Whitesmith Skill Modifications
From DARO
Intro
A lot of Skills has been revisited just for you !
There you can see all In-Game informations you need about these modifications.
Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
Skills
Iron Tempering
Enables the tempering of 1 Iron with 1 Iron Ore and 1 Mini Furnace. Job level, DEX and LUK increase the chances. ______________________________________ Max Level: 5 Skill Form: Passive ______________________________________ [Lv 1]: 45% chance [Lv 2]: 50% chance [Lv 3]: 55% chance [Lv 4]: 60% chance [Lv 5]: 65% chance
Steel Tempering
Enables the tempering of 1 Steel with 5 Iron, 1 Coal and 1 Mini Furnace.
Job level, DEX and LUK increase the chances.
______________________________________
Max Level: 5 Skill Form: Passive
______________________________________
[Lv 1]: 35% chance
[Lv 2]: 40% chance
[Lv 3]: 45% chance
[Lv 4]: 50% chance
[Lv 5]: 55% chance
______________________________________
Requirement: Iron Tempering 1
Enchanted Stone Craft
Enables the refining of enchanted ores with 10 Green Live, 10 Wind of Verdures, 10 Red Blood, 10 Crystal Blue, or 10 Star Dust with a Mini Furnace.
Job level, DEX and LUK increase the chances.
______________________________________
Max Level: 5 Skill Form: Passive
______________________________________
[Lv 1]: 15% chance
[Lv 2]: 20% chance
[Lv 3]: 25% chance
[Lv 4]: 30% chance
[Lv 5]: 35% chance
______________________________________
Requirement: Iron Tempering 1
Research Oridecon
Increases the success rate of forging items with Oridecon.
______________________________________
Max Level: 5 Skill Form: Passive
______________________________________
[Lv 1]: +2% Success rate
[Lv 2]: +3% Success rate
[Lv 3]: +4% Success rate
[Lv 4]: +5% Success rate
[Lv 5]: +6% Success rate
______________________________________
Requirement: Enchanted Stone Craft 1
Smith Dagger
Enables forging of Dagger class weapons. Job level, DEX and LUK increase the chances. ______________________________________ Max Level: 3 Skill Form: Passive ______________________________________ [Lv 1]: 5% chance [Lv 2]: 10% chance [Lv 3]: 15% chance
Smith Sword
Enables forging of Sword class weapons.
Job level, DEX and LUK increase the chances.
______________________________________
Max Level: 3 Skill Form: Passive
______________________________________
[Lv 1]: 5% chance
[Lv 2]: 10% chance
[Lv 3]: 15% chance
______________________________________
Requirement: Smith Dagger 1
Smith Two-Handed Sword
Enables forging of Two-Handed Sword class weapons.
Job level, DEX and LUK increase the chances.
______________________________________
Max Level: 3 Skill Form: Passive
______________________________________
[Lv 1]: 5% chance
[Lv 2]: 10% chance
[Lv 3]: 15% chance
______________________________________
Requirement: Smith Sword 1
Smith Axe
Enables forging of Axe class weapons.
Job level, DEX and LUK increase the chances.
______________________________________
Max Level: 3 Skill Form: Passive
______________________________________
[Lv 1]: 5% chance
[Lv 2]: 10% chance
[Lv 3]: 15% chance
______________________________________
Requirement: Smith Sword 2
Smith Mace
Enables forging of Mace class weapons.
Job level, DEX and LUK increase the chances.
______________________________________
Max Level: 3 Skill Form: Passive
______________________________________
[Lv 1]: 5% chance
[Lv 2]: 10% chance
[Lv 3]: 15% chance
______________________________________
Requirement: Smith Brass Knuckle 1
Smith Brass Knuckle
Enables forging of Knuckle class weapons.
Job level, DEX and LUK increase the chances.
______________________________________
Max Level: 3 Skill Form: Passive
______________________________________
[Lv 1]: 5% chance
[Lv 2]: 10% chance
[Lv 3]: 15% chance
______________________________________
Requirement: Smith Dagger 1
Smith Spear
Enables forging of Spear class weapons.
Job level, DEX and LUK increase the chances.
______________________________________
Max Level: 3 Skill Form: Passive
______________________________________
[Lv 1]: 5% chance
[Lv 2]: 10% chance
[Lv 3]: 15% chance
______________________________________
Requirement: Smith Dagger 2
Hilt Binding
Increases the duration of the Adrenaline Rush, Power Thrust and Weapon Perfection skills by 10%. ______________________________________ Max Level: 5 Skill Form: Passive ______________________________________ Each level of this skill adds 1% to minimum AND maximum hit rate (which are respectivilty set to 5% and 95% by default). ______________________________________ [Lv 1]: +1 STR, +4 ATK, +4% Hit rate, Strip/Break protection +4% [Lv 2]: +8% Hit rate, Strip/Break protection +8% [Lv 3]: +12% Hit rate, Strip/Break protection +12% [Lv 4]: +16% Hit rate, Strip/Break protection +16% [Lv 5]: +20% Hit rate, Strip/Break protection +20%
Finding Ore
Increases the success rate of finding ores dropped from monsters.
______________________________________
Max Level: 1 Skill Form: Passive
______________________________________
Requirement: Hilt Binding 1, Steel Tempering 1
Weaponry Research
Improves weapon knowledge in order to create arms of higher quality. ______________________________________ Max Level: 10 Skill Form: Passive ______________________________________ [Lv 1]: +2 ATK/HIT, +1% forging [Lv 2]: +4 ATK/HIT, +2% forging [Lv 3]: +6 ATK/HIT, +3% forging [Lv 4]: +8 ATK/HIT, +4% forging [Lv 5]: +10 ATK/HIT, +5% forging [Lv 6]: +12 ATK/HIT, +6% forging [Lv 7]: +14 ATK/HIT, +7% forging [Lv 8]: +16 ATK/HIT, +8% forging [Lv 9]: +18 ATK/HIT, +9% forging [Lv 10]: +20 ATK/HIT, +10% forging * Kugan - Specialization : * [Lv 11]: +22 ATK/HIT, +11% forging [Lv 12]: +24 ATK/HIT, +12% forging [Lv 13]: +26 ATK/HIT, +13% forging [Lv 14]: +28 ATK/HIT, +14% forging [Lv 15]: +30 ATK/HIT, +15% forging ______________________________________ Requirement: Hilt Binding 1
Repair Weapon
Repairs damaged equipments. (Damaged equipments are displayed in red color). Grants Chemical protection depending on equipment type. ______________________________________ Max Level: 5 Skill Form: Active ______________________________________ Level 1 Weapon: Iron Ore Level 2 Weapon: Iron Level 3 Weapon: Steel Level 4 Weapon: Rough Oridecon Level 5 Weapon: Oridecon Equipment: Steel ______________________________________ [Lv 1]: Cast 7,5sec, Chemical Protection 30sec [Lv 2]: Cast 6sec, Chemical Protection 60sec [Lv 3]: Cast 4,5sec, Chemical Protection 90sec [Lv 4]: Cast 3sec, Chemical Protection 120sec [Lv 5]: Cast 1,5sec, Chemical Protection 150sec * Kugan - Specialization : * [Lv 6]: Cast 1sec, Chemical Protection 180sec [Lv 7]: Cast 0,5sec, Chemical Protection 210sec [Lv 8]: No cast, Chemical Protection 240sec [Lv 9]: No cast, Chemical Protection 270sec [Lv 10]: No cast, Chemical Protection 300sec ______________________________________ Requirement: Weaponry Research 1
Skin Tempering
Increases resistance to elements and Neutral elemental attacks. ______________________________________ Max Level: 5 Skill Form: Passive ______________________________________ [Lv 1]: Fire, Water, Earth, Wind +2% / Neutral +1% [Lv 2]: Fire, Water, Earth, Wind +4 / Neutral +2% [Lv 3]: Fire, Water, Earth, Wind +6% / Neutral +3% [Lv 4]: Fire, Water, Earth, Wind +8% / Neutral +4% [Lv 5]: Fire, Water, Earth, Wind +10% / Neutral +5% * Kugan - Specialization : * [Lv 6]: Fire, Water, Earth, Wind +12% / Neutral +6% [Lv 7]: Fire, Water, Earth, Wind +14% / Neutral +7% [Lv 8]: Fire, Water, Earth, Wind +16% / Neutral +8% [Lv 9]: Fire, Water, Earth, Wind +18% / Neutral +9% [Lv 10]: Fire, Water, Earth, Wind +20% / Neutral +10%
Hammer Fall
Pounds a targeted cell to stun enemies in the impacts vicinity. Stun duration +33% on monsters. Lv6+ has a 10sec Cooldown and 1sec Cast. ______________________________________ Max Level: 5 Skill Form: Active ______________________________________ [Lv 1]: 30% chance to Stun for 5sec [Lv 2]: 40% chance to Stun for 5sec [Lv 3]: 50% chance to Stun for 5sec [Lv 4]: 60% chance to Stun for 5sec [Lv 5]: 70% chance to Stun for 5sec * Kugan - Specialization : * [Lv 6]: 150% chance to Stun for 0.5sec [Lv 7]: 200% chance to Stun for 1sec [Lv 8]: 250% chance to Stun for 1.5sec [Lv 9]: 300% chance to Stun for 2sec [Lv 10]: 350% chance to Stun for 2.5sec ______________________________________ Requires a One/Two-handed Axe or Mace class weapon equipped.
Adrenaline Rush
Increases the Attack Speed of Axe and Mace one handed or two handed weapon for 90 seconds. ______________________________________ Max Level: 5 Skill Form: Active ______________________________________ [Lv 1]: ASPD +6%/5% for user/allies [Lv 2]: ASPD +12%/10% for user/allies [Lv 3]: ASPD +18%/15% for user/allies [Lv 4]: ASPD +24%/20% for user/allies [Lv 5]: ASPD +30%/25% for user/allies ______________________________________ Requirement: Hammerfall 2
Weapon Perfection
Nullifies any reduction in damage resulting from monster size. ______________________________________ Max Level: 5 Skill Form: Active ______________________________________ [Lv 1]: Lasts 10 sec [Lv 2]: Lasts 20 sec [Lv 3]: Lasts 30 sec [Lv 4]: Lasts 40 sec [Lv 5]: Lasts 50 sec *Kugan - Specialization* [Lv 6]: Lasts 60 sec [Lv 7]: Lasts 70 sec [Lv 8]: Lasts 80 sec [Lv 9]: Lasts 90 sec [Lv 10]: Lasts 100 sec ______________________________________ Requirement: Adrenaline Rush 2, Weaponry Research 2
Over Thrust
Enhances the Attack Power of equipped weapon with a 0.02% chance per Lv of damaging that weapon. ______________________________________ Max Level: 5 Skill Form: Active ______________________________________ [Lv 1]: Damage +5% [Lv 2]: Damage +10% [Lv 3]: Damage +15% [Lv 4]: Damage +20% [Lv 5]: Damage +25% *Kugan - Specialization* [Lv 6]: Damage +27% [Lv 7]: Damage +29% [Lv 8]: Damage +31% [Lv 9]: Damage +33% [Lv 10]: Damage +35% ______________________________________ Requirement: Adrenaline Rush 3
Maximize Power
Amplifies Weapon Attack Power by continuously draining a specific amount of SP while skill is active. This skill can be canceled by casting it once again. While this skill is active, if the user receives an attack dealing above 100-5*Skin Tempering level% of his maxHP (can occur when attack is above 50% maxHP with Skin Tempering level 10 through specialization), the damage are reduced by 20+3*Skin Tempering level% (reduce up to 50% with Skin Tempering level 10 through specialization). ______________________________________ Max Level: 5 Skill Form: Active ______________________________________ [Lv 1]: 1SP / 1sec [Lv 2]: 1SP / 2sec [Lv 3]: 1SP / 3sec [Lv 4]: 1SP / 4sec [Lv 5]: 1SP / 5sec *Kugan - Specialization* [Lv 6]: 2SP / 5sec, Adds 0~3% damage randomly to the max damage [Lv 7]: 3SP / 5sec, Adds 0~6% damage randomly to the max damage [Lv 8]: 4SP / 5sec, Adds 0~9% damage randomly to the max damage [Lv 9]: 5SP / 5sec, Adds 0~12% damage randomly to the max damage [Lv 10]: 6SP / 5sec, Adds 0~15% damage randomly to the max damage ______________________________________ Requirement: Weapon Perfection 3, Power Thrust 2
Full Adrenaline Rush
Increases the Attack Speed of Axe and Mace one handed or two handed weapon for 150 seconds. ______________________________________ Max Level: 5 Skill Form: Active ______________________________________ [Lv 1]: ASPD +30%/25% for user/allies
Unfair Trick
All physical and magical skills deals more damage on a target affected by common status effects. ______________________________________ Max Level: 5 Skill Form: Passive ______________________________________ [Level]: Stun, Splasher, Decreased Agi, Ankle / Freeze / Any others [Lv 1]: Adds 2% / 4% / 3% damage [Lv 2]: Adds 4% / 8% / 6% damage [Lv 3]: Adds 6% / 12% / 9% damage [Lv 4]: Adds 8% / 16% / 12% damage [Lv 5]: Adds 10% / 20% / 15% damage * Kugan - Specialization : * [Lv 6]: Adds 11% / 22% / 16.5% damage [Lv 7]: Adds 12% / 24% / 18% damage [Lv 8]: Adds 13% / 26% / 19.5% damage [Lv 9]: Adds 14% / 28% / 21% damage [Lv 10]: Adds 15% / 30% / 22.5% damage
Greed
When you use this skill, all items on the floor will straight go to the inventory. Do note this skill does not bypass the order of who gets an item first, so you cannot use this skill to snatch an item when another player has the first priority over the item dropped. Increases amount of zenys obtained by killinger monsters. ______________________________________ Max Level: 5 Skill Form: Active Cast: 1sec per Lv after the first. ______________________________________ [Lv 1]: Area 5x5, Zenys on monsters +5% [Lv 2]: Area 7x7, Zenys on monsters +10% [Lv 3]: Area 9x9, Zenys on monsters +15% [Lv 4]: Area 11x11, Zenys on monsters +20% [Lv 5]: Area 13x13, Zenys on monsters +25%
Melt Down
This skill has the chance of destroying an equipped weapon or armor when used in PvP zones on other players, or to decrease Attack Power or Defense when used on monsters by 25% for 4,5 sec +0,5sec per Lv. This skill's level affects its duration and rate of success. ______________________________________ Max Level: 10 Skill Form: Active ______________________________________ [Lv 1]: 15 sec, 1%/0.7% chance weapon/armor break [Lv 2]: 20 sec, 2%/1.4% chance weapon/armor break [Lv 3]: 25 sec, 3%/2.1% chance weapon/armor break [Lv 4]: 30 sec, 4%/2.8% chance weapon/armor break [Lv 5]: 35 sec, 5%/3.5% chance weapon/armor break [Lv 6]: 40 sec, 6%/4.2% chance weapon/armor break [Lv 7]: 45 sec, 7%/4.9% chance weapon/armor break [Lv 8]: 50 sec, 8%/5.6% chance weapon/armor break [Lv 9]: 55 sec, 9%/6.3% chance weapon/armor break [Lv 10]: 60 sec, 10%/7% chance weapon/armor break * Kugan - Specialization : * [Lv 11]: 60 sec, 11%/7.7% chance weapon/armor break [Lv 12]: 60 sec, 12%/8.4% chance weapon/armor break [Lv 13]: 60 sec, 13%/9.1% chance weapon/armor break [Lv 14]: 60 sec, 14%/9.8% chance weapon/armor break [Lv 15]: 60 sec, 15%/10.5% chance weapon/armor break
Cart Boost
Increases Movement Speed by 20% when a Pushcart is equipped. Effect which decreases movement speed cannot interfere with this skill. ______________________________________ Max Level: 1 Skill Form: Active ______________________________________"
Weapon Refine
Refines weapons to increase their grade. Unlike weapon smithing, which is affected by DEX or LUK, this skill's success rate is affected by the caster's Job Level. Whitesmith have same rate of success as Item Upgrade NPCs at Job Level 50, has 5% greater chance of success than Item Upgrade NPCs at Job Level 60, and have a 10% greater chance of success at Job Level 70. If upgrade attempt fails, the weapon will be destroyed. Level 1 Weapon require 1 Phracon. Level 2 Weapon require 1 Emveretarcon. Level 3-4 Weapon requires 1 Oridecon. Level 5 Weapon requires 1 Bradium. ______________________________________ Max Level: 10 Skill Form: Passive ______________________________________ [Lv 1]: +1 maximum refine level [Lv 2]: +2 maximum refine level [Lv 3]: +3 maximum refine level [Lv 4]: +4 maximum refine level [Lv 5]: +5 maximum refine level [Lv 6]: +6 maximum refine level [Lv 7]: +7 maximum refine level [Lv 8]: +8 maximum refine level [Lv 9]: +9 maximum refine level [Lv 10]: +10 maximum refine level
Cart Termination
This skill is only enabled during Cart Boost status. Spends a certain amount of zeny to smash Pushcart into an enemy with a chance of inflicting the Stun status for 2 seconds. The amount of this skill's damage is affected by the skill's level and the weight of items carried in the Pushcart. Forces Neutral damage and hit divided by 20% (both effects cancelled if Advanced Gold Mastery learned, + zeny consumption -25%) ______________________________________ Max Level: 10 Skill Form: Physical attack Target: 1 Enemy Range: 2 Cells ______________________________________ [Lv 1]: 600 zeny, 5% Stun chance [Lv 2]: 700 zeny, 10% Stun chance [Lv 3]: 800 zeny, 15% Stun chance [Lv 4]: 900 zeny, 20% Stun chance [Lv 5]: 1,000 zeny, 25% Stun chance [Lv 6]: 1,100 zeny, 30% Stun chance [Lv 7]: 1,200 zeny, 35% Stun chance [Lv 8]: 1,300 zeny, 40% Stun chance [Lv 9]: 1,400 zeny, 45% Stun chance [Lv 10]: 1,500 zeny, 50% Stun chance ______________________________________ Consume 1100 to 2000 Zeny.
Maximum Over Thrust
Increases weapon damage for 180 seconds by spending a certain amount of zeny. Works on all physical skills except spiritual and soul skills. (Cap damage is LVL*LVL% * Bonus / 100) (Only 50% if using long range attacks) ______________________________________ Cannot be activated to anyone beside the caster. Has 0.02% chance per Lv of destroying user's weapon every time when attacking. Does not work on Soul Destroyer, Investigate, Venom Splasher, Finger Offensive, Sprinkle Sand, Throw Stone, Acid Terror and Demonstration Does not work with Frenzy or Enchant Deadly Poison. ______________________________________ Max Level: 5 Skill Form: Active ______________________________________ [Lv 1]: 20% damage, 3,000 zeny [Lv 2]: 40% damage, 3,500 zeny [Lv 3]: 60% damage, 4,000 zeny [Lv 4]: 80% damage, 4,000 zeny [Lv 5]: 100% damage, 5,000 zeny
Official Unimplemented Skills Implemented
System Create
Summons a static device that shoots at a distance of 9 squares for 20 seconds. Damage depends on user's Hit. Each level acquired increases the amount of device present at once. If the player should die because of received damage and at least one turret is summoned, the player is kept alive and all summons and turrets are killed instead. User's remaining HP after effect are based on this formula : (Number of turrets x SkillLv)% HP. This effect can only be activated once every 10 seconds. This skill is affected by summon power. Turret's minATK : 300% of user's hit. Turret's maxATK : 400% of user's hit. VIT/DEX/STR/INT of turrets equal the user's DEX AGI/LUK are 1 Turret's maxHP : 6000% of user's hit ______________________________________ Max Level: 5 Skill Form: Active , Target: Ground Cast: 5 sec Delay: 1 sec Range: 9 cells Instances: 5 ______________________________________ [Lv 1]: Lightning Device - 7 Range, Wind Element,MDEF [Lv 2]: Ice Device - 7 Range, Water Element,MDEF [Lv 3]: Fire Device - 7 Range, Fire Element,MDEF [Lv 4]: Earth Device - 7 Range, Earth Element,MDEF [Lv 5]: Classic Device - 9 Range, Neutral Element, more HP/DEF (HP +1000% of user's hit) ______________________________________ Requirement: Weapon Research 10, Weapon Perfect 3 , Consume 1 Iron
Axe Throwing (Custom)
(Known as Tomahawk Item Skill) Throw an axe at a far enemy causing damage. The skill level is affecting the number of hits. ______________________________________ Max Level: 5 Skill Form: Physical attack Target: 1 Enemy Cast: 0.7 sec Range: 5 Cells Delay: 0.5 sec Cooldown: 5 sec ______________________________________ [Lv 1]: 6 Hits (600%) [Lv 2]: 7 Hits (700%) [Lv 3]: 8 Hits (800%) [Lv 4]: 9 Hits (900%) [Lv 5]: 10 Hits (1000%) ______________________________________ Requirement: Axe Mastery 5 Requires Axe Class Weapon. (1H or 2H)
Custom Advanced Skills Masteries
Advanced Gold Mastery:
This Advanced Skill Mastery improves the use of the following skills:
Mammonite.
Also for White Smith: Maximum Overthrust, Cart Termination, System Create.
also for Creator: Cultivation, Twilights, Acid Demonstration.
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Mammonite: Reduce zeny consumption by 25%, increase HIT by 50
- Cart Termination: Reduce zeny consumption by 50%, imbue with weapon elemental property and bears no more HIT penalties
- System Create: Materials requirements have 50% chance to be ignored (instead of 20% usually). Pflee increased by (DEX+INT)*0.1.
- Acid Demonstration: When used at level 4 do not consumes any bottles
Only ONE advanced mastery skill can be learned
______________________________________
Max Level: 1 Skill Form: Passive
______________________________________
[Lv 1]: Mastery activated
Advanced Revolution Mastery:
This Advanced Skill Mastery improves the use of the following skills:
Cart Revolution, Loud, Cart Boost, Cart Termination, Maximize Power.
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Cart Revolution: Damage increased by 50% on small targets and 25% on medium targets
- Cart Termination: HIT penalty becomes a bonus instead
Also those non damage skills receives the following effects:
- Cart Boost: Does not care of Decrease Agility, Quaggmire or Slow Grace (ignore them entirely) if active
- Maximize Power: Damage threshold reduced by 15% and damage reduction increased by 15%.
Only ONE advanced mastery skill can be learned
______________________________________
Max Level: 1 Skill Form: Passive
______________________________________
[Lv 1]: Mastery activated
Advanced Hammer Mastery:
This Advanced Skill Mastery improves the use of the following skills:
Hammer Fall, Throw Axe, Adrenaline Rush, Meltdown, Cart Termination, System Create.
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Throw Axe: Damage increased by 50% if user have the initiative
Also those damage skills receives the following effects:
- Mace & Axe Quicken (Adrenaline Rush): Increase chance to perform stun with maces OR ignores part of the target's DEF with axes
- Meltdown: Increase breaks chance (0.2 per skillLv for weapon break, 0.5 per skillLv for armor break), also increase those chance by half on monsters
- Cart Termination: Can imbue with weapon elemental property, in this case (and only in this case) increase zeny consumption by 50%, can improve stun chance and stun duration if used with Axe or Mace
- System Create: Hit +20%, CRIT increased by (DEX+INT)*0.1.
Only ONE advanced mastery skill can be learned
______________________________________
Max Level: 1 Skill Form: Passive
______________________________________
[Lv 1]: Mastery activated
Advanced Weapon Mastery:
This Advanced Skill Mastery improves the use of the following skills:
Weapon Perfection, Repair Weapon, Overthrust, Maximize Power, Weapon Refine, Cart Termination.
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Cart Termination have now chances (0.1% per user's STR, tripled while Overthrust is active) to stop some defensive effects on targets (autoguard, parrying, cicada, energy coat, reflect shield, defender, great wall, kaahi, reject sword, steel body)
Also those damage skills receives the following effects:
- Weapon Perfection: Increase HIT by 15% while active (on allies too)
- Overthrust: Reduce chance to break weapon by half
- Maximize Power: Critical damage increased by 5% per skill level
Only ONE advanced mastery skill can be learned
______________________________________
Max Level: 1 Skill Form: Passive
______________________________________
[Lv 1]: Mastery activated