Difference between revisions of "Qpets Bonus List"

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! colspan="3"|  
 
! colspan="3"|  
 
|-
 
|-
| [STR] Physical damage +1~3%
+
| [STR] Physical damage +2~4%
| [VIT] Physical damage resistance +2~4%
+
| [VIT] Physical damage resistance +2~5%
| [INT] Damage received while casting reduced by 10~20%
+
| [INT] Damage received while casting reduced by 5~15%
 
|-
 
|-
 
| [STR] Maximum Weight +5~15%
 
| [STR] Maximum Weight +5~15%
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| [INT] Increases Healing skills by 2~4%
 
| [INT] Increases Healing skills by 2~4%
 
|-
 
|-
| [STR] ATK +5~15
+
| [STR] ATK +5~20
| [VIT] HP Regeneration +10~30
+
| [VIT] HP Regeneration +15~30
 
| [INT] MDEF2 +BaseLevel/2~6%
 
| [INT] MDEF2 +BaseLevel/2~6%
 
|-
 
|-
| [STR] ATK2 +10~30
+
| [STR] ATK2 +10~40
| [VIT] After Hit Delay -3~7
+
| [VIT] After Hit Delay -4~8
 
| [INT] Increases Magical damage by 2~4%
 
| [INT] Increases Magical damage by 2~4%
 
|-
 
|-
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| [STR] 1~3% chance to break armor when attacking
 
| [STR] 1~3% chance to break armor when attacking
 
| [VIT] MaxHP +BaseLevel*2~6
 
| [VIT] MaxHP +BaseLevel*2~6
| [INT] SP Regeneration +5~15%
+
| [INT] SP Regeneration +10~20%
 
|-
 
|-
 
| [STR] 5~15% chance of ignoring pushback
 
| [STR] 5~15% chance of ignoring pushback
 
| [VIT] DEF2 +BaseLevel/3~6
 
| [VIT] DEF2 +BaseLevel/3~6
| [INT] MATKmax +5~15
+
| [INT] MATKmax +5~20
 
|-
 
|-
 
| [STR] Front physical damage +2~4%
 
| [STR] Front physical damage +2~4%
| [VIT] Increases Healing items +3~7%
+
| [VIT] Increases Healing items +4~8%
 
| [INT] MDEF +1~3
 
| [INT] MDEF +1~3
 
|-
 
|-
 
| [STR] ATK damage when HP Low +10~20%
 
| [STR] ATK damage when HP Low +10~20%
| [VIT] Increases Healing received +3~7%
+
| [VIT] Increases Healing received +4~8%
| [INT] EXP gained +3~7%
+
| [INT] EXP gained +5~10%
 
|-
 
|-
 
| [STR] Damage facing multiple enemies +3~5%
 
| [STR] Damage facing multiple enemies +3~5%
| [VIT] Cast Cancel resistance +3~7%
+
| [VIT] Cast Cancel resistance +5~15%
 
| [INT] MaxSP +BaseLevel*0,2~0,6
 
| [INT] MaxSP +BaseLevel*0,2~0,6
 
|-
 
|-
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|  
 
|  
 
|  
 
|  
| [INT] MATK damage when SP Low +7~19%
+
| [INT] MATK damage when SP Low +5~15%
 
|-
 
|-
 
|  
 
|  
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|-
 
|-
 
| [AGI] Damage from the back +3~6%
 
| [AGI] Damage from the back +3~6%
| [DEX] 3~6% chance of ignoring a break/strip immunity
+
| [DEX] 5~10% chance of ignoring a break/strip immunity
| [LUK] Critical +1~3
+
| [LUK] Critical +2~4
 
|-
 
|-
 
| [AGI] Flee +5~12
 
| [AGI] Flee +5~12
 
| [DEX] Double Attack chance +3~6%
 
| [DEX] Double Attack chance +3~6%
| [LUK] Critical resistance +3~7%
+
| [LUK] Critical resistance +5~10%
 
|-
 
|-
 
| [AGI] Walking speed +2~5%
 
| [AGI] Walking speed +2~5%
| [DEX] HIT +5~12
+
| [DEX] HIT +5~15
| [LUK] Increases resistance to all status by 3~7%
+
| [LUK] Increases resistance to all status by 5~10%
 
|-
 
|-
| [AGI] ASPD +1~3%
+
| [AGI] ASPD +1~4%
 
| [DEX] Critical damage +2~4%
 
| [DEX] Critical damage +2~4%
 
| [LUK] Increases chance of inflicting status by +3~7%
 
| [LUK] Increases chance of inflicting status by +3~7%
 
|-
 
|-
| [AGI] After Skill Delay +2~4%
+
| [AGI] After Skill Delay +2~5%
 
| [DEX] Perfect Hit +3~7%
 
| [DEX] Perfect Hit +3~7%
| [LUK] Drop rate +2~4%
+
| [LUK] Drop rate +2~5%
 
|-
 
|-
| [AGI] Physical Perfect Flee +2~5%
+
| [AGI] Physical Perfect Flee +2~5
| [DEX] Cast time -2~4%
+
| [DEX] Cast time -2~5%
| [LUK] Zeny gained from monsters +4~6%
+
| [LUK] Zeny gained from monsters +15~25%
 
|-
 
|-
| [AGI] Magical Perfect Flee +2~5%
+
| [AGI] Magical Perfect Flee +2~5
 
| [DEX] Special (misc) damage +2~4%
 
| [DEX] Special (misc) damage +2~4%
 
| [LUK] Perfect Flee +3~5
 
| [LUK] Perfect Flee +3~5
 
|-
 
|-
| [AGI] All Perfect Flee +1~3%
+
| [AGI] All Perfect Flee +1~3
| [DEX] Ignore 3~% of physical and magical defense
+
| [DEX] Ignore 3~6% of physical and magical defense
 
| [LUK] 10~20% chance of ignoring ammo/spirit/gemstone cost
 
| [LUK] 10~20% chance of ignoring ammo/spirit/gemstone cost
 
|-
 
|-
| [AGI] Reduces walking speed penalties by 15~40%
+
| [AGI] Reduces walking speed penalties by 15~35%
 
| [DEX] Critical long range +2~4
 
| [DEX] Critical long range +2~4
 
| [LUK] Increases damage from DoT +3~7%
 
| [LUK] Increases damage from DoT +3~7%
 
|-
 
|-
| [AGI] ASPD max +1
+
| [AGI] AGI +1~3
 
| [DEX] DEX +1~3
 
| [DEX] DEX +1~3
 
| [LUK] High Critical rate +3~7%
 
| [LUK] High Critical rate +3~7%
 
|-
 
|-
| [AGI] AGI +1~3
+
|  
 
|  
 
|  
 
| [LUK] LUK +1~3
 
| [LUK] LUK +1~3

Latest revision as of 16:37, 24 April 2022

Index

Attribute Seed

All Bonuses that can be received by any QPet are listed here :


Strength Seed Vitality Seed Intelligence Seed
[STR] Physical damage +2~4% [VIT] Physical damage resistance +2~5% [INT] Damage received while casting reduced by 5~15%
[STR] Maximum Weight +5~15% [VIT] MaxHP +2~5% [INT] Increases Healing skills by 2~4%
[STR] ATK +5~20 [VIT] HP Regeneration +15~30 [INT] MDEF2 +BaseLevel/2~6%
[STR] ATK2 +10~40 [VIT] After Hit Delay -4~8 [INT] Increases Magical damage by 2~4%
[STR] Short range critical +2~4 [VIT] DEF +1~3 [INT] MaxSP +2~5%
[STR] 1~3% chance to break armor when attacking [VIT] MaxHP +BaseLevel*2~6 [INT] SP Regeneration +10~20%
[STR] 5~15% chance of ignoring pushback [VIT] DEF2 +BaseLevel/3~6 [INT] MATKmax +5~20
[STR] Front physical damage +2~4% [VIT] Increases Healing items +4~8% [INT] MDEF +1~3
[STR] ATK damage when HP Low +10~20% [VIT] Increases Healing received +4~8% [INT] EXP gained +5~10%
[STR] Damage facing multiple enemies +3~5% [VIT] Cast Cancel resistance +5~15% [INT] MaxSP +BaseLevel*0,2~0,6
[STR] STR +1~3 [VIT] 5~15% chance of resistance against break/strip [INT] Increases attributes bonuses from skills by 5~15%
[VIT] VIT +1~3 [INT] 15~30% chance to do not consume a scroll
[INT] MATK damage when SP Low +5~15%
[INT] INT +1~3
Agility Seed Dexterity Seed Luck Seed
[AGI] Damage from the back +3~6% [DEX] 5~10% chance of ignoring a break/strip immunity [LUK] Critical +2~4
[AGI] Flee +5~12 [DEX] Double Attack chance +3~6% [LUK] Critical resistance +5~10%
[AGI] Walking speed +2~5% [DEX] HIT +5~15 [LUK] Increases resistance to all status by 5~10%
[AGI] ASPD +1~4% [DEX] Critical damage +2~4% [LUK] Increases chance of inflicting status by +3~7%
[AGI] After Skill Delay +2~5% [DEX] Perfect Hit +3~7% [LUK] Drop rate +2~5%
[AGI] Physical Perfect Flee +2~5 [DEX] Cast time -2~5% [LUK] Zeny gained from monsters +15~25%
[AGI] Magical Perfect Flee +2~5 [DEX] Special (misc) damage +2~4% [LUK] Perfect Flee +3~5
[AGI] All Perfect Flee +1~3 [DEX] Ignore 3~6% of physical and magical defense [LUK] 10~20% chance of ignoring ammo/spirit/gemstone cost
[AGI] Reduces walking speed penalties by 15~35% [DEX] Critical long range +2~4 [LUK] Increases damage from DoT +3~7%
[AGI] AGI +1~3 [DEX] DEX +1~3 [LUK] High Critical rate +3~7%
[LUK] LUK +1~3


Elemental Seed

Dark Holy
3~7% chance of auto-casting Dark Strike Lv 3 when attacking 3~7% chance of auto-casting Holy Light Lv 3 when attacking
3~7% chance of auto-casting Dark Strike Lv 3 when being attacked 3~7% chance of auto-casting Holy Light Lv 3 when being attacked
Increases Dark damage by 2~4% Increases Holy damage by 2~4%
Resistance against Dark Element +10~20% Resistance against Holy Element +10~20%
4~7% chance of inflicting Curse when attacking 4~7% chance of inflicting Blind when attacking
1~3% chance of auto-casting Grand Cross of Darkness Lv 2 when attacking 1~3% chance of auto-casting Grand Cross Lv 2 when attacking
Damage against Dark monster +3~7% Damage against Holy monster +3~7%
Resistance against Dark monsters +6~14% Resistance against Holy monsters +6~14%


Neutral Undead
3~7% chance of auto-casting Bash Lv 3 when attacking 3~7% chance of auto-casting Undead Attack Lv 3 when attacking
3~7% chance of auto-casting Bash Lv 3 when being attacked 3~7% chance of auto-casting Undead Attack Lv 3 when being attacked
Increases Neutral damage by 2~4% Increases Undead damage by 2~4%
Resistance against Neutral Element +2~4% Resistance against Undead Element +10~20%
4~7% chance of inflicting Stun when attacking 4~7% chance of inflicting Confusion when attacking
1~3% chance of auto-casting Bowling Bash Lv 2 when attacking 1~3% chance of auto-casting Quagmire Lv 2 when being attacked
Damage against Neutral monster +3~7% Damage against Undead monster +3~7%
Resistance against Neutral monsters +6~14% Resistance against Undead monsters +6~14%


Fire Water
3~7% chance of auto-casting Fire Bolt Lv 3 when attacking 3~7% chance of auto-casting Cold Bolt Lv 3 when attacking
3~7% chance of auto-casting Fire Bolt Lv 3 when being attacked 3~7% chance of auto-casting Cold Bolt Lv 3 when being attacked
Increases Fire damage by 2~4% Increases Water Element damage by 2~4%
Resistance against Fire Element +10~20% Resistance against Water Element +10~20%
4~7% chance of inflicting Burning when attacking 4~7% chance of inflicting Freeze Status when attacking
1~3% chance of auto-casting Lord of Vermilion Lv 2 when attacking 1~3% chance of auto-casting Storm Gust Lv 2 when attacking
Damage against Fire monster +3~7% Damage against Water monster +3~7%
Resistance against Fire monsters +6~14% Resistance against Water monsters +6~14%


Wind Earth
3~7% chance of auto-casting Lightning Bolt Lv 3 when attacking 3~7% chance of auto-casting Earth Spike Lv 3 when attacking
3~7% chance of auto-casting Lightning Bolt Lv 3 when being attacked 3~7% chance of auto-casting Earth Spike Lv 3 when being attacked
Increases Wind damage by 2~4% Increases Earth damage by 2~4%
Resistance against Wind Element +10~20% Resistance against Earth Element +10~20%
4~7% chance of inflicting Silence when attacking 4~7% chance of inflicting Stone when attacking
1~3% chance of auto-casting Thunderstorm Lv 2 when attacking 1~3% chance of auto-casting Heaven's Drive Lv 2 when attacking
Damage against Wind monster +3~7% Damage against Earth monster +3~7%
Resistance against Wind monsters +6~14% Resistance against Earth monsters +6~14%