Difference between revisions of "Suzaku Expert"

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(Created page with "== Description == '''Original Job''' : <br> '''Version''' : 1.0<br> <br> == Kugans == === Suzaku Specialization === '''ID''' : 4430<br> '''Type''' : Passive<br> '''Max Lev...")
 
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== Kugans ==
 
== Kugans ==
  
=== Suzaku Specialization ===  
+
=== [[File:4430.png]] Suzaku Specialization ===  
 
'''ID''' : 4430<br>
 
'''ID''' : 4430<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
=== Suzaku Wide Sight ===
+
=== [[File:4431.png]] Suzaku Wide Sight ===
 
'''ID''' : 4431<br>
 
'''ID''' : 4431<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
Implementation note:
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=== [[File:4432.png]] Suzaku Attack ===
* Staggering effect is a new bonus effect
 
 
 
=== Suzaku Attack ===
 
 
'''ID''' : 4432<br>
 
'''ID''' : 4432<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
=== Suzaku Stun ===
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=== [[File:4433.png]] Suzaku Stun ===
 
'''ID''' : 4433<br>
 
'''ID''' : 4433<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
=== Suzaku Silence ===
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=== [[File:4434.png]] Suzaku Silence ===
 
'''ID''' : 4434<br>
 
'''ID''' : 4434<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
=== Suzaku Quake ===
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=== [[File:4435.png]] Suzaku Quake ===
 
'''ID''' : 4435<br>
 
'''ID''' : 4435<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
=== Suzaku Resplenish ===
+
=== [[File:4436.png]] Suzaku Resplenish ===
 
'''ID''' : 4436<br>
 
'''ID''' : 4436<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
=== Suzaku Stance ===
+
=== [[File:4437.png]] Suzaku Stance ===
 
'''ID''' : 4437<br>
 
'''ID''' : 4437<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
=== Suzaku Wits ===
+
=== [[File:4438.png]] Suzaku Wits ===
 
'''ID''' : 4438<br>
 
'''ID''' : 4438<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
=== Suzaku Radience ===
+
=== [[File:4439.png]] Suzaku Radience ===
 
'''ID''' : 4439<br>
 
'''ID''' : 4439<br>
 
'''Type''' : Active<br>
 
'''Type''' : Active<br>

Revision as of 11:34, 10 December 2021

Description

Original Job :
Version : 1.0

Kugans

4430.png Suzaku Specialization

ID : 4430
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute.

Level Attribute
1 CON
2 LUK
3 AGI
4 LUK
5 CON

4431.png Suzaku Wide Sight

ID : 4431
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Wide Sight.
Wide Sight is a NPC skill which reveal any hidden or cloacked enemies in a wide area for a short period of time (10 seconds).

Level Skill SP Cast Cooldown Damage Area ASD
1 Wide Sight Level 1 25 0.5s 30 seconds Reveal hidden/cloacked enemies within area 5x5 0
2 Wide Sight Level 2 40 1s 30 seconds Reveal hidden/cloacked enemies within area 7x7 0
3 Wide Sight Level 3 55 1.5s 30 seconds Reveal hidden/cloacked enemies within area 9x9 0
4 Wide Sight Level 4 70 2s 30 seconds Reveal hidden/cloacked enemies within area 11x11 0
5 Wide Sight Level 5 85 2.5s 30 seconds Reveal hidden/cloacked enemies within area 13x13 0

Wide Sight inflict a HIT and FLEE debuff to targets for a short duration (7 seconds).

Level Debuff value
1 6% + 6
2 8% + 8
3 10% + 10
4 12% + 12
5 14% + 14

4432.png Suzaku Attack

ID : 4432
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Random Attack.
Random Attack is a NPC skill which deal at weapon range some randomized attribute physical damage.

Level Skill SP Cast Cooldown Damage ASD
1 Random Attack Level 1 3 0 0 100% of ATK 0
1 Random Attack Level 2 6 0 0 200% of ATK 0
2 Random Attack Level 3 9 0 0 300% of ATK 0
2 Random Attack Level 4 12 0 0 400% of ATK 0
3 Random Attack Level 5 15 0 0 500% of ATK 0
3 Random Attack Level 6 18 0,2s 2s 600% of ATK 0,5s
4 Random Attack Level 7 21 0,4s 4s 700% of ATK 0,5s
4 Random Attack Level 8 24 0,6s 6s 800% of ATK 0,5s
5 Random Attack Level 9 27 0,8s 8s 900% of ATK 0,5s
5 Random Attack Level 10 30 1s 10s 1000% of ATK 0,5s

4433.png Suzaku Stun

ID : 4433
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Powerfull Slash.
Powerfull Slash is a NPC skill which can provoke stun on his targets (5 seconds).

Level Skill SP Cast Cooldown Damage ASD
1 Powerfull Slash Level 1 7 0.2s 8s 100% of ATK and 10% chance to cause stun 0
1 Powerfull Slash Level 2 9 0.4s 8s 100% of ATK and 20% chance to cause stun 0
2 Powerfull Slash Level 3 11 0.6s 8s 100% of ATK and 30% chance to cause stun 0
2 Powerfull Slash Level 4 13 0.8s 8s 100% of ATK and 40% chance to cause stun 0
3 Powerfull Slash Level 5 15 1s 8s 100% of ATK and 50% chance to cause stun 0
3 Powerfull Slash Level 6 17 1.2s 8s 100% of ATK and 60% chance to cause stun 0
4 Powerfull Slash Level 7 19 1.4s 8s 100% of ATK and 70% chance to cause stun 0
4 Powerfull Slash Level 8 21 1.6s 8s 100% of ATK and 80% chance to cause stun 0
5 Powerfull Slash Level 9 23 1.8s 8s 100% of ATK and 90% chance to cause stun 0
5 Powerfull Slash Level 10 25 2s 8s 100% of ATK and 100% chance to cause stun 0

4434.png Suzaku Silence

ID : 4434
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Silence Slash.
Silence Slash is a NPC skill which can provoke silence on his targets (20 seconds).

Level Skill SP Cast Cooldown Damage ASD
1 Silence Slash Level 1 6 0.1s 4s 100% of ATK and 10% chance to cause silence 0
1 Silence Slash Level 2 7 0.2s 4s 100% of ATK and 20% chance to cause silence 0
2 Silence Slash Level 3 8 0.3s 4s 100% of ATK and 30% chance to cause silence 0
2 Silence Slash Level 4 9 0.4s 4s 100% of ATK and 40% chance to cause silence 0
3 Silence Slash Level 5 10 0.5s 4s 100% of ATK and 50% chance to cause silence 0
3 Silence Slash Level 6 11 0.6s 4s 100% of ATK and 60% chance to cause silence 0
4 Silence Slash Level 7 12 0.7s 4s 100% of ATK and 70% chance to cause silence 0
4 Silence Slash Level 8 13 0.8s 4s 100% of ATK and 80% chance to cause silence 0
5 Silence Slash Level 9 14 0.9s 4s 100% of ATK and 90% chance to cause silence 0
5 Silence Slash Level 10 15 1s 4s 100% of ATK and 100% chance to cause silence 0

4435.png Suzaku Quake

ID : 4435
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Earth Quake.
Earth Quake is a NPC skill which inflicts 3 separate instances of neutral property magic damage, based on the user's Physical Attack, to all targets in a set area around the user.
The damage inflicted is split across all players hit by this skill.
While casting this spell any incoming damage are increased by half.

Level Skill SP Cast Cooldown Damage Area ASD
1 Earth Quake Level 1 45 4.5s 9s 300% of ATK for 3 hits 11x11 0.9s
1 Earth Quake Level 2 75 7.5s 15s 500% of ATK for 3 hits 15x15 1.5s
2 Earth Quake Level 3 90 9s 18s 600% of ATK for 3 hits 19x19 1.8s
2 Earth Quake Level 4 120 12s 24s 800% of ATK for 3 hits 23x23 2.4s
3 Earth Quake Level 5 150 15s 30s 1000% of ATK for 3 hits 27x27 3s

4436.png Suzaku Resplenish

ID : 4436
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Recovers HP over time.

Level Skill
1 0.1% of HP recovered every seconds
2 0.2% of HP recovered every seconds
3 0.3% of HP recovered every seconds
4 0.4% of HP recovered every seconds
5 0.5% of HP recovered every seconds

4437.png Suzaku Stance

ID : 4437
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Reduce after hit delay and grants a small walking speed bonus.

Level After Hit Delay Walking Speed
1 -4% +1%
2 -8% +2%
3 -12% +3%
4 -16% +4%
5 -20% +5%

4438.png Suzaku Wits

ID : 4438
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Damage inflicted on silencied opponents is increased.

Level Skill
1 Damage increased by 2%
2 Damage increased by 4%
3 Damage increased by 6%
4 Damage increased by 8%
5 Damage increased by 10%

4439.png Suzaku Radience

ID : 4439
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 8
Casting Time : 1 seconds (interruptible)
Cooldown : 60 seconds
Duration : 7 seconds
Description : For a short time, the character begins a reincarnation: He wraps himself in a cocoon which regenerates him, protects him from attacks and against attacks violently against aggressions.
During this time the character is no longer able to act correctly: SP costs, casting time, after skill delay and attack delay are doubled.
All effects are "theoretically" full at 0 HP and null at full HP, in fact this ability is only useful if the character has effectively lost HP in a notable quantity.
Damages are based on ATK + MATK, ignore any kind DEF/MDEF, are doubled on monsters and bears weapon element.

Level HP recovery Shield Capacity Battle Damage
1 1% per seconds 40% of maximum SP 40%
2 1.5% per seconds 55% of maximum SP 55%
3 2% per seconds 70% of maximum SP 70%
4 2.5% per seconds 85% of maximum SP 85%
5 3% per seconds 100% of maximum SP 100%