Smith Master

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Description

Original Job :
Version : 1.0

Kugans

Smith Specialization

ID : 4340
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute.

Level Attribute
1 STR
2 DEX
3 CON
4 DEX
5 STR

Smith Trick

ID : 4341
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Unfair Trick.

Level Skill
1 Unfair Trick Level 1
2 Unfair Trick Level 2
3 Unfair Trick Level 3
4 Unfair Trick Level 4
5 Unfair Trick Level 5

Already Learned : Increase the level of Unfair Trick by 1 per Smith Trick level.

Smith Research

ID : 4342
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Weapon Research and Maximize Power.

Level Skill
1 Weapon Research and Maximize Power Level 1
2 Weapon Research and Maximize Power Level 2
3 Weapon Research and Maximize Power Level 3
4 Weapon Research and Maximize Power Level 4
5 Weapon Research and Maximize Power Level 5

Already Learned : Increase the level of Weapon Research and Maximize Power by 1 per Smith Research level.

Smith Perfection

ID : 4343
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Weapon Perfection.

Level Skill
1 Weapon Perfection Level 1
2 Weapon Perfection Level 2
3 Weapon Perfection Level 3
4 Weapon Perfection Level 4
5 Weapon Perfection Level 5

Already Learned : In exchange for an increase SP cost for all skills this ability grants to the user an effect which let him ignoring part of his opponent's defense for the same duration.
This effect will ignore part of DEF or MDEF alike.

Level Ignore defense bonus SP rate
1 3% +4%
2 6% +8%
3 9% +12%
4 12% +16%
5 15% +20%

Implementation bonus:

  • SC_BUFF_IGNORE / bSkillScript (note : we can have the lvl used, duration for this effect must match the skill level used)

Smith Thrust

ID : 4344
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Over Trust.

Level Skill
1 Over Thrust Level 1
2 Over Thrust Level 2
3 Over Thrust Level 3
4 Over Thrust Level 4
5 Over Thrust Level 5

Already Learned : Increase the level of Over Thrust by 1 per Smith Thrust level.

Smith Throw

ID : 4345
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Throw Axe.

Level Skill
1 Throw Axe Level 1
2 Throw Axe Level 2
3 Throw Axe Level 3
4 Throw Axe Level 4
5 Throw Axe Level 5

Already Learned : Throw Axe inflict a DEF debuff for a short period of time (7 seconds) on hit when used with the initiative.
A player have the initiative when he didn't get involved in a fight for at least 7 seconds.

Level Debuff
1 DEF -2% and -1
2 DEF -4% and -2
3 DEF -6% and -3
4 DEF -8% and -4
5 DEF -10% and -5

Smith Wits

ID : 4346
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Damage inflicted on opponents with stun status is increased.

Level Skill
1 Damage increased by 1%
2 Damage increased by 2%
3 Damage increased by 3%
4 Damage increased by 4%
5 Damage increased by 5%

Smith Mastery

ID : 4347
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Neutral damage inflicted by the user are increased.

Level Skill
1 Damage increased by 2%
2 Damage increased by 4%
3 Damage increased by 6%
4 Damage increased by 8%
5 Damage increased by 10%

Smith Stuff

ID : 4348
Type : Passive
Max Level : 5
Cost to learn : 1
Description : The player's equipment is protected against breakage and striping.
This effect affects only weapons.
Also grant a small ATK bonus depending on weapon's own ATK value.

Level Stuff Immunity Weapon ATK rate
1 Offensive Stuff Immunity 7% ATK +2%
2 Offensive Stuff Immunity 14% ATK +4%
3 Offensive Stuff Immunity 21% ATK +6%
4 Offensive Stuff Immunity 28% ATK +8%
5 Offensive Stuff Immunity 35% ATK +10%

Smith Fury

ID : 4349
Type : Active
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 4
Casting Time : 1 seconds (interruptible)
Cooldown : No
Duration : 7 seconds
Description : Grants, for a small period of time (7 seconds), a buff to any damage done depending on the weapon refine level.
The damage buff is applied as a percentage of damage done AND as a fixed bonus.

Level percentage part fix part
1 0,8% per refine 3 per refine
2 1,1% per refine 6 per refine
3 1,4% per refine 9 per refine
4 1,7% per refine 12 per refine
5 2% per refine 15 per refine

Implementation note:

  • SC_BUFF_DAMAGE (val1 for %, val2 for fix)