Difference between revisions of "Red Mage"

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(Created page with "== Kugans == === File:.png Red Specialization === '''ID''' : 4780<br> '''Type''' : Passive<br> '''Max Level''' : 5<br> '''Cost to learn''' : 2<br> '''Description''' : Ea...")
 
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== Kugans ==
 
== Kugans ==
  
=== [[File:.png]] Red Specialization ===  
+
=== [[File:4780.png]] Red Specialization ===  
 
'''ID''' : 4780<br>
 
'''ID''' : 4780<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
=== [[File:.png]] Red Spell ===
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=== [[File:4781.png]] Red Spell ===
 
'''ID''' : 4781<br>
 
'''ID''' : 4781<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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'''Already Learned''' : Each bolt inflicts a debuff elemental resistance of its element by 5/10/15/20/25% for 10sec.<br>
 
'''Already Learned''' : Each bolt inflicts a debuff elemental resistance of its element by 5/10/15/20/25% for 10sec.<br>
  
=== [[File:.png]] Red Heal ===
+
=== [[File:4782.png]] Red Heal ===
 
'''ID''' : 4782<br>
 
'''ID''' : 4782<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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'''Already Learned''' : Increases target's MaxHP by 200/400/600/800/1000% of caster's INT for 120 seconds.<br>
 
'''Already Learned''' : Increases target's MaxHP by 200/400/600/800/1000% of caster's INT for 120 seconds.<br>
  
=== [[File:.png]] Red Cure ===
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=== [[File:4783.png]] Red Cure ===
 
'''ID''' : 4783<br>
 
'''ID''' : 4783<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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'''Already Learned''' : Cure autocasts Status Recovery and Detoxify at level acquired depending on Red Cure Level.<br>
 
'''Already Learned''' : Cure autocasts Status Recovery and Detoxify at level acquired depending on Red Cure Level.<br>
  
=== [[File:.png]] Red Napalm ===
+
=== [[File:4784.png]] Red Napalm ===
 
'''ID''' : 4784<br>
 
'''ID''' : 4784<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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'''Already Learned''' : Targets loose 4~20% of max HP for 7s (only 1/10 on mvp, only 1/2 on boss) and user gain 4~20% of max HP for 7s, after that this skill leech BaseLevel HP per level (+INT%) upon strike, for a maximum of 2~10% of target max HP or self max HP, the target loose 4~20% of its HP (only 1/10 on mvp, only 1/2 on boss)  upon hit regardless of HP recovered by the user, those damage are reduced by MDEF).<br>
 
'''Already Learned''' : Targets loose 4~20% of max HP for 7s (only 1/10 on mvp, only 1/2 on boss) and user gain 4~20% of max HP for 7s, after that this skill leech BaseLevel HP per level (+INT%) upon strike, for a maximum of 2~10% of target max HP or self max HP, the target loose 4~20% of its HP (only 1/10 on mvp, only 1/2 on boss)  upon hit regardless of HP recovered by the user, those damage are reduced by MDEF).<br>
  
=== [[File:.png]] Red Strike ===
+
=== [[File:4785.png]] Red Strike ===
 
'''ID''' : 4785<br>
 
'''ID''' : 4785<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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'''Already Learned''' : Soul Strike cost reduced by 20~100%, targets loose 4~20 SP (+INT%) (reduced by MDEF) and you gain that much.<br>
 
'''Already Learned''' : Soul Strike cost reduced by 20~100%, targets loose 4~20 SP (+INT%) (reduced by MDEF) and you gain that much.<br>
  
=== [[File:.png]] Red Sanctuary ===
+
=== [[File:4786.png]] Red Sanctuary ===
 
'''ID''' : 4786<br>
 
'''ID''' : 4786<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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'''Already Learned''' : Sanctuary heals less your enemies (by 20~100%).<br>
 
'''Already Learned''' : Sanctuary heals less your enemies (by 20~100%).<br>
  
=== [[File:.png]] Red Crasher ===
+
=== [[File:4787.png]] Red Crasher ===
 
'''ID''' : 4787<br>
 
'''ID''' : 4787<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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'''Already Learned''' : On hit this spell now grants to the user a shield based on 2/4/6/8/10% of its HP plus 3/6/9/12/15 x INT.<br>
 
'''Already Learned''' : On hit this spell now grants to the user a shield based on 2/4/6/8/10% of its HP plus 3/6/9/12/15 x INT.<br>
  
=== [[File:.png]] Red Area ===
+
=== [[File:4788.png]] Red Area ===
 
'''ID''' : 4788<br>
 
'''ID''' : 4788<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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'''Already Learned''' : Each bolt cast the AOE skill of its own element at 20~100% chance at level 1.<br>
 
'''Already Learned''' : Each bolt cast the AOE skill of its own element at 20~100% chance at level 1.<br>
  
=== [[File:.png]] Red Logic ===
+
=== [[File:4789.png]] Red Logic ===
 
'''ID''' : 4789<br>
 
'''ID''' : 4789<br>
 
'''Type''' : Active<br>
 
'''Type''' : Active<br>

Revision as of 09:12, 17 April 2022

Kugans

4780.png Red Specialization

ID : 4780
Type : Passive
Max Level : 5
Cost to learn : 2
Description : Each level grants +1 to one attribute and +1% HP/SP.

Level Attribute
1 INT
2 LUK
3 INT
4 LUK
5 INT

4781.png Red Spell

ID : 4781
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enables the use of Fire Bolt, Cold Bolt, Lightning Bolt & Earth Spike level 2/3/4/5/7.

Already Learned : Each bolt inflicts a debuff elemental resistance of its element by 5/10/15/20/25% for 10sec.

4782.png Red Heal

ID : 4782
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enables the use of Healing.

Level Skill
1 Heal Level 1
2 Heal Level 2
3 Heal Level 3
4 Heal Level 4
5 Heal Level 5

Already Learned : Increases target's MaxHP by 200/400/600/800/1000% of caster's INT for 120 seconds.

4783.png Red Cure

ID : 4783
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enables the use of Cure.

Level Skill
1 Cure Level 1
2 Cure Level 2
3 Cure Level 3
4 Cure Level 4
5 Cure Level 5

Already Learned : Cure autocasts Status Recovery and Detoxify at level acquired depending on Red Cure Level.

4784.png Red Napalm

ID : 4784
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enables the use of Napalm Beat.

Level Skill
1 Napalm Beat Level 1
2 Napalm Beat Level 2
3 Napalm Beat Level 3
4 Napalm Beat Level 4
5 Napalm Beat Level 5

Already Learned : Targets loose 4~20% of max HP for 7s (only 1/10 on mvp, only 1/2 on boss) and user gain 4~20% of max HP for 7s, after that this skill leech BaseLevel HP per level (+INT%) upon strike, for a maximum of 2~10% of target max HP or self max HP, the target loose 4~20% of its HP (only 1/10 on mvp, only 1/2 on boss) upon hit regardless of HP recovered by the user, those damage are reduced by MDEF).

4785.png Red Strike

ID : 4785
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enables the use of Soul Strike.

Level Skill
1 Soul Strike Level 2
2 Soul Strike Level 4
3 Soul Strike Level 6
4 Soul Strike Level 8
5 Soul Strike Level 10

Already Learned : Soul Strike cost reduced by 20~100%, targets loose 4~20 SP (+INT%) (reduced by MDEF) and you gain that much.

4786.png Red Sanctuary

ID : 4786
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enables the use of Sanctuary.

Level Skill
1 Sanctuary Level 1
2 Sanctuary Level 2
3 Sanctuary Level 3
4 Sanctuary Level 4
5 Sanctuary Level 5

Already Learned : Sanctuary heals less your enemies (by 20~100%).

4787.png Red Crasher

ID : 4787
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enables the use of Magic Crasher.

Level Skill
1 Magic Crasher Level 1
2 Magic Crasher Level 2
3 Magic Crasher Level 3
4 Magic Crasher Level 4
5 Magic Crasher Level 5

Already Learned : On hit this spell now grants to the user a shield based on 2/4/6/8/10% of its HP plus 3/6/9/12/15 x INT.

4788.png Red Area

ID : 4788
Type : Passive
Max Level : 5
Cost to learn : 2
LP cost : 10
Casting Time : None.
Cooldown : 10 minutes
Description : Enable the use of Lightning Storm, Frost Nova, Fire Ball ou Heaven's Drive level 2/3/4/5/7.

Already Learned : Each bolt cast the AOE skill of its own element at 20~100% chance at level 1.

4789.png Red Logic

ID : 4789
Type : Active
Max Level : 5
Cost to learn : 2
LP Cost : 30
Casting Time : None
Cooldown : None
Duration : 90 seconds.
Description : Each magical hit grants a stack, max 1 per second, which improves next healing by 1~5%, max 20~100%.
Also each healing grants an MATK buff of 3/6/9/12/15% for 7 seconds.