Paladin Skill Modifications
From DARO
Intro
A lot of Skills has been revisited just for you !
There you can see all In-Game informations you need about these modifications.
Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
Skills
Cure
Cures target from Silence, Confusion, Slow Cast, Hallucination, Steal, Curse, Slow, Chill, Fever, Feeble, Weak, Brake, Crack, Sick, Creeple and Blind status effects. When used on Undead monster, this skill will inflicts Confusion status. ______________________________________ Max Level: 5 Skill Form: Recovery Target: 1 Player Range: 9 Cells Delay: 1 sec ______________________________________ When Cure cured a status, it heals a small amount of HP/SP based on INT/SkillLv and: ______________________________________ [Lv 1]: Immunizes to all common status effects for 4sec [Lv 2]: Immunizes to all common status effects for 5.5sec [Lv 3]: Immunizes to all common status effects for 7sec [Lv 4]: Immunizes to all common status effects for 8.5sec [Lv 5]: Immunizes to all common status effects for 10sec * Kugan - Specialization : * [Lv 6]: Immunizes to all common status effects for 12sec. Can clean Hell Power when used with 20% chance [Lv 7]: Immunizes to all common status effects for 14sec. Can clean Hell Power when used with 40% chance [Lv 8]: Immunizes to all common status effects for 16sec. Can clean Hell Power when used with 60% chance [Lv 9]: Immunizes to all common status effects for 18sec. Can clean Hell Power when used with 80% chance [Lv 10]: Immunizes to all common status effects for 20sec. Can clean Hell Power when used with 100% chance ______________________________________ Requirement: Faith 5
Faith
Increases MaxHP and resistance against Holy/Dark elemental attacks. ______________________________________ Max Level: 10 Skill Form: Passive ______________________________________ VIT increases the total MaxHP gained. ______________________________________ [Lv 1]: +Baselevel*2 MaxHP, +5% Holy resistance, +1% Dark resistance [Lv 2]: +Baselevel*4 MaxHP, +10% Holy resistance, +2% Dark resistance [Lv 3]: +Baselevel*6 MaxHP, +15% Holy resistance, +3% Dark resistance [Lv 4]: +Baselevel*8 MaxHP, +20% Holy resistance, +4% Dark resistance [Lv 5]: +Baselevel*10 MaxHP, +25% Holy resistance, +5% Dark resistance [Lv 6]: +Baselevel*12 MaxHP, +30% Holy resistance, +6% Dark resistance [Lv 7]: +Baselevel*14 MaxHP, +35% Holy resistance, +7% Dark resistance [Lv 8]: +Baselevel*16 MaxHP, +40% Holy resistance, +8% Dark resistance [Lv 9]: +Baselevel*18 MaxHP, +45% Holy resistance, +9% Dark resistance [Lv 10]: +Baselevel*20 MaxHP, +50% Holy resistance, +10% Dark resistance
Auto Guard
Activates Auto Guard status which has a chance of blocking long and short range physical attacks for 300 seconds. When this skill blocks an attack, caster is immobilized for 0.3 seconds but this time can be reduced by increasing the skill's level. Casting this skill again cancels Guard status. Autoguard fails to activate when Stunned, Frozen, Stone Curse or Asleep. ______________________________________ Max Level: 10 Skill Form: Active ______________________________________ [Lv 1]: 3% chance to block a hit [Lv 2]: 6% chance to block a hit [Lv 3]: 9% chance to block a hit [Lv 4]: 12% chance to block a hit [Lv 5]: 15% chance to block a hit [Lv 6]: 18% chance to block a hit [Lv 7]: 21% chance to block a hit [Lv 8]: 24% chance to block a hit [Lv 9]: 27% chance to block a hit [Lv 10]: 30% chance to block a hit *Kugan - Specialization* [Lv 11]: 33% chance to block a hit [Lv 12]: 36% chance to block a hit [Lv 13]: 39% chance to block a hit [Lv 14]: 42% chance to block a hit [Lv 15]: 45% chance to block a hit ______________________________________ Requires Shield.
Shield Charge
Smashes a Shield into an enemy, pushing it a few cells backward with a chance of causing Stun status. ______________________________________ Max Level: 5 Skill Form: Physical attack Target: 1 Enemy Range: See below ______________________________________ [Lv 1]: 120% ATK, 20% Stun chance, 5 Cells [Lv 2]: 140% ATK, 25% Stun chance, 6 Cells [Lv 3]: 160% ATK, 30% Stun chance, 7 Cells [Lv 4]: 180% ATK, 35% Stun chance, 8 Cells [Lv 5]: 200% ATK, 40% Stun chance, 9 Cells ______________________________________ Requirement: Auto Guard 5 Requires Shield.
Shield Boomerang
Attacks an enemy from a distance by throwing a Shield. The Shield's weight and refine level affect the amount of damage that is inflicted. Under respectively Knight or Crusader spirit those skills ignores flee and their damage are doubled. Upon a successful hit, inflicts a Shield Stack for 10 seconds, max 15 Stacks, refreshed for all Stacks everytime a new stack is added. If this target is hit by Shield Chain, then, Shield Chain damage are increased by 20% per stack, up to 9999 per stack. ______________________________________ Max Level: 5 Skill Form: Physical attack Target: 1 Enemy Delay: 0.7 sec ______________________________________ [Lv 1]: 210% Damage, 3 Cells range [Lv 2]: 245% Damage, 5 Cells range [Lv 3]: 280% Damage, 7 Cells range [Lv 4]: 315% Damage, 9 Cells range [Lv 5]: 350% Damage, 11 Cells range ______________________________________ Requirement: Shield Charge 3 Requires Shield.
Reflect Shield
For 300 seconds, reflects a certain amount of damage back to the enemy after they inflict damage with melee physical attack. ______________________________________ Max Level: 10 Skill Form: Active ______________________________________ [Lv 1]: 13% ATK Reflected [Lv 2]: 16% ATK Reflected [Lv 3]: 19% ATK Reflected [Lv 4]: 22% ATK Reflected [Lv 5]: 25% ATK Reflected [Lv 6]: 28% ATK Reflected [Lv 7]: 31% ATK Reflected [Lv 8]: 34% ATK Reflected [Lv 9]: 37% ATK Reflected [Lv 10]: 40% ATK Reflected ______________________________________ Requirement: Shield Boomerang 3 Requires Shield.
Holy Cross
Attacks an enemy with a double hit Holy attack that has the chance of causing the Blind status. ______________________________________ Max Level: 10 Skill Form: Physical attack Element: Holy ______________________________________ [Lv 1]: 135% ATK, 3% Blind Chance [Lv 2]: 170% ATK, 6% Blind Chance [Lv 3]: 205% ATK, 9% Blind Chance [Lv 4]: 240% ATK, 12% Blind Chance [Lv 5]: 275% ATK, 15% Blind Chance [Lv 6]: 310% ATK, 18% Blind Chance [Lv 7]: 345% ATK, 21% Blind Chance [Lv 8]: 380% ATK, 24% Blind Chance [Lv 9]: 415% ATK, 27% Blind Chance [Lv 10]: 450% ATK, 30% Blind Chance ______________________________________ Requirement: Faith 7
Grand Cross
Summons a cross of holy light on the ground around the caster that will damage enemies that come into contact with it. Grand Cross will cause the Blind effect on Undead and Demon monster aside from Boss monster. When casted, Grand Cross will drain 10% of MaxHP (Reduced by half if Faith lv 10 learned) Grand Cross takes both ATK and MATK in the formula but the output is a magical attack. ______________________________________ Max Level: 10 Skill Form: Magical attack Target: 1 Enemy Cast: 3 sec Range: 5 Cells Delay: 1.5 sec Element: Holy ______________________________________ [Lv 1]: 150% ATK/MATK [Lv 2]: 200% ATK/MATK [Lv 3]: 250% ATK/MATK [Lv 4]: 300% ATK/MATK [Lv 5]: 350% ATK/MATK [Lv 6]: 400% ATK/MATK [Lv 7]: 450% ATK/MATK [Lv 8]: 500% ATK/MATK [Lv 9]: 550% ATK/MATK [Lv 10]: 600% ATK/MATK ______________________________________ Requirement: Faith 10, Holy Cross 6
Devotion
Protects a party member by receiving all damage intended for targeted ally. Devotion only works when level difference between caster and party member is less than 10. The skill's effect is canceled when the party member moves out of the skill's range or dies. Above 5 devoted allies, you won't be able to see the new devoted ones. ______________________________________ Max Level: 5 Skill Form: Active Target: 1 Player Cast: 3 sec ______________________________________ [Lv 1]: 30 sec, 1 Player, 7 cells range [Lv 2]: 45 sec, 2 Players, 8 cells range [Lv 3]: 60 sec, 3 Players, 9 cells range [Lv 4]: 75 sec, 4 Players, 10 cells range [Lv 5]: 90 sec, 5 Players, 11 cells range * Kugan - Specialization : * [Lv 6+]: Works on targets under Hellpower. [Lv 6]: 105 sec, 6 Players, 12 cells range, Damage received are decreased by 2% [Lv 7]: 120 sec, 7 Players, 13 cells range, Damage received are decreased by 4% [Lv 8]: 135 sec, 8 Players, 14 cells range, Damage received are decreased by 6% [Lv 9]: 150 sec, 9 Players, 15 cells range, Damage received are decreased by 8% [Lv 10]: 165 sec, 10 Players, 16 cells range, Damage received are decreased by 10% ______________________________________ Requirement: Grand Cross 4, Reflect Shield 5 Cannot be used on other Crusader class Unless this one didn't learn have Devotion.
Providence
Temporarily increases party member's resistance to Undead, Dark and Holy elements. Can be casted on self. Also increases damage on the listed elemental monsters by half. ______________________________________ Max Level: 5 Skill Form: Active Target: 1 Player Cast: 3 sec Range: 9 Cells ______________________________________ [Lv 1]: 5% Reduced ATK, 2.5% Damage ATK [Lv 2]: 10% Reduced ATK, 5% Damage ATK [Lv 3]: 15% Reduced ATK, 7.5% Damage ATK [Lv 4]: 20% Reduced ATK, 10% Damage ATK [Lv 5]: 25% Reduced ATK, 12.5% Damage ATK ______________________________________ Requirement: Divine Protection 5, Heal 5
Defender
Reduces damage taken from long ranged physical attacks at the cost of decreasing ASPD and movement speeds for 180 sec. Casting this skill again cancels the Defender status. ______________________________________ Max Level: 5 Skill Form: Active Target: Self Delay: 0.8 sec ______________________________________ [Lv 1]: -20% ATK, -20% ASPD [Lv 2]: -35% ATK, -15% ASPD [Lv 3]: -50% ATK, -10% ASPD [Lv 4]: -65% ATK, -5% ASPD [Lv 5]: -80% ATK, no ASPD reduction ______________________________________ Requirement: Shield Boomerang 1 Requires Shield.
Spear Quicken
Increases attack speed when using spear weapon for skill duration. ______________________________________ Max Level: 10 Skill Form: Active Duration: 300sec ______________________________________ [Lv 1]: ASPD +3% [Lv 2]: ASPD +6% [Lv 3]: ASPD +9% [Lv 4]: ASPD +12% [Lv 5]: ASPD +15% [Lv 6]: ASPD +18% [Lv 7]: ASPD +21% [Lv 8]: ASPD +24% [Lv 9]: ASPD +27% [Lv 10]: ASPD +30% * Kugan - Specialization : * [Lv 11]: ASPD +33% [Lv 12]: ASPD +36% [Lv 13]: ASPD +39% [Lv 14]: ASPD +42% [Lv 15]: ASPD +45% ______________________________________ Requirement: Spear Mastery 10
Shrink
This skill activates when used and deactivates if used again or the duration expires. Lasts 300 seconds. If you successfully defend using Auto Guard, there is a (5*Auto Guard LV)% chance to push the defended enemy 2 cells away. ______________________________________ Max Level: 5 Skill Form: Active ______________________________________ [Lv 1]: Success rate 5*Auto Guard LV%, push 2 cells away [Lv 2]: Success rate 5*1+Auto Guard LV%, push 3 cells away [Lv 3]: Success rate 5*2+Auto Guard LV%, push 3 cells away [Lv 4]: Success rate 5*3+Auto Guard LV%, push 4 cells away [Lv 5]: Success rate 5*4+Auto Guard LV%, push 4 cells away * Kugan - Specialization : * [Lv 6]: Success rate 5*5+Auto Guard LV%, push 5 cells away [Lv 7]: Success rate 5*6+Auto Guard LV%, push 5 cells away [Lv 8]: Success rate 5*7+Auto Guard LV%, push 6 cells away [Lv 9]: Success rate 5*8+Auto Guard LV%, push 6 cells away [Lv 10]: Success rate 5*9+Auto Guard LV%, push 7 cells away ______________________________________ Requirement: Finish Quest / Platinum Skills
Pressure
Summons a massive crucifix to crush enemies. This skill inflicts damage depending on the skill's level and SPmax of the user, which ignores DEF and ATK. On other players, this skill will also drain SP. Pressure cannot be cancelled by any method. Twice damage on Monsters. ______________________________________ Max Level: 5 Skill Form: Physical attack Target: 1 Enemy Cast: 1.5 sec +0.5 sec per Lv Range: 9 Cells Delay: 1.5 sec +0.5 sec per Lv ______________________________________ [Lv 1]: 50% MaxSP into damage, 20% SP [Lv 2]: 75% MaxSP into damage, 25% SP [Lv 3]: 100% MaxSP into damage, 30% SP [Lv 4]: 125% MaxSP into damage, 35% SP [Lv 5]: 150% MaxSP into damage, 40% SP ______________________________________ Requirement: Endure 5, Faith 5, Shield Charge 2
Sacrifice
Enhances the damage of 5 physical attacks after activating this skill. Each attack enhanced by Sacrifice will drain an amount of HP equal to 9% of character's MaxHP. ______________________________________ Max Level: 5 Skill Form: Active ______________________________________ [Lv 1]: 100% the amount of sacrificed HP [Lv 2]: 110% the amount of sacrificed HP [Lv 3]: 120% the amount of sacrificed HP [Lv 4]: 130% the amount of sacrificed HP [Lv 5]: 140% the amount of sacrificed HP ______________________________________ Requirement: Endure 1, Devotion 3
Gospel
Sings a hymn that will cause one out of 10 different negative status effects to enemies and will endow one out of 10 positive statuses upon Party Members within a 7x7 area. This skill is cancelled if the caster is Silenced during the casting of Gospel. Stop on login, New bonus (DEF +20, MDEF +20, CRI +25, MATK +100%) ______________________________________ Max Level: 10 Skill Form: Active Range: 7 cells around the caster ______________________________________ Requirement: Faith 8, Divine Protection 3, Demon Bane 5
Shield Chain
Enables the chance of striking an enemy 5 times with a Shield while in battle. HIT affects success chance and the Shield's weight and refine rate affect the amount of damage inflicted. Upon a successful hit, inflicts a Chain Stack for 10 seconds, max 5 Stacks, refreshed for all Stacks everytime a new stack is added. This target will suffer a 18/21/24/27/30% damage reduction if 1/2/3/4/5 stacks are engraved on the target. Also, a target afflicted with a Chain Stack will loose 60/70/80/90/100% of it's chance to ignore the DEF of the target. ______________________________________ Max Level: 5 Skill Form: Physical attack Target: 1 Enemy Cast: 1 sec Range: 5 Cells Delay: 1 sec ______________________________________ [Lv 1]: +30% Damage, HIT +20 [Lv 2]: +60% Damage, HIT +20 [Lv 3]: +90% Damage, HIT +20 [Lv 4]: +120% Damage, HIT +20 [Lv 5]: +150% Damage, HIT +20 ______________________________________ Requires Shield.
Custom Advanced Skills Masteries
Advanced Battle Mastery:
This Advanced Skill Mastery improves the use of the following skills:
Bash, Endure, Provoke, Parrying (LK), Tension Relax (LK), Fury (LK), Sacrifice (PA).
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Bash: Damage increased by 50% on targets not affected by stun
Some of those none damage skills receives the following effects:
- Endure: Double the number of hits before expiration
- Provoke: Chances of success increased by 15%
- Tension Relax: Maximum HP increased when used (2% per Skill level for 300s)
- Sacrifice: Reduces HP lost by 1/3, increases number of hits by 5
Only ONE advanced mastery skill can be learned
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Max Level: 1 Skill Form: Passive
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[Lv 1]: Mastery activated
Advanced Shield Mastery:
This Advanced Skill Mastery improves the use of the following skills:
Shield Boomerang, Shield Charge, Shield Chain, Shrink, Reflect Shield.
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Shield Boomerang: Damage increased by 50% when user have the initiative, also damage increased by 25% (do not stack with spirit)
- Shield Charge: Damage increased by 33%, also improved stun chance if used near the target
- Shield Chain: Damage increased if user's DEF is higher than target's (25% max). Target will have twice more after hit delay with this skill.
Some of those none damage skills receives the following effects:
- Shrink: Grants some blocking chance while active (1% per skill level)
- Reflect Shield: Increase reflection ratio (1.5% per skill level)
Only ONE advanced mastery skill can be learned
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Max Level: 1 Skill Form: Passive
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[Lv 1]: Mastery activated
Advanced Guard Mastery:
This Advanced Skill Mastery improves the use of the following skills:
Autoguard, Devotion, Defender, Healing, Cure, Spear Quicken.
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Healing: Increased heal damage (on undead) by 33%
Some of those none damage skills receives the following effects:
- Healing: Increased heal on self by 15%
- Spear Quicken: Grants some parrying chance while active (1% per skill level)
- Cure: Increased heal by half (increased immunity duration)
- Auto Guard: Activation chance increased by 5%
- Devotion: Damage received from devotion reduced by 15%
- Defender: Reduce walking speed penality half
Only ONE advanced mastery skill can be learned
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Max Level: 1 Skill Form: Passive
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[Lv 1]: Mastery activated
Advanced Sacred Mastery:
This Advanced Skill Mastery improves the use of the following skills:
Holy Cross, Grand Cross, Providence, Pressure.
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Holy Cross: Damage increased by maximum MATK (as piercing damage)
- Grand Cross: Damage increased by 0.5% per % lost HP, also damage increased by 0.5% per actual target's HP. Self-damage reduced by 50% on user.
- Pressure: Damage increased by 50% on monster, Damage increased if user's DEF is higher than target's (25% max), Damage increased if user's DEF is higher than target's, Remove Reflect Shield from Target
Some of those none damage skills receives the following effects:
- Providence: Increased effects by half
Only ONE advanced mastery skill can be learned
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Max Level: 1 Skill Form: Passive
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[Lv 1]: Mastery activated