Wayfarer

From DARO

Description

Original Job : Merchant
Version : 1.0

Kugans

4080.png Roam Specialization

ID : 4080
Type : Passive
Max Level : 5
Cost to learn : 2
Description : Each level grants +1 to one attribute and +1% HP/SP.

Level Attribute
1 LUK
2 STR
3 LUK
4 VIT
5 LUK

4081.png Roam Weight

ID : 4081
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Enlarge Weight Limit.

Level Skill
1 Enlarge Weight Limit Level 2
2 Enlarge Weight Limit Level 4
3 Enlarge Weight Limit Level 6
4 Enlarge Weight Limit Level 8
5 Enlarge Weight Limit Level 10

Already Learned : Weight capacity is increased even more.

Level Bonus
1 Weight Capacity +10%
2 Weight Capacity +20%
3 Weight Capacity +30%
4 Weight Capacity +40%
5 Weight Capacity +50%


4082.png Roam Cart

ID : 4082
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Pushcard.

Level Skill
1 Pushcard Level 2
2 Pushcard Level 4
3 Pushcard Level 6
4 Pushcard Level 8
5 Pushcard Level 10

Already Learned : Increase the level of Push Cart by 1 per Roam Cart level.

4083.png Roam Knowledge

ID : 4083
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Identify, Vending and Buying Store.

Level Identify Buy Shop Vending Discount Overcharge
1 Level 0 Level 0 Level 1 Level 1 Level 1
2 Level 1 Level 0 Level 2 Level 2 Level 2
3 Level 1 Level 1 Level 3 Level 3 Level 3
4 Level 1 Level 1 Level 4 Level 4 Level 4
5 Level 1 Level 1 Level 5 Level 5 Level 5

Already Learned : Increase the level of Vending, Discount and Overcharge by 1 per Roam Knowledge level.

4084.png Roam Revolution

ID : 4084
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Cart Revolution.

Level Skill
1 Cart Revolution Level 1
2 Cart Revolution Level 2
3 Cart Revolution Level 3
4 Cart Revolution Level 4
5 Cart Revolution Level 5

Already Learned : Increase the level of Cart Revolution by 1 per Roam Revolution level.

Roam Revolution Level Cart Revolution Level Damage Pushback SP cost
Level 1 Level 6 200% 3 cells 22
Level 2 Level 7 210% 3 cells 24
Level 3 Level 8 220% 4 cells 26
Level 4 Level 9 230% 4 cells 28
Level 5 Level 10 240% 5 cells 30

4085.png Roam Exclamation

ID : 4085
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Loud Exclamation.

Level Skill
1 Loud Exclamation Level 1
2 Loud Exclamation Level 2
3 Loud Exclamation Level 3
4 Loud Exclamation Level 4
5 Loud Exclamation Level 5

Already Learned : Increase the level of Loud Exclamation by 1 per Roam Exclamation level.

4086.png Roam Stuff

ID : 4086
Type : Passive
Max Level : 5
Cost to learn : 1
Description : The player's equipment is protected against breakage and striping.
Also the equipement worn by the player is less heavy.

Level Immunity Weight
1 Stuff Immunity 4% Stuff Weight -4%
2 Stuff Immunity 8% Stuff Weight -8%
3 Stuff Immunity 12% Stuff Weight -12%
4 Stuff Immunity 16% Stuff Weight -16%
5 Stuff Immunity 20% Stuff Weight -20%

4087.png Roam Business

ID : 4087
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Monsters leave more zeny behind and the drop rate is slightly improved.

Level Zeny Rate Drop Rate
1 Zeny +5% Drop +1%
2 Zeny +10% Drop +2%
3 Zeny +15% Drop +3%
4 Zeny +20% Drop +4%
5 Zeny +25% Drop +5%

4088.png Roam Sting

ID : 4088
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Reduces zeny, gems, ammo and spirit spheres prerequisites by 20%.

Level Bonus
1 Requirements recuded by 5%
2 Requirements recuded by 10%
3 Requirements recuded by 15%
4 Requirements recuded by 20%
5 Requirements recuded by 25%
  • For zenys the reduction is applied directly as a percentage
  • For the rest, the reduction represents a chance of not consuming the resource

4089.png Roam Bargain

ID : 4089
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 4
Casting Time : 3 seconds (interruptible)
Cooldown : 10 seconds
Duration : 20 seconds
Description : A window opens on the choice of a sum of zeny. The sum is then lost and the capacity is charged for a certain period of time.
The next physical short ranged attack will inflict heavy additional battle damage.
Those battle damage are based on maximum ATK, are reduced by target's DEF, are tripled on monsters and bears the weapon element.

Level Damage Maximum Zeny
1 1% every 450 zeny 100.000z
2 1% every 400 zeny 200.000z
3 1% every 350 zeny 300.000z
4 1% every 300 zeny 400.000z
5 1% every 250 zeny 500.000z