +30%, Stun 15%
 
! <span style="font-weight: 600">Level 7</span> ||  310% damage, Hit +35%, Stun 17.5%
 
! <span style="font-weight: 600">Level 8</span> ||  340% damage, Hit +40%, Stun 20%
 
! <span style="font-weight: 600">Level 9</span> ||  370% damage, Hit +45%, Stun 22.5%
 
! <span style="font-weight: 600">Level 10</span> ||  400% damage, Hit +50%, Stun 25%
 
|}
 
  
 +
[[File:ScreenDivine Ascension RO126.jpg|center|Monster Laboratory]]
  
{| class="wikitable
 
|-
 
! colspan="3" | Level 1 || colspan="3" | Enables Trading || colspan="6" | Allows the trading of items with other character.
 
|-
 
! colspan="3" | Level 2 || colspan="3" | Enables Emoticons || colspan="3" | Alt+(0~9) and Ctrl+(1,-,=.) || colspan="3" | Alt+L opens additional Emotion icons.
 
|-
 
! colspan="3" | Level 3 || colspan="3" | Enables Sitting  || colspan="3" | Sitting doubles HP and SP regeneration speed. || colspan="3" | Press the Insert key or type /sit.
 
|}
 
  
 +
The Monster Laboratory is the same concept as Ragnarok Mobile. The player creates a map party (instance) depending on the level. There are no maximum level required, but only minimum level. It means a player level 60 will be able to participate a MP Lv 40~65 or 1~40 but can't participate above Lv 60 (65~75 etc). Once the party is created, this map party is registered as "open". Anyone can talk to the NPC and once joined, the player will be automatically placed in the party. In order words, this is not a private party, it's open to anyone who wants to participate. The minimum amount of players required to start the map party is 4. Once the party reaches 4 players, a timer will be placed above each person present in the group. This timer will count down from 10 to 0, then the party starts, everyone will be warped to the instance.
  
{| class="wikitable
+
The maximum participation is 3 per day. This can be considered as a Daily Task. This system is practical for those who don't have much time to play, they can connect, and finish 3 map party which grant a great amount of EXP, plus you gotta play with other people !
|-
+
 
! colspan="3" | Level 1
+
On EU is an event that is likely to happen every night from 7 p.m. to 11 p.m. (10% chance +1% per hour until the event occurs)
| colspan="3" | Enables Trading
+
On US, it is accessible at any time, 3x per day.
| colspan="6" | Allows the trading of items with other character.
+
 
|-      ***ça c'est le passage à la ligne, donc calcule le comme un <p>***
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== Map party ==
! colspan="3" | Level 2
+
 
| colspan="3" | Enables Emoticons
+
A Map Party lasts 10 minutes. Each map party will have 600 monsters. A wave of monsters varies from 40~60. Each monster has to be defeated in order to launch the next wave. There are between 10 and 15 wave per Map Party. At the end of the party, everyone gets rewards. Each wave, monsters have their HP increased by 10%.
| colspan="3" | Alt+(0~9) and Ctrl+(1,-,=.)
+
The monsters don't have the same power as the regular ones, their power is depending on the level of the map party, +1 level per wave.
| colspan="3" | Alt+L opens additional Emotion icons.
+
There will be timer of 10 minutes (counting down to 0).
|-
+
 
! colspan="3" | Level 3
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=== Level 1~40 ===
| colspan="3" | Enables Sitting
+
 
| colspan="3" | Sitting doubles HP and SP regeneration speed.
+
'''Amatsu Theme'''
| colspan="3" | Press the Insert key or type /sit.
+
 
|}
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[[File:screenDivine Ascension RO158.jpg|center|none]]
 +
 
 +
Monsters HP base: 100
 +
 
 +
Amount of monsters per wave: 40
 +
 
 +
Monsters: Karakasa, Firelock Soldier, Miyabi Doll, Tengu, Poison Toad, The Paper, Shinobi, Kapha, Bloody Butterfly, Baby Leopard
 +
 
 +
=== Level 35~45 ===
 +
 
 +
'''Glastheim Theme'''
 +
 
 +
[[File:screenDivine Ascension RO159.jpg|center|none]]
 +
 
 +
Monsters HP base: 500
 +
 
 +
Amount of monsters per wave: 40
 +
 
 +
Monsters: Poporing, Poison Spore, Nightmare, Jakk, Ghoul, Archer Skeleton, Skeleton, Horong, Deviruchi
 +
 
 +
=== Level 40~65 ===
 +
 
 +
'''Sphinx Theme'''
 +
 
 +
[[File:screenDivine Ascension RO160.jpg|center|none]]
 +
 
 +
Monsters HP base: 1000
 +
 
 +
Amount of monsters per wave: 40
 +
 
 +
Monsters: Isis, Pasana, Marduk, Minorous, Drainliar, Matyr, Mummy, Verit, Requiem, Zerom, Side Winder, Peco Peco
 +
 
 +
=== Level 65~75 ===
 +
 
 +
'''Nature Theme'''
 +
 
 +
[[File:screenDivine Ascension RO161.jpg|center|none]]
 +
 
 +
Monsters HP base: 3000
 +
 
 +
Amount of monsters per wave: 50
 +
 
 +
Monsters: Mantis, Harpy, Stem Worm, Deleter, Petite, Novus, Breeze, Side winder
 +
 
 +
=== Level 70~79 ===
 +
 
 +
'''Payon Dungeon Theme'''
 +
 
 +
[[File:screenDivine Ascension RO162.jpg|center|none]]
 +
 
 +
Monsters HP base: 5000
 +
 
 +
Amount of monsters per wave: 50
 +
 
 +
Monsters: Sohee, Nine Tail, Dokebi, Horong, Cat o Nine Tail, Greatest General, Soldier Skeleton, Leib Olmai, Munak, Bongun, Hyegun
 +
 
 +
=== Level 80~89 ===
 +
 
 +
'''Clock Tower Theme'''
 +
 
 +
[[File:screenDivine Ascension RO163.jpg|center|none]]
 +
 
 +
Monsters HP base: 10000
 +
 
 +
Amount of monsters per wave: 50
 +
 
 +
Monsters: Bathory, Clock, Alarm, Rybio, Punk, Alarm, Sting, Rideword, Baphomet Jr, Anolian, Elder
 +
 
 +
=== Level 90~99 ===
 +
 
 +
'''Toy Factory Theme'''
 +
 
 +
[[File:screenDivine Ascension RO164.jpg|center|none]]
 +
 
 +
Monsters HP base: 15000
 +
 
 +
Amount of monsters per wave: 60
 +
 
 +
Monsters: Myst Case, Antonio, Garm Baby, Angeling, Deviling, Gibbet, Loli Ruri, Bloody Murderer, Hodremlin, Beholder, Cruiser
 +
 
 +
=== Level 100~110 ===
 +
 
 +
'''Rachel Theme'''
 +
 
 +
[[File:screenDivine Ascension RO165.jpg|center|none]]
 +
 
 +
Monsters HP base: 20000
 +
 
 +
Amount of monsters per wave: 60
 +
 
 +
Monsters: Aira, Lora, Tikbalang, Kuluna, Ezella, Lune, Morin, Nasarin, Piamette, Garden Keeper, Garden Watcher, Byorgue, Aunoe, Fanat, Skogul
 +
 
 +
 
 +
The reward EXP will be equal to a daily quest level. The level is random between Min Level and Max Level of the map party + amount of wave you've reached. The amount of Base EXP, Job EXP, Kugan EXP, Zeny are depending on the amount of enemies defeated.
 +
You will be granted some Reputation as well.

Latest revision as of 11:56, 27 April 2021

Introduction

Monster Laboratory


The Monster Laboratory is the same concept as Ragnarok Mobile. The player creates a map party (instance) depending on the level. There are no maximum level required, but only minimum level. It means a player level 60 will be able to participate a MP Lv 40~65 or 1~40 but can't participate above Lv 60 (65~75 etc). Once the party is created, this map party is registered as "open". Anyone can talk to the NPC and once joined, the player will be automatically placed in the party. In order words, this is not a private party, it's open to anyone who wants to participate. The minimum amount of players required to start the map party is 4. Once the party reaches 4 players, a timer will be placed above each person present in the group. This timer will count down from 10 to 0, then the party starts, everyone will be warped to the instance.

The maximum participation is 3 per day. This can be considered as a Daily Task. This system is practical for those who don't have much time to play, they can connect, and finish 3 map party which grant a great amount of EXP, plus you gotta play with other people !

On EU is an event that is likely to happen every night from 7 p.m. to 11 p.m. (10% chance +1% per hour until the event occurs) On US, it is accessible at any time, 3x per day.

Map party

A Map Party lasts 10 minutes. Each map party will have 600 monsters. A wave of monsters varies from 40~60. Each monster has to be defeated in order to launch the next wave. There are between 10 and 15 wave per Map Party. At the end of the party, everyone gets rewards. Each wave, monsters have their HP increased by 10%. The monsters don't have the same power as the regular ones, their power is depending on the level of the map party, +1 level per wave. There will be timer of 10 minutes (counting down to 0).

Level 1~40

Amatsu Theme

ScreenDivine Ascension RO158.jpg

Monsters HP base: 100

Amount of monsters per wave: 40

Monsters: Karakasa, Firelock Soldier, Miyabi Doll, Tengu, Poison Toad, The Paper, Shinobi, Kapha, Bloody Butterfly, Baby Leopard

Level 35~45

Glastheim Theme

ScreenDivine Ascension RO159.jpg

Monsters HP base: 500

Amount of monsters per wave: 40

Monsters: Poporing, Poison Spore, Nightmare, Jakk, Ghoul, Archer Skeleton, Skeleton, Horong, Deviruchi

Level 40~65

Sphinx Theme

ScreenDivine Ascension RO160.jpg

Monsters HP base: 1000

Amount of monsters per wave: 40

Monsters: Isis, Pasana, Marduk, Minorous, Drainliar, Matyr, Mummy, Verit, Requiem, Zerom, Side Winder, Peco Peco

Level 65~75

Nature Theme

ScreenDivine Ascension RO161.jpg

Monsters HP base: 3000

Amount of monsters per wave: 50

Monsters: Mantis, Harpy, Stem Worm, Deleter, Petite, Novus, Breeze, Side winder

Level 70~79

Payon Dungeon Theme

ScreenDivine Ascension RO162.jpg

Monsters HP base: 5000

Amount of monsters per wave: 50

Monsters: Sohee, Nine Tail, Dokebi, Horong, Cat o Nine Tail, Greatest General, Soldier Skeleton, Leib Olmai, Munak, Bongun, Hyegun

Level 80~89

Clock Tower Theme

ScreenDivine Ascension RO163.jpg

Monsters HP base: 10000

Amount of monsters per wave: 50

Monsters: Bathory, Clock, Alarm, Rybio, Punk, Alarm, Sting, Rideword, Baphomet Jr, Anolian, Elder

Level 90~99

Toy Factory Theme

ScreenDivine Ascension RO164.jpg

Monsters HP base: 15000

Amount of monsters per wave: 60

Monsters: Myst Case, Antonio, Garm Baby, Angeling, Deviling, Gibbet, Loli Ruri, Bloody Murderer, Hodremlin, Beholder, Cruiser

Level 100~110

Rachel Theme

ScreenDivine Ascension RO165.jpg

Monsters HP base: 20000

Amount of monsters per wave: 60

Monsters: Aira, Lora, Tikbalang, Kuluna, Ezella, Lune, Morin, Nasarin, Piamette, Garden Keeper, Garden Watcher, Byorgue, Aunoe, Fanat, Skogul


The reward EXP will be equal to a daily quest level. The level is random between Min Level and Max Level of the map party + amount of wave you've reached. The amount of Base EXP, Job EXP, Kugan EXP, Zeny are depending on the amount of enemies defeated. You will be granted some Reputation as well.