Pyromancer

From DARO
Revision as of 00:51, 6 February 2021 by Lutie (talk | contribs) (Created page with "== Description == '''Original Job''' : <br> '''Version''' : 1.0<br> The elementalist is a practitioner of the art of magic like more martial arcane whose mastery revolves aro...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Description

Original Job :
Version : 1.0
The elementalist is a practitioner of the art of magic like more martial arcane whose mastery revolves around a unique natural element.
The element of fire offers an unparalleled force of destruction.

Kugans

Fire Elemental Specialization

ID : 4180
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute.

Level Attribute
1 INT
2 LUK
3 DEX
4 LUK
5 INT

Fire Elemental Bolt

ID : 4181
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Fire Bolt.

Level Skill
1 Fire Bolt Level 2
2 Fire Bolt Level 4
3 Fire Bolt Level 6
4 Fire Bolt Level 8
5 Fire Bolt Level 10

Already Learned : When the bolt in question is used the user receives a positive effect, the power of which depends on the devotion to the element.
In this case the effect is a MATK and CRIT buff for a short period of time (7 seconds).
// Si l'a déjà : Lorsque le bolt touche il déclanche un effet bénéfique qui dépend de l'affinité avec l'élément (cad le nb de skill de cet élément et pas des autres), feu : MATK+, eau : régène HP/SP, vent : cast/speed up, terre : DEF/MDEF/résistance perte des sorts

Level MATK buff CRIT buff
1 1% +1
2 2% +2
3 3% +3
4 4% +4
5 5% +5
  • Devotion increases this effect and can go as far as doubling it in case of devotion equal to or greater than 100%

Implementation note:

  • Both effects can be given by bSkillScript
  • SC_BUFF_MATK (val1 for %), SC_DEBUFF_CRI (val2 for fix value)

Fire Elemental Attack

ID : 4182
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Fire Attack.
Fire Attack is a NPC skill which deal at weapon range some fire attribute physical damage.

Level Skill SP Cast Cooldown Damage ASD
1 Fire Attack Level 1 3 0 0 100% of ATK 0
1 Fire Attack Level 1 6 0 0 200% of ATK 0
1 Fire Attack Level 2 9 0 0 300% of ATK 0
1 Fire Attack Level 2 12 0 0 400% of ATK 0
1 Fire Attack Level 3 15 0 0 500% of ATK 0
1 Fire Attack Level 3 18 0,2s 2s 600% of ATK 0,5s
1 Fire Attack Level 4 21 0,4s 4s 700% of ATK 0,5s
1 Fire Attack Level 4 24 0,6s 6s 800% of ATK 0,5s
1 Fire Attack Level 5 27 0,8s 8s 900% of ATK 0,5s
1 Fire Attack Level 5 30 1s 10s 1000% of ATK 0,5s
  • Devotion grants a chance to cast the elemental bolt at level following this skill at level aquired, chance to cast the spell is equal to devotion rate (100% or higher = always)

Fire Elemental Utility

ID : 4183
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Fire Wall.

Level Skill
1 Fire Wall Level 2
2 Fire Wall Level 4
3 Fire Wall Level 6
4 Fire Wall Level 8
5 Fire Wall Level 10

Already Learned : Chances of inflicting Weak status and SP cost are increased.
// Feu : ?, Eau : Crack, Vent : Slow, Terre : Brake fire - Weak (SC_WEAK) : Critical rate reduce by 10 and 33%, Critical rate recieved augmented by 10 and 33%, hit recovery speed penalized by 33%, cured by Cure, considered has common status, resistance attribut is DEF wind - Brake (SC_BRAKE) : CAST and ASD doubled, ASPD reduce by 50%, cured by Cure, considered has common status, resistance attribut is DEF water - Crack (SC_CRACK) : DEF/MDEF reduce by a third, DEF2/MDEF2 reduce by half, cured by Cure, considered has common status, resistance attribut is DEF earth - Sick (SC_SICK) : Double after hit delay, each hit recieved have increased damage based on actual HP (5%) and can cause stun for a very short period of time, cured by Cure, considered has common status, resistance attribut is DEF

Level Bonus SP cost
1 Chance to inflict Weak status 2% +2
2 Chance to inflict Weak status 4% +4
3 Chance to inflict Weak status 6% +6
4 Chance to inflict Weak status 8% +8
5 Chance to inflict Weak status 10% +10
  • Devotion grants better chance to inflict status, up to the double at a devotion of 100% or more

Implementation note:

  • Weak : Critical rate reduce by 10 and 33%, Critical rate recieved augmented by 10 and 33%, hit recovery speed penalized by 33%, cured by Cure, considered has common status, resistance attribut is DEF

Fire Elemental Zone

ID : 4184
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Fire Ball.

Level Skill
1 Skill Level 2
2 Skill Level 4
3 Skill Level 6
4 Skill Level 8
5 Skill Level 10

Already Learned : Chances of inflicting Fever status and SP cost are increased.
// Feu : Burning, Eau : Feeble, Vent : Weak, Terre : Toxin water - Chill (SC_CHILL) : SPD, ASPD, FLEE, HIT reduced by 10%, CAST and ASD augmented by 25%, DEF and MDEF reduce by 15%, cured by Cure, considered has common status, resistance attribut is MDEF fire - Fever (SC_FEVER) : All damage received augmented by 25%, cured by Cure, considered has common status, resistance attribut is MDEF wind - Feeble (SC_FEEBLE) : All damage inflicted reduce by 25%, cured by Cure, considered has common status, resistance attribut is MDEF earth - Creeple (SC_CREEPLE) : Maximum HP and SP reduced by a maximum of 30% (15% on MVP), also reduce incoming heals (HP or SP), cured by Cure, considered has common status, resistance attribut is MDEF

Level Bonus SP cost
1 Chance to inflict Fever status 2% +2
2 Chance to inflict Fever status 4% +4
3 Chance to inflict Fever status 6% +6
4 Chance to inflict Fever status 8% +8
5 Chance to inflict Fever status 10% +10
  • Devotion grants better chance to inflict status, up to the double at a devotion of 100% or more

Implementation note:

  • Fever : All damage received augmented by 25%, cured by Cure, considered has common status, resistance attribut is MDEF

Fire Elemental Spell

ID : 4185
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Meteor Storm.

Level Skill
1 Meteor Storm Level 2
2 Meteor Storm Level 4
3 Meteor Storm Level 6
4 Meteor Storm Level 8
5 Meteor Storm Level 10

Already Learned : Slightly improve mastery of the Meteor Storm by increasing damage and reducing casting time, after skill delay and SP cost.

Level Damage bonus Casting Time After Skill Delay SP cost
1 +1% -1% -1% -2%
2 +2% -2% -2% -4%
3 +3% -3% -3% -6%
4 +4% -4% -4% -8%
5 +5% -5% -5% -10%
  • Devotion increases this effect and can go as far as doubling it in case of devotion equal to or greater than 100%

Fire Elemental Strike

ID : 4186
Type : Passive
Max Level : 5
Cost to learn : 1
Description : The character increases his mastery of the fire element and receives a double advantage:

  • When his attacks are increased thanks to the element then the gain is improved.
  • When his attacks are reduced due to the element then the loss is reduced.
Level Mastery bonus
1 Mastery 10%
2 Mastery 20%
3 Mastery 30%
4 Mastery 40%
5 Mastery 50%

Implementation note:

  • bonus2 bElementMastery,ELE_FIRE,%; for all elements

Fire Elemental Charm

ID : 4187
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Elemental fire attribute attacks of any kind have a passive chance to inflict status burning (10 seconds).
Damage increased against targets under the effect of status burning, the element of attack does not matter here.

Level Skill Bonus damage
1 Chance to inflict Burning status 1% Damage +1%
2 Chance to inflict Burning status 2% Damage +2%
3 Chance to inflict Burning status 3% Damage +3%
4 Chance to inflict Burning status 4% Damage +4%
5 Chance to inflict Burning status 5% Damage +5%
  • This skill name have changed, we need to add every thing server-side and skill-db for this change

Fire Elemental Enhancement

ID : 4188
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : ?
Casting Time : 3 seconds (interruptible)
Cooldown : No
Duration : 120 seconds
Description : Fire element damage is increased, the bonus in question depends on the type of attack.
Soul Strike and Napalm Beat become element of fire.

Level Magical Fire Damage Other Fire Damage
1 +2% +4%
2 +4% +8%
3 +6% +12%
4 +8% +16%
5 +10% +20%
  • This skill was a passive before, we need to add every thing server-side and skill-db for this change

Fire Elemental Summon

ID : 4189
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : ?
Casting Time : 5 seconds (interruptible)
Cooldown : 60 seconds
Duration : 180 seconds
Description : Summons an elemental to fight alongside the player.
The Fire Elemental is turned towards destruction.
// Convoque un élémentaire Glace : Tank, Eau : Soigne, Feu : DPS mag, Magma : DPS phy, Vent : rapide, Foudre : contrôle, Terre : Tank, ?

Fire Elemental
Strong Attributes Weakness Race Element Size Range Attack Speed Walking Speed Hit Recovery Skills
STR/INT VIT/DEX Formless Fire 3 Medium 3 Average Average Average Fire Attack, Bowling Bash, Fire Bolt, Fire Ball and Meteor Storm
Level Summon Power
1 60%
2 70%
3 80%
4 90%
5 100%