Difference between revisions of "Professor Skill Modifications"

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   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
 
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
 
</div>
 
</div>
 
+
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]
 
+
<div class="center-item">[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs & Skills]]</div>
[[Jobs_and_Skills_Reworked|Go Back to Jobs & Skills]]
 
 
 
  
 
== Skills ==
 
== Skills ==
  
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:sa_advancedbook.png]] Book Mastery ===
|-
+
  Increases Attack Speed and damage with Book class weapons. </span>
! colspan="8"| <span style="font-weight: 700">SA_ADVANCEDBOOK</span>
+
  ______________________________________
|-
+
  Max Level: 10              Skill Form: Passive </span>
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Book Mastery
+
  ______________________________________
|-
+
  [Lv 1]: Damage <span style="color:#9999ff">+5, After attack delay -0.5% </span>
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases Attack Speed and damage with Book class weapons.
+
  [Lv 2]: Damage <span style="color:#9999ff">+10, After attack delay -1% </span>
|-
+
  [Lv 3]: Damage <span style="color:#9999ff">+15, After attack delay -1.5% </span>
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
+
  [Lv 4]: Damage <span style="color:#9999ff">+20, After attack delay -2% </span>
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
+
  [Lv 5]: Damage <span style="color:#9999ff">+25, After attack delay -2.5% </span>
|-
+
  [Lv 6]: Damage <span style="color:#9999ff">+30, After attack delay -3% </span>
| colspan="8" style="border: 0px"|
+
  [Lv 7]: Damage <span style="color:#9999ff">+35, After attack delay -3.5% </span>
|-
+
  [Lv 8]: Damage <span style="color:#9999ff">+40, After attack delay -4% </span>
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  [Lv 9]: Damage <span style="color:#9999ff">+45, After attack delay -4.5% </span>
|-
+
  [Lv 10]: Damage <span style="color:#9999ff">+50, After attack delay -5% </span>
| colspan="8"|
+
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
=== [[File:sa_castcancel.png]] Cast Cancel ===
|-
+
  [[File:Cast_Cancel_Info.gif]]
| style="border: 0px"|
+
  Only usable while casting a magic spell. Immediately cancel a spell, allowing the caster to take another action without any delay. </span>
! <span style="font-weight: 600">Informations</span>
+
  ______________________________________
! <span style="font-weight: 600">SP Cost</span>
+
  Max Level: 5             Skill Form: Active </span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Damage +5, After attack delay -0.5%  
+
  [Lv 1]: 20% SP kept </span>
|-
+
  [Lv 2]: 40% SP kept </span>
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Damage +10, After attack delay -1%  
+
  [Lv 3]: 60% SP kept </span>
|-
+
  [Lv 4]: 80% SP kept </span>
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Damage +15, After attack delay -1.5%
+
  [Lv 5]: 100% SP kept </span>
|-
+
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Damage +20, After attack delay -2%
+
=== [[File:sa_magicrod.png]] Magic Rod ===
|-
+
  [[File:Magic_Rod_Info.gif]]
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Damage +25, After attack delay -2.5%  
+
  Upon being attacked with a skill, using Magic Rod has a chance of giving the SP that the enemy has used for the skill to the caster instead of damage.
|-
+
  Countering Spell Breaker with Magic Rod will reduce the target's SP by 20% when it is successful. </span>
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> Damage +30, After attack delay -3%  
+
  ______________________________________
|-
+
  Max Level: 5              Skill Form: Active </span>
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> Damage +35, After attack delay -3.5%  
+
  Target: Self</span>          Delay: 1 sec</span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> Damage +40, After attack delay -4%
+
  [Lv 1]: 0.4s active period/20% SP absorbed </span>
|-
+
  [Lv 2]: 0.6s active period/40% SP absorbed </span>
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> Damage +45, After attack delay -4.5%
+
  [Lv 3]: 0.8s active period/60% SP absorbed </span>
|-
+
  [Lv 4]: 1s active period/80% SP absorbed </span>
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> Damage +50, After attack delay -5%  
+
  [Lv 5]: 1.2s active period/100% SP absorbed </span>
|}
+
|}
+
=== [[File:sa_spellbreaker.png]] Spell Breaker ===
 
+
  [[File:Spell_Breaker_Info.gif]]
 
+
  Interrupts a magic spell cast by an enemy and receive the SP the enemy used to cast that spell, as well as reduce <span style="color:#9999ff">0,5x skill level% of the enemy's HP and 5+5x skill level% on Boss.</span>
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
  ______________________________________
|-
+
  At skill 5 and above, half of this HP damage is absorbed by the caster.
! colspan="8"| <span style="font-weight: 700">SA_CASTCANCEL</span>
+
  Has 5% +5% per Lv chance of interrupting Boss monster spells.
|-
+
  <span style="color:#9999ff">Skill break with Spell Breaker has a Cooldown of 0,5 per level on player only.
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Cast Cancel
+
  <span style="color:#9999ff">Upon success, monsters or players will loose (0.5 x SkillLvL)% HP. The blocked skill in case of success will be unavailable for the ennemy during 0.5 sec per SkillLvl.</span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Only usable while casting a magic spell. Immediately cancel a spell, allowing the caster to take another action without any delay.  
+
  Max Level: 5              Skill Form: Active </span>
|-
+
  Target: 1 Enemy            Cast: 0.7 sec</span>
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
+
  ______________________________________
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Active
+
  [Lv 1]: 0% SP absorbed </span>
|-
+
  [Lv 2]: 25% SP absorbed </span>
| colspan="8" style="border: 0px"|
+
  [Lv 3]: 50% SP absorbed </span>
|-
+
  [Lv 4]: 75% SP absorbed </span>
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  [Lv 5]: 100% SP absorbed, 1% HP absorbed </span>
|-
+
| colspan="8"|
+
=== [[File:sa_freecast.png]] Free Cast ===
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  Allows movement and attack while casting spells</span>
|-
+
  ______________________________________
| style="border: 0px"|
+
  Max Level: 10              Skill Form: Passive </span>
! <span style="font-weight: 600">Informations</span>
+
  ______________________________________
! <span style="font-weight: 600">SP Cost</span>
+
  [Lv 1]: 30% Move Speed/55% damage Speed </span>
|-
+
  [Lv 2]: 35% Move Speed/60% damage Speed </span>
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 20% SP kept
+
  [Lv 3]: 40% Move Speed/65% damage Speed </span>
|-
+
  [Lv 4]: 45% Move Speed/70% damage Speed </span>
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 40% SP kept
+
  [Lv 5]: 50% Move Speed/75% damage Speed </span>
|-
+
  [Lv 6]: 55% Move Speed/80% damage Speed </span>
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 60% SP kept
+
  [Lv 7]: 60% Move Speed/85% damage Speed </span>
|-
+
  [Lv 8]: 65% Move Speed/90% damage Speed </span>
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 80% SP kept
+
  [Lv 9]: 70% Move Speed/95% damage Speed </span>
|-
+
  [Lv 10]: 75% Move Speed/100% damage Speed </span>
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 100% SP kept
+
  <span style="color:#9999ff">             *    Kugan - Specialization :    *</span>
|}
+
  [Lv 11]: 79% Move Speed/101.5% damage Speed </span>
|}
+
  [Lv 12]: 83% Move Speed/103% damage Speed </span>
 
+
  [Lv 13]: 87% Move Speed/104.5% damage Speed </span>
 
+
  [Lv 14]: 91% Move Speed/106% damage Speed </span>
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
  [Lv 15]: 95% Move Speed/107.5% damage Speed </span>
|-
+
  [Lv 16]: 99% Move Speed/109% damage Speed </span>
! colspan="8"| <span style="font-weight: 700">SA_MAGICROD</span>
+
  [Lv 17]: 103% Move Speed/110.5% damage Speed </span>
|-
+
  [Lv 18]: 107% Move Speed/112% damage Speed </span>
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Magic Rod
+
  [Lv 19]: 111% Move Speed/113.5% damage Speed </span>
|-
+
  [Lv 20]: 115% Move Speed/115% damage Speed </span>
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Upon being attacked with a skill, using Magic Rod has a chance of giving the SP that the enemy has used for the skill to the caster instead of damage.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Countering Spell Breaker with Magic Rod will reduce the target's SP by 20% when it is successful.  
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Active
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self 
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 0.4s active period/20% SP absorbed
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 0.6s active period/40% SP absorbed
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 0.8s active period/60% SP absorbed
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 1s active period/80% SP absorbed
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 1.2s active period/100% SP absorbed
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">SA_SPELLBREAKER</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Spell Breaker
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Interrupts a magic spell cast by an enemy and receive the SP the enemy used to cast that spell, as well as reduce 0,5x skill level% of the enemy's HP and 5+5x skill level% on Boss.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|At skill 5 and above, half of this HP damage is absorbed by the caster.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Has 5% +5% per Lv chance of interrupting Boss monster spells.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Skill break with Spell Breaker has a Cooldown of 0,5 per level on player only.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|If cast on player : Upon success, target will loose (0.5 x SkillLvL)% HP. The blocked skill in case of success will be unavailable for the ennemy during 0.5 sec per SkillLvl.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 0.7 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 0% SP absorbed
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 25% SP absorbed
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 50% SP absorbed
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 75% SP absorbed
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 100% SP absorbed, 1% HP absorbed
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">SA_FREECAST</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Free Cast
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Allows movement and attack while casting spells.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 30% Move Speed/55% damage Speed
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 35% Move Speed/60% damage Speed
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 40% Move Speed/65% damage Speed
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 45% Move Speed/70% damage Speed
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 50% Move Speed/75% damage Speed
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 55% Move Speed/80% damage Speed
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 60% Move Speed/85% damage Speed
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 65% Move Speed/90% damage Speed
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 70% Move Speed/95% damage Speed
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 75% Move Speed/100% damage Speed
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 11</span> || <span style="font-weight: 400"> 79% Move Speed/102% damage Speed
 
|-
 
! <span style="font-weight: 700">Level 12</span> || <span style="font-weight: 400"> 83% Move Speed/104% damage Speed
 
|-
 
! <span style="font-weight: 700">Level 13</span> || <span style="font-weight: 400"> 87% Move Speed/106% damage Speed
 
|-
 
! <span style="font-weight: 700">Level 14</span> || <span style="font-weight: 400"> 91% Move Speed/108% damage Speed
 
|-
 
! <span style="font-weight: 700">Level 15</span> || <span style="font-weight: 400"> 95% Move Speed/110% damage Speed
 
|-
 
! <span style="font-weight: 700">Level 16</span> || <span style="font-weight: 400"> 99% Move Speed/112% damage Speed
 
|-
 
! <span style="font-weight: 700">Level 17</span> || <span style="font-weight: 400"> 103% Move Speed/114% damage Speed
 
|-
 
! <span style="font-weight: 700">Level 18</span> || <span style="font-weight: 400"> 107% Move Speed/116% damage Speed
 
|-
 
! <span style="font-weight: 700">Level 19</span> || <span style="font-weight: 400"> 111% Move Speed/118% damage Speed
 
|-
 
! <span style="font-weight: 700">Level 20</span> || <span style="font-weight: 400"> 115% Move Speed/120% damage Speed
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">SA_AUTOSPELL</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Auto Spell:
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Autocasts certain magic spells by a certain chance while attacking enemies with physical attack.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Spells that are auto cast through Auto Spell only consume 2/3 of the required SP. Spells that are not learned by the caster can't be cast.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Self
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 3sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 1 Cell
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 0sec
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|A soul linked sage always cast the level max of the skill.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Chances to cast is set to 15% + 0.1% each DEX point.
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Lasts 120sec, Up to level 5 Soul Strike
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Lasts 150sec, Up to level 5 Fire Bolt
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Lasts 180sec, Up to level 5 Cold Bolt
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Lasts 210sec, Up to level 5 Lightning Bolt
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Lasts 240sec, Up to level 5 Earth Strike
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> Lasts 270sec, Up to level 10 Soul Strike
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> Lasts 300sec, Up to level 10 Fire Bolt
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> Lasts 330sec, Up to level 10 Cold Bolt
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> Lasts 360sec, Up to level 10 Lightning Bolt
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> Lasts 390sec, Up to level 10 Earth Strike
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 11</span> || <span style="font-weight: 400"> Lasts 390sec, Up to level 10 Soul Strike  +300% MATK Damage
 
|-
 
! <span style="font-weight: 700">Level 12</span> || <span style="font-weight: 400"> Lasts 390sec, Up to level 10 Soul Strike  +600% MATK Damage
 
|-
 
! <span style="font-weight: 700">Level 13</span> || <span style="font-weight: 400"> Lasts 390sec, Up to level 10 Soul Strike  +900% MATK Damage
 
|-
 
! <span style="font-weight: 700">Level 14</span> || <span style="font-weight: 400"> Lasts 390sec, Up to level 10 Soul Strike  +1200% MATK Damage
 
|-
 
! <span style="font-weight: 700">Level 15</span> || <span style="font-weight: 400"> Lasts 390sec, Up to level 10 Soul Strike  +1500% MATK Damage
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|The level of the skill cast by Auto Spell is randomly determined and limited to the highest level learned by the caster.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">SA_FLAMELAUNCHER</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Flame Launcher
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Endows a party member's weapon with Fire elemental for the skill's duration. If the skill fails, the weapon being endowed will be destroyed.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 70% chance
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 80% chance
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 90% chance
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 100% chance
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 100% chance, 30 min
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 Red Blood.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">SA_FROSTWEAPON</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Frost Weapon
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Endows a party member's weapon with Water elemental for the skill's duration. If the skill fails, the weapon being endowed will be destroyed.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 70% chance
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 80% chance
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 90% chance
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 100% chance
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 100% chance, 30 min
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 Crystal Blue.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">SA_LIGHTNINGLOADER</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Lightning Loader
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Endows a party member's weapon with Wind elemental for the skill's duration. If the skill fails, the weapon being endowed will be destroyed.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 70% chance
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 80% chance
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 90% chance
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 100% chance
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 100% chance, 30 min
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 Wind of Verdure.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">SA_SEISMICWEAPON</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Seismic Weapon
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Endows a party member's weapon with Earth elemental for the skill's duration. If the skill fails, the weapon being endowed will be destroyed.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 70% chance
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 80% chance
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 90% chance
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 100% chance
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 100% chance, 30 min
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 Green Live.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">SA_DRAGONOLOGY</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Dragonology
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases resistance and damage against Dragon monsters. Mastering this skill will add +3 INT.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> +4% MATK and DEF, +1 INT
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> +8% MATK and DEF, +1 INT
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> +12% MATK and DEF, +2 INT
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> +16% MATK and DEF, +2 INT
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> +20% MATK and DEF, +3 INT
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">SA_VOLCANO</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Volcano
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enchants an area on the ground so that it will amplify all Fire elemental attacks, as well as the Fire elemental targets Attack Power, in its range.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Ice Wall and Sage skills that target the ground can't be cast over Volcano.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active, Area Enchant
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Ground
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 5 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 2 Cells
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> +10% DMG Fire Attacks/+10 ATK Fire Armor wearer
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> +14% DMG Fire Attacks/+20 ATK Fire Armor wearer
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> +17% DMG Fire Attacks/+30 ATK Fire Armor wearer
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> +19% DMG Fire Attacks/+40 ATK Fire Armor wearer
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> +20% DMG Fire Attacks/+50 ATK Fire Armor wearer
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Initial cast requires 1 Yellow Gemstone, but multiple casting of this skill will not consume Gemstones throughout Volcano's active duration.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">SA_DELUGE</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Deluge
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enchants an area on the ground so that it will amplify all Water elemental attacks and the MaxHP of Water elemental targets in its range.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|This area will also enable the use of Water Ball and Aqua Benedicta.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Other Sage skills that target the ground can't be cast over Deluge.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active, Area Enchant
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Ground
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 5 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 2 Cells
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> +10% DMG Water Attacks/+5% Max HP Water Armor
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> +14% DMG Water Attacks/+9% Max HP Water Armor
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> +17% DMG Water Attacks/+12% Max HP Water Armor
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> +19% DMG Water Attacks/+14% Max HP Water Armor
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> +20% DMG Water Attacks/+15% Max HP Water Armor
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Initial cast requires 1 Yellow Gemstone, but multiple casting of this skill will not consume Gemstones throughout Deluge's active duration.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">SA_VIOLENTGALE</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Violent Gale
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enchants an area on the ground so that it will amplify all Wind attacks and the Flee Rate of Wind element targets in its range.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|This area increases the duration of Fire Wall so that it lasts 1.5 times longer.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Other Sage skills that target the ground can't be cast over Violent Gale.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active, Area Enchant
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Ground
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 5 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 2 Cells
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> +10% DMG Wind Attacks/+3 Flee Rate Wind Armor
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> +14% DMG Wind Attacks/+6 Flee Rate Wind Armor
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> +17% DMG Wind Attacks/+8 Flee Rate Wind Armor
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> +19% DMG Wind Attacks/+12 Flee Rate Wind Armor
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> +20% DMG Wind Attacks/+15 Flee Rate Wind Armor
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Initial cast requires 1 Yellow Gemstone, but multiple casting of this skill will not consume Gemstones throughout Violent Gale's active duration.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">SA_LANDPROTECTOR</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Land Protector
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Casts a spell that will block or cancel all ground targeting spells or enchantments.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Other Sage skills that target the ground can't be cast in the area enchanted by Land Protector.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active, Area Enchant
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Ground
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 5 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 2 Cells
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Area 7x7 cells
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Area 7x7 cells
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Area 9x9 cells
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Area 9x9 cells
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Area 11x11 cells
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Each cast requires 1 Blue Gemstone and 1 Yellow Gemstone.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">SA_DISPELL</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Dispell
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Casting Dispell has a chance of canceling all magic effects that have been cast on a target.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 2 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 60% Success
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 70% Success
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 80% Success
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 90% Success
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 100% Success
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Each cast requires 1 Yellow Gemstone.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">SA_ABRACADABRA</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Abracadabra
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Casts a random skill. Leveling this skill increases the variety of skills that are cast through Abracadabra.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Random
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Each cast requires 2 Yellow Gemstones.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">SA_CREATECON</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Create Elemental Converter
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Create an \"Elemental Converter\" item.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"| Has 25% chance per Lv after the first to create two converters instead of one.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Recipes:
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|- Flame Elemental Converter:
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|3 Scorpion Tail + 1 Blank Scroll
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|- Seismic Elemental Converter:
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|3 Horn + 1 Blank Scroll
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|- Lightning Elemental Converter:
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|3 Rainbow Shell + 1 Blank Scroll
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|- Frost Elemental Converter:
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|3 Snail's Shell + 1 Blank Scroll
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">SA_ELEMENTWATER</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Elemental Change (Water)
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Change the target monster's elemental element to Water, uses up a Frost Elemental Converter.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">1
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">PF_HPCONVERSION</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Health Conversion
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Converts 10% of your HP into SP. The higher the skill level the more effective the conversion will be. The conversion rate is 10:1 modified by SkillLV, so a 2000 HP Professor with Health Conversion LV 3 would consume 2000*10%=200 HP and obtain a total of 200*30%=60 SP.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 10% of the converted HP
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 20% of the converted HP
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 30% of the converted HP
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 40% of the converted HP
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 50% of the converted HP
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">PF_SOULCHANGE</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Soul Change
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Exchange SP of the target with your SP. With this exchange it's not possible for any of the partners to exceed their Maximum SP. If you use this on a monster, you regain 3% of your SP.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|You can't use this skill on a monster again that already had Soul Change. You can use this skill in Siege Mode (WoE).
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">1
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 3 sec
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 5 sec"
 
|}
 
|}
 
 
 
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:sa_autospell.png]] Auto Spell ===
|-
+
  [[File:Autospell_Info.gif]]
! colspan="8"| <span style="font-weight: 700">PF_SOULBURN</span>
+
  Autocasts certain magic spells by a certain chance while attacking enemies with physical attack.
|-
+
  Spells that are auto cast through Auto Spell only consume 2/3 of the required SP. Spells that are not learned by the caster can't be cast. </span>
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Soul Burn
+
  ______________________________________
|-
+
  Max Level: 10            Skill Form: Active </span>
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> This skill will burn all SP the target has, thus damaging it with its own SP. Since this damage is done to the mental system, it will be decreased by the target's Mdef.
+
  Target: 1 Self</span>             Cast: 3sec</span>
|-
+
  Range: 1 Cell</span>            Delay: 0sec</span>
!  || <span style="font-weight: 400"> colspan="7"|If you fail this skill, YOUR SP will be drained, and you will damage yourself.
+
  ______________________________________
|-
+
  A soul linked sage always cast the level max of the skill. </span>
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Success Rate are increased by the difference level between user and target. LUK increases slightly the chances.
+
  <span style="color:#9999ff">Chances to cast is set to 1% per SkillLv Acquired (+5% if Advanced Spelling Mastery active)</span>
|-
+
  <span style="color:#9999ff">Soul strike cannot be double casted. The modifier Lv11+ makes it slightly better than a double bolt.</span>
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|If target have 0 SP then damage are 50+5*SkilLv% of target's INT squared.
+
  ______________________________________
|-
+
  [Lv 1]: Lasts 120sec, <span style="color:#9999ff">Up to level 5 <span style="color:#bb00bb">Soul Strike</span>
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
+
  [Lv 2]: Lasts 150sec, <span style="color:#9999ff">Up to level 5 <span style="color:#FF0000">Fire Bolt </span>
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Magical attack
+
  [Lv 3]: Lasts 180sec, <span style="color:#9999ff">Up to level 5 Cold Bolt </span>
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 10 sec
+
  [Lv 4]: Lasts 210sec, <span style="color:#9999ff">Up to level 5 Lightning Bolt </span>
|-
+
  [Lv 5]: Lasts 240sec, <span style="color:#9999ff">Up to level 5 Earth Strike </span>
| colspan="8" style="border: 0px"|
+
  [Lv 6]: Lasts 270sec, <span style="color:#9999ff">Up to level 10 <span style="color:#bb00bb">Soul Strike </span>
|-
+
  [Lv 7]: Lasts 300sec, <span style="color:#9999ff">Up to level 10 <span style="color:#FF0000">Fire Bolt </span>
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  [Lv 8]: Lasts 330sec, <span style="color:#9999ff">Up to level 10 Cold Bolt </span>
|-
+
  [Lv 9]: Lasts 360sec, <span style="color:#9999ff">Up to level 10 Lightning Bolt </span>
| colspan="8"|
+
  [Lv 10]: Lasts 390sec, <span style="color:#9999ff">Up to level 10 Earth Strike </span>
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  <span style="color:#9999ff">             *    Kugan - Specialization :    *</span>
|-
+
  [Lv 11]: <span style="color:#9999ff">Up to level 10 <span style="color:#bb00bb">Soul Strike <span style="color:#9999ff"> +800% MATK Damage
| style="border: 0px"|
+
  [Lv 12]: <span style="color:#9999ff">Up to level 10 <span style="color:#bb00bb">Soul Strike <span style="color:#9999ff"> +1100% MATK Damage
! <span style="font-weight: 600">Informations</span>
+
  [Lv 13]: <span style="color:#9999ff">Up to level 10 <span style="color:#bb00bb">Soul Strike <span style="color:#9999ff"> +1400% MATK Damage
! <span style="font-weight: 600">SP Cost</span>
+
  [Lv 14]: <span style="color:#9999ff">Up to level 10 <span style="color:#bb00bb">Soul Strike <span style="color:#9999ff"> +1700% MATK Damage
|-
+
  [Lv 15]: <span style="color:#9999ff">Up to level 10 <span style="color:#bb00bb">Soul Strike <span style="color:#9999ff"> +2000% MATK Damage
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 40% Success, 50% Damage +1% per INT, CD 10 sec
+
  ______________________________________
|-
+
  <span style="color:#CC3399">The level of the skill cast by Auto Spell is randomly determined and limited to the highest level learned by the caster. </span>
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 50% Success, 60% Damage +1% per INT, CD 10 sec
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 60% Success, 70% Damage +1% per INT, CD 10 sec
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 70% Success, 80% Damage +1% per INT, CD 10 sec
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 70% Success, 90% Damage +1% per INT, CD 15 sec
 
|}
 
|}
 
  
 +
=== [[File:wz_earthspike.png]] Earth Spike ===
 +
  [[File:Earth_Spike_Info.gif]]
 +
  Commands the ground beneath a targeted enemy to rise into pikes. </span>
 +
  ______________________________________
 +
  Max Level: <span style="color:#9999ff">10</span>            Skill Form: <span style="color:#FF0000">Magical attack </span>
 +
  Target: 1 Enemy</span>        Cast: 0.7 sec per Lv</span>
 +
  Range: 9 Cells</span>          Delay: 0.8sec +0.2sec per Lv</span>
 +
  Element: <span style="color:#cc5500E">Earth </span>
 +
  ______________________________________
 +
  [Lv 1]: 1 Hit </span>
 +
  [Lv 2]: 2 Hits </span>
 +
  [Lv 3]: 3 Hits </span>
 +
  [Lv 4]: 4 Hits </span>
 +
  [Lv 5]: 5 Hits </span>
 +
  [Lv 6]:<span style="color:#9999ff"> 6 Hits </span>
 +
  [Lv 7]:<span style="color:#9999ff"> 7 Hits </span>
 +
  [Lv 8]:<span style="color:#9999ff"> 8 Hits </span>
 +
  [Lv 9]:<span style="color:#9999ff"> 9 Hits </span>
 +
  [Lv 10]:<span style="color:#9999ff"> 10 Hits </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Stone Curse 1 (Wizard), Seismic Weapon 1 (Sage)</span>
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:sa_flamelauncher.png]] Flame Launcher ===
|-
+
  [[File:Endow_Blaze_Info.gif]]
! colspan="8"| <span style="font-weight: 700">PF_MINDBREAKER</span>
+
  Endows a party member's weapon with Fire elemental for the skill's duration. If the skill fails, the weapon being endowed will be destroyed.
|-
+
  ______________________________________
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Mind Breaker
+
  Max Level: 5              Skill Form: Active </span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Induces mental turmoil in an enemy that will reduce its Magic Defense, but will also increases its Magic Attack Power.
+
  [Lv 1]: 70% chance </span>
|-
+
  [Lv 2]: 80% chance </span>
!  || <span style="font-weight: 400"> colspan="7"|This skill's level affects its rate of success.  
+
  [Lv 3]: 90% chance </span>
|-
+
  [Lv 4]: 100% chance </span>
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Effective on Boss (MVP).
+
  [Lv 5]: 100% chance, 30 min </span>
|-
+
  ______________________________________
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
+
  <span style="color:#CC3399">Consumes 1 Red Blood. </span>
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Active
+
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
+
=== [[File:sa_frostweapon.png]] Frost Weapon ===
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 cells
+
  [[File:Endow_Tsunami_Info.gif]]
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Duration: 10 sec
+
  Endows a party member's weapon with Water elemental for the skill's duration. If the skill fails, the weapon being endowed will be destroyed.
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 20 sec
+
  ______________________________________
|-
+
  Max Level: 5              Skill Form: Active </span>
| colspan="8" style="border: 0px"|
+
  ______________________________________
|-
+
  [Lv 1]: 70% chance </span>
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  [Lv 2]: 80% chance </span>
|-
+
  [Lv 3]: 90% chance </span>
| colspan="8"|
+
  [Lv 4]: 100% chance </span>
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  [Lv 5]: 100% chance, 30 min </span>
|-
+
  ______________________________________
| style="border: 0px"|
+
  <span style="color:#CC3399">Consumes 1 Crystal Blue. </span>
! <span style="font-weight: 600">Informations</span>
+
! <span style="font-weight: 600">SP Cost</span>
+
=== [[File:sa_lightningloader.png]] Lightning Loader ===
|-
+
  [[File:Endow_Tornado_Info.gif]]
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 60% chance, Matk -1% Mdef -2% MDEF2 -6%
+
  Endows a party member's weapon with Wind elemental for the skill's duration. If the skill fails, the weapon being endowed will be destroyed.
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 70% chance, Matk -2% Mdef -4% MDEF2 -12%
+
  Max Level: 5              Skill Form: Active </span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 80% chance, Matk -3% Mdef -6% MDEF2 -18%
+
  [Lv 1]: 70% chance </span>
|-
+
  [Lv 2]: 80% chance </span>
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 90% chance, Matk -4% Mdef -8% MDEF2 -24%
+
  [Lv 3]: 90% chance </span>
|-
+
  [Lv 4]: 100% chance </span>
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 100% chance, Matk -5% Mdef -10% MDEF2 -30%
+
  [Lv 5]: 100% chance, 30 min </span>
|}
+
  ______________________________________
|}
+
  <span style="color:#CC3399">Consumes 1 Wind of Verdure. </span>
 +
 +
=== [[File:sa_seismicweapon.png]] Seismic Weapon ===
 +
  [[File:Endow_Quake_Info.gif]]
 +
  Endows a party member's weapon with Earth elemental for the skill's duration. If the skill fails, the weapon being endowed will be destroyed.
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]: 70% chance </span>
 +
  [Lv 2]: 80% chance </span>
 +
  [Lv 3]: 90% chance </span>
 +
  [Lv 4]: 100% chance </span>
 +
  [Lv 5]: 100% chance, 30 min </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Consumes 1 Green Live. </span>
 +
 +
=== [[File:sa_dragonology.png]] Dragonology ===
 +
  Increases resistance and damage against Dragon monsters. Mastering this skill will add +3 INT. </span>
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: +4% MATK and DEF, +1 INT </span>
 +
  [Lv 2]: +8% MATK and DEF, +1 INT </span>
 +
  [Lv 3]: +12% MATK and DEF, +2 INT </span>
 +
  [Lv 4]: +16% MATK and DEF, +2 INT </span>
 +
  [Lv 5]: +20% MATK and DEF, +3 INT </span>
 +
 +
=== [[File:sa_volcano.png]] Volcano ===
 +
  [[File:Volcano_Info.gif]]
 +
  Enchants an area on the ground so that it will amplify all Fire elemental attacks, as well as the Fire elemental targets Attack Power, in its range.
 +
  Ice Wall and Sage skills that target the ground can't be cast over Volcano.
 +
  ______________________________________
 +
  Max Level: 5</span>              Skill Form: Active, Area Enchant </span>
 +
  Target: Ground</span>        Cast: 5 sec</span>
 +
  Range: 2 Cells</span>
 +
  ______________________________________
 +
  [Lv 1]: +10% DMG Fire Attacks/+10 ATK Fire Armor wearer </span>
 +
  [Lv 2]: +14% DMG Fire Attacks/+20 ATK Fire Armor wearer </span>
 +
  [Lv 3]: +17% DMG Fire Attacks/+30 ATK Fire Armor wearer </span>
 +
  [Lv 4]: +19% DMG Fire Attacks/+40 ATK Fire Armor wearer </span>
 +
  [Lv 5]: +20% DMG Fire Attacks/+50 ATK Fire Armor wearer </span>
 +
  <span style="color:#9999ff">             *    Kugan - Specialization :     *</span>
 +
  [Lv 6]: +22% DMG Fire Attacks/+60 ATK Fire Armor wearer </span>
 +
  [Lv 7]: +24% DMG Fire Attacks/+70 ATK Fire Armor wearer </span>
 +
  [Lv 8]: +26% DMG Fire Attacks/+80 ATK Fire Armor wearer </span>
 +
  [Lv 9]: +28% DMG Fire Attacks/+90 ATK Fire Armor wearer </span>
 +
  [Lv 10]: +30% DMG Fire Attacks/+100 ATK Fire Armor wearer </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Initial cast requires 1 Yellow Gemstone<span style="color:#CC3399">, but multiple casting of this skill will not consume Gemstones throughout Volcano's active duration. </span>
 +
 +
=== [[File:sa_deluge.png]] Deluge ===
 +
  [[File:Deluge_Info.gif]]
 +
  Enchants an area on the ground so that it will amplify all Water elemental attacks and the MaxHP of Water elemental targets in its range.
 +
  ______________________________________
 +
  This area will also enable the use of Water Ball and Aqua Benedicta.
 +
  Other Sage skills that target the ground can't be cast over Deluge.
 +
  ______________________________________
 +
  Max Level: 5</span>              Skill Form: Active, Area Enchant </span>
 +
  Target: Ground</span>        Cast: 5 sec</span>
 +
  Range: 2 Cells</span>
 +
  ______________________________________
 +
  [Lv 1]: +10% DMG Water Attacks/+5% Max HP Water Armor </span>
 +
  [Lv 2]: +14% DMG Water Attacks/+9% Max HP Water Armor </span>
 +
  [Lv 3]: +17% DMG Water Attacks/+12% Max HP Water Armor </span>
 +
  [Lv 4]: +19% DMG Water Attacks/+14% Max HP Water Armor </span>
 +
  [Lv 5]: +20% DMG Water Attacks/+15% Max HP Water Armor </span>
 +
  <span style="color:#9999ff">             *    Kugan - Specialization :    *</span>
 +
  [Lv 6]: +22% DMG Water Attacks/+17% Max HP Water Armor </span>
 +
  [Lv 7]: +24% DMG Water Attacks/+19% Max HP Water Armor </span>
 +
  [Lv 8]: +26% DMG Water Attacks/+21% Max HP Water Armor </span>
 +
  [Lv 9]: +28% DMG Water Attacks/+23% Max HP Water Armor </span>
 +
  [Lv 10]: +30% DMG Water Attacks/+25% Max HP Water Armor </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Initial cast requires 1 Yellow Gemstone<span style="color:#CC3399">, but multiple casting of this skill will not consume Gemstones throughout Deluge's active duration. </span>
 +
 +
=== [[File:sa_violentgale.png]] Violent Gale ===
 +
  [[File:Whirlwind_Info.gif]]
 +
  Enchants an area on the ground so that it will amplify all Wind attacks and the Flee Rate of Wind element targets in its range.
 +
  ______________________________________
 +
  This area increases the duration of Fire Wall so that it lasts 1.5 times longer.
 +
  Other Sage skills that target the ground can't be cast over Violent Gale.
 +
  ______________________________________
 +
  Max Level: 5</span>              Skill Form: Active, Area Enchant </span>
 +
  Target: Ground</span>         Cast: 5 sec</span>
 +
  Range: 2 Cells</span>
 +
  ______________________________________
 +
  [Lv 1]: +10% DMG Wind Attacks/+5 Flee Rate Wind Armor </span>
 +
  [Lv 2]: +14% DMG Wind Attacks/+10 Flee Rate Wind Armor </span>
 +
  [Lv 3]: +17% DMG Wind Attacks/+15 Flee Rate Wind Armor </span>
 +
  [Lv 4]: +19% DMG Wind Attacks/+20 Flee Rate Wind Armor </span>
 +
  [Lv 5]: +20% DMG Wind Attacks/+25 Flee Rate Wind Armor </span>
 +
  <span style="color:#9999ff">             *    Kugan - Specialization :    *</span>
 +
  [Lv 6]: +22% DMG Wind Attacks/+30 Flee Rate Wind Armor </span>
 +
  [Lv 7]: +24% DMG Wind Attacks/+35 Flee Rate Wind Armor </span>
 +
  [Lv 8]: +26% DMG Wind Attacks/+40 Flee Rate Wind Armor </span>
 +
  [Lv 9]: +28% DMG Wind Attacks/+45 Flee Rate Wind Armor </span>
 +
  [Lv 10]: +30% DMG Wind Attacks/+50 Flee Rate Wind Armor </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Initial cast requires 1 Yellow Gemstone<span style="color:#CC3399">, but multiple casting of this skill will not consume Gemstones throughout Violent Gale's active duration. </span>
  
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== Gaia's Cradle ===
|-
+
  Enchants an area on the ground so that it will amplify all Earth attacks and the Hit of Earth element targets in its range.
! colspan="8"| <span style="font-weight: 700">PF_MEMORIZE</span>
+
  ______________________________________
|-
+
  Other Sage skills that target the ground can't be cast over Gaia's Cradle.
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Memorize
+
  ______________________________________
|-
+
  Max Level: 5</span>             Skill Form: Active, Area Enchant </span>
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Reduces cast time for a skill by half for 5 casts.
+
  Target: Ground</span>         Cast: 5 sec</span>
|-
+
  Range: 2 Cells</span>
!  || <span style="font-weight: 400"> colspan="7"|This skill is canceled when caster dies, but otherwise it has no duration.
+
  ______________________________________
|-
+
  [Lv 1]: +10% DMG Earth Attacks/+5 Hit Earth Armor </span>
!  || <span style="font-weight: 400"> colspan="7"|Memorize's cast time, which is unaffected by DEX, is 5 seconds.  
+
  [Lv 2]: +14% DMG Earth Attacks/+10 Hit Rate Earth Armor </span>
|-
+
  [Lv 3]: +17% DMG Earth Attacks/+15 Hit Rate Earth Armor </span>
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
+
  [Lv 4]: +19% DMG Earth Attacks/+20 Hit Rate Earth Armor </span>
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Active
+
  [Lv 5]: +20% DMG Earth Attacks/+25 Hit Rate Earth Armor </span>
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 5 sec
+
  <span style="color:#9999ff">             *    Kugan - Specialization :    *</span>
|-
+
  [Lv 6]: +22% DMG Earth Attacks/+30 Hit Rate Earth Armor </span>
| colspan="8" style="border: 0px"|
+
  [Lv 7]: +24% DMG Earth Attacks/+35 Hit Rate Earth Armor </span>
|-
+
  [Lv 8]: +26% DMG Earth Attacks/+40 Hit Rate Earth Armor </span>
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  [Lv 9]: +28% DMG Earth Attacks/+45 Hit Rate Earth Armor </span>
|-
+
  [Lv 10]: +30% DMG Earth Attacks/+50 Hit Rate Earth Armor </span>
| colspan="8"|
+
  ______________________________________
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  <span style="color:#CC3399">Initial cast requires 1 Yellow Gemstone<span style="color:#CC3399">, but multiple casting of this skill will not consume Gemstones throughout Gaia's Cradle's active duration. </span>
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Effective for 5 casts.
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Effective for 6 casts.
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Effective for 7 casts.
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Effective for 8 casts.
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Effective for 9 casts.
 
|}
 
|}
 
  
 +
=== [[File:sa_landprotector.png]] Land Protector ===
 +
  [[File:Magnetic_Earth_Info.gif]]
 +
  Casts a spell that will block or cancel all ground targeting spells or enchantments.
 +
  ______________________________________
 +
  Other Sage skills that target the ground can't be cast in the area enchanted by Land Protector.
 +
  ______________________________________
 +
  Max Level: 5</span>              Skill Form: Active, Area Enchant </span>
 +
  Target: Ground</span>        Cast: 5 sec</span>
 +
  Range: 2 Cells</span>
 +
  ______________________________________
 +
  [Lv 1]: Area 7x7 cells </span>
 +
  [Lv 2]: Area 7x7 cells </span>
 +
  [Lv 3]: Area 9x9 cells </span>
 +
  [Lv 4]: Area 9x9 cells </span>
 +
  [Lv 5]: Area 11x11 cells </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Each cast requires 1 Blue Gemstone<span style="color:#CC3399"> and 1 Yellow Gemstone. </span>
 +
 +
=== [[File:sa_dispell.png]] Dispell ===
 +
  [[File:Dispell_Info.gif]]
 +
  Casting Dispell has a chance of canceling all magic effects that have been cast on a target.
 +
  Target's MDEF reduces chance of being affected by Dispel.
 +
  ______________________________________
 +
  Max Level: 5</span>              Skill Form: Active </span>
 +
  Target: 1 Enemy</span>      Cast: 2 sec</span>
 +
  Range: 9 Cells</span>
 +
  ______________________________________
 +
  [Lv 1]: 60% Success </span>
 +
  [Lv 2]: 70% Success </span>
 +
  [Lv 3]: 80% Success </span>
 +
  [Lv 4]: 90% Success </span>
 +
  [Lv 5]: 100% Success </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Each cast requires 1 Yellow Gemstone. </span>
 +
 +
=== [[File:sa_abracadabra.png]] Abracadabra ===
 +
  [[File:Abracadabra_Info.gif]]
 +
  Casts a random skill. Leveling this skill increases the variety of skills that are cast through Abracadabra.
 +
  ______________________________________
 +
  Max Level: 10              Skill Form: Random </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Each cast requires 2 Yellow Gemstones. </span>
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:sa_createcon.png]] Create Elemental Converter ===
|-
+
  [[File:Create_Elemental_Converter_Info.gif]]
! colspan="8"| <span style="font-weight: 700">PF_FOGWALL</span>
+
  Create an Elemental Converter item.
|-
+
  <span style="color:#9999ff"> Has 25% chance per Lv after the first to create two converters instead of one. </span>
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Wall of Fog
+
  ______________________________________
|-
+
  Max Level: 5             Skill Form: Active </span>
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Creates a wall of fog in a 5*3 cell area that will cause the Blind status on players and monsters for 10 sec. The fog stays 20 sec.
+
  ______________________________________
|-
+
  <span style="color:#CC3399">Recipes:
!  || <span style="font-weight: 400"> colspan="7"|All long ranged attacks targeted at players within the skill's range will have a greater chance of missing and have reduced damage.
+
  - Flame Elemental Converter:
|-
+
  3 Scorpion Tail + 1 Blank Scroll
!  || <span style="font-weight: 400"> colspan="7"|Negative effects only apply to monsters in normal fields, but will also apply to players in PvP zones.
+
  - Seismic Elemental Converter:
|-
+
  3 Horn + 1 Blank Scroll
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
+
  - Lightning Elemental Converter:
! width="17%"| <span style="font-weight: 700">Skill Form : Magical attack
+
  3 Rainbow Shell + 1 Blank Scroll
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Ground
+
  - Frost Elemental Converter:
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
+
  3 Snail's Shell + 1 Blank Scroll </span>
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Blind status chance 100%, missing chance 77%
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Blind status chance 125%, missing chance 80%
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Blind status chance 150%, missing chance 83%
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Blind status chance 175%, missing chance 86%
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Blind status chance 200%, missing chance 89%
 
|}
 
|}
 
  
 +
=== [[File:sa_elementwater.png]] Elemental Change (Water) ===
 +
  Change the target monster's elemental element to Water, uses up a Frost Elemental Converter. </span>
 +
  ______________________________________
 +
  Max Level: 1              Skill Form: Active </span>
 +
 +
=== [[File:sa_elementground.png]] Elemental Change (Earth) ===
 +
  Change the target monster's elemental element to Earth, uses up a Seismic Elemental Converter. </span>
 +
  ______________________________________
 +
  Max Level: 1              Skill Form: Active </span>
 +
 +
=== [[File:sa_elementfire.png]] Elemental Change (Fire) ===
 +
  Change the target monster's elemental element to Fire, uses up a Flame Elemental Converter. </span>
 +
  ______________________________________
 +
  Max Level: 1              Skill Form: Active </span>
 +
 +
=== [[File:sa_elementwind.png]] Elemental Change (Wind) ===
 +
  Change the target monster's elemental element to Wind, uses up a Lightning Elemental Converter. </span>
 +
  ______________________________________
 +
  Max Level: 1              Skill Form: Active </span>
 +
 +
=== [[File:pf_doublecasting.png]] Double Casting ===
 +
  [[File:Double_Cast_Info.gif]]
 +
  During the skill's duration, all Bolt-type spells (including Auto-Spells) have a chance of being casted a second time instantly. </span>
 +
  <span style="color:#9999ff">Chance are doubled if Advanced Spelling Mastery learned</span>
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Active </span>
 +
  Cast: 2 sec </span>
 +
  ______________________________________
 +
  [Lv 1]: 20% Chance, 90sec duration </span>
 +
  [Lv 2]: 25% Chance, 90sec duration </span>
 +
  [Lv 3]: 30% Chance, 90sec duration </span>
 +
  [Lv 4]: 35% Chance, 90sec duration </span>
 +
  [Lv 5]: 40% Chance, 90sec duration </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6]: 42% Chance, 105sec duration </span>
 +
  [Lv 7]: 44% Chance, 120sec duration </span>
 +
  [Lv 8]: 46% Chance, 135sec duration </span>
 +
  [Lv 9]: 48% Chance, 150sec duration </span>
 +
  [Lv 10]: 50% Chance, 165sec duration </span>
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:pf_mindbreaker.png]] Mind Breaker ===
|-
+
  [[File:Mind_Breaker_Info.gif]]
! colspan="8"| <span style="font-weight: 700">PF_SPIDERWEB</span>
+
  Induces mental turmoil in an enemy that will reduce its Magic Defense, but will also increases its Magic Attack Power.
|-
+
  This skill's level affects its rate of success. </span>
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Spider Web
+
  ______________________________________
|-
+
  <span style="color:#9999ff">Effective on Boss (MVP).</span>
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Shoots a spider web that will bind and immobilize a target, and decrease its Flee Rate by half for 8 seconds. Spider web stays 16 sec.
+
  ______________________________________
|-
+
  Max Level: 5              Skill Form: Active </span>
!  || <span style="font-weight: 400"> colspan="7"|Fire elemental attacks will cause 2.5 times more damage on Fiber Locked targets and cancel the Fiber Locked status.
+
  Target: 1 Enemy</span>       Range: 9 cells</span>
|-
+
  Duration: 10 sec</span>
!  || <span style="font-weight: 400"> colspan="7"|A maximum of 2 Spider Webs can be shot at once.
+
  Cooldown: 20 sec</span>
|-
+
  ______________________________________
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5   
+
  [Lv 1]:<span style="color:#9999ff"> 60% chance, Matk -1% Mdef -2% MDEF2 -6%</span>
! width="17%"| <span style="font-weight: 700">Skill Form : Active  
+
  [Lv 2]:<span style="color:#9999ff"> 70% chance, Matk -2% Mdef -4% MDEF2 -12%</span>
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
+
  [Lv 3]:<span style="color:#9999ff"> 80% chance, Matk -3% Mdef -6% MDEF2 -18%</span>
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 7 Cells
+
  [Lv 4]:<span style="color:#9999ff"> 90% chance, Matk -4% Mdef -8% MDEF2 -24%</span>
|-
+
  [Lv 5]:<span style="color:#9999ff"> 100% chance, Matk -5% Mdef -10% MDEF2 -30%</span>
| colspan="8" style="border: 0px"|
+
   
|-
+
=== [[File:pf_memorize.png]] Memorize ===
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  [[File:Memorize_Info.gif]]
|-
+
  Reduces cast time for a skill by half for 5 casts.
| colspan="8"|
+
  This skill is canceled when caster dies, but otherwise it has no duration.
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  Memorize's cast time, which is unaffected by DEX, is 5 seconds. </span>
|-
+
  ______________________________________
| style="border: 0px"|
+
  Max Level: 5              Skill Form: Active </span>
! <span style="font-weight: 600">Informations</span>
+
  Cast: 5 sec </span>
! <span style="font-weight: 600">SP Cost</span>
+
  ______________________________________
|-
+
  [Lv 1]: Effective for 5 casts. </span>
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 16sec duration, Fire elemental attacks deals 150% more damage on Fiber Locked targets.
+
  [Lv 2]:<span style="color:#9999ff"> Effective for 6 casts. </span>
|-
+
  [Lv 3]:<span style="color:#9999ff"> Effective for 7 casts. </span>
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 17sec duration, Fire elemental attacks deals 165% more damage on Fiber Locked targets.
+
  [Lv 4]:<span style="color:#9999ff"> Effective for 8 casts. </span>
|-
+
  [Lv 5]:<span style="color:#9999ff"> Effective for 9 casts. </span>
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 18sec duration, Fire elemental attacks deals 180% more damage on Fiber Locked targets.
+
|-
+
=== [[File:pf_fogwall.png]] Wall of Fog ===
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 19sec duration, Fire elemental attacks deals 195% more damage on Fiber Locked targets.
+
  [[File:Fog_Info.gif]]
|-
+
  Creates a wall of fog in a 5*3 cell area that will cause the Blind status on players and monsters for 10 sec. The fog stays 20 sec.
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 20sec duration, Fire elemental attacks deals 210% more damage on Fiber Locked targets.
+
  All long ranged attacks targeted at players within the skill's range will have a greater chance of missing and have reduced damage.
|-
+
  Negative effects only apply to monsters in normal fields, but will also apply to players in PvP zones. </span>
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 Cobweb.
+
  ______________________________________
|}
+
  Max Level: 5            Skill Form: <span style="color:#FF0000">Magical attack </span>
|}
+
  Target: Ground</span>        Range: 9 Cells</span>
 +
  ______________________________________
 +
  [Lv 1]: Blind status chance 100%, missing chance 75% </span>
 +
  [Lv 2]:<span style="color:#9999ff"> Blind status chance 125%, missing chance 76% </span>
 +
  [Lv 3]:<span style="color:#9999ff"> Blind status chance 150%, missing chance 77% </span>
 +
  [Lv 4]:<span style="color:#9999ff"> Blind status chance 175%, missing chance 78% </span>
 +
  [Lv 5]:<span style="color:#9999ff"> Blind status chance 200%, missing chance 79% </span>
 +
              *    Kugan - Specialization :    *
 +
  [Lv 6]:<span style="color:#9999ff"> Blind status chance 225%, missing chance 80% </span>
 +
  [Lv 7]:<span style="color:#9999ff"> Blind status chance 250%, missing chance 81% </span>
 +
  [Lv 8]:<span style="color:#9999ff"> Blind status chance 275%, missing chance 82% </span>
 +
  [Lv 9]:<span style="color:#9999ff"> Blind status chance 300%, missing chance 83% </span>
 +
  [Lv 10]:<span style="color:#9999ff"> Blind status chance 325%, missing chance 84% </span>
  
 +
=== [[File:pf_spiderweb.png]] Spider Web ===
 +
  [[File:Spider_Web_Info.gif]]
 +
  Shoots a spider web that will bind, reduce Flee Rate by half and immobilize a target.
 +
  Fire elemental attacks will cause more damage on Fiber Locked targets and cancel the Fiber Locked status.
 +
  ______________________________________
 +
  Max Level: 5            Skill Form: Active </span>
 +
  Target: 1 Enemy</span>      Range: 7 Cells</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> Lasts 16sec, 3 instances, effects 8sec (4sec PVP), Fire damage +110% on locked target. </span>
 +
  [Lv 2]:<span style="color:#9999ff"> Lasts 17sec, 3 instances, effects 9sec (4.5sec PVP), Fire damage +120% on locked target. </span>
 +
  [Lv 3]:<span style="color:#9999ff"> Lasts 18sec, 4 instances, effects 10sec (5sec PVP), Fire damage +130% on locked target. </span>
 +
  [Lv 4]:<span style="color:#9999ff"> Lasts 19sec, 4 instances, effects 11sec (5.5sec PVP), Fire damage +140% on locked target. </span>
 +
  [Lv 5]:<span style="color:#9999ff"> Lasts 20sec, 5 instances, effects 12sec (6sec PVP), Fire damage +150% on locked target. </span>
 +
  ______________________________________
 +
  Consumes 1 Cobweb. </span>
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:pf_hpconversion.png]] Health Conversion ===
|-
+
  [[File:Indulge_Info.gif]]
! colspan="8"| <span style="font-weight: 700">PF_DOUBLECASTING</span>
+
  Converts 10% of your HP into SP. The higher the skill level the more effective the conversion will be. The conversion rate is 10:1 modified by SkillLV, so a 2000 HP Professor with Health Conversion LV 3 would consume 2000*10%=200 HP and obtain a total of 200*30%=60 SP. </span>
|-
+
  ______________________________________
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Double Casting
+
  Max Level: 5              Skill Form: Active </span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> During the skill's duration, all Bolt-type spells (including Auto-Spells) have a chance of being casted a second time instantly.  
+
  [Lv 1]: 10% of the converted HP </span>
|-
+
  [Lv 2]: 20% of the converted HP </span>
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
+
  [Lv 3]: 30% of the converted HP </span>
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Active
+
  [Lv 4]: 40% of the converted HP </span>
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 2 sec
+
  [Lv 5]: 50% of the converted HP </span>
|-
+
| colspan="8" style="border: 0px"|
+
=== [[File:pf_soulchange.png]] Soul Change ===
|-
+
  [[File:Soul_Change_Info.gif]]
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  Exchange SP of the target with your SP. With this exchange it's not possible for any of the partners to exceed their Maximum SP. If you use this on a monster, you regain 3% of your SP.
|-
+
  You can't use this skill on a monster again that already had Soul Change. You can use this skill in Siege Mode (WoE). </span>
| colspan="8"|
+
  ______________________________________
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  Max Level: 1              Skill Form: Active </span>
|-
+
  Cast: 3 sec              Delay: 5 sec"
| style="border: 0px"|
+
! <span style="font-weight: 600">Informations</span>
+
=== [[File:pf_soulburn.png]] Soul Burn ===
! <span style="font-weight: 600">SP Cost</span>
+
  [[File:Soul_Burn_Info.gif]]
|-
+
  This skill will burn all SP the target has, thus damaging it with its own SP. Since this damage is done to the mental system, it will be decreased by the target's Mdef.
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 40% Chance, 90sec duration
+
  If you fail this skill, YOUR SP will be drained, and you will damage yourself. </span>
|-
+
  <span style="color:#9999ff">Success Rate are increased by the difference level between user and target. LUK increases slightly the chances.
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 50% Chance, 90sec duration
+
  <span style="color:#9999ff">If target have 0 SP then damage are 50+5*SkilLv% of target's INT squared.
|-
+
  Stops Magic Mirror on target.
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 60% Chance, 90sec duration
+
  ______________________________________
|-
+
  Max Level: 5              Skill Form: <span style="color:#FF0000">Magical attack </span>
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 70% Chance, 90sec duration
+
  Cooldown: 10 sec
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 80% Chance, 90sec duration
+
  [Lv 1]: 30% Success, <span style="color:#9999ff">50% Damage +1% per INT, CD 11 sec </span>
|}
+
  [Lv 2]: 40% Success, <span style="color:#9999ff">60% Damage +1% per INT, CD 12 sec </span>
|}
+
  [Lv 3]: 50% Success, <span style="color:#9999ff">70% Damage +1% per INT, CD 13 sec </span>
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
  [Lv 4]: 60% Success, <span style="color:#9999ff">80% Damage +1% per INT, CD 14 sec </span>
|-
+
  [Lv 5]: 70% Success, <span style="color:#9999ff">90% Damage +1% per INT, CD 15 sec </span>
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
+
  <span style="color:#9999ff">             *    Kugan - Specialization :     *</span>
|-
+
  [Lv 6]: 80% Success, <span style="color:#9999ff">100% Damage +1% per INT, CD 16 sec </span>
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 84% Chance, 105sec duration
+
  [Lv 7]: 90% Success, <span style="color:#9999ff">110% Damage +1% per INT, CD 17 sec </span>
|-
+
  [Lv 8]: 100% Success, <span style="color:#9999ff">120% Damage +1% per INT, CD 18 sec </span>
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 88% Chance, 120sec duration
+
  [Lv 9]: 110% Success, <span style="color:#9999ff">130% Damage +1% per INT, CD 19 sec </span>
|-
+
  [Lv 10]: 120% Success, <span style="color:#9999ff">140% Damage +1% per INT, CD 20 sec </span>
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 92% Chance, 135sec duration
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 96% Chance, 150sec duration
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 100% Chance, 165sec duration
 
|}
 
  
 +
== Custom Advanced Skills Masteries ==
  
== Back ==
+
=== [[File:basic_mastery.png]] Advanced Spirit Mastery: ===
 +
  This Advanced Skill Mastery improves the use of the following skills:</span>
 +
  Safety Wall, Soul Strike, Napalm Beat, Napalm Vulcan (HW), Magic Crasher (HW), Magic Amplification (HW), Ganbantein (HW), Gravitation (HW), Soul Burn (PF), Soul Change (PF), Mind Breaker (PF), Health Conversion (PF).</span>
 +
  Improved skills receives the following effects:</span>
 +
  - Casting time reduced by 25% (do not stack with Bragi)</span>
 +
  - After skill delay reduced by 25% (do not stack with Bragi)</span>
 +
  - Cooldown reduced by 25%</span>
 +
  - SP consumption reduced by 25%</span>
 +
  - Effects duration increased by 50%</span>
 +
  - Common status have 15% better chance and duration</span>
 +
  - Materials requirements have 20% chance to be ignored</span>
 +
  Also those damage skills receives the following effects:</span>
 +
  - Soul Strike: Damage increased by 25% on oathed targets</span>
 +
  - Napalm Beat: Damage increased bt 25%, also may inflict Oath</span>
 +
  - Napalm Vulcan (HW): Damage increased by 1% per target's DEF, also may inflict Oath</span>
 +
  - Magic Crasher (HW): Damage increased by 1% per target's MDEF</span>
 +
  - Gravitation (HW): Damage increased by 33% minus 1% every 3% target's lost HP</span>
 +
  - Soul Burn (PF): Damage (if any) increased by 25%</span>
 +
  Also those damage skills receives the following effects:</span>
 +
  - Safety Wall: Hit count increased to reach a maximum of 8 at level 10</span>
 +
  - Soul Change (PF): The user always keeps 1% of its maximum SP after use</span>
 +
  - Health Conversion (PF): Cost half less HP per conversions</span>
 +
  - Mind Breaker (PF): Success chance +10%</span>
 +
  <span style="color:#FF0000">Only ONE advanced mastery skill can be learned</span>
 +
  ______________________________________
 +
  Max Level: 1            Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: Mastery activated </span>
 +
 +
=== [[File:basic_mastery.png]] Advanced Enchanting Mastery: ===
 +
  This Advanced Skill Mastery improves the use of the following skills:</span>
 +
  Cast Cancel, Spell Breaker, Magic Rod, Dispell, Sight.</span>
 +
  Improved skills receives the following effects:</span>
 +
  - Casting time reduced by 25% (do not stack with Bragi)</span>
 +
  - After skill delay reduced by 25% (do not stack with Bragi)</span>
 +
  - Cooldown reduced by 25%</span>
 +
  - SP consumption reduced by 25%</span>
 +
  - Effects duration increased by 50%</span>
 +
  - Common status have 15% better chance and duration</span>
 +
  - Materials requirements have 20% chance to be ignored</span>
 +
  Also those damage skills receives the following effects:</span>
 +
  - Spell Breaker: Success chance +10%, double forced cooldown duration</span>
 +
  - Magic Rod: Recovered SP increased by half, adds piercing damage to aggressor when absorbing spells (100*Lv MATK%, twice on monsters)</span>
 +
  - Dispell: Success chance +10%</span>
 +
  - Cast Cancel: Imbue the caster with the canceled skill, the caster will counterattack with it next time attacked OR (if damage spell) will have a better elemental ratio next time it is manually used</span>
 +
  <span style="color:#FF0000">Only ONE advanced mastery skill can be learned</span>
 +
  ______________________________________
 +
  Max Level: 1            Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: Mastery activated </span>
 +
 +
=== [[File:basic_mastery.png]] Advanced Disenchanting Mastery: ===
 +
  This Advanced Skill Mastery improves the use of the following skills:</span>
 +
  Flame Launcher, Frost Weapon, Lightning Loader, Seismic Weapon, Energy Coat</span>
 +
  Volcano, Deluge, Violent Gale, Land Protector, Fog Wall, Spider Web.</span>
 +
  Improved skills receives the following effects:</span>
 +
  - Casting time reduced by 25% (do not stack with Bragi)</span>
 +
  - After skill delay reduced by 25% (do not stack with Bragi)</span>
 +
  - Cooldown reduced by 25%</span>
 +
  - SP consumption reduced by 25%</span>
 +
  - Effects duration increased by 50%</span>
 +
  - Common status have 15% better chance and duration</span>
 +
  - Materials requirements have 20% chance to be ignored</span>
 +
  Also those damage skills receives the following effects:</span>
 +
  - Flame Launcher: Can't fail, increase target's ATK by 15% of caster's INT and grants (to any type of damage) 4% fire mastery per skill level used</span>
 +
  - Frost Weapon: Can't fail, iIncrease target's by 15% of caster's INT and grants (to any type of damage) 4% water mastery per skill level used</span>
 +
  - Lightning Loader: Can't fail, iIncrease target's by 15% of caster's INT and grants (to any type of damage) 4% wind mastery per skill level used</span>
 +
  - Seismic Weapon: Can't fail, iIncrease target's by 15% of caster's INT and grants (to any type of damage) 4% earth mastery per skill level used</span>
 +
  - Energy Coat: Reduce SP consumption by a third (when hit)</span>
 +
  <span style="color:#FF0000">Only ONE advanced mastery skill can be learned</span>
 +
  ______________________________________
 +
  Max Level: 1            Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: Mastery activated </span>
 +
 +
=== [[File:basic_mastery.png]] Advanced Spelling Mastery: ===
 +
  This Advanced Skill Mastery improves the use of the following skills:</span>
 +
  Autospell, Memorize, Double Casting, Estimation, Abacadabra.</span>
 +
  Improved skills receives the following effects:</span>
 +
  - Casting time reduced by 25% (do not stack with Bragi)</span>
 +
  - After skill delay reduced by 25% (do not stack with Bragi)</span>
 +
  - Cooldown reduced by 25%</span>
 +
  - SP consumption reduced by 25%</span>
 +
  - Effects duration increased by 50%</span>
 +
  - Common status have 15% better chance and duration</span>
 +
  - Materials requirements have 20% chance to be ignored</span>
 +
  Also those damage skills receives the following effects:</span>
 +
  - Double Casting: Activation rate increased to reach a maximum of 80% at level 5</span>
 +
  - Autospell: +5% autospell (same as before)</span>
 +
  - Abracadabra: Increase skills level produced by 5</span>
 +
  <span style="color:#FF0000">Only ONE advanced mastery skill can be learned</span>
 +
  ______________________________________
 +
  Max Level: 1            Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: Mastery activated </span>
 +
  
[[Jobs_and_Skills_Reworked|Go Back to Jobs & Skills]]
+
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 +
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Latest revision as of 12:13, 25 May 2023

Intro

A lot of Skills has been revisited just for you !

There you can see all In-Game informations you need about these modifications.


  Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
Spore.png

Skills

Sa advancedbook.png Book Mastery

 Increases Attack Speed and damage with Book class weapons. 
 ______________________________________
 Max Level: 10              Skill Form: Passive 
 ______________________________________
 [Lv 1]: Damage +5, After attack delay -0.5% 
 [Lv 2]: Damage +10, After attack delay -1% 
 [Lv 3]: Damage +15, After attack delay -1.5% 
 [Lv 4]: Damage +20, After attack delay -2% 
 [Lv 5]: Damage +25, After attack delay -2.5% 
 [Lv 6]: Damage +30, After attack delay -3% 
 [Lv 7]: Damage +35, After attack delay -3.5% 
 [Lv 8]: Damage +40, After attack delay -4% 
 [Lv 9]: Damage +45, After attack delay -4.5% 
 [Lv 10]: Damage +50, After attack delay -5% 

Sa castcancel.png Cast Cancel

 Cast Cancel Info.gif
 Only usable while casting a magic spell. Immediately cancel a spell, allowing the caster to take another action without any delay. 
 ______________________________________
 Max Level: 5              Skill Form: Active 
 ______________________________________
 [Lv 1]: 20% SP kept 
 [Lv 2]: 40% SP kept 
 [Lv 3]: 60% SP kept 
 [Lv 4]: 80% SP kept 
 [Lv 5]: 100% SP kept 

Sa magicrod.png Magic Rod

 Magic Rod Info.gif
 Upon being attacked with a skill, using Magic Rod has a chance of giving the SP that the enemy has used for the skill to the caster instead of damage.
 Countering Spell Breaker with Magic Rod will reduce the target's SP by 20% when it is successful. 
 ______________________________________
 Max Level: 5              Skill Form: Active 
 Target: Self          Delay: 1 sec
 ______________________________________
 [Lv 1]: 0.4s active period/20% SP absorbed 
 [Lv 2]: 0.6s active period/40% SP absorbed 
 [Lv 3]: 0.8s active period/60% SP absorbed 
 [Lv 4]: 1s active period/80% SP absorbed 
 [Lv 5]: 1.2s active period/100% SP absorbed 

Sa spellbreaker.png Spell Breaker

 Spell Breaker Info.gif
 Interrupts a magic spell cast by an enemy and receive the SP the enemy used to cast that spell, as well as reduce 0,5x skill level% of the enemy's HP and 5+5x skill level% on Boss.
 ______________________________________
 At skill 5 and above, half of this HP damage is absorbed by the caster.
 Has 5% +5% per Lv chance of interrupting Boss monster spells.
 Skill break with Spell Breaker has a Cooldown of 0,5 per level on player only.
 Upon success, monsters or players will loose (0.5 x SkillLvL)% HP. The blocked skill in case of success will be unavailable for the ennemy during 0.5 sec per SkillLvl.
 ______________________________________
 Max Level: 5              Skill Form: Active 
 Target: 1 Enemy             Cast: 0.7 sec
 ______________________________________
 [Lv 1]: 0% SP absorbed 
 [Lv 2]: 25% SP absorbed 
 [Lv 3]: 50% SP absorbed 
 [Lv 4]: 75% SP absorbed 
 [Lv 5]: 100% SP absorbed, 1% HP absorbed 

Sa freecast.png Free Cast

 Allows movement and attack while casting spells
 ______________________________________
 Max Level: 10              Skill Form: Passive 
 ______________________________________
 [Lv 1]: 30% Move Speed/55% damage Speed 
 [Lv 2]: 35% Move Speed/60% damage Speed 
 [Lv 3]: 40% Move Speed/65% damage Speed 
 [Lv 4]: 45% Move Speed/70% damage Speed 
 [Lv 5]: 50% Move Speed/75% damage Speed 
 [Lv 6]: 55% Move Speed/80% damage Speed 
 [Lv 7]: 60% Move Speed/85% damage Speed 
 [Lv 8]: 65% Move Speed/90% damage Speed 
 [Lv 9]: 70% Move Speed/95% damage Speed 
 [Lv 10]: 75% Move Speed/100% damage Speed 
               *     Kugan - Specialization :     *
 [Lv 11]: 79% Move Speed/101.5% damage Speed 
 [Lv 12]: 83% Move Speed/103% damage Speed 
 [Lv 13]: 87% Move Speed/104.5% damage Speed 
 [Lv 14]: 91% Move Speed/106% damage Speed 
 [Lv 15]: 95% Move Speed/107.5% damage Speed 
 [Lv 16]: 99% Move Speed/109% damage Speed 
 [Lv 17]: 103% Move Speed/110.5% damage Speed 
 [Lv 18]: 107% Move Speed/112% damage Speed 
 [Lv 19]: 111% Move Speed/113.5% damage Speed 
 [Lv 20]: 115% Move Speed/115% damage Speed 

Sa autospell.png Auto Spell

 Autospell Info.gif
 Autocasts certain magic spells by a certain chance while attacking enemies with physical attack.
 Spells that are auto cast through Auto Spell only consume 2/3 of the required SP. Spells that are not learned by the caster can't be cast. 
 ______________________________________
 Max Level: 10             Skill Form: Active 
 Target: 1 Self             Cast: 3sec
 Range: 1 Cell            Delay: 0sec
 ______________________________________
 A soul linked sage always cast the level max of the skill. 
 Chances to cast is set to 1% per SkillLv Acquired (+5% if Advanced Spelling Mastery active)
 Soul strike cannot be double casted. The modifier Lv11+ makes it slightly better than a double bolt.
 ______________________________________
 [Lv 1]: Lasts 120sec, Up to level 5 Soul Strike
 [Lv 2]: Lasts 150sec, Up to level 5 Fire Bolt 
 [Lv 3]: Lasts 180sec, Up to level 5 Cold Bolt 
 [Lv 4]: Lasts 210sec, Up to level 5 Lightning Bolt 
 [Lv 5]: Lasts 240sec, Up to level 5 Earth Strike 
 [Lv 6]: Lasts 270sec, Up to level 10 Soul Strike 
 [Lv 7]: Lasts 300sec, Up to level 10 Fire Bolt 
 [Lv 8]: Lasts 330sec, Up to level 10 Cold Bolt 
 [Lv 9]: Lasts 360sec, Up to level 10 Lightning Bolt 
 [Lv 10]: Lasts 390sec, Up to level 10 Earth Strike 
               *     Kugan - Specialization :     *
 [Lv 11]: Up to level 10 Soul Strike  +800% MATK Damage
 [Lv 12]: Up to level 10 Soul Strike  +1100% MATK Damage
 [Lv 13]: Up to level 10 Soul Strike  +1400% MATK Damage
 [Lv 14]: Up to level 10 Soul Strike  +1700% MATK Damage
 [Lv 15]: Up to level 10 Soul Strike  +2000% MATK Damage
 ______________________________________
 The level of the skill cast by Auto Spell is randomly determined and limited to the highest level learned by the caster. 

Wz earthspike.png Earth Spike

 Earth Spike Info.gif
 Commands the ground beneath a targeted enemy to rise into pikes. 
 ______________________________________
 Max Level: 10             Skill Form: Magical attack 
 Target: 1 Enemy         Cast: 0.7 sec per Lv
 Range: 9 Cells          Delay: 0.8sec +0.2sec per Lv
 Element: Earth 
 ______________________________________
 [Lv 1]: 1 Hit 
 [Lv 2]: 2 Hits 
 [Lv 3]: 3 Hits 
 [Lv 4]: 4 Hits 
 [Lv 5]: 5 Hits 
 [Lv 6]: 6 Hits 
 [Lv 7]: 7 Hits 
 [Lv 8]: 8 Hits 
 [Lv 9]: 9 Hits 
 [Lv 10]: 10 Hits 
 ______________________________________
 Requirement: Stone Curse 1 (Wizard), Seismic Weapon 1 (Sage)

Sa flamelauncher.png Flame Launcher

 Endow Blaze Info.gif
 Endows a party member's weapon with Fire elemental for the skill's duration. If the skill fails, the weapon being endowed will be destroyed.
 ______________________________________
 Max Level: 5              Skill Form: Active 
 ______________________________________
 [Lv 1]: 70% chance 
 [Lv 2]: 80% chance 
 [Lv 3]: 90% chance 
 [Lv 4]: 100% chance 
 [Lv 5]: 100% chance, 30 min 
 ______________________________________
 Consumes 1 Red Blood. 

Sa frostweapon.png Frost Weapon

 Endow Tsunami Info.gif
 Endows a party member's weapon with Water elemental for the skill's duration. If the skill fails, the weapon being endowed will be destroyed.
 ______________________________________
 Max Level: 5              Skill Form: Active 
 ______________________________________
 [Lv 1]: 70% chance 
 [Lv 2]: 80% chance 
 [Lv 3]: 90% chance 
 [Lv 4]: 100% chance 
 [Lv 5]: 100% chance, 30 min 
 ______________________________________
 Consumes 1 Crystal Blue. 

Sa lightningloader.png Lightning Loader

 Endow Tornado Info.gif
 Endows a party member's weapon with Wind elemental for the skill's duration. If the skill fails, the weapon being endowed will be destroyed.
 ______________________________________
 Max Level: 5              Skill Form: Active 
 ______________________________________
 [Lv 1]: 70% chance 
 [Lv 2]: 80% chance 
 [Lv 3]: 90% chance 
 [Lv 4]: 100% chance 
 [Lv 5]: 100% chance, 30 min 
 ______________________________________
 Consumes 1 Wind of Verdure. 

Sa seismicweapon.png Seismic Weapon

 Endow Quake Info.gif
 Endows a party member's weapon with Earth elemental for the skill's duration. If the skill fails, the weapon being endowed will be destroyed.
 ______________________________________
 Max Level: 5              Skill Form: Active 
 ______________________________________
 [Lv 1]: 70% chance 
 [Lv 2]: 80% chance 
 [Lv 3]: 90% chance 
 [Lv 4]: 100% chance 
 [Lv 5]: 100% chance, 30 min 
 ______________________________________
 Consumes 1 Green Live. 

Sa dragonology.png Dragonology

 Increases resistance and damage against Dragon monsters. Mastering this skill will add +3 INT. 
 ______________________________________
 Max Level: 5              Skill Form: Passive 
 ______________________________________
 [Lv 1]: +4% MATK and DEF, +1 INT 
 [Lv 2]: +8% MATK and DEF, +1 INT 
 [Lv 3]: +12% MATK and DEF, +2 INT 
 [Lv 4]: +16% MATK and DEF, +2 INT 
 [Lv 5]: +20% MATK and DEF, +3 INT 

Sa volcano.png Volcano

 Volcano Info.gif
 Enchants an area on the ground so that it will amplify all Fire elemental attacks, as well as the Fire elemental targets Attack Power, in its range.
 Ice Wall and Sage skills that target the ground can't be cast over Volcano.
 ______________________________________
 Max Level: 5              Skill Form: Active, Area Enchant 
 Target: Ground         Cast: 5 sec
 Range: 2 Cells
 ______________________________________
 [Lv 1]: +10% DMG Fire Attacks/+10 ATK Fire Armor wearer 
 [Lv 2]: +14% DMG Fire Attacks/+20 ATK Fire Armor wearer 
 [Lv 3]: +17% DMG Fire Attacks/+30 ATK Fire Armor wearer 
 [Lv 4]: +19% DMG Fire Attacks/+40 ATK Fire Armor wearer 
 [Lv 5]: +20% DMG Fire Attacks/+50 ATK Fire Armor wearer 
               *     Kugan - Specialization :     *
 [Lv 6]: +22% DMG Fire Attacks/+60 ATK Fire Armor wearer 
 [Lv 7]: +24% DMG Fire Attacks/+70 ATK Fire Armor wearer 
 [Lv 8]: +26% DMG Fire Attacks/+80 ATK Fire Armor wearer 
 [Lv 9]: +28% DMG Fire Attacks/+90 ATK Fire Armor wearer 
 [Lv 10]: +30% DMG Fire Attacks/+100 ATK Fire Armor wearer 
 ______________________________________
 Initial cast requires 1 Yellow Gemstone, but multiple casting of this skill will not consume Gemstones throughout Volcano's active duration. 

Sa deluge.png Deluge

 Deluge Info.gif
 Enchants an area on the ground so that it will amplify all Water elemental attacks and the MaxHP of Water elemental targets in its range.
 ______________________________________
 This area will also enable the use of Water Ball and Aqua Benedicta.
 Other Sage skills that target the ground can't be cast over Deluge.
 ______________________________________
 Max Level: 5              Skill Form: Active, Area Enchant 
 Target: Ground         Cast: 5 sec
 Range: 2 Cells
 ______________________________________
 [Lv 1]: +10% DMG Water Attacks/+5% Max HP Water Armor 
 [Lv 2]: +14% DMG Water Attacks/+9% Max HP Water Armor 
 [Lv 3]: +17% DMG Water Attacks/+12% Max HP Water Armor 
 [Lv 4]: +19% DMG Water Attacks/+14% Max HP Water Armor 
 [Lv 5]: +20% DMG Water Attacks/+15% Max HP Water Armor 
               *     Kugan - Specialization :     *
 [Lv 6]: +22% DMG Water Attacks/+17% Max HP Water Armor 
 [Lv 7]: +24% DMG Water Attacks/+19% Max HP Water Armor 
 [Lv 8]: +26% DMG Water Attacks/+21% Max HP Water Armor 
 [Lv 9]: +28% DMG Water Attacks/+23% Max HP Water Armor 
 [Lv 10]: +30% DMG Water Attacks/+25% Max HP Water Armor 
 ______________________________________
 Initial cast requires 1 Yellow Gemstone, but multiple casting of this skill will not consume Gemstones throughout Deluge's active duration. 

Sa violentgale.png Violent Gale

 Whirlwind Info.gif
 Enchants an area on the ground so that it will amplify all Wind attacks and the Flee Rate of Wind element targets in its range.
 ______________________________________
 This area increases the duration of Fire Wall so that it lasts 1.5 times longer.
 Other Sage skills that target the ground can't be cast over Violent Gale.
 ______________________________________
 Max Level: 5              Skill Form: Active, Area Enchant 
 Target: Ground         Cast: 5 sec
 Range: 2 Cells
 ______________________________________
 [Lv 1]: +10% DMG Wind Attacks/+5 Flee Rate Wind Armor 
 [Lv 2]: +14% DMG Wind Attacks/+10 Flee Rate Wind Armor 
 [Lv 3]: +17% DMG Wind Attacks/+15 Flee Rate Wind Armor 
 [Lv 4]: +19% DMG Wind Attacks/+20 Flee Rate Wind Armor 
 [Lv 5]: +20% DMG Wind Attacks/+25 Flee Rate Wind Armor 
               *     Kugan - Specialization :     *
 [Lv 6]: +22% DMG Wind Attacks/+30 Flee Rate Wind Armor 
 [Lv 7]: +24% DMG Wind Attacks/+35 Flee Rate Wind Armor 
 [Lv 8]: +26% DMG Wind Attacks/+40 Flee Rate Wind Armor 
 [Lv 9]: +28% DMG Wind Attacks/+45 Flee Rate Wind Armor 
 [Lv 10]: +30% DMG Wind Attacks/+50 Flee Rate Wind Armor 
 ______________________________________
 Initial cast requires 1 Yellow Gemstone, but multiple casting of this skill will not consume Gemstones throughout Violent Gale's active duration. 


Gaia's Cradle

 Enchants an area on the ground so that it will amplify all Earth attacks and the Hit of Earth element targets in its range.
 ______________________________________
 Other Sage skills that target the ground can't be cast over Gaia's Cradle.
 ______________________________________
 Max Level: 5              Skill Form: Active, Area Enchant 
 Target: Ground         Cast: 5 sec
 Range: 2 Cells
 ______________________________________
 [Lv 1]: +10% DMG Earth Attacks/+5 Hit Earth Armor 
 [Lv 2]: +14% DMG Earth Attacks/+10 Hit Rate Earth Armor 
 [Lv 3]: +17% DMG Earth Attacks/+15 Hit Rate Earth Armor 
 [Lv 4]: +19% DMG Earth Attacks/+20 Hit Rate Earth Armor 
 [Lv 5]: +20% DMG Earth Attacks/+25 Hit Rate Earth Armor 
               *     Kugan - Specialization :     *
 [Lv 6]: +22% DMG Earth Attacks/+30 Hit Rate Earth Armor 
 [Lv 7]: +24% DMG Earth Attacks/+35 Hit Rate Earth Armor 
 [Lv 8]: +26% DMG Earth Attacks/+40 Hit Rate Earth Armor 
 [Lv 9]: +28% DMG Earth Attacks/+45 Hit Rate Earth Armor 
 [Lv 10]: +30% DMG Earth Attacks/+50 Hit Rate Earth Armor 
 ______________________________________
 Initial cast requires 1 Yellow Gemstone, but multiple casting of this skill will not consume Gemstones throughout Gaia's Cradle's active duration. 

Sa landprotector.png Land Protector

 Magnetic Earth Info.gif
 Casts a spell that will block or cancel all ground targeting spells or enchantments.
 ______________________________________
 Other Sage skills that target the ground can't be cast in the area enchanted by Land Protector.
 ______________________________________
 Max Level: 5              Skill Form: Active, Area Enchant 
 Target: Ground         Cast: 5 sec
 Range: 2 Cells
 ______________________________________
 [Lv 1]: Area 7x7 cells 
 [Lv 2]: Area 7x7 cells 
 [Lv 3]: Area 9x9 cells 
 [Lv 4]: Area 9x9 cells 
 [Lv 5]: Area 11x11 cells 
 ______________________________________
 Each cast requires 1 Blue Gemstone and 1 Yellow Gemstone. 

Sa dispell.png Dispell

 Dispell Info.gif
 Casting Dispell has a chance of canceling all magic effects that have been cast on a target.
 Target's MDEF reduces chance of being affected by Dispel.
 ______________________________________
 Max Level: 5              Skill Form: Active 
 Target: 1 Enemy       Cast: 2 sec
 Range: 9 Cells
 ______________________________________
 [Lv 1]: 60% Success 
 [Lv 2]: 70% Success 
 [Lv 3]: 80% Success 
 [Lv 4]: 90% Success 
 [Lv 5]: 100% Success 
 ______________________________________
 Each cast requires 1 Yellow Gemstone. 

Sa abracadabra.png Abracadabra

 Abracadabra Info.gif
 Casts a random skill. Leveling this skill increases the variety of skills that are cast through Abracadabra.
 ______________________________________
 Max Level: 10              Skill Form: Random 
 ______________________________________
 Each cast requires 2 Yellow Gemstones. 

Sa createcon.png Create Elemental Converter

 Create Elemental Converter Info.gif
 Create an Elemental Converter item.
  Has 25% chance per Lv after the first to create two converters instead of one. 
 ______________________________________
 Max Level: 5              Skill Form: Active 
 ______________________________________
 Recipes:
 - Flame Elemental Converter:
 3 Scorpion Tail + 1 Blank Scroll
 - Seismic Elemental Converter:
 3 Horn + 1 Blank Scroll
 - Lightning Elemental Converter:
 3 Rainbow Shell + 1 Blank Scroll
 - Frost Elemental Converter:
 3 Snail's Shell + 1 Blank Scroll 

Sa elementwater.png Elemental Change (Water)

 Change the target monster's elemental element to Water, uses up a Frost Elemental Converter. 
 ______________________________________
 Max Level: 1              Skill Form: Active 

Sa elementground.png Elemental Change (Earth)

 Change the target monster's elemental element to Earth, uses up a Seismic Elemental Converter. 
 ______________________________________
 Max Level: 1              Skill Form: Active 

Sa elementfire.png Elemental Change (Fire)

 Change the target monster's elemental element to Fire, uses up a Flame Elemental Converter. 
 ______________________________________
 Max Level: 1              Skill Form: Active 

Sa elementwind.png Elemental Change (Wind)

 Change the target monster's elemental element to Wind, uses up a Lightning Elemental Converter. 
 ______________________________________
 Max Level: 1              Skill Form: Active 

Pf doublecasting.png Double Casting

 Double Cast Info.gif
 During the skill's duration, all Bolt-type spells (including Auto-Spells) have a chance of being casted a second time instantly. 
 Chance are doubled if Advanced Spelling Mastery learned
 ______________________________________
 Max Level: 5              Skill Form: Active 
 Cast: 2 sec 
 ______________________________________
 [Lv 1]: 20% Chance, 90sec duration 
 [Lv 2]: 25% Chance, 90sec duration 
 [Lv 3]: 30% Chance, 90sec duration 
 [Lv 4]: 35% Chance, 90sec duration 
 [Lv 5]: 40% Chance, 90sec duration 
               *     Kugan - Specialization :     *
 [Lv 6]: 42% Chance, 105sec duration 
 [Lv 7]: 44% Chance, 120sec duration 
 [Lv 8]: 46% Chance, 135sec duration 
 [Lv 9]: 48% Chance, 150sec duration 
 [Lv 10]: 50% Chance, 165sec duration 

Pf mindbreaker.png Mind Breaker

 Mind Breaker Info.gif
 Induces mental turmoil in an enemy that will reduce its Magic Defense, but will also increases its Magic Attack Power.
 This skill's level affects its rate of success. 
 ______________________________________
 Effective on Boss (MVP).
 ______________________________________
 Max Level: 5              Skill Form: Active 
 Target: 1 Enemy       Range: 9 cells
 Duration: 10 sec
 Cooldown: 20 sec
 ______________________________________
 [Lv 1]: 60% chance, Matk -1% Mdef -2% MDEF2 -6%
 [Lv 2]: 70% chance, Matk -2% Mdef -4% MDEF2 -12%
 [Lv 3]: 80% chance, Matk -3% Mdef -6% MDEF2 -18%
 [Lv 4]: 90% chance, Matk -4% Mdef -8% MDEF2 -24%
 [Lv 5]: 100% chance, Matk -5% Mdef -10% MDEF2 -30%

Pf memorize.png Memorize

 Memorize Info.gif
 Reduces cast time for a skill by half for 5 casts.
 This skill is canceled when caster dies, but otherwise it has no duration.
 Memorize's cast time, which is unaffected by DEX, is 5 seconds. 
 ______________________________________
 Max Level: 5              Skill Form: Active 
 Cast: 5 sec 
 ______________________________________
 [Lv 1]: Effective for 5 casts. 
 [Lv 2]: Effective for 6 casts. 
 [Lv 3]: Effective for 7 casts. 
 [Lv 4]: Effective for 8 casts. 
 [Lv 5]: Effective for 9 casts. 

Pf fogwall.png Wall of Fog

 Fog Info.gif
 Creates a wall of fog in a 5*3 cell area that will cause the Blind status on players and monsters for 10 sec. The fog stays 20 sec.
 All long ranged attacks targeted at players within the skill's range will have a greater chance of missing and have reduced damage.
 Negative effects only apply to monsters in normal fields, but will also apply to players in PvP zones. 
 ______________________________________
 Max Level: 5            Skill Form: Magical attack 
 Target: Ground        Range: 9 Cells
 ______________________________________
 [Lv 1]: Blind status chance 100%, missing chance 75% 
 [Lv 2]: Blind status chance 125%, missing chance 76% 
 [Lv 3]: Blind status chance 150%, missing chance 77% 
 [Lv 4]: Blind status chance 175%, missing chance 78% 
 [Lv 5]: Blind status chance 200%, missing chance 79% 
              *     Kugan - Specialization :     *
 [Lv 6]: Blind status chance 225%, missing chance 80% 
 [Lv 7]: Blind status chance 250%, missing chance 81% 
 [Lv 8]: Blind status chance 275%, missing chance 82% 
 [Lv 9]: Blind status chance 300%, missing chance 83% 
 [Lv 10]: Blind status chance 325%, missing chance 84% 

Pf spiderweb.png Spider Web

 Spider Web Info.gif
 Shoots a spider web that will bind, reduce Flee Rate by half and immobilize a target.
 Fire elemental attacks will cause more damage on Fiber Locked targets and cancel the Fiber Locked status.
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 Max Level: 5            Skill Form: Active 
 Target: 1 Enemy      Range: 7 Cells
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 [Lv 1]: Lasts 16sec, 3 instances, effects 8sec (4sec PVP), Fire damage +110% on locked target. 
 [Lv 2]: Lasts 17sec, 3 instances, effects 9sec (4.5sec PVP), Fire damage +120% on locked target. 
 [Lv 3]: Lasts 18sec, 4 instances, effects 10sec (5sec PVP), Fire damage +130% on locked target. 
 [Lv 4]: Lasts 19sec, 4 instances, effects 11sec (5.5sec PVP), Fire damage +140% on locked target. 
 [Lv 5]: Lasts 20sec, 5 instances, effects 12sec (6sec PVP), Fire damage +150% on locked target. 
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 Consumes 1 Cobweb. 

Pf hpconversion.png Health Conversion

 Indulge Info.gif
 Converts 10% of your HP into SP. The higher the skill level the more effective the conversion will be. The conversion rate is 10:1 modified by SkillLV, so a 2000 HP Professor with Health Conversion LV 3 would consume 2000*10%=200 HP and obtain a total of 200*30%=60 SP. 
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 Max Level: 5              Skill Form: Active 
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 [Lv 1]: 10% of the converted HP 
 [Lv 2]: 20% of the converted HP 
 [Lv 3]: 30% of the converted HP 
 [Lv 4]: 40% of the converted HP 
 [Lv 5]: 50% of the converted HP 

Pf soulchange.png Soul Change

 Soul Change Info.gif
 Exchange SP of the target with your SP. With this exchange it's not possible for any of the partners to exceed their Maximum SP. If you use this on a monster, you regain 3% of your SP.
 You can't use this skill on a monster again that already had Soul Change. You can use this skill in Siege Mode (WoE). 
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 Max Level: 1              Skill Form: Active 
 Cast: 3 sec              Delay: 5 sec"

Pf soulburn.png Soul Burn

 Soul Burn Info.gif
 This skill will burn all SP the target has, thus damaging it with its own SP. Since this damage is done to the mental system, it will be decreased by the target's Mdef.
 If you fail this skill, YOUR SP will be drained, and you will damage yourself. 
 Success Rate are increased by the difference level between user and target. LUK increases slightly the chances.
 If target have 0 SP then damage are 50+5*SkilLv% of target's INT squared.
 Stops Magic Mirror on target.
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 Max Level: 5              Skill Form: Magical attack 
 Cooldown: 10 sec
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 [Lv 1]: 30% Success, 50% Damage +1% per INT, CD 11 sec 
 [Lv 2]: 40% Success, 60% Damage +1% per INT, CD 12 sec 
 [Lv 3]: 50% Success, 70% Damage +1% per INT, CD 13 sec 
 [Lv 4]: 60% Success, 80% Damage +1% per INT, CD 14 sec 
 [Lv 5]: 70% Success, 90% Damage +1% per INT, CD 15 sec 
               *     Kugan - Specialization :     *
 [Lv 6]: 80% Success, 100% Damage +1% per INT, CD 16 sec 
 [Lv 7]: 90% Success, 110% Damage +1% per INT, CD 17 sec 
 [Lv 8]: 100% Success, 120% Damage +1% per INT, CD 18 sec 
 [Lv 9]: 110% Success, 130% Damage +1% per INT, CD 19 sec 
 [Lv 10]: 120% Success, 140% Damage +1% per INT, CD 20 sec 

Custom Advanced Skills Masteries

Basic mastery.png Advanced Spirit Mastery:

 This Advanced Skill Mastery improves the use of the following skills:
 Safety Wall, Soul Strike, Napalm Beat, Napalm Vulcan (HW), Magic Crasher (HW), Magic Amplification (HW), Ganbantein (HW), Gravitation (HW), Soul Burn (PF), Soul Change (PF), Mind Breaker (PF), Health Conversion (PF).
 Improved skills receives the following effects:
 - Casting time reduced by 25% (do not stack with Bragi)
 - After skill delay reduced by 25% (do not stack with Bragi)
 - Cooldown reduced by 25%
 - SP consumption reduced by 25%
 - Effects duration increased by 50%
 - Common status have 15% better chance and duration
 - Materials requirements have 20% chance to be ignored
 Also those damage skills receives the following effects:
 - Soul Strike: Damage increased by 25% on oathed targets
 - Napalm Beat: Damage increased bt 25%, also may inflict Oath
 - Napalm Vulcan (HW): Damage increased by 1% per target's DEF, also may inflict Oath
 - Magic Crasher (HW): Damage increased by 1% per target's MDEF
 - Gravitation (HW): Damage increased by 33% minus 1% every 3% target's lost HP
 - Soul Burn (PF): Damage (if any) increased by 25%
 Also those damage skills receives the following effects:
 - Safety Wall: Hit count increased to reach a maximum of 8 at level 10
 - Soul Change (PF): The user always keeps 1% of its maximum SP after use
 - Health Conversion (PF): Cost half less HP per conversions
 - Mind Breaker (PF): Success chance +10%
 Only ONE advanced mastery skill can be learned
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 Max Level: 1             Skill Form: Passive 
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 [Lv 1]: Mastery activated 

Basic mastery.png Advanced Enchanting Mastery:

 This Advanced Skill Mastery improves the use of the following skills:
 Cast Cancel, Spell Breaker, Magic Rod, Dispell, Sight.
 Improved skills receives the following effects:
 - Casting time reduced by 25% (do not stack with Bragi)
 - After skill delay reduced by 25% (do not stack with Bragi)
 - Cooldown reduced by 25%
 - SP consumption reduced by 25%
 - Effects duration increased by 50%
 - Common status have 15% better chance and duration
 - Materials requirements have 20% chance to be ignored
 Also those damage skills receives the following effects:
 - Spell Breaker: Success chance +10%, double forced cooldown duration
 - Magic Rod: Recovered SP increased by half, adds piercing damage to aggressor when absorbing spells (100*Lv MATK%, twice on monsters)
 - Dispell: Success chance +10%
 - Cast Cancel: Imbue the caster with the canceled skill, the caster will counterattack with it next time attacked OR (if damage spell) will have a better elemental ratio next time it is manually used
 Only ONE advanced mastery skill can be learned
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 Max Level: 1             Skill Form: Passive 
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 [Lv 1]: Mastery activated 

Basic mastery.png Advanced Disenchanting Mastery:

 This Advanced Skill Mastery improves the use of the following skills:
 Flame Launcher, Frost Weapon, Lightning Loader, Seismic Weapon, Energy Coat
 Volcano, Deluge, Violent Gale, Land Protector, Fog Wall, Spider Web.
 Improved skills receives the following effects:
 - Casting time reduced by 25% (do not stack with Bragi)
 - After skill delay reduced by 25% (do not stack with Bragi)
 - Cooldown reduced by 25%
 - SP consumption reduced by 25%
 - Effects duration increased by 50%
 - Common status have 15% better chance and duration
 - Materials requirements have 20% chance to be ignored
 Also those damage skills receives the following effects:
 - Flame Launcher: Can't fail, increase target's ATK by 15% of caster's INT and grants (to any type of damage) 4% fire mastery per skill level used
 - Frost Weapon: Can't fail, iIncrease target's by 15% of caster's INT and grants (to any type of damage) 4% water mastery per skill level used
 - Lightning Loader: Can't fail, iIncrease target's by 15% of caster's INT and grants (to any type of damage) 4% wind mastery per skill level used
 - Seismic Weapon: Can't fail, iIncrease target's by 15% of caster's INT and grants (to any type of damage) 4% earth mastery per skill level used
 - Energy Coat: Reduce SP consumption by a third (when hit)
 Only ONE advanced mastery skill can be learned
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 Max Level: 1             Skill Form: Passive 
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 [Lv 1]: Mastery activated 

Basic mastery.png Advanced Spelling Mastery:

 This Advanced Skill Mastery improves the use of the following skills:
 Autospell, Memorize, Double Casting, Estimation, Abacadabra.
 Improved skills receives the following effects:
 - Casting time reduced by 25% (do not stack with Bragi)
 - After skill delay reduced by 25% (do not stack with Bragi)
 - Cooldown reduced by 25%
 - SP consumption reduced by 25%
 - Effects duration increased by 50%
 - Common status have 15% better chance and duration
 - Materials requirements have 20% chance to be ignored
 Also those damage skills receives the following effects:
 - Double Casting: Activation rate increased to reach a maximum of 80% at level 5
 - Autospell: +5% autospell (same as before)
 - Abracadabra: Increase skills level produced by 5
 Only ONE advanced mastery skill can be learned
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 Max Level: 1             Skill Form: Passive 
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 [Lv 1]: Mastery activated 

Spore.png