Anti-AFK System

From DARO

Introduction

To avoid AFK-leeching or else in DARO, it was decided to set up a system preventing any way to farm while being AFK.
This change was implemented in order to allow players fairer gameplay and retribution upon investing time into the game.

Information

Players are considered AFK when they don't move for 60 seconds.

An icon incicated to player the knowledge of this status! Please enjoy your adventure!

  • A player is considered AFK :
    • Can't retrieve items through autolooting ;
    • Won't receive Experience Points upon team kills ;
    • Won't receive Zenys upon team kills ;
    • Won't receive items upon team kills even if the party share is ON.
  • A player is no longer considered to be AFK if :
    • They sit in ;
    • They sit out ;
    • They hit an entity ;
    • They use a Skill ;
    • They walk.