Difference between revisions of "Druid"
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'''Max Level''' : 5<br> | '''Max Level''' : 5<br> | ||
'''Cost to learn''' : 2<br> | '''Cost to learn''' : 2<br> | ||
− | '''Description''' : Each level grants +1 to one attribute.<br> | + | '''Description''' : Each level grants +1 to one attribute and +1% HP/SP.<br> |
{| class="wikitable" | {| class="wikitable" |
Revision as of 13:31, 27 February 2022
Description
Original Job : Sage
Version : 1.0
The Druids are the vervant defenders of nature and mother earth.
It is by deeply respecting the cycle of life that druids may be able to regenerate what has been destroyed as well as destroy what breaks the cycle.
Kugans
Natural Specialization
ID : 4520
Type : Passive
Max Level : 5
Cost to learn : 2
Description : Each level grants +1 to one attribute and +1% HP/SP.
Level | Attribute |
---|---|
1 | INT |
2 | LUK |
3 | LUK |
4 | LUK |
5 | INT |
Natural Earth
ID : 4521
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Earth Bolt.
Level | Skill |
---|---|
1 | Earth Bolt Level 2 |
2 | Earth Bolt Level 4 |
3 | Earth Bolt Level 6 |
4 | Earth Bolt Level 8 |
5 | Earth Bolt Level 10 |
Already Learned : When Earth Bolt is used the user and all party members within a small radius receive an HP regeneration for a short period of time.
Allies also receive an SP regeneration for the same amount of time.
This effect have a cooldown of 3 seconds.
Level | Radius | Duration |
---|---|---|
1 | 3x3 | 3s |
2 | 5x5 | 4s |
3 | 7x7 | 5s |
4 | 9x9 | 6s |
5 | 11x11 | 7s |
Natural Drive
ID : 4522
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Heaven's Drive.
Level | Skill |
---|---|
1 | Heaven Drive Level 2 |
2 | Heaven Drive Level 4 |
3 | Heaven Drive Level 6 |
4 | Heaven Drive Level 8 |
5 | Heaven Drive Level 10 |
Already Learned : Heaven Drive can cast small Earth Spikes (level 1) on every hits.
In addition, Heaven Drive stagger targets more efficiently.
Level | Rates | Staggering |
---|---|---|
1 | 5% | Stagger +10% |
2 | 10% | Stagger +20% |
3 | 15% | Stagger +30% |
4 | 20% | Stagger +40% |
5 | 25% | Stagger +50% |
Natural Stone
ID : 4523
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Stone Curse.
Level | Skill |
---|---|
1 | Stone Curse Level 2 |
2 | Stone Curse Level 4 |
3 | Stone Curse Level 6 |
4 | Stone Curse Level 8 |
5 | Stone Curse Level 10 |
Already Learned : Any attackers hitting the user may be affected by the status stone curse for a short period of time (7 seconds).
Their is better chance on close ranged attacks.
Level | Close Range | Long Range |
---|---|---|
1 | 2% | 1% |
2 | 4% | 2% |
3 | 6% | 3% |
4 | 8% | 4% |
5 | 10% | 5% |
Natural Quaggmirr
ID : 4524
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Quagmire.
Level | Skill |
---|---|
1 | Quagmire Level 1 |
2 | Quagmire Level 2 |
3 | Quagmire Level 3 |
4 | Quagmire Level 4 |
5 | Quagmire Level 5 |
Already Learned : Chances of inflicting Poison (10 seconds) and SP cost are increased.
Level | Bonus | SP cost |
---|---|---|
1 | Chance to inflict Poison 8% | +2 |
2 | Chance to inflict Poison 16% | +4 |
3 | Chance to inflict Poison 24% | +6 |
4 | Chance to inflict Poison 32% | +8 |
5 | Chance to inflict Poison 40% | +10 |
Natural Land
ID : 4525
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Land Protector.
Level | Skill |
---|---|
1 | Land Protector Level 1 |
2 | Land Protector Level 2 |
3 | Land Protector Level 3 |
4 | Land Protector Level 4 |
5 | Land Protector Level 5 |
Already Learned : Slightly reduce casting time of Land Protector and increase range.
Level | Casting Time | Range |
---|---|---|
1 | -5% | +1 (3) |
2 | -10% | +2 (4) |
3 | -15% | +3 (5) |
4 | -20% | +4 (6) |
5 | -25% | +5 (7) |
Natural Web
ID : 4526
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Spider Web.
Level | Skill | Cooldown |
---|---|---|
1 | Spider Web Level 1 | 30 seconds |
2 | Spider Web Level 2 | 25 seconds |
3 | Spider Web Level 3 | 20 seconds |
4 | Spider Web Level 4 | 15 seconds |
5 | Spider Web Level 5 | 10 seconds |
Cooldown | Casting Time | SP cost | Duration |
---|---|---|---|
depends on level | 2s | - | - |
Already Learned : Any kill (from the user or an ally) can automatically spawn a cob web in the user's inventory.
Rates depends on the monster level and this effect won't activate if the user hold too much cob web.
This effect have a cooldown of 3 seconds AND those cob web can expire after some time.
Also, all insects can drop another cob web, with no cooldown nor maximum nor duration, much like a regular loot.
Level | Any kill rate | Maximum for any kill | Duration | Insect kill |
---|---|---|---|---|
1 | 4% of BaseLevel | 1 | 20 seconds | 1% |
2 | 8% of BaseLevel | 2 | 30 seconds | 2% |
3 | 12% of BaseLevel | 3 | 40 seconds | 3% |
4 | 16% of BaseLevel | 4 | 50 seconds | 4% |
5 | 20% of BaseLevel | 5 | 60 seconds | 5% |
Natural Conversion
ID : 4527
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 6
Casting Time : 1 seconds (interruptible)
Cooldown : 3 seconds
Duration : depends on level
Description : The user can select a cell on the floor within a distance of 7 cells, a flower growth here.
This plant serves as a healer that heal low health allies.
Summon's power depends on user's INT.
Role | Strong Attributes > Weakness | Race | Element | Size | DEF/MDEF | Range | Attack Speed | Walking Speed | Hit Recovery | Skills |
---|---|---|---|---|---|---|---|---|---|---|
Support | INT | Plant | Earth 2 | Medium | Low / High | 2 | Very Slow | - | - | Healing |
Level | Summon Level | Duration |
---|---|---|
1 | 8% of total INT | 7 seconds |
2 | 10% of total INT | 9 seconds |
3 | 12% of total INT | 11 seconds |
4 | 14% of total INT | 13 seconds |
5 | 16% of total INT | 15 seconds |
Natural Incarnation
ID : 4528
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 8
Casting Time : 1 seconds (interruptible)
Cooldown : 60 seconds
Duration : 15 seconds
Description : It is a form of recovery which allows the user to save himself from perilous situation.
First of all the user is associated to the plant race.
As the level of this skill grows the character can no longer be pushed, is immune to states, has no more delay after hits, no longer suffers any speed penalties, has increased DEF and MDEF, has HP regeneration and Drastically increased SP.
However, this form no longer allows real offensive: It is no longer possible to cast spells and the ASPD is reduced to a minimum. ATK and MATK are also halved.
Level | Push/Status/Delay/Speed Resistance | DEF/MDEF | HP recovey | SP recovery |
---|---|---|---|---|
1 | 20% | +2 | +40% | +10% |
2 | 40% | +4 | +80% | +20% |
3 | 60% | +6 | +120% | +30% |
4 | 80% | +8 | +160% | +40% |
5 | 100% | +10 | +200% | +50% |
Natural Summon
ID : 4529
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 20
Casting Time : 5 seconds (interruptible)
Cooldown : 60 seconds
Duration : 180 seconds
Description : Summons three animals to fight alongside the player.
Their is a lot of animals with different role.
Summon's power depends on user's INT.
Animal | Role | Strong Attributes > Weakness | Race | Element | Size | DEF/MDEF | Range | Attack Speed | Walking Speed | Hit Recovery | Skills |
---|---|---|---|---|---|---|---|---|---|---|---|
Wolf | DPS/physical/Critical | STR=AGI=LUK=DEX>VIT>INT | Brute | Earth 1 | Average / Low | Medium | 1 | Fast | Fast | Medium | Critical Wound |
Bigfoot | Tank | STR>VIT>AGI>LUK>DEX=INT | Brute | Earth 1 | Big | 1 | Very High / Average | Slow | Medium | Fast | Stun |
Savage | DPS | STR=VIT>AGI=LUK=DEX>INT | Brute | Earth 1 | Big | 1 | Very High / Average | Slow | Medium | Fast | Charge Attack |
Lunatic | Healer | LUK=AGI>INT=DEX>STR=VIT | Brute | Earth 1 | Big | 1 | Very High / Average | Slow | Medium | Fast | Status Recovery, Heal |
Snake | Phy | AGI>DEX>LUK>VIT=STR>INT | Brute | Earth 1 | Big | 1 | Very High / Average | Slow | Medium | Fast | Combo Attack |
Comodo | DOT | LUK>DEX>VIT>AGI>STR>INT | Brute | Earth 1 | Big | 1 | Very High / Average | Slow | Medium | Fast | Poison |
Jaguar | DOT | AGI>STR=DEX>LUK=VIT>INT | Brute | Earth 1 | Big | 1 | Very High / Average | Slow | Medium | Fast | Bleeding |
Gig | Phy | AGI>LUK>DEX=VIT>INT=STR | Brute | Earth 1 | Big | 1 | Very High / Average | Slow | Medium | Fast | Critical Slash |
Goat | Phy | VIT>LUK>STR>AGI=DEX>INT | Brute | Earth 1 | Big | 1 | Very High / Average | Slow | Medium | Fast | Splash Attack |
Turtle | Tank | VIT=LUK>STR>AGI=DEX=INT | Brute | Earth 1 | Big | 1 | Very High / Average | Slow | Medium | Fast | Kyrie Eleison |
Level | Summon Level |
---|---|
1 | 14% of total INT |
2 | 18% of total INT |
3 | 22% of total INT |
4 | 26% of total INT |
5 | 30% of total INT |
- @summonconfig grants the possibility to configure a set of animals in order to avoid promps when skill is use
- With this skill at level 5 and a total INT of 180 the level of the summon is 54