Difference between revisions of "Dual Master"
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'''Original Job''' : Assassin<br> | '''Original Job''' : Assassin<br> | ||
+ | '''Requirement''' : Only classes that can wear 1H Sword, 1H Axe, 1H Dagger<br> | ||
'''Version''' : 1.0<br> | '''Version''' : 1.0<br> | ||
<br> | <br> | ||
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== Kugans == | == Kugans == | ||
− | === Dual Specialization === | + | === [[File:4720.png]] Dual Specialization === |
'''ID''' : 4720<br> | '''ID''' : 4720<br> | ||
'''Type''' : Passive<br> | '''Type''' : Passive<br> | ||
'''Max Level''' : 5<br> | '''Max Level''' : 5<br> | ||
− | '''Cost to learn''' : | + | '''Cost to learn''' : 1<br> |
− | '''Description''' : Each level grants +1 to one attribute.<br> | + | '''Description''' : Each level grants +1 to one attribute and +1% HP/SP.<br> |
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
− | === Dual Weapons === | + | === [[File:4721.png]] Dual Weapons === |
'''ID''' : 4721<br> | '''ID''' : 4721<br> | ||
'''Type''' : Passive<br> | '''Type''' : Passive<br> | ||
− | '''Max Level''' : | + | '''Max Level''' : 2<br> |
− | '''Cost to learn''' : | + | '''Cost to learn''' : 10<br> |
− | '''Description''' : For jobs which could not wear one handed weapon in each hands this capacity grants the ability to so.<br> | + | '''Description''' : For jobs which could not wear one handed weapon in each hands this capacity grants the ability to so. Only classes that can wear 1H Sword, 1H Axe, 1H Dagger<br> |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | ! Level !! | + | ! Level !! Effect |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | 1 || Unlocks the weapon in non-guiding hand, must be level 1, only one card taken into account |
|- | |- | ||
− | | | + | | 2 || Grants access in non-guiding hand to Weapons Lvl 1 & 2. Second card taken into account A second card can be taken into account. Can't equip Weapons Lvl 3, 4 or 5 |
− | |||
− | |||
|} | |} | ||
− | '''Already Able to wear 2nd weapons''' : | + | '''Already Able to wear 2nd weapons''' : |
− | + | ASPD bonus +10/20% | |
− | |||
− | + | === [[File:4722.png]] Dual LeftHand === | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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− | === Dual LeftHand === | ||
'''ID''' : 4722<br> | '''ID''' : 4722<br> | ||
'''Type''' : Passive<br> | '''Type''' : Passive<br> | ||
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|} | |} | ||
− | '''Already | + | '''Already in Skill Tree''' : Increase the level of Left Hand Mastery by 1 per Dual LeftHand level.<br> |
'''Always''' : Increase ATK when wearing an offhand weapon depending on the offhand weapon ATK.<br> | '''Always''' : Increase ATK when wearing an offhand weapon depending on the offhand weapon ATK.<br> | ||
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|} | |} | ||
− | === Dual RightHand === | + | === [[File:4723.png]] Dual RightHand === |
'''ID''' : 4723<br> | '''ID''' : 4723<br> | ||
'''Type''' : Passive<br> | '''Type''' : Passive<br> | ||
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|} | |} | ||
− | '''Already | + | '''Already in Skill Tree''' : Increase the level of Right Hand Mastery by 1 per Dual RightHand level.<br> |
'''Always''' : Increase ATK when wearing an offhand weapon depending on the righthand weapon ATK.<br> | '''Always''' : Increase ATK when wearing an offhand weapon depending on the righthand weapon ATK.<br> | ||
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|} | |} | ||
− | === Dual Attack === | + | === [[File:4724.png]] Dual Attack === |
'''ID''' : 4724<br> | '''ID''' : 4724<br> | ||
'''Type''' : Passive<br> | '''Type''' : Passive<br> | ||
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'''Cost to learn''' : 1<br> | '''Cost to learn''' : 1<br> | ||
'''Description''' : Enable the use of Double Attack.<br> | '''Description''' : Enable the use of Double Attack.<br> | ||
+ | |||
+ | *Can be cumulated with Larceny Attack to learn Double Attack Level 10. | ||
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
− | '''Already | + | '''Already in Skill Tree''' : Works now on any kind of weapons and with additional chance.<br> |
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
− | === Dual Acceleration === | + | === [[File:4725.png]] Dual Acceleration === |
'''ID''' : 4725<br> | '''ID''' : 4725<br> | ||
'''Type''' : Passive<br> | '''Type''' : Passive<br> | ||
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|} | |} | ||
− | '''Already Sonic Blow | + | '''Already Sonic Blow in Skill Tree''' : May also increase HIT by the same values |
. This effect can happen and not the other, they are not connected.<br> | . This effect can happen and not the other, they are not connected.<br> | ||
− | === Dual Improvement === | + | === [[File:4726.png]] Dual Improvement === |
'''ID''' : 4726<br> | '''ID''' : 4726<br> | ||
'''Type''' : Passive<br> | '''Type''' : Passive<br> | ||
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|} | |} | ||
− | '''Already Grimtooth | + | '''Already Grimtooth in Skill Tree''' : Increase chance by 0,5% per level of Dual Improvement.<br> |
− | === Dual Parry === | + | === [[File:4727.png]] Dual Parry === |
'''ID''' : 4727<br> | '''ID''' : 4727<br> | ||
'''Type''' : Passive<br> | '''Type''' : Passive<br> | ||
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* Fails if the user is Stoned, Stunned, Frozen or Asleep | * Fails if the user is Stoned, Stunned, Frozen or Asleep | ||
− | '''Already | + | '''Already Cloaking in Skill Tree''' : When equipped with a lefthand, katar or offhand weapon, adds some flee.<br> |
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
− | === Dual Wound === | + | === [[File:4728.png]] Dual Wound === |
'''ID''' : 4728<br> | '''ID''' : 4728<br> | ||
'''Type''' : Passive<br> | '''Type''' : Passive<br> | ||
'''Max Level''' : 5<br> | '''Max Level''' : 5<br> | ||
'''Cost to learn''' : 1<br> | '''Cost to learn''' : 1<br> | ||
− | '''Description''' : When physically attacking with a lefthand, katar or offhand weapon, have a chance to inflict | + | '''Description''' : When physically attacking with a lefthand, katar or offhand weapon, have a chance to inflict Critical Wounds to the target. <br> |
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
− | === Dual Symfony === | + | === [[File:4729.png]] Dual Symfony === |
'''ID''' : 4729<br> | '''ID''' : 4729<br> | ||
'''Type''' : Active<br> | '''Type''' : Active<br> | ||
'''Max Level''' : 5<br> | '''Max Level''' : 5<br> | ||
− | '''Cost to learn''' : | + | '''Cost to learn''' : 2<br> |
− | '''LP cost''' : | + | '''LP cost''' : 10<br> |
'''Casting Time''' : 1 seconds (interruptible)<br> | '''Casting Time''' : 1 seconds (interruptible)<br> | ||
'''Cooldown''' : No<br> | '''Cooldown''' : No<br> | ||
− | '''Duration''' : | + | '''Duration''' : 10 seconds<br> |
'''Description''' : Only usable while wearing a lefthand, katar or an offhand weapon.<br> | '''Description''' : Only usable while wearing a lefthand, katar or an offhand weapon.<br> | ||
The effect is interrupted if: The duration wears off without recasting it, weapons changed, the user die or the target change.<br> | The effect is interrupted if: The duration wears off without recasting it, weapons changed, the user die or the target change.<br> | ||
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Each stack grants to all none skill physical attacks at close range (melee) a +1% chance to perform a Double Attack (stacks with other double attack sources).<br> | Each stack grants to all none skill physical attacks at close range (melee) a +1% chance to perform a Double Attack (stacks with other double attack sources).<br> | ||
Each stack grants a bonus at piercing damage (ATK2), those damage are not multiplied by skills ratios (just like refine damage from weapons).<br> | Each stack grants a bonus at piercing damage (ATK2), those damage are not multiplied by skills ratios (just like refine damage from weapons).<br> | ||
− | Piercing damage are equals to: (10 + | + | Piercing damage are equals to: (10 + base DEX / 10)<br> |
If Katar equipped, half chances to stack.<br> | If Katar equipped, half chances to stack.<br> | ||
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! Level !! Maximum Stacks | ! Level !! Maximum Stacks | ||
|- | |- | ||
− | | 1 || | + | | 1 || 4 |
|- | |- | ||
− | | 2 || | + | | 2 || 8 |
|- | |- | ||
− | | 3 || | + | | 3 || 12 |
|- | |- | ||
− | | 4 || | + | | 4 || 16 |
|- | |- | ||
− | | 5 || | + | | 5 || 20 |
|} | |} | ||
− | '''Already Sonic Blow | + | '''Already Sonic Blow in Skill Tree''' : When equipped with a lefthand, katar or offhand weapon, each stack adds as much perfect dodge as the stack number.<br> |
Latest revision as of 15:44, 6 June 2022
Description
Original Job : Assassin
Requirement : Only classes that can wear 1H Sword, 1H Axe, 1H Dagger
Version : 1.0
Kugans
Dual Specialization
ID : 4720
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute and +1% HP/SP.
Level | Attribute |
---|---|
1 | DEX |
2 | AGI |
3 | DEX |
4 | AGI |
5 | DEX |
Dual Weapons
ID : 4721
Type : Passive
Max Level : 2
Cost to learn : 10
Description : For jobs which could not wear one handed weapon in each hands this capacity grants the ability to so. Only classes that can wear 1H Sword, 1H Axe, 1H Dagger
Level | Effect |
---|---|
1 | Unlocks the weapon in non-guiding hand, must be level 1, only one card taken into account |
2 | Grants access in non-guiding hand to Weapons Lvl 1 & 2. Second card taken into account A second card can be taken into account. Can't equip Weapons Lvl 3, 4 or 5 |
Already Able to wear 2nd weapons : ASPD bonus +10/20%
Dual LeftHand
ID : 4722
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Left Hand Mastery.
Level | Skill |
---|---|
1 | Left Hand Mastery Level 1 |
2 | Left Hand Mastery Level 2 |
3 | Left Hand Mastery Level 3 |
4 | Left Hand Mastery Level 4 |
5 | Left Hand Mastery Level 5 |
Already in Skill Tree : Increase the level of Left Hand Mastery by 1 per Dual LeftHand level.
Always : Increase ATK when wearing an offhand weapon depending on the offhand weapon ATK.
Level | offhand ATK bonus |
---|---|
1 | 10% |
2 | 20% |
3 | 30% |
4 | 40% |
5 | 50% |
Dual RightHand
ID : 4723
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Right Hand Mastery.
Level | Skill |
---|---|
1 | Right Hand Mastery Level 1 |
2 | Right Hand Mastery Level 2 |
3 | Right Hand Mastery Level 3 |
4 | Right Hand Mastery Level 4 |
5 | Right Hand Mastery Level 5 |
Already in Skill Tree : Increase the level of Right Hand Mastery by 1 per Dual RightHand level.
Always : Increase ATK when wearing an offhand weapon depending on the righthand weapon ATK.
Level | right hand ATK bonus |
---|---|
1 | 5% |
2 | 10% |
3 | 15% |
4 | 20% |
5 | 25% |
Dual Attack
ID : 4724
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Double Attack.
- Can be cumulated with Larceny Attack to learn Double Attack Level 10.
Level | Skill |
---|---|
1 | Double Attack Level 1 |
2 | Double Attack Level 2 |
3 | Double Attack Level 3 |
4 | Double Attack Level 4 |
5 | Double Attack Level 5 |
Already in Skill Tree : Works now on any kind of weapons and with additional chance.
Level | Add Chance |
---|---|
1 | +2% to Double Attack |
2 | +4% to Double Attack |
3 | +6% to Double Attack |
4 | +8% to Double Attack |
5 | +10% to Double Attack |
Dual Acceleration
ID : 4725
Type : Passive
Max Level : 5
Cost to learn : 1
Description : When physically attacking with a lefthand or offhand weapon, have a chance to get an ASPD bonus for a short period of time.
If katar is equipped, ASPD bonus divided by 2.
Level | Rate | Bonus |
---|---|---|
1 | 1% | 6% |
2 | 2% | 7% |
3 | 3% | 8% |
4 | 4% | 9% |
5 | 5% | 10% |
Already Sonic Blow in Skill Tree : May also increase HIT by the same values
. This effect can happen and not the other, they are not connected.
Dual Improvement
ID : 4726
Type : Passive
Max Level : 5
Cost to learn : 1
Description : When equipped with a lefthand or katar, grants chance to inflicts offhands battle damage.
Level | Chance |
---|---|
1 | 1,5% |
2 | 3% |
3 | 4,5% |
4 | 6% |
5 | 7,5% |
Already Grimtooth in Skill Tree : Increase chance by 0,5% per level of Dual Improvement.
Dual Parry
ID : 4727
Type : Passive
Max Level : 5
Cost to learn : 1
Description : When equipped with a lefthand, katar or offhand weapon, have some chance to parrying attacks.
This is not connected to the skill Parrying.
Level | Bonus |
---|---|
1 | Parrying 2% |
2 | Parrying 4% |
3 | Parrying 6% |
4 | Parrying 8% |
5 | Parrying 10% |
- Need a weapon, Gives chance to parry and reduce damage by a specific value (Weapon ATK rate, DEF2 or MDEF2, modified by skill ratio if any), minimum for a scratch (1 damage)
- Reduction formula : (10 + Weapon ATK / 10)% + ( MYDEF ) * (1 + 2 * Skill?)
- MYDEF depends on attack type : DEF2 if physical or MDEF if magical or (DEF2+MDEF2)/2 if special
- Fails if the user is Stoned, Stunned, Frozen or Asleep
Already Cloaking in Skill Tree : When equipped with a lefthand, katar or offhand weapon, adds some flee.
Level | Bonus |
---|---|
1 | Flee +2 |
2 | Flee +4 |
3 | Flee +6 |
4 | Flee +8 |
5 | Flee +10 |
Dual Wound
ID : 4728
Type : Passive
Max Level : 5
Cost to learn : 1
Description : When physically attacking with a lefthand, katar or offhand weapon, have a chance to inflict Critical Wounds to the target.
Level | Rate | Duration | Level / Effect |
---|---|---|---|
1 | 2% | 5 seconds | Level 1 (20%) |
2 | 3% | 6 seconds | Level 1 (20%) |
3 | 3% | 6 seconds | Level 2 (20%) |
4 | 4% | 7 seconds | Level 2 (40%) |
5 | 4% | 7 seconds | Level 3 (60%) |
Dual Symfony
ID : 4729
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 10
Casting Time : 1 seconds (interruptible)
Cooldown : No
Duration : 10 seconds
Description : Only usable while wearing a lefthand, katar or an offhand weapon.
The effect is interrupted if: The duration wears off without recasting it, weapons changed, the user die or the target change.
For the duration of this skill every attacks performed (physical or magical) by the user adds a "dual" stack.
Each stack grants to all none skill physical attacks at close range (melee) a +1% chance to perform a Double Attack (stacks with other double attack sources).
Each stack grants a bonus at piercing damage (ATK2), those damage are not multiplied by skills ratios (just like refine damage from weapons).
Piercing damage are equals to: (10 + base DEX / 10)
If Katar equipped, half chances to stack.
Level | Maximum Stacks |
---|---|
1 | 4 |
2 | 8 |
3 | 12 |
4 | 16 |
5 | 20 |
Already Sonic Blow in Skill Tree : When equipped with a lefthand, katar or offhand weapon, each stack adds as much perfect dodge as the stack number.