Anti-AFK System

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Revision as of 23:43, 12 May 2021 by PasBaha (talk | contribs) (Created page with "== Introduction == To avoid AFK-leeching or else in DARO, it was decided to set up a system preventing any way to farm while being AFK. <br>This change was implemented in or...")
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Introduction

To avoid AFK-leeching or else in DARO, it was decided to set up a system preventing any way to farm while being AFK.
This change was implemented in order to allow players fairer gameplay and retribution.


Informations

Players are considered AFK when they don't move for 60 seconds.


  Take note that an icon grants to player the knowledge of this status ! Please enjoy your adventure !


  • A player considered AFK :
    • Can't retrieve items through autolooting ;
    • Won't receive Experience Points upon team kills ;
    • Won't receive Zenys upon team kills ;
    • Won't receive items upon team kills even if the party share is ON.
  • A player is no longer considered to be AFK if :
    • They sit in ;
    • They sit out ;
    • They hit an entity ;
    • They use a Skill ;
    • They walk.