Introduction
Casting a Zodiac Sign
At the creation of the character, DARO allows you to choose a Zodiac Sign.
It's up to you to make the most of them and create a character that suits you or to enhance a build!
Following the spirit of the 12 Zodiac Signs, they allow your character to shine even more on the battlefield.
How to use it?
Each Zodiac Sign has different effects and is a usable Skill. The casting of a Zodiac Sign costs LP (known as Limit Points).
Limit Points can be viewed on the right side on the screen. Generating LP as you play, feel free to use them whenever you want to grants yourselves their benefits.
- The Limit Point is a system exclusive to DARO and are generated as follows :
- When you are attacked by an entity.
- When you are attacking an entity.
- When you are casting some supportive skills.
- When you are healing a target.
If you are overweighted at 70%, your LP will be set to 30 and you won't be able to recover anymore.
If you are overweighted at 90%, your LP will be set to 0 and you won't be able to recover anymore.
Resetting your Sign
You can reset your Zodiac Sign at the Reset Girl located in the Midgard Castle. For a fee of 250 000 Zenys and an Oblivion Voucher, she can reset your Zodiac Sign as many times as you want.
Feel free to try different signs to find the one that best suits your character!
- These vouchers can be obtained thanks to :
- Cash Shop. Price : 60 Mystic Coins.
- Valor Coins Shop - Price : 10 Valor Coins. Obtained in PVE - Invasions / Event Bosses
- Silver Coins Shop - Price : 1 Silver Coin. Obtained in benedictions, pvm content.
- Poring Coins (Casino's Currency), 2000 Poring Coins. These one are obtained by spending zenys only.
Zodiac Signs' List
Please find below the list of Zodiac Signs and their associated effects upon use.
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Zodiac Signs
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LP cost
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Casting Time
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Duration
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Cooldown
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Effects
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Aries
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15 LP
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Instant
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30s
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30s
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- Damage received reduced by 20%, critical defense +20%
- Receives a shield that can absorb a total of BaseLevel * 20 + VIT * 20 + 10% of maximum HP
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Taurus
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15 LP
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Instant
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12s
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7s
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- Forms 100% boost and resistance to pushback, casting interrupt, after-hit delay, common state duration, equipment destruction or strip
- If damage received are higher than 50% of your actual HP then exceeding damage are reduced by 66%
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Gemini (Kind)
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15 LP
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3s
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N/A
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N/A
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- Switches with another set of attributes (memorized at the Reset Girl) (permanent, reused for switching back)
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Gemini (Mad)
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15 LP
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1s
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30s
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10s
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- Each stat will receive a bonus or a malus of -10/0/+5/+10/+15/+20/+25 individually, all of those with equal chances.
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Cancer
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15 LP
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2s
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30s
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30s
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- Chance and duration of status increased by 25% of their base value
- Partially ignore target's status defenses, increase minimum status duration and increase DOT damage, all by 25%
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Leo
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15 LP
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2s
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30s
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30s
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- Creates a damage pool that can add damage (BaseLevel x BaseLevel) /2, can adds up to 50% damage of your maximum ATK + maximum MATK
- Damage inflicted increased by 15% but those 15% drain 5% of HP
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Virgo
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15 LP
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1s
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30s
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10s
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- 25% chance to ignores all costs (SP, HP, Ammunitions, Spheres, Gems, Zenys, Catalysts, Crafting materials...)
- Reduces LP costs by 25%
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Libra
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15 LP
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2s
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30s
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15s
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- For each attack received there is counter damage and a heal based on 100% of minimum ATK and MATK for damage and a third of this as heal, the lower the HP and the more these values are increased, the more the opponent has HP remaining and more these values are increased, every cells between user and attacker increase damage by 5%, every 5k actual HP of the attack improves damage by 1%, the firsts hits received after activation always activate this effect for 3x powerness, after the first hit every hits reduce by 1% the overall effectiveness of this sign, it does nothing after 100 hits
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Scorpio
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12 LP
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Instant
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12s
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7s
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- Increases Critical by 10, Critical Damage +20%, Perfect Hit +25%
- Damage bonus doubled for skills, also skills ignore more defenses
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Sagittarius
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10 LP
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Instant
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12s
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7s
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- Removes all rooting effects, walking speed can't be reduced under 100% (ignoring debuff if needed)
- Adds an haste effects of 15% (affect walking speed, aspd, casting time, after skill delay and after hit delay)
- Improves maximum walking speed by 15%
- Doesn't prevent status effects nor their bad sides (besides the speed one)
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Capricorn
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15 LP
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2s
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30s
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10s
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- Grants 100% to avoid common status, those chance are reduced every time a common status is avoided this way, user's attacks are improved by an amount determined with ATK and MATK, reduced by target's DEF2 and MDEF2, reduced by 4% for every cells between user and target, improved by 1% every 5k remaning hp of the target, always inflicts 100% over 1s and adjust damage to works like this no matter the attack speed and such, Every status prevented by the former effect reduce those damage by as much percent as the status protection fall (10% per status)
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Aquarius
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15 LP
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1s
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20s
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10s
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- Heals all negative statuses (not just common ones)
- Grants an HP regeneration (1% HP/second, better as HP are low, up to 2%), then reduced chance of contracting a common status by 33%
- Recovery also applies on SP (based on 0.5% of maximum SP, also affected by actual hp state).
- Every hits: 2% damage converted to hp, 0.2% converted to sp (can convert up to 33% of max sp per usage)
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Pisces
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10 LP
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Instant
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15s
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15s
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- The first attack is avoided at 100%, next ones at 25% minus 1% per cell between defender and attacker
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