Difference between revisions of "Poison Master"

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(Created page with "== Description == '''Original Job''' : <br> '''Version''' : 1.0<br> <br> == Kugans == === Poison Specialization === '''ID''' : 4300<br> '''Type''' : Passive<br> '''Max Lev...")
 
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=== Poison Armor ===
 
=== Poison Armor ===
'''ID''' : 4049<br>
+
'''ID''' : 4309<br>
 
'''Type''' : Active<br>
 
'''Type''' : Active<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>

Revision as of 20:49, 6 May 2021

Description

Original Job :
Version : 1.0

Kugans

Poison Specialization

ID : 4300
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute.

Level Attribute
1 DEX
2 AGI
3 INT
4 AGI
5 DEX

Poison Deadly

ID : 4301
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Enchant Deadly Poison.

Level Skill Duration
1 Create Deadly Poison & Enchant Deadly Poison Level 1 4 seconds
2 Enchant Deadly Poison Level 1 6 seconds
3 Enchant Deadly Poison Level 1 8 seconds
4 Enchant Deadly Poison Level 1 10 seconds
5 Enchant Deadly Poison Level 1 12 seconds
Minor Advanced Skill Modifiers
Cooldown Casting Time SP cost Duration
60 seconds 2 seconds +50% depends on level

Already Learned : By attacking with enchant deadly poison the user has 20% chance to cause fatal damage to seriously injured opponents (HP <50%).
Those Damages are based on ATK, are reduced by target's DEF, are increased by half on monsters and bears the poison element.
The lesser the HP of the target, the higher does damage are.
This effect have a cooldown of 5 seconds.

Level Battle Damage
1 100%
2 200%
3 300%
4 400%
5 500%
  • Since HP lost are factored into damages a target with only 25% HP left will suffer (with this skill at level 5) roughtly (500*1.75) 875% battle damage.

Poison Venom

ID : 4302
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use a minored version of Envenom.

Level Skill
1 Envenom Level 2
2 Envenom Level 4
3 Envenom Level 6
4 Envenom Level 8
5 Envenom Level 10

Already Learned : Envenom receives a mutation that inflict Haemophiliac for a short period of time.
Haemophiliac : Increase incoming DOTs damage by 1/4, DOT have 1/4 more chance to be contracted, any hit will leads to a very short bleeds (100% bleeding for 3s)

Level Duration
1 3s
2 4s
3 5s
4 6s
5 7s
  • SC_HAEMOPHILIAC

Poison Enchantement

ID : 4303
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use a minored version of Enchant Poison.

Level Skill
1 Enchant Poison Level 2
2 Enchant Poison Level 4
3 Enchant Poison Level 6
4 Enchant Poison Level 8
5 Enchant Poison Level 10

Already Learned : The character increases his mastery of the poison element and receives a double advantage:

  • When his attacks are increased thanks to the element then the gain is improved.
  • When his attacks are reduced due to the element then the loss is reduced.
Level Mastery bonus
1 Mastery 5%
2 Mastery 10%
3 Mastery 15%
4 Mastery 20%
5 Mastery 25%

Implementation note:

  • bonus2 bElementMastery,ELE_POISON,%;

Poison React

ID : 4304
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use a minored version of Poison React.

Level Skill
1 Poison React Level 2
2 Poison React Level 4
3 Poison React Level 6
4 Poison React Level 8
5 Poison React Level 10

Already Learned : Every Envenom attacks while Poison React is active can provoke Deadly Poison for a short period of time.

Level Status Rate Duration
1 30% 3s
2 35% 4s
3 40% 5s
4 45% 6s
5 50% 7s

Poison Dust

ID : 4305
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use a minored version of Venom Dust.

Level Skill
1 Venom Dust Level 2
2 Venom Dust Level 4
3 Venom Dust Level 6
4 Venom Dust Level 8
5 Venom Dust Level 10

Already Learned : Venom Dust have way more chance to inflict poison status.
Normally Venom Dust inflicts Poison with 100% chance, which chance is then reduced by the target's vitality and poison resistance.
Now those chances can be greater than 100% and ensure success even on very resistant targets.
Being immune to the poison however is always guaranteed to escape it.

Level Poison Rate
1 x2
2 x3
3 x4
4 x5
5 X6
  • With this skill at level 5 the skill Venom Dust have 600% chance to inflict poison to targets
  • With this skill at level 5 a target with 50 VIT and 50% resistance to poison (with cards etc) will have >100% to get poison instead of 25% (with no skill), note that duration is still reduced by VIT

Poison Splasher

ID : 4306
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use a minored version of Venom Splasher.

Level Skill
1 Venom Splasher Level 2
2 Venom Splasher Level 4
3 Venom Splasher Level 6
4 Venom Splasher Level 8
5 Venom Splasher Level 10

Already Learned : Venom Splasher cost more SP but damage are increase.
Furthermore Venom Splasher can affect targets that are hit in its blast zone (Which means that the initial target can be affected again).

Level Damage SP cost Propagation Rate Propagation Level
1 +4% +3 30% 2
2 +8% +6 40% 4
3 +12% +9 50% 6
4 +16% +12 60% 8
5 +20% +15 70% 10

Implementation notes:

  • Technically this a bBattleBonus which works on any hits from Venom Splasher and gives the SC_SPLASHER with proper values
  • SC_SPLASHER => val1 skill lv, val2 skill id, val3 src id
  • sc_start4(src,bl,type,100,skill_lv,skill_id,src->id,skill_get_time(skill_id,skill_lv),1000));

Poison Knife

ID : 4307
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Sonic Acceleration.

Level Skill
1 Sonic Acceleration Level 1
2 Sonic Acceleration Level 2
3 Sonic Acceleration Level 3
4 Sonic Acceleration Level 4
5 Sonic Acceleration Level 5

Already Learned : Increase the level of Sonic Acceleration by 1 per Poison Knife level.

Poison Wits

ID : 4308
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Damage inflicted on poisoned opponents is increased.

Level Skill
1 Damage increased by 2%
2 Damage increased by 4%
3 Damage increased by 6%
4 Damage increased by 8%
5 Damage increased by 10%

Poison Armor

ID : 4309
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 15
Casting Time : 5~3 seconds (interruptible)
Cooldown : No
Duration : 30~90 seconds
Description : For a notable period of time, his element of defense will be poison.
As long as he is under the effects of this ability and the skill is not at level 5, negative effects will occurs.
While under the effect of this skill the user have increased damage from that element.

Level Duration Casting Time SP of all skills natural SP recovery Elemental Boost
1 30 seconds 5 seconds SP use rate +200% SP regen -40% +3%
2 45 seconds 4,5 seconds SP use rate +150% SP regen -30% +4%
3 60 seconds 4 seconds SP use rate +100% SP regen -20% +5%
4 75 seconds 3,5 seconds SP use rate +50% SP regen -10% +6%
5 90 seconds 3 seconds - - +7%