Difference between revisions of "Swordman Skill Modifications"

From DARO
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">[[File:Increase_HP_Recovery.png]] Increase HP Recovery  
+
! colspan="8"| [[File:Increase_HP_Recovery.png]] Increase HP Recovery  
 
|-
 
|-
! <span style="font-weight: 700">Description:</span> || colspan="7"| <span style="font-weight: 400"> Enhances natural HP regeneration. MaxHP affects how much HP restoration is increased by this skill.  
+
! Description:
 +
| colspan="7"| Enhances natural HP regeneration. MaxHP affects how much HP restoration is increased by this skill.  
 
|-
 
|-
! width="17%"| <span style="font-weight: 700">Max Level:</span><span style="font-weight: 400"> 10
+
! width="17%"| Max Level: 10
! width="17%"| <span style="font-weight: 700">Skill Form:</span><span style="font-weight: 400"> Passive  
+
! width="17%"| Skill Form: Passive  
 
|-
 
|-
 
| colspan="8" style="border: 0px"|
 
| colspan="8" style="border: 0px"|
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
! colspan="8"| Effects
 
|-
 
|-
 
| colspan="8"|  
 
| colspan="8"|  
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|-
 
|-
 
| style="border: 0px"|  
 
| style="border: 0px"|  
! <span style="font-weight: 600">Information</span>
+
! Information
 
|-
 
|-
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> HP +5 every 10 sec  
+
! Level 1 || HP +5 every 10 sec  
 
|-
 
|-
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> HP +10 every 10 sec  
+
! Level 2 || HP +10 every 10 sec  
 
|-
 
|-
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> HP +15 every 10 sec  
+
! Level 3 || HP +15 every 10 sec  
 
|-
 
|-
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> HP +20 every 10 sec  
+
! Level 4 || HP +20 every 10 sec  
 
|-
 
|-
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> HP +25 every 10 sec  
+
! Level 5 || HP +25 every 10 sec  
 
|-
 
|-
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> HP +30 every 10 sec  
+
! Level 6 || HP +30 every 10 sec  
 
|-
 
|-
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> HP +35 every 10 sec  
+
! Level 7 || HP +35 every 10 sec  
 
|-
 
|-
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> HP +40 every 10 sec  
+
! Level 8 || HP +40 every 10 sec  
 
|-
 
|-
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> HP +45 every 10 sec  
+
! Level 9 || HP +45 every 10 sec  
 
|-
 
|-
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> HP +50 every 10 sec  
+
! Level 10 || HP +50 every 10 sec  
 
|}
 
|}
 
|}
 
|}
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Bash</span>
+
! colspan="8"| [[File:Bash.gif]] Bash
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">[[File:Bash_Info.gif]]</span>
+
! colspan="8"| [[File:Bash_Info.gif]]
 
|-
 
|-
! <span style="font-weight: 700">Description:</span> || colspan="7"| <span style="font-weight: 400"> Hits an enemy with crushing force that can inflict Stun status.
+
! Description: || colspan="7"| Hits an enemy with crushing force that can inflict Stun status.
 
|-
 
|-
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
+
! width="17%"| Max Level: 10
! width="17%"| <span style="font-weight: 700">Skill Form:</span><span style="font-weight: 400"> Physical attack  
+
! width="17%"| Skill Form: Physical attack  
! width="17%"| <span style="font-weight: 700">Target: <span style="font-weight: 400"> 1 Enemy
+
! width="17%"| Target: 1 Enemy
! width="17%"| <span style="font-weight: 700">Cast: <span style="font-weight: 400"> Instant
+
! width="17%"| Cast: Instant
! width="17%"| <span style="font-weight: 700">Range: <span style="font-weight: 400"> 1 Cell
+
! width="17%"| Range: 1 Cell
! width="17%"| <span style="font-weight: 700">Delay: <span style="font-weight: 400"> ASPD based
+
! width="17%"| Delay: ASPD based
 
|-
 
|-
 
| colspan="8" style="border: 0px"|
 
| colspan="8" style="border: 0px"|
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
! colspan="8"| Effects
 
|-
 
|-
 
| colspan="8"|  
 
| colspan="8"|  
Line 192: Line 193:
 
|-
 
|-
 
| style="border: 0px"|  
 
| style="border: 0px"|  
! <span style="font-weight: 600">Information</span>
+
! Information
! <span style="font-weight: 600">SP Cost</span>
+
! SP Cost
 
|-
 
|-
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 130% damage, Hit +5%, Stun2.5% || 8
+
! Level 1 || 130% damage, Hit +5%, Stun2.5% || 8
 
|-
 
|-
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 160% damage, Hit +10%, Stun 5% || 8
+
! Level 2 || 160% damage, Hit +10%, Stun 5% || 8
 
|-
 
|-
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 190% damage, Hit +15%, Stun 7.5% || 8
+
! Level 3 || 190% damage, Hit +15%, Stun 7.5% || 8
 
|-
 
|-
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 220% damage, Hit +20%, Stun 10% || 8
+
! Level 4 || 220% damage, Hit +20%, Stun 10% || 8
 
|-
 
|-
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 250% damage, Hit +25%, Stun 12.5% || 8
+
! Level 5 || 250% damage, Hit +25%, Stun 12.5% || 8
 
|-
 
|-
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 280% damage, Hit +30%, Stun 15% || 15
+
! Level 6 || 280% damage, Hit +30%, Stun 15% || 15
 
|-
 
|-
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 310% damage, Hit +35%, Stun 17.5% || 15
+
! Level 7 || 310% damage, Hit +35%, Stun 17.5% || 15
 
|-
 
|-
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 340% damage, Hit +40%, Stun 20% || 15
+
! Level 8 || 340% damage, Hit +40%, Stun 20% || 15
 
|-
 
|-
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 370% damage, Hit +45%, Stun 22.5% || 15
+
! Level 9 || 370% damage, Hit +45%, Stun 22.5% || 15
 
|-
 
|-
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 400% damage, Hit +50%, Stun 25% || 15
+
! Level 10 || 400% damage, Hit +50%, Stun 25% || 15
 
|}
 
|}
 
|}
 
|}
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">[[File:Magnum_Break.png]] Magnum Break</span>
+
! colspan="8"| [[File:Magnum_Break.png]] Magnum Break
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">[[File:Magnum Break Info.gif]]
+
! colspan="8"| [[File:Magnum Break Info.gif]]
 
|-
 
|-
! <span style="font-weight: 700">Description:</span> || colspan="7"| <span style="font-weight: 400"> Drains a small amount of the caster's HP to inflict Fire elemental area 5x5 cells effect damage on enemies in the caster's vicinity and force them backward. For 10 seconds after Magnum Break, caster's weapon will receive a 20% Fire elemental strength enhancement.  
+
! Description: || colspan="7"| Drains a small amount of the caster's HP to inflict Fire elemental area 5x5 cells effect damage on enemies in the caster's vicinity and force them backward. For 10 seconds after Magnum Break, caster's weapon will receive a 20% Fire elemental strength enhancement.  
 
|-
 
|-
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
+
! width="17%"| Max Level: 10
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400">Physical attack  
+
! width="17%"| Skill Form: Physical attack  
! width="17%"| <span style="font-weight: 700">Target:</span> <span style="font-weight: 400"> Self
+
! width="17%"| Target: Self
! width="17%"| <span style="font-weight: 700">Cast:</span> <span style="font-weight: 400"> Instant
+
! width="17%"| Cast: Instant
! width="17%"| <span style="font-weight: 700">Delay:</span> <span style="font-weight: 400"> 2 sec
+
! width="17%"| Delay: 2 sec
! width="17%"| <span style="font-weight: 700">Element:</span> <span style="font-weight: 400"> Fire  
+
! width="17%"| Element: Fire  
 
|-
 
|-
 
| colspan="8" style="border: 0px"|
 
| colspan="8" style="border: 0px"|
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
! colspan="8"| Effects
 
|-
 
|-
 
| colspan="8"|  
 
| colspan="8"|  
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|-
 
|-
 
| style="border: 0px"|  
 
| style="border: 0px"|  
! <span style="font-weight: 600">Information</span>
+
! Information
! <span style="font-weight: 600">HP Cost</span>
+
! HP Cost
! <span style="font-weight: 600">SP Cost</span>
+
! SP Cost
 
|-
 
|-
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 120% damage, Hit +10% || 20 || 30
+
! Level 1 || 120% damage, Hit +10% || 20 || 30
 
|-
 
|-
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 140% damage, Hit +20% || 20 || 30
+
! Level 2 || 140% damage, Hit +20% || 20 || 30
 
|-
 
|-
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 160% damage, Hit +30% || 19 || 30
+
! Level 3 || 160% damage, Hit +30% || 19 || 30
 
|-
 
|-
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 180% damage, Hit +40% || 19 || 30
+
! Level 4 || 180% damage, Hit +40% || 19 || 30
 
|-
 
|-
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 200% damage, Hit +50% || 18 || 30
+
! Level 5 || 200% damage, Hit +50% || 18 || 30
 
|-
 
|-
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 220% damage, Hit +60% || 18 || 30
+
! Level 6 || 220% damage, Hit +60% || 18 || 30
 
|-
 
|-
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 240% damage, Hit +70% || 17 || 30
+
! Level 7 || 240% damage, Hit +70% || 17 || 30
 
|-
 
|-
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 260% damage, Hit +80% || 17 || 30
+
! Level 8 || 260% damage, Hit +80% || 17 || 30
 
|-
 
|-
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 280% damage, Hit +90% || 16 || 30
+
! Level 9 || 280% damage, Hit +90% || 16 || 30
 
|-
 
|-
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 300% damage, Hit +100% || 16 || 30
+
! Level 10 || 300% damage, Hit +100% || 16 || 30
 
|-
 
|-
! <span style="font-weight: 700">Prerequisites || <span style="font-weight: 400"> colspan="7"| Bash level 5  
+
! Prerequisites || colspan="7"| Bash level 5  
 
|}
 
|}
 
|}
 
|}
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">[[File:Provoke.png]] Provoke</span>
+
! colspan="8"| [[File:Provoke.png]] Provoke
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">[[File:Provoke_Info.gif]]
+
! colspan="8"| [[File:Provoke_Info.gif]]
 
|-
 
|-
! <span style="font-weight: 700">Description:</span> || colspan="7"| <span style="font-weight: 400"> Enrages a target to decrease its Defense while increasing its Attack Strength for 10 sec. Skill level affect the success chance. Ineffective against the Undead.  
+
! Description: || colspan="7"| Enrages a target to decrease its Defense while increasing its Attack Strength for 10 sec. Skill level affect the success chance. Ineffective against the Undead.  
 
|-
 
|-
! width="17%"| <span style="font-weight: 700">Max Level:</span> 10
+
! width="17%"| Max Level: 10
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active  
+
! width="17%"| Skill Form:   Active  
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
+
! width="17%"| Target : 1 Enemy
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 20sec
+
! width="17%"| Cooldown : 20sec
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
+
! width="17%"| Range : 9 Cells
 
|-
 
|-
! <span style="font-weight: 700">Additional Information: || <span style="font-weight: 400"> colspan="7"|If given by autoberserk, Damage +2 +3% per Lv, Def -6% per Lv (Old effect), otherwise, it decreases ATK/DEF/DEF2.
+
! Additional Information: || colspan="7"|If given by autoberserk, Damage +2 +3% per Lv, Def -6% per Lv (Old effect), otherwise, it decreases ATK/DEF/DEF2.
 
Effective on Bosses (MVP)
 
Effective on Bosses (MVP)
 
|-
 
|-
 
| colspan="8" style="border: 0px"|
 
| colspan="8" style="border: 0px"|
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
! colspan="8"| Effects
 
|-
 
|-
 
| colspan="8"|  
 
| colspan="8"|  
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|-
 
|-
 
| style="border: 0px"|  
 
| style="border: 0px"|  
! <span style="font-weight: 600">Information</span>
+
! Information
! <span style="font-weight: 600">SP Cost</span>
+
! SP Cost
 
|-
 
|-
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 73% chance, ATK -1%, DEF2 -6%, DEF -2%  
+
! Level 1 || 73% chance, ATK -1%, DEF2 -6%, DEF -2%  
 
|-
 
|-
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 76% chance, ATK -2%, DEF2 -12%, DEF -4%  
+
! Level 2 || 76% chance, ATK -2%, DEF2 -12%, DEF -4%  
 
|-
 
|-
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 79% chance, ATK -3%, DEF2 -18%, DEF -6%  
+
! Level 3 || 79% chance, ATK -3%, DEF2 -18%, DEF -6%  
 
|-
 
|-
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 82% chance, ATK -4%, DEF2 -24%, DEF -8%  
+
! Level 4 || 82% chance, ATK -4%, DEF2 -24%, DEF -8%  
 
|-
 
|-
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 85% chance, ATK -5%, DEF2 -30%, DEF -10%  
+
! Level 5 || 85% chance, ATK -5%, DEF2 -30%, DEF -10%  
 
|-
 
|-
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 88% chance, ATK -6%, DEF2 -36%, DEF -12%  
+
! Level 6 || 88% chance, ATK -6%, DEF2 -36%, DEF -12%  
 
|-
 
|-
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 91% chance, ATK -7%, DEF2 -42%, DEF -14%  
+
! Level 7 || 91% chance, ATK -7%, DEF2 -42%, DEF -14%  
 
|-
 
|-
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 94% chance, ATK -8%, DEF2 -48%, DEF -16%  
+
! Level 8 || 94% chance, ATK -8%, DEF2 -48%, DEF -16%  
 
|-
 
|-
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 97% chance, ATK -9%, DEF2 -54%, DEF -18%  
+
! Level 9 || 97% chance, ATK -9%, DEF2 -54%, DEF -18%  
 
|-
 
|-
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 100% chance, ATK -10%, DEF2 -60%, DEF -20%  
+
! Level 10 || 100% chance, ATK -10%, DEF2 -60%, DEF -20%  
 
|}
 
|}
 
|}
 
|}
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">[[File:Endure.png]] Endure
+
! colspan="8"| [[File:Endure.png]] Endure
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">[[File:Endure_Info.gif]]
+
! colspan="8"| [[File:Endure_Info.gif]]
 
|-
 
|-
! <span style="font-weight: 700">Description:</span> || colspan="7"| <span style="font-weight: 400"> Removes attack and movement delay that occurs when a character receives damage.  
+
! Description: || colspan="7"| Removes attack and movement delay that occurs when a character receives damage.  
 
|-
 
|-
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active  
+
! width="17%"| Max Level: 10! width="17%"| Skill Form:   Active  
! width="17%"| <span style="font-weight: 700">Target: <span style="font-weight: 400"> Self
+
! width="17%"| Target: Self
! width="17%"| <span style="font-weight: 700">Cooldown: <span style="font-weight: 400"> 10sec
+
! width="17%"| Cooldown: 10sec
 
|-
 
|-
! <span style="font-weight: 700">Additional Information: || <span style="font-weight: 400"> colspan="7"|Enabled in War of Emperium
+
! Additional Information: || colspan="7"|Enabled in War of Emperium
 
|-
 
|-
 
| colspan="8" style="border: 0px"|
 
| colspan="8" style="border: 0px"|
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
! colspan="8"| Effects
 
|-
 
|-
 
| colspan="8"|  
 
| colspan="8"|  
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|-
 
|-
 
| style="border: 0px"|  
 
| style="border: 0px"|  
! <span style="font-weight: 600">Information</span>
+
! Information
! <span style="font-weight: 600">SP Cost</span>
+
! SP Cost
 
|-
 
|-
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 10 sec, Mdef +1, Def+1 || 10
+
! Level 1 || 10 sec, Mdef +1, Def+1 || 10
 
|-
 
|-
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 13 sec, Mdef +2, Def+2 || 10
+
! Level 2 || 13 sec, Mdef +2, Def+2 || 10
 
|-
 
|-
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 16 sec, Mdef +3, Def+3 || 10
+
! Level 3 || 16 sec, Mdef +3, Def+3 || 10
 
|-
 
|-
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 19 sec, Mdef +4, Def+4 || 10
+
! Level 4 || 19 sec, Mdef +4, Def+4 || 10
 
|-
 
|-
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 22 sec, Mdef +5, Def+5 || 10
+
! Level 5 || 22 sec, Mdef +5, Def+5 || 10
 
|-
 
|-
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 25 sec, Mdef +6, Def+6 || 10
+
! Level 6 || 25 sec, Mdef +6, Def+6 || 10
 
|-
 
|-
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 28 sec, Mdef +7, Def+7 || 10
+
! Level 7 || 28 sec, Mdef +7, Def+7 || 10
 
|-
 
|-
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 31 sec, Mdef +8, Def+8 || 10
+
! Level 8 || 31 sec, Mdef +8, Def+8 || 10
 
|-
 
|-
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 34 sec, Mdef +9, Def+9 || 10
+
! Level 9 || 34 sec, Mdef +9, Def+9 || 10
 
|-
 
|-
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 37 sec, Mdef +10, Def+10 || 10
+
! Level 10 || 37 sec, Mdef +10, Def+10 || 10
 
|-
 
|-
! <span style="font-weight: 700">Prerequisites || <span style="font-weight: 400"> colspan="7"| Provoke level 5  
+
! Prerequisites || colspan="7"| Provoke level 5  
 
|}
 
|}
 
|}
 
|}
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">SM_MOVINGRECOVERY</span>
+
! colspan="8"| SM_MOVINGRECOVERY
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Moving HP Recovery
+
! colspan="8"| [[File:Bash.gif]] Moving HP Recovery
 
|-
 
|-
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enables HP regen while moving.
+
! Description : || colspan="7"| Enables HP regen while moving.
 
|-
 
|-
!  || <span style="font-weight: 400"> colspan="7"|Only 25% of the HP that is recovered while standing is restored during movement.
+
!  || colspan="7"|Only 25% of the HP that is recovered while standing is restored during movement.
 
|-
 
|-
!  || <span style="font-weight: 400"> colspan="7"|The Increase Recovery skill does not affect HP Recovery While Moving.  
+
!  || colspan="7"|The Increase Recovery skill does not affect HP Recovery While Moving.  
 
|-
 
|-
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
+
! width="17%"| Max Level: 5
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive  
+
! width="17%"| Skill Form:   Passive  
 
|-
 
|-
 
| colspan="8" style="border: 0px"|
 
| colspan="8" style="border: 0px"|
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
! colspan="8"| Effects
 
|-
 
|-
 
| colspan="8"|  
 
| colspan="8"|  
Line 394: Line 395:
 
|-
 
|-
 
| style="border: 0px"|  
 
| style="border: 0px"|  
! <span style="font-weight: 600">Informations</span>
+
! Informations
! <span style="font-weight: 600">SP Cost</span>
+
! SP Cost
 
|-
 
|-
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Heals every 12sec  
+
! Level 1 || Heals every 12sec  
 
|-
 
|-
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Heals every 10sec  
+
! Level 2 || Heals every 10sec  
 
|-
 
|-
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Heals every 8sec  
+
! Level 3 || Heals every 8sec  
 
|-
 
|-
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Heals every 6sec  
+
! Level 4 || Heals every 6sec  
 
|-
 
|-
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Heals every 3sec  
+
! Level 5 || Heals every 3sec  
 
|-
 
|-
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400"> colspan="7"| Finish Quest / Platinum Skills  
+
! requirement : || colspan="7"| Finish Quest / Platinum Skills  
 
|}
 
|}
 
|}
 
|}
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">SM_FATALBLOW</span>
+
! colspan="8"| SM_FATALBLOW
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Fatal Blow
+
! colspan="8"| [[File:Bash.gif]] Fatal Blow
 
|-
 
|-
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases the probability to do a critical skill and enhances it.  
+
! Description : || colspan="7"| Increases the probability to do a critical skill and enhances it.  
 
|-
 
|-
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
+
! width="17%"| Max Level: 5
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive  
+
! width="17%"| Skill Form:   Passive  
 
|-
 
|-
 
| colspan="8" style="border: 0px"|
 
| colspan="8" style="border: 0px"|
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
! colspan="8"| Effects
 
|-
 
|-
 
| colspan="8"|  
 
| colspan="8"|  
Line 431: Line 432:
 
|-
 
|-
 
| style="border: 0px"|  
 
| style="border: 0px"|  
! <span style="font-weight: 600">Informations</span>
+
! Informations
! <span style="font-weight: 600">SP Cost</span>
+
! SP Cost
 
|-
 
|-
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Skill damages +1%, Critical skill ignore 2% def, Critical skill hit rate +3%, 1% chance to do a critical physical, magical or misc skill attacks  
+
! Level 1 || Skill damages +1%, Critical skill ignore 2% def, Critical skill hit rate +3%, 1% chance to do a critical physical, magical or misc skill attacks  
 
|-
 
|-
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Skill damages +2%, Critical skill ignore 4% def, Critical skill hit rate +6%, 2% chance to do a critical physical, magical or misc skill attacks  
+
! Level 2 || Skill damages +2%, Critical skill ignore 4% def, Critical skill hit rate +6%, 2% chance to do a critical physical, magical or misc skill attacks  
 
|-
 
|-
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Skill damages +3%, Critical skill ignore 6% def, Critical skill hit rate +9%, 3% chance to do a critical physical, magical or misc skill attacks  
+
! Level 3 || Skill damages +3%, Critical skill ignore 6% def, Critical skill hit rate +9%, 3% chance to do a critical physical, magical or misc skill attacks  
 
|-
 
|-
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Skill damages +4%, Critical skill ignore 8% def, Critical skill hit rate +12%, 4% chance to do a critical physical, magical or misc skill attacks  
+
! Level 4 || Skill damages +4%, Critical skill ignore 8% def, Critical skill hit rate +12%, 4% chance to do a critical physical, magical or misc skill attacks  
 
|-
 
|-
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Skill damages +5%, Critical skill ignore 10% def, Critical skill hit rate +15%, 5% chance to do a critical physical, magical or misc skill attacks  
+
! Level 5 || Skill damages +5%, Critical skill ignore 10% def, Critical skill hit rate +15%, 5% chance to do a critical physical, magical or misc skill attacks  
 
|-
 
|-
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400"> colspan="7"| Finish Quest / Platinum Skills  
+
! requirement : || colspan="7"| Finish Quest / Platinum Skills  
 
|}
 
|}
 
|}
 
|}
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">SM_AUTOBERSERK</span>
+
! colspan="8"| SM_AUTOBERSERK
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Auto Berserk
+
! colspan="8"| [[File:Bash.gif]] Auto Berserk
 
|-
 
|-
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Empowered by rage, character enters condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of MaxHP.
+
! Description : || colspan="7"| Empowered by rage, character enters condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of MaxHP.
 
|-
 
|-
!  || <span style="font-weight: 400"> colspan="7"|Provoked status lasts until character HP is restored to more than 25% of MaxHP or if Provoke effect is nullified.  
+
!  || colspan="7"|Provoked status lasts until character HP is restored to more than 25% of MaxHP or if Provoke effect is nullified.  
 
|-
 
|-
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
+
! width="17%"| Max Level: 5
! width="17%"| <span style="font-weight: 700">Skill Form: Passive with activation  
+
! width="17%"| Skill Form: Passive with activation  
 
|-
 
|-
 
| colspan="8" style="border: 0px"|
 
| colspan="8" style="border: 0px"|
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
! colspan="8"| Effects
 
|-
 
|-
 
| colspan="8"|  
 
| colspan="8"|  
Line 470: Line 471:
 
|-
 
|-
 
| style="border: 0px"|  
 
| style="border: 0px"|  
! <span style="font-weight: 600">Informations</span>
+
! Informations
! <span style="font-weight: 600">SP Cost</span>
+
! SP Cost
 
|-
 
|-
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Provoked status  
+
! Level 1 || Provoked status  
 
|-
 
|-
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Provoked status, +3% ATK and -5% DEF2  
+
! Level 2 || Provoked status, +3% ATK and -5% DEF2  
 
|-
 
|-
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Provoked status, +6% ATK and -10% DEF2  
+
! Level 3 || Provoked status, +6% ATK and -10% DEF2  
 
|-
 
|-
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Provoked status, +9% ATK and -15% DEF2  
+
! Level 4 || Provoked status, +9% ATK and -15% DEF2  
 
|-
 
|-
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Provoked status, +12% ATK and -20% DEF2  
+
! Level 5 || Provoked status, +12% ATK and -20% DEF2  
 
|-
 
|-
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400"> colspan="7"| Finish Quest / Platinum Skills  
+
! requirement : || colspan="7"| Finish Quest / Platinum Skills  
 
|}
 
|}
 
|}
 
|}
 +
  
 
== Back ==
 
== Back ==
  
 
[[Jobs_and_Skills_Reworked|Go Back to Jobs & Skills]]
 
[[Jobs_and_Skills_Reworked|Go Back to Jobs & Skills]]

Revision as of 17:03, 19 May 2021

Introduction

A lot of Skills has been revisited just for you !

There you can see all In-Game informations you need about these modifications.


  Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.


Go Back to Jobs & Skills


Skills

Sword Mastery

Sword Mastery.gif Sword Mastery
Description : Increases damage with One-Handed Sword and Dagger class weapon.
Max Level : 10 Skill Form : Passive
Effects
Information
Level 1 Damage +5
Level 2 Damage +10
Level 3 Damage +15
Level 4 Damage +20
Level 5 Damage +25
Level 6 Damage +30
Level 7 Damage +35
Level 8 Damage +40
Level 9 Damage +45
Level 10 Damage +50

Two-Handed Weapon Mastery

Two-Handed Sword Mastery.gif Two-Handed Weapon Mastery
Description : Increases damage with Two-Handed Weapon class weapon.
Max Level : 10 Skill Form : Passive
Additional Information : +10 damage on Skill attacks and +2 damage right-handed weapon per Skill level.
Prerequisites : Sword Mastery level 1
Effects
Information
Level 1 Damage +5, Sword/Axe/Mace/Spear damage +0.5%
Level 2 Damage +10, Sword/Axe/Mace/Spear damage +1%
Level 3 Damage +15, Sword/Axe/Mace/Spear damage +1.5%
Level 4 Damage +20, Sword/Axe/Mace/Spear damage +2%
Level 5 Damage +25, Sword/Axe/Mace/Spear damage +2.5%
Level 6 Damage +30, Sword/Axe/Mace/Spear damage +3%
Level 7 Damage +35, Sword/Axe/Mace/Spear damage +3.5%
Level 8 Damage +40, Sword/Axe/Mace/Spear damage +4%
Level 9 Damage +45, Sword/Axe/Mace/Spear damage +4.5%
Level 10 Damage +50, Sword/Axe/Mace/Spear damage +5%

Increase HP Recovery

Increase HP Recovery.png Increase HP Recovery
Description: Enhances natural HP regeneration. MaxHP affects how much HP restoration is increased by this skill.
Max Level: 10 Skill Form: Passive
Effects
Information
Level 1 HP +5 every 10 sec
Level 2 HP +10 every 10 sec
Level 3 HP +15 every 10 sec
Level 4 HP +20 every 10 sec
Level 5 HP +25 every 10 sec
Level 6 HP +30 every 10 sec
Level 7 HP +35 every 10 sec
Level 8 HP +40 every 10 sec
Level 9 HP +45 every 10 sec
Level 10 HP +50 every 10 sec

Bash

Bash.gif Bash
Bash Info.gif
Description: Hits an enemy with crushing force that can inflict Stun status.
Max Level: 10 Skill Form: Physical attack Target: 1 Enemy Cast: Instant Range: 1 Cell Delay: ASPD based
Effects
Information SP Cost
Level 1 130% damage, Hit +5%, Stun2.5% 8
Level 2 160% damage, Hit +10%, Stun 5% 8
Level 3 190% damage, Hit +15%, Stun 7.5% 8
Level 4 220% damage, Hit +20%, Stun 10% 8
Level 5 250% damage, Hit +25%, Stun 12.5% 8
Level 6 280% damage, Hit +30%, Stun 15% 15
Level 7 310% damage, Hit +35%, Stun 17.5% 15
Level 8 340% damage, Hit +40%, Stun 20% 15
Level 9 370% damage, Hit +45%, Stun 22.5% 15
Level 10 400% damage, Hit +50%, Stun 25% 15

Magnum Break

Magnum Break.png Magnum Break
Magnum Break Info.gif
Description: Drains a small amount of the caster's HP to inflict Fire elemental area 5x5 cells effect damage on enemies in the caster's vicinity and force them backward. For 10 seconds after Magnum Break, caster's weapon will receive a 20% Fire elemental strength enhancement.
Max Level: 10 Skill Form: Physical attack Target: Self Cast: Instant Delay: 2 sec Element: Fire
Effects
Information HP Cost SP Cost
Level 1 120% damage, Hit +10% 20 30
Level 2 140% damage, Hit +20% 20 30
Level 3 160% damage, Hit +30% 19 30
Level 4 180% damage, Hit +40% 19 30
Level 5 200% damage, Hit +50% 18 30
Level 6 220% damage, Hit +60% 18 30
Level 7 240% damage, Hit +70% 17 30
Level 8 260% damage, Hit +80% 17 30
Level 9 280% damage, Hit +90% 16 30
Level 10 300% damage, Hit +100% 16 30
Prerequisites Bash level 5

Provoke

Provoke.png Provoke
Provoke Info.gif
Description: Enrages a target to decrease its Defense while increasing its Attack Strength for 10 sec. Skill level affect the success chance. Ineffective against the Undead.
Max Level: 10 Skill Form: Active Target : 1 Enemy Cooldown : 20sec Range : 9 Cells
Additional Information: If given by autoberserk, Damage +2 +3% per Lv, Def -6% per Lv (Old effect), otherwise, it decreases ATK/DEF/DEF2.

Effective on Bosses (MVP)

Effects
Information SP Cost
Level 1 73% chance, ATK -1%, DEF2 -6%, DEF -2%
Level 2 76% chance, ATK -2%, DEF2 -12%, DEF -4%
Level 3 79% chance, ATK -3%, DEF2 -18%, DEF -6%
Level 4 82% chance, ATK -4%, DEF2 -24%, DEF -8%
Level 5 85% chance, ATK -5%, DEF2 -30%, DEF -10%
Level 6 88% chance, ATK -6%, DEF2 -36%, DEF -12%
Level 7 91% chance, ATK -7%, DEF2 -42%, DEF -14%
Level 8 94% chance, ATK -8%, DEF2 -48%, DEF -16%
Level 9 97% chance, ATK -9%, DEF2 -54%, DEF -18%
Level 10 100% chance, ATK -10%, DEF2 -60%, DEF -20%

Endure

Endure.png Endure
Endure Info.gif
Description: Removes attack and movement delay that occurs when a character receives damage.
Max Level: 10! width="17%"| Skill Form: Active Target: Self Cooldown: 10sec
Additional Information: Enabled in War of Emperium
Effects
Information SP Cost
Level 1 10 sec, Mdef +1, Def+1 10
Level 2 13 sec, Mdef +2, Def+2 10
Level 3 16 sec, Mdef +3, Def+3 10
Level 4 19 sec, Mdef +4, Def+4 10
Level 5 22 sec, Mdef +5, Def+5 10
Level 6 25 sec, Mdef +6, Def+6 10
Level 7 28 sec, Mdef +7, Def+7 10
Level 8 31 sec, Mdef +8, Def+8 10
Level 9 34 sec, Mdef +9, Def+9 10
Level 10 37 sec, Mdef +10, Def+10 10
Prerequisites Provoke level 5

Moving HP Recovery

SM_MOVINGRECOVERY
Bash.gif Moving HP Recovery
Description : Enables HP regen while moving.
Only 25% of the HP that is recovered while standing is restored during movement.
The Increase Recovery skill does not affect HP Recovery While Moving.
Max Level: 5 Skill Form: Passive
Effects
Informations SP Cost
Level 1 Heals every 12sec
Level 2 Heals every 10sec
Level 3 Heals every 8sec
Level 4 Heals every 6sec
Level 5 Heals every 3sec
requirement : Finish Quest / Platinum Skills

Fataw Blow

SM_FATALBLOW
Bash.gif Fatal Blow
Description : Increases the probability to do a critical skill and enhances it.
Max Level: 5 Skill Form: Passive
Effects
Informations SP Cost
Level 1 Skill damages +1%, Critical skill ignore 2% def, Critical skill hit rate +3%, 1% chance to do a critical physical, magical or misc skill attacks
Level 2 Skill damages +2%, Critical skill ignore 4% def, Critical skill hit rate +6%, 2% chance to do a critical physical, magical or misc skill attacks
Level 3 Skill damages +3%, Critical skill ignore 6% def, Critical skill hit rate +9%, 3% chance to do a critical physical, magical or misc skill attacks
Level 4 Skill damages +4%, Critical skill ignore 8% def, Critical skill hit rate +12%, 4% chance to do a critical physical, magical or misc skill attacks
Level 5 Skill damages +5%, Critical skill ignore 10% def, Critical skill hit rate +15%, 5% chance to do a critical physical, magical or misc skill attacks
requirement : Finish Quest / Platinum Skills

Auto Bersek

SM_AUTOBERSERK
Bash.gif Auto Berserk
Description : Empowered by rage, character enters condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of MaxHP.
Provoked status lasts until character HP is restored to more than 25% of MaxHP or if Provoke effect is nullified.
Max Level: 5 Skill Form: Passive with activation
Effects
Informations SP Cost
Level 1 Provoked status
Level 2 Provoked status, +3% ATK and -5% DEF2
Level 3 Provoked status, +6% ATK and -10% DEF2
Level 4 Provoked status, +9% ATK and -15% DEF2
Level 5 Provoked status, +12% ATK and -20% DEF2
requirement : Finish Quest / Platinum Skills


Back

Go Back to Jobs & Skills