Difference between revisions of "Qpets Bonus List"

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! scope="row"| Dark
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! scope="row" width="50%"| Dark
! scope="row"| Undead
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! scope="row" width="50%"| Holy
! scope="row"| Holy
 
! scope="row"| Neutral
 
 
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! scope="row" width="50%"| Neutral
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! scope="row" width="50%"| Undead
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! scope="row" width="50%"| Fire
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! scope="row" width="50%"| Water
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;"
 
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! scope="row"| Fire
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! scope="row" width="50%"| Wind
! scope="row"| Water
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! scope="row" width="50%"| Earth
! scope="row"| Wind
 
! scope="row"| Earth
 
 
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Revision as of 14:13, 1 May 2021

Index

Attribute Seed

All Bonuses that can be received by any QPet are listed here :


Strength Seed Vitality Seed Intelligence Seed
[STR] Physical damage +1~3% [VIT] Physical damage resistance +2~4% [INT] Damage received while casting reduced by 10~20%
[STR] Maximum Weight +5~15% [VIT] MaxHP +2~5% [INT] Increases Healing skills by 2~4%
[STR] ATK +5~15 [VIT] HP Regeneration +10~30 [INT] MDEF2 +BaseLevel/2~6%
[STR] ATK2 +10~30 [VIT] After Hit Delay -3~7 [INT] Increases Magical damage by 2~4%
[STR] Short range critical +2~4 [VIT] DEF +1~3 [INT] MaxSP +2~5%
[STR] 1~3% chance to break armor when attacking [VIT] MaxHP +BaseLevel*2~6 [INT] SP Regeneration +5~15%
[STR] 5~15% chance of ignoring pushback [VIT] DEF2 +BaseLevel/3~6 [INT] MATKmax +5~15
[STR] Front physical damage +2~4% [VIT] Increases Healing items +3~7% [INT] MDEF +1~3
[STR] ATK damage when HP Low +10~20% [VIT] Increases Healing received +3~7% [INT] EXP gained +3~7%
[STR] Damage facing multiple enemies +3~5% [VIT] Cast Cancel resistance +3~7% [INT] MaxSP +BaseLevel*0,2~0,6
[STR] STR +1~3 [VIT] 5~15% chance of resistance against break/strip [INT] Increases attributes bonuses from skills by 5~15%
[VIT] VIT +1~3 [INT] 15~30% chance to do not consume a scroll
[INT] MATK damage when SP Low +7~19%
[INT] INT +1~3
Agility Seed Dexterity Seed Luck Seed
[AGI] Damage from the back +3~6% [DEX] 3~6% chance of ignoring a break/strip immunity [LUK] Critical +1~3
[AGI] Flee +5~12 [DEX] Double Attack chance +3~6% [LUK] Critical resistance +3~7%
[AGI] Walking speed +2~5% [DEX] HIT +5~12 [LUK] Increases resistance to all status by 3~7%
[AGI] ASPD +1~3% [DEX] Critical damage +2~4% [LUK] Increases chance of inflicting status by +3~7%
[AGI] After Skill Delay +2~4% [DEX] Perfect Hit +3~7% [LUK] Drop rate +2~4%
[AGI] Physical Perfect Flee +2~5% [DEX] Cast time -2~4% [LUK] Zeny gained from monsters +4~6%
[AGI] Magical Perfect Flee +2~5% [DEX] Special (misc) damage +2~4% [LUK] Perfect Flee +3~5
[AGI] All Perfect Flee +1~3% [DEX] Ignore 3~% of physical and magical defense [LUK] 10~20% chance of ignoring ammo/spirit/gemstone cost
[AGI] Reduces walking speed penalties by 15~40% [DEX] Critical long range +2~4 [LUK] Increases damage from DoT +3~7%
[AGI] ASPD max +1 [DEX] DEX +1~3 [LUK] High Critical rate +3~7%
[AGI] AGI +1~3 [LUK] LUK +1~3


Elemental Seed

Dark Holy


Neutral Undead


Fire Water


Wind Earth