Assassin Cross Skill Modifications
From DARO
Intro
A lot of Skills has been revisited just for you !
There you can see all In-Game informations you need about these modifications.
Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
Skills
Right-Hand Mastery
Increases the damage of the weapon in the right hand when equipped with dual weapons. ______________________________________ Max Level: 5 Skill Form: Passive ______________________________________ [Lv 1]: 60% damage [Lv 2]: 70% damage [Lv 3]: 80% damage [Lv 4]: 90% damage [Lv 5]: 100% damage * Kugan - Specialization : * [Lv 6]: 104% damage [Lv 7]: 108% damage [Lv 8]: 112% damage [Lv 9]: 116% damage [Lv 10]: 120% damage ______________________________________ Equipping two weapons at once reduces the Attack Power of the weapon in the right hand to only 50%.
Left-Hand Mastery
Increases the damage of the weapon in the left hand when equipped with dual weapons. Left-hand Katar damage increased depending on Double Attack level. ______________________________________ Max Level: 5 Skill Form: Passive ______________________________________ [Lv 1]: 40% damage [Lv 2]: 50% damage [Lv 3]: 60% damage [Lv 4]: 70% damage [Lv 5]: 80% damage * Kugan - Specialization : * [Lv 6]: 84% damage [Lv 7]: 88% damage [Lv 8]: 92% damage [Lv 9]: 96% damage [Lv 10]: 100% damage ______________________________________ Requirement: Right-Hand Mastery 2 Equipping two weapons at once reduces the Attack Power of the weapon in the left hand to only 30%.
Katar Mastery
Increases damaged inflicted with Katar class weapons. ______________________________________ Max Level: 10 Skill Form: Passive ______________________________________ [Lv 1]: Damage +5 [Lv 2]: Damage +10 [Lv 3]: Damage +15 [Lv 4]: Damage +20 [Lv 5]: Damage +25 [Lv 6]: Damage +30 [Lv 7]: Damage +35 [Lv 8]: Damage +40 [Lv 9]: Damage +45 [Lv 10]: Damage +50
Cloaking
Initiates Cloaking status, which hide the caster from enemies without disabling movement. Above level 7, has some chance to stay cloaked while physically attacking. (30% at level 10, 70% at level 15) ______________________________________ Max Level: 10 Skill Form: Active ______________________________________ [With Wall / Without Wall] [Lv 1]: 100% Movement Speed / can't move [Lv 2]: 103% Movement Speed / can't move [Lv 3]: 106% / 79% Movement Speed [Lv 4]: 109% / 82% Movement Speed [Lv 5]: 112% / 85% Movement Speed [Lv 6]: 115% / 88% Movement Speed [Lv 7]: 118% / 91% Movement Speed [Lv 8]: 121% / 94% Movement Speed [Lv 9]: 124% / 97% Movement Speed [Lv 10]: 127% / 100% Movement Speed * Kugan - Specialization : * [Lv 11]: 130% / 103% Movement Speed. 10% chance to remain hidden after an attack, halved if this attack is a Skill. [Lv 12]: 133% / 106% Movement Speed. 20% chance to remain hidden after an attack, halved if this attack is a Skill. [Lv 13]: 136% / 109% Movement Speed. 30% chance to remain hidden after an attack, halved if this attack is a Skill. [Lv 14]: 139% / 112% Movement Speed. 40% chance to remain hidden after an attack, halved if this attack is a Skill. [Lv 15]: 142% / 115% Movement Speed. 50% chance to remain hidden after an attack, halved if this attack is a Skill. ______________________________________ Requirement: Hiding 2 At Levels 1 to 2, Cloaking will only work when caster is adjacent to a wall. At higher levels, caster can move freely in Cloaking status, but will move more slowly when away from walls.
Sonic Blow
Directs a flurry of rapid Katar strikes that will have a chance of inflicting the Stun status on the target. ______________________________________ Max Level: 10 Skill Form: Physical attack Target: 1 Enemy Delay: 1sec Range: 1 Cell ______________________________________ [Lv 1]: 440% Damage, +5% Hit, 12% chance Stun [Lv 2]: 480% Damage, +10% Hit, 14% chance Stun [Lv 3]: 520% Damage, +15% Hit, 16% chance Stun [Lv 4]: 560% Damage, +20% Hit, 18% chance Stun [Lv 5]: 600% Damage, +25% Hit, 20% chance Stun [Lv 6]: 640% Damage, +30% Hit, 22% chance Stun [Lv 7]: 680% Damage, +35% Hit, 24% chance Stun [Lv 8]: 720% Damage, +40% Hit, 26% chance Stun [Lv 9]: 836% Damage, +45% Hit, 28% chance Stun [Lv 10]: 880% Damage, +50% Hit, 30% chance Stun ______________________________________ Requirement: Katar Mastery 4 Requires Katar class weapon.
Grimtooth
Strikes an enemy with Katar while in Hiding or Cloaking status in a 3x3 area. ______________________________________ Max Level: 5 Skill Form: Physical attack Target: 1 Enemy Delay: ASPD based ______________________________________ 25% more chance to inflict status effect coming from arrows and cards. ______________________________________ [Lv 1]: 120% Damage, 3 cells [Lv 2]: 140% Damage, 4 cells [Lv 3]: 160% Damage, 5 cells [Lv 4]: 180% Damage, 6 cells [Lv 5]: 200% Damage, 7 cells ______________________________________ Requirement: Sonic Blow 5, Cloaking 2 Requires Katar class weapon.
Enchant Poison
Temporarily enchants equipped weapon with the Poison elemental. Poison enchanted weapons have a chance of inflicting targets with the Poison status. ______________________________________ Max Level: 10 Skill Form: Active Target: 1 Player Range: 1 Cell ______________________________________ [Lv 1]: 30 sec, 3% chance [Lv 2]: 45 sec, 3.5% chance [Lv 3]: 60 sec, 4% chance [Lv 4]: 75 sec, 4.5% chance [Lv 5]: 90 sec, 5% chance [Lv 6]: 105 sec, 5.5% chance [Lv 7]: 120 sec, 6% chance [Lv 8]: 135 sec, 6.5% chance [Lv 9]: 150 sec, 7% chance [Lv 10]: 165 sec, 7.5% chance ______________________________________ Requirement: Envenom 1
Poison React
Once this skill activated, the caster will automatically cast Envenom after receiving damage from normal attacks. If the enemy uses Poison elemental attacks, the caster will reflect the damage instead. ______________________________________ Max Level: 10 Skill Form: Active ______________________________________ [Lv 1]: 1 Envenom Counter, +30% bonus damage, 20sec [Lv 2]: 1 Envenom Counter, +60% bonus damage, 25sec [Lv 3]: 2 Envenom Counter, +90% bonus damage, 30sec [Lv 4]: 2 Envenom Counter, +120% bonus damage, 35sec [Lv 5]: 3 Envenom Counter, +150% bonus damage, 40sec [Lv 6]: 3 Envenom Counter, +180% bonus damage, 45sec [Lv 7]: 4 Envenom Counter, +210% bonus damage, 50sec [Lv 8]: 4 Envenom Counter, +240% bonus damage, 55sec [Lv 9]: 5 Envenom Counter, +270% bonus damage, 60sec [Lv 10]: 6 Envenom Counter, +300% bonus damage, 60sec ______________________________________ Requirement: Enchant Poison 3
Venom Dust
Contaminates a targeted area with toxin that will inflict Poison status on enemies that come into contact with it. Status effects cannot be resisted at all, neither success rate nor duration. If the target is already poisoned, the target gets a number of stacks equal to the skill level (even if the target resists the status). Those stacks increase next DoT damage by 13+2*stacks% (everytime this bonus is applied, 1 stack is removed). ______________________________________ Max Level: 10 Skill Form: Active ______________________________________ [Lv 1]: Lasts 15sec, 6.5sec poison duration [Lv 2]: Lasts 15sec, 8sec poison duration [Lv 3]: Lasts 15sec, 9.5sec poison duration [Lv 4]: Lasts 15sec, 11sec poison duration [Lv 5]: Lasts 15sec, 12.5sec poison duration [Lv 6]: Lasts 15sec, 14sec poison duration [Lv 7]: Lasts 15sec, 15.5sec poison duration [Lv 8]: Lasts 15sec, 17sec poison duration [Lv 9]: Lasts 15sec, 18.5sec poison duration [Lv 10]: Lasts 15sec, 20sec poison duration ______________________________________ Requirement: Enchant Poison 5
Venom Splasher
When struck by this skill, the target will then explode after a few seconds, dealing splash damage around it and poisoning enemies by chance. ______________________________________ Max Level: 10 Skill Form: Active Element: Poison ______________________________________ Can be used on target with any HP Usable on Boss (MVP) if HP are below 80%. Adds 33% damage if target is poisoned. There is no cure with potion, only with Detox. ______________________________________ [Lv 1]: 500 + (50+INT)% damage, timer 7sec [Lv 2]: 500 + (100+2*INT)% damage, timer 6.8sec [Lv 3]: 500 + (150+3*INT)% damage, timer 6.6sec [Lv 4]: 500 + (200+4*INT)% damage, timer 6.4sec [Lv 5]: 500 + (250+5*INT)% damage, timer 6.2sec [Lv 6]: 500 + (300+6*INT)% damage, timer 6sec [Lv 7]: 500 + (350+7*INT)% damage, timer 5.8sec [Lv 8]: 500 + (400+8*INT)% damage, timer 5.6sec [Lv 9]: 500 + (450+9*INT)% damage, timer 5.4sec [Lv 10]: 500 + (500+10*INT)% damage, timer 5.2sec ______________________________________ Requirement: Venom Dust 5, Poison React 5 Consomes 1 Red Gemstone.
Sonic Acceleration
This skill enhances your weapon to inflict a random status on the enemy. ______________________________________ Max Level: 5 Skill Form: Passive ______________________________________ [Lv 1]: 3% chances to apply a status effects [Lv 2]: 6% chances to apply a status effects [Lv 3]: 9% chances to apply a status effects [Lv 4]: 12% chances to apply a status effects [Lv 5]: 15% chances to apply a status effects (Sonic Blow Stun Chance +4.5%) * Kugan - Specialization : * [Lv 6]: 18% chances to apply a status effects [Lv 7]: 21% chances to apply a status effects [Lv 8]: 24% chances to apply a status effects [Lv 9]: 27% chances to apply a status effects [Lv 10]: 30% chances to apply a status effects ______________________________________ Requirement: Finish Quest / Platinum Skills
Throw Venom Knife
Throws a poisoned Dagger with a high chance of poisoning the target with Venom. ______________________________________ Max Level: 5 Skill Form: Physical attack Target: 1 Enemy Cast: 0 sec Range: 9 Cells Delay: ASPD based ______________________________________ Venom DOT is based on LUK has OFFSTAT and VIT has DEFSTAT, VIT of the target can prevent this common status. Venom is affected by Detoxify and Slow Poison, just like other DOT it can be stacked up to 4 times, each new stack refresh status duration Chance of Venom depends on Envenom level. If Envenom level 10: ______________________________________ [Lv 1]: 60% chance to inflict Venom [Lv 2]: 70% chance to inflict Venom [Lv 3]: 80% chance to inflict Venom [Lv 4]: 90% chance to inflict Venom [Lv 5]: 100% chance to inflict Venom ______________________________________ Requirement: Finish Quest / Platinum Skills Requires venom daggers equipped.
Advanced Katar Mastery
Enhances damage inflicted with Katar class weapons.
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Max Level: 5 Skill Form: Passive
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[Lv 1]: Damage +12%
[Lv 2]: Damage +14%
[Lv 3]: Damage +16%
[Lv 4]: Damage +18%
[Lv 5]: Damage +20%
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Requirement: Double Attack 5, Katar Mastery 7
Enchant Deadly Poison
Enchants equipped weapon with deadly poison to enhance its damage and poison targets by chance, causing the target's HP to dramatically decrease for the poison's duration. ______________________________________ Max Level: 5 Skill Form: Active ______________________________________ The additional damage of this skill is reduced by a third if the attack is not of poison element. Works on all physical skills except spiritual and soul skills. (Cap damage is LVL*LVL% * Bonus / 100) Does not work on Soul Destroyer, Investigate, Venom Splasher, Finger Offensive, Sprinkle Sand, Throw Stone, Acid Terror and Demonstration Does not work with Frenzy or Maximum Over Thrust. ______________________________________ [Lv 1]: Damage +30% (or 50% if Adv Thievery) for 40sec [Lv 2]: Damage +60% (or 100% if Adv Thievery) for 45sec [Lv 3]: Damage +90% (or 150% if Adv Thievery) for 50sec [Lv 4]: Damage +120% (or 200% if Adv Thievery) for 55sec [Lv 5]: Damage +150% (or 250% if Adv Thievery) for 60sec ______________________________________ Requirement: Create Deadly Poison 1 Consomes 1 Poison Bottle.
Soul Destroyer
Inflicts a ranged attack to a target, calculated as half of the target's DEF added to half of its MDEF, that is affected by the caster's INT and ATK. ______________________________________ Fix damage are based on BaseLvl of user. ______________________________________ Max Level: 10 Skill Form: Physical attack Target: 1 Enemy Cast: 0.7 sec Range: 9 Cells Delay: 0.8 sec +0.2 sec per Lv ______________________________________ Requirement: Double Attack 5, Envenom 5, Cloaking 3, Enchant Poison 6
Meteor Assault
Attacks all enemies in a 5x5 area around the caster with the chance of causing status such as Stun, Blind or Bleed. ______________________________________ Max Level: 10 Skill Form: Physical attack Cast: 0.5 sec Delay: 0.5 sec ______________________________________ [Lv 1]: 80% damage, 10% Chance [Lv 2]: 120% damage, 15% Chance [Lv 3]: 160% damage, 20% Chance [Lv 4]: 200% damage, 25% Chance [Lv 5]: 240% damage, 30% Chance [Lv 6]: 280% damage, 35% Chance [Lv 7]: 320% damage, 40% Chance [Lv 8]: 360% damage, 45% Chance [Lv 9]: 400% damage, 50% Chance [Lv 10]: 440% damage, 55% Chance ______________________________________ Requirement: Katar Mastery 5, Right-Hand Mastery 3, Sonic Blow 5, Soul Destroyer 1
Create Deadly Poison
Creates a bottle of Deadly Poison that will increase the ASPD of Assassin Crosses with the risk of being inflicted with the Poison status, but will instantly kill characters in any other job if they drink it. ______________________________________ Caster's DEX and LUK affect this skill's success rate. If this skill fails, the caster loses an amount of HP equal to 25% of his MaxHP. ______________________________________ Max Level: 5 Skill Form: Active and Passive ______________________________________ [Lv 1]: Increases poison element damage by 2% [Lv 2]: Increases poison element damage by 4% [Lv 3]: Increases poison element damage by 6% [Lv 4]: Increases poison element damage by 8% [Lv 5]: Increases poison element damage by 10% ______________________________________ Requirement: Envenom 10, Detoxify 1, Enchant Poison 5 Items required to create Deadly Poison: 1 Empty Bottle, 1 Poison Spore 1 Venom Canine, 1 Bee Sting 1 Cactus Needle, 1 Berserk Potion 1 Karvodailnirol
Official Unimplemented Skills Implemented
Hallucination Walk
Enable to enter an Hallucination Walk.
For 10 seconds, the user receives chance to avoid damage. The first hit received is always avoided.
If the user become the target of a monster while his clone is around, the monster will target the clone instead (can only happen once per use of this skill).
If Cloaked: Gets out of the cloaking and tries to inflict Hallucination for 5seconds in a 7x7 area.
If uncloaked: Autospells Cloaking and summons a clone on the same cell as the user which as half of HP/ATK/MATK of user.
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Max Level: 5 Skill Form: Active ,
Target: Self Cast: 1.25 sec -0.25 sec per Lv
Delay: 1sec Cooldown: 10sec
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[Lv 1]: Hallucination 20% chance, 2% chance to avoid damage (20% for 0.75sec)
[Lv 2]: Hallucination 40% chance, 4% chance to avoid damage (40% for 0.75sec)
[Lv 3]: Hallucination 60% chance, 6% chance to avoid damage (60% for 0.75sec)
[Lv 4]: Hallucination 80% chance, 8% chance to avoid damage (80% for 0.75sec)
[Lv 5]: Hallucination 100% chance, 10% chance to avoid damage (100% for 0.75sec)
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Requirement: Improve Dodge 10, Cloaking 10
Custom Advanced Skills Masteries
Advanced Thievery Mastery:
This Advanced Skill Mastery improves the use of the following skills:
Hiding, Back Sliding, Sprinkle Sand, Throw Stone, Pick Stone.
Also for Assassin Cross: Enchant Deadly Poison.
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Sprinkle Sand: Damage increased by 50% on targets not affected by Blind
- Throw Stone: Damage increased by 50% on targets not affected by Stun
Also those damage skills receives the following effects:
- Back Sliding: Grant Swift for a very short time after the user of the skill (0.2s per level)
- Pick Stone: Pick 3 stones at once
- Enhanced Deadly Poison: Increased bonus (original effect 50% per skill level)
- Hiding: The avoidness granted by Hiding is 5% per level above 6 instead (up to 25% at level 10)
Only ONE advanced mastery skill can be learned
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Max Level: 1 Skill Form: Passive
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[Lv 1]: Mastery activated
Advanced Shadow Mastery:
This Advanced Skill Mastery improves the use of the following skills:
Cloaking, Grimtooth, Hallucination Walk.
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Grimtooth: Improves splash range by 2, also damage increased by 25% per common status affecting the target
Also those non damage skills receives the following effects:
- Cloaking: Increase HIT by 3 and CRIT by 1 per skill level while active, when used while under EDP effects will reactive them for 30 seconds (for a maximum of use which depends on EDP level, from 6 at level 1 to only 2 at level 5).
- Hallucination Walk: Chance to avoid an attack doubled, double the number of attack fully avoided and the aggro from the clone.
Only ONE advanced mastery skill can be learned
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Max Level: 1 Skill Form: Passive
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[Lv 1]: Mastery activated
Advanced Assassination Mastery:
This Advanced Skill Mastery improves the use of the following skills:
Soul Breaker, Sonic Blow, Meteor Assault, Hallucination Walk.
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Soul Breaker: Damage increased by 1% every 2 caster's INT over the target's INT, up to 33% max (in this case caster's INT is doubled against monsters)
- Sonic Blow: Damage increased by 1% every % HP lost by target, this effect is somewhat ignored or reduced while under effects of spirit, while under EDP (any level) this special effect is applied twice
- Meteor Assault: Damage increased by 25% if target is not affected by Blind, Stun or Bleeding yet
Also those non damage skills receives the following effects:
- Hallucination Walk: Clones deal twice the damage.
Only ONE advanced mastery skill can be learned
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Max Level: 1 Skill Form: Passive
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[Lv 1]: Mastery activated
Advanced Poison Mastery:
This Advanced Skill Mastery improves the use of the following skills:
Envenom, Venom Dust, Venom Splasher, Venom Knife, Poison React, Enchant Poison, Enchant Deadly Poison, Detoxity, Create Deadly Poison.
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Envenom: Damage increased by 100% if target is not affected by poison yet, has the same chance to Deadly Poison if the target is already poisoned.
- Splasher: Damage increased by 25% minus 1% every 4% target's lost HP, also increase damage by 25% if target is poisoned
- Venom Knife: Damage increased by 25% if target is not affected by venom yet
Also those damage skills receives the following effects:
- Poison React: Increase activation count to 1 per level, Damage on poison targets consumes 2 counters instead of all and inflict twice damage, Damage on none poison targets ALSO inflicts (normal) poison react improved damage (on top of poison 5)
- Enchant Deadly Poison: Increase DOT common status rate, duration and damage by (up to) 100% while under EDP effects
- Detoxify: Increased heal by half (increased immunity duration)
- Enchant Poison: Increase target's ATK by 5% of caster's DEX per skill level used
Only ONE advanced mastery skill can be learned
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Max Level: 1 Skill Form: Passive
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[Lv 1f]: Mastery activated