Difference between revisions of "Wayfarer"

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'''Type''': Passive<br>
 
'''Type''': Passive<br>
 
'''Max Level''': 5<br>
 
'''Max Level''': 5<br>
'''Cost to learn''': 2<br>
+
'''Cost to learn''': 1<br>
 
'''Description''': Each level grants +1 to one attribute and +1% HP/SP.<br>
 
'''Description''': Each level grants +1 to one attribute and +1% HP/SP.<br>
  
{| class="wikitable"
+
{| class="wikitable" style="text-align: center"
 
|-
 
|-
 
! Level !! Attribute
 
! Level !! Attribute
 
|-
 
|-
| <center>1 || <center>LUK
+
| 1 || LUK
 
|-
 
|-
| <center>2 || <center>STR
+
| 2 || STR
 
|-
 
|-
| <center>3 || <center>LUK
+
| 3 || LUK
 
|-
 
|-
| <center>4 || <center>VIT
+
| 4 || VIT
 
|-
 
|-
| <center>5 || <center>LUK
+
| 5 || LUK
 
|}
 
|}
  
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'''Description''': Enables the use of Enlarge Weight Limit.<br>
 
'''Description''': Enables the use of Enlarge Weight Limit.<br>
  
{| class="wikitable"
+
{| class="wikitable" style="text-align: center"
 
|-
 
|-
 
! Level !! Skill
 
! Level !! Skill
 
|-
 
|-
| <center>1 || Enlarge Weight Limit Level 2
+
| 1 || Enlarge Weight Limit Level 2
 
|-
 
|-
| <center>2 || Enlarge Weight Limit Level 4
+
| 2 || Enlarge Weight Limit Level 4
 
|-
 
|-
| <center>3 || Enlarge Weight Limit Level 6
+
| 3 || Enlarge Weight Limit Level 6
 
|-
 
|-
| <center>4 || Enlarge Weight Limit Level 8
+
| 4 || Enlarge Weight Limit Level 8
 
|-
 
|-
| <center>5 || Enlarge Weight Limit Level 10
+
| 5 || Enlarge Weight Limit Level 10
 
|}
 
|}
  
'''Already Learned''': Weight capacity is increased even more.<br>
+
'''Already in Skill Tree''' : Weight capacity is increased even more.<br>
  
{| class="wikitable"
+
{| class="wikitable" style="text-align: center"
 
|-
 
|-
 
! Level !! Bonus
 
! Level !! Bonus
 
|-
 
|-
| <center>1 || Weight Capacity +10%
+
| 1 || Weight Capacity +10%
 
|-
 
|-
| <center>2 || Weight Capacity +20%
+
| 2 || Weight Capacity +20%
 
|-
 
|-
| <center>3 || Weight Capacity +30%
+
| 3 || Weight Capacity +30%
 
|-
 
|-
| <center>4 || Weight Capacity +40%
+
| 4 || Weight Capacity +40%
 
|-
 
|-
| <center>5 || Weight Capacity +50%
+
| 5 || Weight Capacity +50%
 
|}
 
|}
  
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'''Max Level''': 5<br>
 
'''Max Level''': 5<br>
 
'''Cost to learn''': 1<br>
 
'''Cost to learn''': 1<br>
'''Description''': Enables the use of Pushcard.<br>
+
'''Description''': Enables the use of Pushcart.<br>
  
{| class="wikitable"
+
{| class="wikitable" style="text-align: center"
 
|-
 
|-
 
! Level !! Skill
 
! Level !! Skill
 
|-
 
|-
| <center>1 || Pushcard Level 2
+
| 1 || Pushcart Level 2
 
|-
 
|-
| <center>2 || Pushcard Level 4
+
| 2 || Pushcart Level 4
 
|-
 
|-
| <center>3 || Pushcard Level 6
+
| 3 || Pushcart Level 6
 
|-
 
|-
| <center>4 || Pushcard Level 8
+
| 4 || Pushcart Level 8
 
|-
 
|-
| <center>5 || Pushcard Level 10
+
| 5 || Pushcart Level 10
 
|}
 
|}
  
'''Already Learned''': Increases the level of Push Cart by 1 per Roam Cart level.<br>
+
'''Already in Skill Tree''' : Increases the level of Pushcart by 1 per Roam Cart level.<br>
  
 
=== [[File:4083.png]] Roam Knowledge ===
 
=== [[File:4083.png]] Roam Knowledge ===
Line 99: Line 99:
 
'''Description''': Enables the use of Identify, Vending and Buying Store.<br>
 
'''Description''': Enables the use of Identify, Vending and Buying Store.<br>
  
{| class="wikitable"
+
{| class="wikitable" style="text-align: center"
 
|-
 
|-
 
! Level !! Identify !! Buy Shop !! Vending !! Discount !! Overcharge
 
! Level !! Identify !! Buy Shop !! Vending !! Discount !! Overcharge
 
|-
 
|-
| <center>1 || <center>Level 0 || <center>Level 0 || <center>Level 1 || <center>Level 1 || <center>Level 1
+
| 1 || Level 0 || Level 0 || Level 1 || Level 1 || Level 1
 
|-
 
|-
| <center>2 ||<center> Level 1 ||<center> Level 0 ||<center> Level 2 ||<center> Level 2 ||<center> Level 2
+
| 2 || Level 1 || Level 0 || Level 2 || Level 2 || Level 2
 
|-
 
|-
| <center>3 ||<center> Level 1 ||<center> Level 1 ||<center> Level 3 ||<center> Level 3 ||<center> Level 3
+
| 3 || Level 1 || Level 1 || Level 3 || Level 3 || Level 3
 
|-
 
|-
| <center>4 ||<center> Level 1 ||<center> Level 1 ||<center> Level 4 ||<center> Level 4 ||<center> Level 4
+
| 4 || Level 1 || Level 1 || Level 4 || Level 4 || Level 4
 
|-
 
|-
| <center>5 ||<center> Level 1 ||<center> Level 1 ||<center> Level 5 ||<center> Level 5 ||<center> Level 5
+
| 5 || Level 1 || Level 1 || Level 5 || Level 5 || Level 5
 
|}
 
|}
  
'''Already Learned''': Increases the level of Vending, Discount and Overcharge by 1 per Roam Knowledge level.<br>
+
'''Already in Skill Tree''' : Increases the level of Vending, Discount and Overcharge by 1 per Roam Knowledge level.<br>
  
 
=== [[File:4084.png]] Roam Revolution ===
 
=== [[File:4084.png]] Roam Revolution ===
Line 123: Line 123:
 
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Cart Revolution.<br>
 
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Cart Revolution.<br>
  
{| class="wikitable"
+
{| class="wikitable" style="text-align: center"
 
|-
 
|-
 
! Level !! Skill
 
! Level !! Skill
 
|-
 
|-
| <center>1 || Cart Revolution Level 1
+
| 1 || Cart Revolution Level 1
 
|-
 
|-
| <center>2 || Cart Revolution Level 2
+
| 2 || Cart Revolution Level 2
 
|-
 
|-
| <center>3 || Cart Revolution Level 3
+
| 3 || Cart Revolution Level 3
 
|-
 
|-
| <center>4 || Cart Revolution Level 4
+
| 4 || Cart Revolution Level 4
 
|-
 
|-
| <center>5 || Cart Revolution Level 5
+
| 5 || Cart Revolution Level 5
 
|}
 
|}
  
'''Already Learned''': Increases the level of Cart Revolution by 1 per Roam Revolution level.<br>
+
'''Already in Skill Tree''' : Increases the level of Cart Revolution by 1 per Roam Revolution level.<br>
  
{| class="wikitable"
+
{| class="wikitable" style="text-align: center"
 
|-
 
|-
 
! Roam Revolution Level !! Cart Revolution Level !! Damage !! Pushback !! SP cost
 
! Roam Revolution Level !! Cart Revolution Level !! Damage !! Pushback !! SP cost
 
|-
 
|-
| Level 1 || Level 6 || 200% || 3 cells || <center>22
+
| Level 1 || Level 6 || 200% || 3 cells || 22
 
|-
 
|-
| Level 2 || Level 7 || 210% || 3 cells || <center>24
+
| Level 2 || Level 7 || 210% || 3 cells || 24
 
|-
 
|-
| Level 3 || Level 8 || 220% || 4 cells || <center>26
+
| Level 3 || Level 8 || 220% || 4 cells || 26
 
|-
 
|-
| Level 4 || Level 9 || 230% || 4 cells || <center>28
+
| Level 4 || Level 9 || 230% || 4 cells || 28
 
|-
 
|-
| Level 5 || Level 10 || 240% || 5 cells || <center>30
+
| Level 5 || Level 10 || 240% || 5 cells || 30
 
|}
 
|}
  
Line 162: Line 162:
 
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Loud Exclamation.<br>
 
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Loud Exclamation.<br>
  
{| class="wikitable"
+
{| class="wikitable" style="text-align: center"
 
|-
 
|-
 
! Level !! Skill
 
! Level !! Skill
 
|-
 
|-
| <center>1 || Loud Exclamation Level 1
+
| 1 || Loud Exclamation Level 1
 
|-
 
|-
| <center>2 || Loud Exclamation Level 2
+
| 2 || Loud Exclamation Level 2
 
|-
 
|-
| <center>3 || Loud Exclamation Level 3
+
| 3 || Loud Exclamation Level 3
 
|-
 
|-
| <center>4 || Loud Exclamation Level 4
+
| 4 || Loud Exclamation Level 4
 
|-
 
|-
| <center>5 || Loud Exclamation Level 5
+
| 5 || Loud Exclamation Level 5
 
|}
 
|}
  
'''Already Learned''': Increases the level of Loud Exclamation by 1 per Roam Exclamation level.<br>
+
'''Already in Skill Tree''' : Increases the level of Loud Exclamation by 1 per Roam Exclamation level.<br>
  
 
=== [[File:4086.png]] Roam Stuff ===
 
=== [[File:4086.png]] Roam Stuff ===
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The equipment worn by the player is also lighter.<br>
 
The equipment worn by the player is also lighter.<br>
  
{| class="wikitable"
+
{| class="wikitable" style="text-align: center"
 
|-
 
|-
 
! Level !! Immunity !! Weight
 
! Level !! Immunity !! Weight
 
|-
 
|-
| <center>1 || Stuff Immunity 4% || Stuff Weight -4%
+
| 1 || Stuff Immunity 4% || Stuff Weight -4%
 
|-
 
|-
| <center>2 || Stuff Immunity 8% || Stuff Weight -8%
+
| 2 || Stuff Immunity 8% || Stuff Weight -8%
 
|-
 
|-
| <center>3 || Stuff Immunity 12% || Stuff Weight -12%  
+
| 3 || Stuff Immunity 12% || Stuff Weight -12%  
 
|-
 
|-
| <center>4 || Stuff Immunity 16% || Stuff Weight -16%
+
| 4 || Stuff Immunity 16% || Stuff Weight -16%
 
|-
 
|-
| <center>5 || Stuff Immunity 20% || Stuff Weight -20%
+
| 5 || Stuff Immunity 20% || Stuff Weight -20%
 
|}
 
|}
  
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'''Description''': Monsters leave more zeny behind and the drop rate is slightly improved.<br>
 
'''Description''': Monsters leave more zeny behind and the drop rate is slightly improved.<br>
  
{| class="wikitable"
+
{| class="wikitable" style="text-align: center"
 
|-
 
|-
 
! Level !! Zeny Rate !! Drop Rate
 
! Level !! Zeny Rate !! Drop Rate
 
|-
 
|-
| <center>1 || Zeny +5% || Drop +1%
+
| 1 || Zeny +5% || Drop +1%
 
|-
 
|-
| <center>2 || Zeny +10% || Drop +2%
+
| 2 || Zeny +10% || Drop +2%
 
|-
 
|-
| <center>3 || Zeny +15% || Drop +3%
+
| 3 || Zeny +15% || Drop +3%
 
|-
 
|-
| <center>4 || Zeny +20% || Drop +4%
+
| 4 || Zeny +20% || Drop +4%
 
|-
 
|-
| <center>5 || Zeny +25% || Drop +5%
+
| 5 || Zeny +25% || Drop +5%
 
|}
 
|}
  
Line 229: Line 229:
 
'''Max Level''': 5<br>
 
'''Max Level''': 5<br>
 
'''Cost to learn''': 1<br>
 
'''Cost to learn''': 1<br>
'''Description''': Reduces zeny, gems, ammo and spirit spheres prerequisites by 20%.<br>
+
'''Description''': Reduces zeny, gems, ammo and spirit spheres prerequisites by X%.<br>
  
{| class="wikitable"
+
{| class="wikitable" style="text-align: center"
 
|-
 
|-
! Level !! Bonus
+
! Level !! Reduction
 
|-
 
|-
| <center>1 || Requirements recuded by 5%
+
| 1 || 5%
 
|-
 
|-
| <center>2 || Requirements recuded by 10%
+
| 2 || 10%
 
|-
 
|-
| <center>3 || Requirements recuded by 15%
+
| 3 || 15%
 
|-
 
|-
| <center>4 || Requirements recuded by 20%
+
| 4 || 20%
 
|-
 
|-
| <center>5 || Requirements recuded by 25%
+
| 5 || 25%
 
|}
 
|}
  
* For zenys the reduction is applied directly as a percentage
+
* For zenys the reduction is applied directly as a percentage.
* For the rest, the reduction represents a chance of not consuming the resource
+
* For the rest, the reduction represents a chance of not consuming the resource.
  
 
=== [[File:4089.png]] Roam Bargain ===
 
=== [[File:4089.png]] Roam Bargain ===
Line 258: Line 258:
 
'''Cooldown''': 10 seconds<br>
 
'''Cooldown''': 10 seconds<br>
 
'''Duration''': 20 seconds<br>
 
'''Duration''': 20 seconds<br>
'''Description''': A window opens on the choice of a sum of zeny. The sum is then lost and the capacity is charged for a certain period of time. The amount is from 10z to 1 000 000z.<br>
+
'''Description''': A window opens on the choice of a sum of zeny (min : 10 & max : 1m zenys). The sum is then lost and the capacity is charged for a certain period of time.
The next physical short ranged attack will inflict heavy additional battle damage.<br>
+
The next physical melee attack will inflict heavy additional battle damage corresponding to 1/4 of zeny spent (max 250k).
After the first use, the window will allow you to select the same amount than last time it was used.<br>
+
For the duration, all attacks are increased by 50% until the amount of bonus damage reaches 1/4 of zeny spent (max 250k).
The damage are 1/20 on players with a maximum of 9999 damage.
+
Those battle damage are based on maximum ATK, are reduced by target's DEF, are tripled on monsters and bears the weapon element.
 +
Reduced by 95% versus players (reduced by a further 25% on WoE maps) (max 12.5k)
 +
Reduced by 50% versus MVP (max 125k).
  
{| class="wikitable"
+
{| class="wikitable" style="text-align: center"
 
|-
 
|-
 
! Level !! Damage buff
 
! Level !! Damage buff
 
|-
 
|-
| <center>1 || 20% of zeny spent
+
| 1 || 20% of zeny spent as battle damage
 
|-
 
|-
| <center>2 || 40% of zeny spent
+
| 2 || 40% of zeny spent as battle damage
 
|-
 
|-
| <center>3 || 60% of zeny spent
+
| 3 || 60% of zeny spent as battle damage
 
|-
 
|-
| <center>4 || 80% of zeny spent
+
| 4 || 80% of zeny spent as battle damage
 
|-
 
|-
| <center>5 || 100% of zeny spent
+
| 5 || 100% of zeny spent as battle damage
 
|}
 
|}

Latest revision as of 07:39, 27 April 2023

Description

Original Job: Merchant
Version: 1.0

Kugans

4080.png Roam Specialization

ID: 4080
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Each level grants +1 to one attribute and +1% HP/SP.

Level Attribute
1 LUK
2 STR
3 LUK
4 VIT
5 LUK

4081.png Roam Weight

ID: 4081
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enables the use of Enlarge Weight Limit.

Level Skill
1 Enlarge Weight Limit Level 2
2 Enlarge Weight Limit Level 4
3 Enlarge Weight Limit Level 6
4 Enlarge Weight Limit Level 8
5 Enlarge Weight Limit Level 10

Already in Skill Tree : Weight capacity is increased even more.

Level Bonus
1 Weight Capacity +10%
2 Weight Capacity +20%
3 Weight Capacity +30%
4 Weight Capacity +40%
5 Weight Capacity +50%

4082.png Roam Cart

ID: 4082
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enables the use of Pushcart.

Level Skill
1 Pushcart Level 2
2 Pushcart Level 4
3 Pushcart Level 6
4 Pushcart Level 8
5 Pushcart Level 10

Already in Skill Tree : Increases the level of Pushcart by 1 per Roam Cart level.

4083.png Roam Knowledge

ID: 4083
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enables the use of Identify, Vending and Buying Store.

Level Identify Buy Shop Vending Discount Overcharge
1 Level 0 Level 0 Level 1 Level 1 Level 1
2 Level 1 Level 0 Level 2 Level 2 Level 2
3 Level 1 Level 1 Level 3 Level 3 Level 3
4 Level 1 Level 1 Level 4 Level 4 Level 4
5 Level 1 Level 1 Level 5 Level 5 Level 5

Already in Skill Tree : Increases the level of Vending, Discount and Overcharge by 1 per Roam Knowledge level.

4084.png Roam Revolution

ID: 4084
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enables the use of a Minor Version of Cart Revolution.

Level Skill
1 Cart Revolution Level 1
2 Cart Revolution Level 2
3 Cart Revolution Level 3
4 Cart Revolution Level 4
5 Cart Revolution Level 5

Already in Skill Tree : Increases the level of Cart Revolution by 1 per Roam Revolution level.

Roam Revolution Level Cart Revolution Level Damage Pushback SP cost
Level 1 Level 6 200% 3 cells 22
Level 2 Level 7 210% 3 cells 24
Level 3 Level 8 220% 4 cells 26
Level 4 Level 9 230% 4 cells 28
Level 5 Level 10 240% 5 cells 30

4085.png Roam Exclamation

ID: 4085
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Enables the use of a Minor Version of Loud Exclamation.

Level Skill
1 Loud Exclamation Level 1
2 Loud Exclamation Level 2
3 Loud Exclamation Level 3
4 Loud Exclamation Level 4
5 Loud Exclamation Level 5

Already in Skill Tree : Increases the level of Loud Exclamation by 1 per Roam Exclamation level.

4086.png Roam Stuff

ID: 4086
Type: Passive
Max Level: 5
Cost to learn: 1
Description: The player's equipment is protected against breaking and striping.
The equipment worn by the player is also lighter.

Level Immunity Weight
1 Stuff Immunity 4% Stuff Weight -4%
2 Stuff Immunity 8% Stuff Weight -8%
3 Stuff Immunity 12% Stuff Weight -12%
4 Stuff Immunity 16% Stuff Weight -16%
5 Stuff Immunity 20% Stuff Weight -20%

4087.png Roam Business

ID: 4087
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Monsters leave more zeny behind and the drop rate is slightly improved.

Level Zeny Rate Drop Rate
1 Zeny +5% Drop +1%
2 Zeny +10% Drop +2%
3 Zeny +15% Drop +3%
4 Zeny +20% Drop +4%
5 Zeny +25% Drop +5%

4088.png Roam Sting

ID: 4088
Type: Passive
Max Level: 5
Cost to learn: 1
Description: Reduces zeny, gems, ammo and spirit spheres prerequisites by X%.

Level Reduction
1 5%
2 10%
3 15%
4 20%
5 25%
  • For zenys the reduction is applied directly as a percentage.
  • For the rest, the reduction represents a chance of not consuming the resource.

4089.png Roam Bargain

ID: 4089
Type: Active
Max Level: 5
Cost to learn: 2
LP cost: 4
Casting Time: 3 seconds (interruptible)
Cooldown: 10 seconds
Duration: 20 seconds
Description: A window opens on the choice of a sum of zeny (min : 10 & max : 1m zenys). The sum is then lost and the capacity is charged for a certain period of time. The next physical melee attack will inflict heavy additional battle damage corresponding to 1/4 of zeny spent (max 250k). For the duration, all attacks are increased by 50% until the amount of bonus damage reaches 1/4 of zeny spent (max 250k). Those battle damage are based on maximum ATK, are reduced by target's DEF, are tripled on monsters and bears the weapon element. Reduced by 95% versus players (reduced by a further 25% on WoE maps) (max 12.5k) Reduced by 50% versus MVP (max 125k).

Level Damage buff
1 20% of zeny spent as battle damage
2 40% of zeny spent as battle damage
3 60% of zeny spent as battle damage
4 80% of zeny spent as battle damage
5 100% of zeny spent as battle damage