Difference between revisions of "Thief Skill Modifications"
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<span style="color:#CC3399">Requirement: Finish Quest / Platinum Skills </span> | <span style="color:#CC3399">Requirement: Finish Quest / Platinum Skills </span> | ||
− | === [[File: | + | === [[File:tf_backsliding.png]] Back Slide === |
[[File:Back_Slide_Info.gif]] | [[File:Back_Slide_Info.gif]] | ||
Quickly move backwards to position yourself safely away from threats. </span> | Quickly move backwards to position yourself safely away from threats. </span> |
Revision as of 10:20, 14 December 2021
Intro
A lot of Skills has been revisited just for you !
There you can see all In-Game informations you need about these modifications.
Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
Skills
Double Attack
Increases the chance of dealing double attacks when using Dagger class weapons. This skill also affects Left-Hand damage with Katar class weapons. ______________________________________ Max Level: 10 Skill Form: Passive ______________________________________ [Lv 1]: 5% Chance, +1 HIT, (0.5 x Left Hand skill level)% Katar DMG [Lv 2]: 10% Chance, +2 HIT, (1 x Left Hand skill level)% Katar DMG [Lv 3]: 15% Chance, +3 HIT, (1.5 x Left Hand skill level)% Katar DMG [Lv 4]: 20% Chance, +4 HIT, (2 x Left Hand skill level)% Katar DMG [Lv 5]: 25% Chance, +5 HIT, (2.5 x Left Hand skill level)% Katar DMG [Lv 6]: 30% Chance, +6 HIT, (3 x Left Hand skill level)% Katar DMG [Lv 7]: 35% Chance, +7 HIT, (3.5 x Left Hand skill level)% Katar DMG [Lv 8]: 40% Chance, +8 HIT, (4 x Left Hand skill level)% Katar DMG [Lv 9]: 45% Chance, +9 HIT, (4.5 x Left Hand skill level)% Katar DMG [Lv 10]: 50% Chance, +10 HIT, (5 x Left Hand skill level)% Katar DMG
Improve Dodge
Increases Flee. Flee bonus increases upon reaching 2nd class. ______________________________________ Max Level: 10 Skill Form: Passive ______________________________________ [Lv 1]: Flee +3 (+4 if 2nd job) [Lv 2]: Flee +6 (+8 if 2nd job) [Lv 3]: Flee +9 (+12 if 2nd job) [Lv 4]: Flee +12 (+16 if 2nd job) [Lv 5]: Flee +15 (+20 if 2nd job) [Lv 6]: Flee +18 (+24 if 2nd job) [Lv 7]: Flee +21 (+28 if 2nd job) [Lv 8]: Flee +24 (+32 if 2nd job) [Lv 9]: Flee +27 (+36 if 2nd job) [Lv 10]: Flee +30 (+40 if 2nd job)
Steal
Steals an item from monster. The user has 80% chance to steal 10% of target's attributes, plus/minus user's and target's levels. If autocasted at long distance attacks chance to steal attributes are reduced (by 10% per cells). Target's stolen attributes is reduced by 10% for 30sec (maximum 10), User receive that amount as a bonus for 30sec (no maximum). ______________________________________ Max Level: 10 Skill Form: Active Target: 1 Enemy Range: 1 Cell ______________________________________ [Lv 1]:VIT attribute [Lv 2]:AGI attribute [Lv 3]:INT attribute [Lv 4]:STR attribute [Lv 5]:DEX attribute [Lv 6]:VIT/LUK attribute [Lv 7]:STR/DEX attribute [Lv 8]:INT/DEX attribute [Lv 9]:AGI/DEX attribute [Lv 10]:All attribute, 10% of target's Lv ______________________________________ After success, it is not possible to Steal again from the same monster."
Hiding
Hides under the ground to avoid enemy attack. Detection skills will cancel hiding status. ______________________________________ Max Level: 10 Skill Form: Active ______________________________________ [Lv 1]: 30 seconds, 1 SP/5sec [Lv 2]: 60 seconds, 1 SP/6sec [Lv 3]: 90 seconds, 1 SP/7sec [Lv 4]: 120 seconds, 1 SP/8sec [Lv 5]: 150 seconds, 1 SP/9sec [Lv 6]: 180 seconds, 1 SP/10sec [Lv 7]: 210 seconds, 1 SP/11sec [Lv 8]: 240 seconds, 1 SP/12sec [Lv 9]: 270 seconds, 1 SP/13sec [Lv 10]: 300 seconds, 1 SP/14sec ______________________________________ Requirement: Steal 5
Envenom
Deals Poison elemental damage to a target which has a chance of inflicting Poison status for 60 seconds. ______________________________________ Max Level: 10 Skill Form: Physical attack Target: 1 Enemy Range: 2 Cells Element: Poison ______________________________________ [Lv 1]: 115% ATK, 14% Success Chance [Lv 2]: 130% ATK, 18% Success Chance [Lv 3]: 145% ATK, 22% Success Chance [Lv 4]: 160% ATK, 26% Success Chance [Lv 5]: 175% ATK, 30% Success Chance [Lv 6]: 190% ATK, 34% Success Chance [Lv 7]: 205% ATK, 38% Success Chance [Lv 8]: 220% ATK, 42% Success Chance [Lv 9]: 235% ATK, 46% Success Chance [Lv 10]: 250% ATK, 50% Success Chance
Detoxify
Removes Poison, DPoison, Bleeding, Burning, Toxin status from a targeted character. ______________________________________ Max Level: 5 Skill Form: Active Target: 1 Player Range: 9 Cells ______________________________________ Works on all DOT status and Venom Splasher. When Detoxify is curing a status, it heals a small amount of HP/SP and: ______________________________________ [Lv 1]: Gives immunity to all common status effects for 1.5sec [Lv 2]: Gives immunity to all common status effects for 3sec [Lv 3]: Gives immunity to all common status effects for 4.5sec [Lv 4]: Gives immunity to all common status effects for 6sec [Lv 5]: Gives immunity to all common status effects for 7.5sec ______________________________________ Requirement: Envenom 3
Sprinkle Sand
Kicks sand into enemy face which will inflict damage and will also have a chance to cause Blind on the target. ______________________________________ Max Level: 5 Skill Form: Physical attack Target: 1 Enemy Range: 1 Cell ______________________________________ [Lv 1]: 40% chance to inflict Blind during 10 seconds. Cooldown 0.5 second. DEX + STR damage, reduced by DEF. [Lv 2]: 55% chance to inflict Blind during 10 seconds. Cooldown 1 second. DEX + STR damage, reduced by DEF. [Lv 3]: 70% chance to inflict Blind during 10 seconds. Cooldown 1.5 second. DEX + STR damage, reduced by DEF. [Lv 4]: 85% chance to inflict Blind during 10 seconds. Cooldown 2 seconds. DEX + STR damage, reduced by DEF. [Lv 5]: 100% chance to inflict Blind during 10 seconds. Cooldown 2.5 seconds. DEX + STR damage, reduced by DEF. ______________________________________ Requirement: Finish Quest / Platinum Skills
Back Slide
Quickly move backwards to position yourself safely away from threats. ______________________________________ Max Level: 5 Skill Form: Active ______________________________________ [Lv 1]: Move 5 Cells backwards, CD 0sec [Lv 2]: Move 7 Cells backwards, CD 2sec [Lv 3]: Move 9 Cells backwards, CD 4sec [Lv 4]: Move 11 Cells backwards, CD 6sec [Lv 5]: Move 13 Cells backwards, CD 8sec ______________________________________ Requirement: Finish Quest / Platinum Skills
Pick Stone
Picks up a Stone from the ground. ______________________________________ Max Level: 1 Skill Form: Active ______________________________________ Requirement: Finish Quest / Platinum Skills
Throw Stone
Attacks an enemy with a Stone which inflicts damage and has a chance to inflict Stun or Blind status. There is additional 50% damage and duration on monsters. ______________________________________ Max Level: 5 Skill Form: Physical attack Target: 1 Enemy Range: 5 Cells ______________________________________ [Lv 1]: 40% chance to inflict Stun or Blind during 5 seconds. Cooldown 0.5 second. DEX + STR damage, reduced by DEF. [Lv 2]: 55% chance to inflict Stun or Blind during 5 seconds. Cooldown 1 second. (DEX + STR) x2 damage, reduced by DEF. [Lv 3]: 70% chance to inflict Stun or Blind during 5 seconds. Cooldown 1.5 second. (DEX + STR) x3 damage, reduced by DEF. [Lv 4]: 85% chance to inflict Stun or Blind during 5 seconds. Cooldown 2 seconds. (DEX + STR) x4 damage, reduced by DEF. [Lv 5]: 100% chance to inflict Stun or Blind during 5 seconds. Cooldown 2.5 seconds. (DEX + STR) x5 damage, reduced by DEF. ______________________________________ Requirement: Finish Quest / Platinum Skills Consomes 1 Stone.