Difference between revisions of "Muse"

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(Created page with "== Description == '''Original Job''' : <br> '''Version''' : 1.0<br> <br> == Kugans == === Muse Specialization === '''ID''' : 4460<br> '''Type''' : Passive<br> '''Max Level...")
 
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| 4 || Players receives a flee buff of 10% (SC_BUFF_FLEE)
 
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| 5 || Players avoid next attack at 50% chance (SC_AVOID)
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| 5 || Players avoid next attack at 50% chance (SC_AVOIDNESS)
 
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Implementation note:
 
Implementation note:
* SC_AVOID
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* SC_AVOIDNESS
  
 
=== Muse Mastery ===
 
=== Muse Mastery ===

Revision as of 00:44, 14 March 2021

Description

Original Job :
Version : 1.0

Kugans

Muse Specialization

ID : 4460
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute.

Level Attribute
1 LUK
2 AGI
3 LUK
4 DEX
5 LUK

Muse Sling

ID : 4461
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Slinging Arrow.

Level Skill
1 Slinging Arrow Level 1
2 Slinging Arrow Level 2
3 Slinging Arrow Level 3
4 Slinging Arrow Level 4
5 Slinging Arrow Level 5

Already Learned : Increase the level of Slinging Arrow by 1 per Muse Sling.

Muse Concentration

ID : 4462
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Attention Concentrate.

Level Skill
1 Attention Concentrate Level 1
2 Attention Concentrate Level 2
3 Attention Concentrate Level 3
4 Attention Concentrate Level 4
5 Attention Concentrate Level 5

Already Learned : Every level of this skill grants a new effects to Attention Concentration which is granted to any player within a close range of 7x7 and for a short duration (7 seconds).

Level Effects
1 Players can see invisible (SC_INTRAVISION)
2 Players share Attention Concentration effects (at level learned, maximum level 5)
3 Players receives a hit buff of 10% (SC_BUFF_HIT)
4 Players receives a flee buff of 10% (SC_BUFF_FLEE)
5 Players avoid next attack at 50% chance (SC_AVOIDNESS)

Muse Moonlit

ID : 4463
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Moonlit Water Mill.

Level Skill
1 Moonlit Water Mill Level 1
2 Moonlit Water Mill Level 2
3 Moonlit Water Mill Level 3
4 Moonlit Water Mill Level 4
5 Moonlit Water Mill Level 5
Cooldown Casting Time SP cost Duration
60 seconds - x1.5 -50%

Already Learned : Increase the level of Moonlit Water Mill by 1 per Muse Moonlit.

Implementation note:

  • The name of this skill have changed, need to update server-side, sql files and client with the new name

Muse Fate

ID : 4464
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Tarot Fate of Card.

Level Skill
1 Tarot Fate of Card Level 1
2 Tarot Fate of Card Level 2
3 Tarot Fate of Card Level 3
4 Tarot Fate of Card Level 4
5 Tarot Fate of Card Level 5
Cooldown Casting Time SP cost
10 seconds x2 x1.5

Already Learned : Reduces Tarot Fate of Card after skill delay.

Level Bonus
1 After skill delay -5%
2 After skill delay -10%
3 After skill delay -15%
4 After skill delay -20%
5 After skill delay -25%

Muse Dance

ID : 4465
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Basic Dances.
Basic dances are : Pocus Ballet, Slow Grace, Lady Luck and Gypsy's Kiss.

Level Skill
1 Basic Dances Level 1
2 Basic Dances Level 2
3 Basic Dances Level 3
4 Basic Dances Level 4
5 Basic Dances Level 5

Already Learned : Increase walking speed while performing.

Level Bonus
1 Walk speed +3%
2 Walk speed +6%
3 Walk speed +9%
4 Walk speed +12%
5 Walk speed +15%

Implementation note:

  • bPerformSpeedRate

Muse Waltz

ID : 4466
Type : Passive
Max Level : 5
Cost to learn : 1
Description : While the user is moving it may avoid next attacks.
This effect activate every time an attack is received IF the user is not a the same place as the previous attack.
So it cannot protect from the first hit, only from the following ones.
This effect do not stop if active while the player is attacked at the same position.

Level Avoid Rate Duration
1 10% 1.5s
2 15% 2s
3 20% 2.5s
4 25% 3s
5 30% 3.5s

Implementation note:

  • SC_AVOIDNESS

Muse Mastery

ID : 4467
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Increase performing skills effectiveness.

Level Bonus
1 Effectiveness +3%
2 Effectiveness +6%
3 Effectiveness +9%
4 Effectiveness +12%
5 Effectiveness +15%

Implementation note:

  • bPerformDurationRate

Muse Lesson

ID : 4468
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Dancing Lesson.

Level Skill
1 Dancing Lesson Level 1
2 Dancing Lesson Level 2
3 Dancing Lesson Level 3
4 Dancing Lesson Level 4
5 Dancing Lesson Level 5

Already Learned : Increase the level of Dancing Lesson by 1 per Muse Dance.

Muse Rythm

ID : 4469
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 5
Casting Time : 2 seconds (interruptible)
Cooldown : No
Duration : depends on level
Description : Within a radius of 11x11 the user and all allies receive a lesser Heroism status for a short period of time.
If the user is performing while using this skill every one receive a better Heroism buff instead.
Lesser Heroism increase all attributes by 5% while greater Heroism increase all attributes by 10%.

Level Duration
1 3 seconds
2 4 seconds
3 5 seconds
4 6 seconds
5 7 seconds

Implementation note:

  • SC_HEROISM : val1 as a percentage value to any attributes