Difference between revisions of "Nightingale"

From DARO
(Created page with "== Description == '''Original Job''' : <br> '''Version''' : 1.0<br> <br> == Kugans == === Night Specialization === '''ID''' : xxx0<br> '''Type''' : Passive<br> '''Max Leve...")
 
Line 317: Line 317:
  
 
Implementation notes:
 
Implementation notes:
* SC_AVOID, SC_SHIELD, SC_WEAPON, SC_ANTIBODY, SC_HASTE
+
* SC_AVOIDNESS, SC_SHIELD, SC_WEAPON, SC_ANTIBODY, SC_HASTE

Revision as of 00:44, 14 March 2021

Description

Original Job :
Version : 1.0

Kugans

Night Specialization

ID : xxx0
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute.

Level Attribute
1 LUK
2 AGI
3 LUK
4 AGI
5 LUK

Night Knife

ID : xxx1
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Throw Venom Knife.

Level Skill
1 Throw Venom Knife Level 1
2 Throw Venom Knife Level 2
3 Throw Venom Knife Level 3
4 Throw Venom Knife Level 4
5 Throw Venom Knife Level 5

Already Learned : Throw Venom Knife receives a mutation that inflict a critical defense debuff for a short period of time (7 seconds).

Level CRIT defense debuff
1 Critical Defense -5%
2 Critical Defense -10%
3 Critical Defense -15%
4 Critical Defense -20%
5 Critical Defense -25%

Night Blow

ID : xxx2
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Sonic Blow.
Sonic Blow have a cooldown of 7 seconds.

Level Skill
1 Sonic Blow Level 2
2 Sonic Blow Level 4
3 Sonic Blow Level 6
4 Sonic Blow Level 8
5 Sonic Blow Level 10

Already Learned : Sonic Blow receives a mutation that grants improved criticals for a short period of time (7 seconds).
This effect grants better chance to perform critical as well as better damages.

Level CRIT rate buff CRIT damage buff
1 Critical Rate +2 and +2% Critical Damage +2%
2 Critical Rate +4 and +4% Critical Damage +4%
3 Critical Rate +6 and +6% Critical Damage +6%
4 Critical Rate +8 and +8% Critical Damage +8%
5 Critical Rate +10 and +10% Critical Damage +10%

Night Cloak

ID : xxx3
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Cloaking.

Level Skill
1 Cloaking Level 1
2 Cloaking Level 2
3 Cloaking Level 3
4 Cloaking Level 4
5 Cloaking Level 5

Already Learned : When attacking while under Cloacking effects and the user receives the Haste status for a short period of time.
Only occured if the user is under initiative circonstancies.
A player have the initiative when he didn't get involved in a fight for at least 7 seconds.

Level Duration
1 3 seconds
2 4 seconds
3 5 seconds
4 6 seconds
5 7 seconds

Implementation note:

  • CDT_INIT

Night Slide

ID : xxx4
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Back Slide.

Level Skill
1 Back Slide Level 1
2 Back Slide Level 2
3 Back Slide Level 3
4 Back Slide Level 4
5 Back Slide Level 5

Already Learned : In exchange for a way higher SP cost when Back Slide is used a wick clone of the user appears for a very short period of time.
This effect have a cooldown of 1 second.
A wick clone have reduced attributes, ATK, MATK, HP, DEF, MDEF (by a half).

Level SP cost Clone Duration
1 +9 3 seconds
2 +12 4 seconds
3 +15 5 seconds
4 +18 6 seconds
5 +21 7 seconds

Night Hand

ID : xxx5
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Lefthand Mastery.

Level Skill
1 Lefthand Mastery Level 1
2 Lefthand Mastery Level 2
3 Lefthand Mastery Level 3
4 Lefthand Mastery Level 4
5 Lefthand Mastery Level 5

Already Learned : Increase the level of Lefthand Mastery by 1 per Night Hand level.

Night Critical

ID : xxx6
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Increase any critical damage.

Level Skill
1 Critical Damage +2%
2 Critical Damage +3%
3 Critical Damage +4%
4 Critical Damage +5%
5 Critical Damage +7%

Night Death

ID : xxx7
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Grants a chance to transform a regular (none skill) critical hit into a higher critical, causing doubling damage.

Level High Critical Rate
1 2%
2 3%
3 4%
4 5%
5 7%

Night Illusion

ID : xxx8
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Critical hits can make targets hallucination for a short period of time.

Level Status Rate on Critical hits Duration
1 2% 3 seconds
2 4% 4 seconds
3 6% 5 seconds
4 8% 6 seconds
5 10% 7 seconds

Implementation note:

  • bBattleBonus with a special condition CDT_MUSTCRIT

Night Shadow

ID : xxx9
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 12
Casting Time : 2 seconds (interruptible)
Cooldown : 30 seconds
Duration : 30 seconds
Description : In exchange for blood the user summon a clone of himself so that he fights at his sides.
This skill fails if user have less than half his maximum HP.
The user loses the equivalent of half of his maximum HP, he can die.
A clone have same attributes as the user.

Level Duration
1 Clone can ignore the first next hit
2 Clone receives a shield buff with same amount as lost HP
3 Clone receives a weapon buff with same amount as lost HP
4 Clone receives antibody which reduce chance/duration of status
5 Clone receives haste status

Implementation notes:

  • SC_AVOIDNESS, SC_SHIELD, SC_WEAPON, SC_ANTIBODY, SC_HASTE