Dual Master

From DARO

Description

Original Job : Assassin
Requirement : Only classes that can wear 1H Sword, 1H Axe, 1H Dagger
Version : 1.0

Kugans

4720.png Dual Specialization

ID : 4720
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute and +1% HP/SP.

Level Attribute
1 DEX
2 AGI
3 DEX
4 AGI
5 DEX

4721.png Dual Weapons

ID : 4721
Type : Passive
Max Level : 2
Cost to learn : 10
Description : For jobs which could not wear one handed weapon in each hands this capacity grants the ability to so. Only classes that can wear 1H Sword, 1H Axe, 1H Dagger

Level Effect
1 Unlocks the weapon in non-guiding hand, must be level 1, only one card taken into account
2 Grants access in non-guiding hand to Weapons Lvl 1 & 2. Second card taken into account A second card can be taken into account. Can't equip Weapons Lvl 3, 4 or 5

Already Able to wear 2nd weapons : ASPD bonus +10/20%

4722.png Dual LeftHand

ID : 4722
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Left Hand Mastery.

Level Skill
1 Left Hand Mastery Level 1
2 Left Hand Mastery Level 2
3 Left Hand Mastery Level 3
4 Left Hand Mastery Level 4
5 Left Hand Mastery Level 5

Already in Skill Tree : Increase the level of Left Hand Mastery by 1 per Dual LeftHand level.

Always : Increase ATK when wearing an offhand weapon depending on the offhand weapon ATK.

Level offhand ATK bonus
1 10%
2 20%
3 30%
4 40%
5 50%

4723.png Dual RightHand

ID : 4723
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Right Hand Mastery.

Level Skill
1 Right Hand Mastery Level 1
2 Right Hand Mastery Level 2
3 Right Hand Mastery Level 3
4 Right Hand Mastery Level 4
5 Right Hand Mastery Level 5

Already in Skill Tree : Increase the level of Right Hand Mastery by 1 per Dual RightHand level.

Always : Increase ATK when wearing an offhand weapon depending on the righthand weapon ATK.

Level right hand ATK bonus
1 5%
2 10%
3 15%
4 20%
5 25%

4724.png Dual Attack

ID : 4724
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Double Attack.

  • Can be cumulated with Larceny Attack to learn Double Attack Level 10.
Level Skill
1 Double Attack Level 1
2 Double Attack Level 2
3 Double Attack Level 3
4 Double Attack Level 4
5 Double Attack Level 5

Already in Skill Tree : Works now on any kind of weapons and with additional chance.

Level Add Chance
1 +2% to Double Attack
2 +4% to Double Attack
3 +6% to Double Attack
4 +8% to Double Attack
5 +10% to Double Attack

4725.png Dual Acceleration

ID : 4725
Type : Passive
Max Level : 5
Cost to learn : 1
Description : When physically attacking with a lefthand or offhand weapon, have a chance to get an ASPD bonus for a short period of time.
If katar is equipped, ASPD bonus divided by 2.

Level Rate Bonus
1 1% 6%
2 2% 7%
3 3% 8%
4 4% 9%
5 5% 10%

Already Sonic Blow in Skill Tree : May also increase HIT by the same values . This effect can happen and not the other, they are not connected.

4726.png Dual Improvement

ID : 4726
Type : Passive
Max Level : 5
Cost to learn : 1
Description : When equipped with a lefthand or katar, grants chance to inflicts offhands battle damage.

Level Chance
1 1,5%
2 3%
3 4,5%
4 6%
5 7,5%

Already Grimtooth in Skill Tree : Increase chance by 0,5% per level of Dual Improvement.

4727.png Dual Parry

ID : 4727
Type : Passive
Max Level : 5
Cost to learn : 1
Description : When equipped with a lefthand, katar or offhand weapon, have some chance to parrying attacks.
This is not connected to the skill Parrying.

Level Bonus
1 Parrying 2%
2 Parrying 4%
3 Parrying 6%
4 Parrying 8%
5 Parrying 10%
  • Need a weapon, Gives chance to parry and reduce damage by a specific value (Weapon ATK rate, DEF2 or MDEF2, modified by skill ratio if any), minimum for a scratch (1 damage)
  • Reduction formula : (10 + Weapon ATK / 10)% + ( MYDEF ) * (1 + 2 * Skill?)
  • MYDEF depends on attack type : DEF2 if physical or MDEF if magical or (DEF2+MDEF2)/2 if special
  • Fails if the user is Stoned, Stunned, Frozen or Asleep

Already Cloaking in Skill Tree : When equipped with a lefthand, katar or offhand weapon, adds some flee.

Level Bonus
1 Flee +2
2 Flee +4
3 Flee +6
4 Flee +8
5 Flee +10

4728.png Dual Wound

ID : 4728
Type : Passive
Max Level : 5
Cost to learn : 1
Description : When physically attacking with a lefthand, katar or offhand weapon, have a chance to inflict Critical Wounds to the target.

Level Rate Duration Level / Effect
1 2% 5 seconds Level 1 (20%)
2 3% 6 seconds Level 1 (20%)
3 3% 6 seconds Level 2 (20%)
4 4% 7 seconds Level 2 (40%)
5 4% 7 seconds Level 3 (60%)

4729.png Dual Symfony

ID : 4729
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 10
Casting Time : 1 seconds (interruptible)
Cooldown : No
Duration : 10 seconds
Description : Only usable while wearing a lefthand, katar or an offhand weapon.
The effect is interrupted if: The duration wears off without recasting it, weapons changed, the user die or the target change.
For the duration of this skill every attacks performed (physical or magical) by the user adds a "dual" stack.
Each stack grants to all none skill physical attacks at close range (melee) a +1% chance to perform a Double Attack (stacks with other double attack sources).
Each stack grants a bonus at piercing damage (ATK2), those damage are not multiplied by skills ratios (just like refine damage from weapons).
Piercing damage are equals to: (10 + base DEX / 10)
If Katar equipped, half chances to stack.

Level Maximum Stacks
1 4
2 8
3 12
4 16
5 20

Already Sonic Blow in Skill Tree : When equipped with a lefthand, katar or offhand weapon, each stack adds as much perfect dodge as the stack number.